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Air Pirate

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Air Pirate

Air Pirate KHII.png

Air Pirate KHIIFM.png

Enemy sprite

Japanese エアパイレーツ
Rōmaji Ea Pairētsu

Type Emblem Heartless
Games Kingdom Hearts
Kingdom Hearts Chain of Memories
Kingdom Hearts II
Kingdom Hearts Melody of Memory
Variations
Aerial Viking
Air Pirate

Kingdom Hearts
Winged Heartless that mostly appear in Neverland.
They are extremely combative and are hardly ever caught off guard. They attack with martial-arts-like techniques.
Kingdom Hearts Chain of Memories
A winged Heartless that mostly sticks to Neverland.
It's not armed, but it doesn't need to be. The Air Pirate deals a brutal punch right after its fist flashes.
Kingdom Hearts II
Its swiftness makes it hard to attack, so wait until it is still before attacking. Use magic to stop its movements.
Avoid its retaliating tackling kicks by using the reaction commands!
HP STR DEF MP rec EXP
Before rescue 120 27 21 38 40
After rescue 135 35 27 48 120
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
Rewards
(5) HP prize x1
(5) Munny x2, (20) Munny x1
Hi-Potion (2%), Mega-Potion (1%), Power Gem (4%)
World(s)
Neverland, Monstro
HP STR DEF MP rec EXP
Before rescue 120 27 21 38 40
After rescue 135 35 27 48 120
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
Seed(s)

Hercules Cup

Seed 8 (Minions of Horror): 1 Air Pirate
Seed 3 (Dark Squadron): 2 Air Pirate
Seed 2 (Flying Pirates): 1 Air Pirate

Hades Cup

Seed 29 (Sky Raiders): 3 Air Pirate
Seed 23 (Black Flap): 2 Air Pirate
Seed 15 (Air Brigade): 1 Air Pirate

HP STR DEF MP rec EXP
Before rescue 120 24 20 39 45
After rescue 175 31 20 48 150
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
Rewards
(5) HP prize x1
(5) Munny x2, (20) Munny x1
Hi-Potion (4%), Mega-Potion (2%), Power Gem (6%)
World(s)
Neverland, Monstro
HP STR DEF MP rec EXP
Before rescue 120 24 20 39 45
After rescue 175 31 20 48 150
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
Seed(s)

Hercules Cup

Seed 8 (Minions of Horror): 1 Air Pirate
Seed 3 (Dark Squadron): 2 Air Pirate
Seed 2 (Flying Pirates): 1 Air Pirate

Hades Cup

Seed 29 (Sky Raiders): 3 Air Pirate
Seed 23 (Black Flap): 2 Air Pirate
Seed 15 (Air Brigade): 1 Air Pirate

HP STR DEF MP rec EXP
Before rescue 120 27 21 38 40
After rescue 135 35 27 47 120
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0[1] x1.0[2] x1.0 x1.0
Rewards
(5) HP prize x1
(5) Munny x2, (20) Munny x1
Hi-Potion (2%), Mega-Potion (1%), Power Gem (4%)
World(s)
Neverland, Monstro
HP STR DEF MP rec EXP
Before rescue 120 27 21 38 40
After rescue 135 35 27 47 120
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0[1] x1.0[2] x1.0 x1.0
Seed(s)

Hercules Cup

Seed 8 (Minions of Horror): 1 Air Pirate
Seed 3 (Dark Squadron): 2 Air Pirate
Seed 2 (Flying Pirates): 1 Air Pirate

Hades Cup

Seed 29 (Sky Raiders): 3 Air Pirate
Seed 23 (Black Flap): 2 Air Pirate
Seed 15 (Air Brigade): 1 Air Pirate

Floor Basement HP AP EXP

2 11 65 5 20
3 10 71 7 32
4 9 77 8 41
5 8 83 10 50
7 6 95 13 80
8 5 101 15 91
9 4 106 16 100
10 3 112 18 100
Physical Fire Ice Lightning Neutral
x1.0 x1.0 x1.0 x1.0 x1.0
Stun Percentage Stop Warp
Bind Confuse Terror Magnet Freeze
World(s)
Neverland
Enemy Card
Air Pirate (card) KHCOM.png
Ability Duration Cost
Item Bracer 3 reloads 30 CP
Drop Rate Sell
4% 12 Moogle Points
Description
Stop enemies from breaking item cards you use.
Floor Basement HP AP EXP

2 11 55 6 20
3 10 61 8 32
4 9 67 9 41
5 8 73 11 50
7 6 85 14 80
8 5 91 16 91
9 4 96 17 100
10 3 102 19 100
Physical Fire Ice Lightning Neutral
x1.0 x1.0 x1.0 x1.0 x1.0
Stun Percentage Stop Warp
Bind Confuse Terror Magnet Freeze
Duel Stats No. of Cards Time
3 cards 4 s
World(s)
Neverland
Enemy Card
Air Pirate (card).png
Ability Duration Cost
Item Bracer 3 reloads 30 CP
Drop Rate Sell
4% 20 Moogle Points
Description
Stop enemies from breaking item cards you use.
Location HP Strength Defense EXP
Port Royal
Episode 1
51 21 11 50
The Land of Dragons
Episode 2
76 34 19 170
Physical Fire Blizzard
×1.0 ×1.0 ×1.0
Thunder Dark Neutral
×1.0 ×1.0 ×1.0

Rewards
HP prize (1) ×2, Munny (5) ×2
Dark Crystal (8%), Bright Crystal (4%)
World(s)
Port Royal, The Land of Dragons
Cup HP Strength Defense
Cerberus Cup

Match 1: 2 Air Pirate

64 27 15
Titan Cup

Match 6: 2 Air Pirate

86 39 22
Cerberus Paradox Cup

Match 1: 2 Air Pirate

133 62 36
Titan Paradox Cup

Match 6: 2 Air Pirate

150 70 41
Hades Paradox Cup

Match 12: 2 Air Pirate
Match 18: 2 Air Pirate

181 87 51
Physical Fire Blizzard
×1.0 ×1.0 ×1.0
Thunder Dark Neutral
×1.0 ×1.0 ×1.0
Cup HP Strength Defense
Cerberus Cup

Match 1: 2 Air Pirate

67 29 16
Titan Cup

Match 6: 2 Air Pirate

92 42 24
Cerberus Paradox Cup

Match 1: 2 Air Pirate

133 62 36
Titan Paradox Cup

Match 6: 2 Air Pirate

150 70 41
Hades Paradox Cup

Match 12: 2 Air Pirate
Match 18: 2 Air Pirate

181 86 51
Physical Fire Blizzard
×1.0 ×1.0 ×1.0
Thunder Dark Neutral
×1.0 ×1.0 ×1.0

The Air Pirate is an Emblem Heartless found in Kingdom Hearts, Kingdom Hearts Chain of Memories, and Kingdom Hearts II.

Design[edit]

The Air Pirate dresses very much in a pirate-like fashion, wearing a blue-and-white striped head scarf, a light blue neck wrap, skull-shaped shoulder pads, golden bracelets, bright blue baggy pants tied with a yellow sash, a brown knee-pad on its left leg, and long, narrow black shoes with brown straps. On close inspection, appears to be a cousin of the Soldier-type Heartless, featuring the same yellow eyes, shadowed face, and jagged blue jaw. It also boasts a trim blue-skinned torso, fit for battle, and bright purple wings, enabling them to swoop down on enemies for an attack.

The Kingdom Hearts Final Mix version looks the same except for a palette swap, with the main color differences including a red-striped head scarf, brown pants, silver knee-pad and bracelets, red shoes, and bright gold wings.

The Heartless's name references the fact that it can fly and glide through the air in battle, and that its design looks very much like a stereotypical pirate.

Strategy[edit]

Kingdom Hearts[edit]

Air Pirates are not a particularly difficult enemy if dealt with quickly. Since they have no resistances, all spells work well against them. Being an airborne enemy, the best strategies are to use Thunder or just attack it with the Keyblade.

Technique Element Tech Power Bonus Guard?
Uppercut (アッパーカット
Appākatto
?)
None x0 6 Repellable
(Recoil: 100)
Raises its fist.
Charge Punch (チャージパンチ
Chāji Panchi
?)
None x0.1[KH I]
x0.2[KH I FM]
4 Repellable
(Recoil: 50)
Makes its fist glow, spins its arm, and attacks downward.
Guard: Repellable = Can be blocked and interruptedSymbol - Crown.png; Returnable = Can be blocked and deflected backSymbol - Crown.png; Preventable = Blockable by Goofy's shield only.

Kingdom Hearts Chain of Memories[edit]

Deck

Card 0 1 2 3 4 5 6 7 8 9
Air Pirate (card).png Air Pirate X X X O O X X X X X
Attacks

Technique Element Status Power Cards
Uppercut (アッパーカット
Appākatto
?)
Physical x1.5 Air Pirate (card) KHCOM.pngAir Pirate (card).png
Lands near the opponent and vigorously jumps up while performing an uppercut.
Charge Punch (チャージパンチ
Chāji Panchi
?)
Physical x1.5 Air Pirate (card) KHCOM.pngAir Pirate (card).png
After slightly gaining altitude, gathers strength, and unleashes a punch downward.

Kingdom Hearts II[edit]

Air Pirates are generally easy to defeat. Sora can jump and use an aerial combo to destroy it, or use magic like Thunder, or airborne Blizzard. Back away when it stands still in the air or starts to circle—this means it's about to attack. Another good way is to use the Reaction Command Air Twister. To do this first hit the Air Pirate once, then get a lot of distance between Sora and the Air Pirate. Then after it does a pointing pose, it will attack Sora with its Rush Kick attack. That's the time to use Air Twister, which allows Sora to spin the Air Pirate around and attack surrounding enemies. If damaged at close range, it will instead retaliate with its Kick attack.

In Kingdom Hearts II Final Mix, the Air Pirate can use its Rush Kick attack outside of counterattacks.

Technique Element Power Guard?
Uppercut (アッパーカット
Appākatto
?)
Physical x1.0
Its fist glows, then it descends and launches an uppercut.
Charge Punch (チャージパンチ
Chāji Panchi
?)
Physical x1.5 O
Its fist glows, then it turns while descending and attacks downwards.
Kick (キック
Kikku
?)
Physical x1.5
Kicks with both legs in mid-air.
Rush Kick (突進蹴り
Tosshin Keri
?)
Physical x1.5
Its foot glows, then it kicks out while lunging.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.
Reaction Commands
Reaction Command Element Power Description
Air Twister (エアツイスター
Ea Tsuisutā
?)
Physical x1.0→x2.0→x2.0[KH II]
x1.0→2.0→4.0[KH II FM]
Can be used when an Air Pirate uses its Rush Kick attack.
Grab the Air Pirate's foot. After that, press Triangle to swing it about and attack surrounding enemies; after that's used five times consecutively, throw the Air Pirate and swing the Keyblade downward onto it.

Notes and references[edit]

  1. ^ x0.8 after rescuing Kairi.
  2. ^ x0.6 after rescuing Kairi.