|Game||Kingdom Hearts III|
|Kingdom Hearts III|
|Keep your wits about you when walking past pottery; you never know when it might sprout fuzzy limbs and attack!|
Once these scaredy-cats show themselves, they'll start running around like crazy. If you try to create some distance, they'll huck smaller pots your way, but a well-timed block will return those to sender.
Popcats are top-heavy and prone to face-planting. When they stumble, make sure it's the last trip they take.
(6 worlds cleared)
(The Final World cleared)
|Hungry Shard (8%), Hungry Stone (4%)|
|Olympus, Twilight Town, Arendelle|
The Popcat appears as a slim feline-like Heartless with black fur and beige skin that shows in its face and ears. Its face contains a pair of beady yellow eyes and a zig-zagged mouth which extends upward in the middle. On its sharply curled tail is a set of orange stripes, the same color which is also seen on its stub feet and the tips of its ears.
When inactive, the Popcat hides in an orange pot with a white and black diamond pattern reaching across the pot to the Heartless emblem featured in its front. After becoming active, the Popcat will keep the pot attached to its upper body as it runs around with its head, torso, and legs exposed.
Popcats are unthreatening on their own, and as such they tend to appear in groups. They will hide in their pots to attempt to blend in with the background, but their pots are distinctive and they're easily seen when they peek their eyes from under the pot. When close enough, they will jump and slash at Sora, but this attack is slow and easily dodged.
|Pot Shake (ツボぶんぶん
Tsubo Bunbun )
|Hides its head in its pot and swings it at the target.|
|Giant Claw Scratch (巨大ツメ引っかき
Kyodai Tsume Hikkaki )
|Jumps at the target and scratches with both hands. Always uses this attack when encountered.|
|Small Pot Bomb (小ツボ爆弾
Ko Tsubo Bakudan )
|Launches a small pot at the target. Has a 50% chance to inflict the Sneeze status effect for 15 seconds.|
|Guard: O = Can be blocked and interrupted/knocked back; △ = Can be blocked, but not interrupted/knocked back; X = Can't be blocked.|