Formchange is an ability first demonstrated in Kingdom Hearts II Final Mix, before being included as a gameplay mechanic in Kingdom Hearts III. Formchange allows the user to change their abilities or the form of their Keyblade. Formchanges are triggered via Situation Commands after achieving sufficient damage with a Keyblade. Certain Keyblades will also have the ability to Formchange a second time. Formchange is a mechanic that borrows cosmetic and technical concepts from Command Styles and Drive Forms both, and allows Sora to manipulate his Keyblade's form similar to the wielders from Kingdom Hearts Birth by Sleep. While in a Formchange, the user is immune to negative status effects.
Unlike Drive Forms, Formchanges do not carry over into most cutscenes.
The concept of having the Keyblade transform into different forms has existed since Kingdom Hearts II Final Mix with the Lingering Will being able to transform the Ends of the Earth Keyblade into different forms. The idea was to incorporate it into Kingdom Hearts III's gameplay to show the growth of Sora's skill as he trained and become a more masterful Keyblade wielder.
Guardian Form and Strike Form were originally referred to as Guard Form (ガードフォーム Gādo Fōmu ) and Power Form (パワーフォーム Pawā Fōmu ) in early gameplay notes and were considered Drive Forms before the formal introduction of the Formchange concept.
List of Forms and Formchanges
Second Form allows Sora to access his abilities from previous adventures, similar to Limit Form. The color scheme of Sora's clothing changes to resemble his Kingdom Hearts II outfit. It is triggered by the Kingdom Key, Starlight, Midnight Blue, Phantom Green, Dawn Till Dusk, Elemental Encoder, and Advent Red. The Keyblade used determines the third level finisher: Starlight uses a finisher called "Ancient Light", which draws enemies in before releasing several Keyblades made of light to strike them, while the others use Ars Arcanum instead.
Rage Form allows Sora to channel his darkness in desperate circumstances. Sora takes on the appearance of a Pureblood Heartless, similar to AntiForm. It has a chance of being triggered when Sora reaches critical health, regardless of current Keyblade. After using the command Riskcharge, Sora will gain extra strength at the expense of half his current health.
Ultimate Form unleashes the ultimate power of the Keyblade. Sora wears white clothes reminiscent of Final Form. Triggered by Ultima Weapon. While attacking, Sora will summon a variety of swords that will surround him and will be used in finishers, he uses a pattern of magic and uses the symbolism of chains during some attacks.
Double Form allows Sora to harness light and darkness together. Triggered by Oathkeeper and Oblivion. When attacking, Sora dual-wields both Keyblades in a manner similar to Roxas.
Spellweaver is a Formchange exclusive to Aqua during her playable segments. Triggered by Master's Defender. It behaves almost exactly like the Style Change from Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, except the Finish command is available upon activation, like Sora's Formchanges.
Kingdom Hearts II Final Mix
The Lingering Will is the first character to demonstrate Formchanges. It can Formchange the Ends of the Earth into a myriad of weapons, such as a whip, a Keyblade Glider, the Ultima Cannon, and a drill.
Kingdom Hearts Birth by Sleep
Terra, Aqua, Ventus, and No Heart can Formchange their Keyblades into Keyblade Gliders. Terra can also Formchange his Keyblade into the Ultima Cannon, which Terra-Xehanort inherits, and No Heart can Formchange its Keyblade into a myriad of weapons such as greaves and a shield.
Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts III
Sora's max-level Shotlocks incorporate his corresponding Keyblade's Formchanges. Lea can Formchange the Bond of the Blaze Keyblade into the Eternal Flames Chakrams. Young Xehanort also Formchanges his Keyblade into a whip during the fight against him, Xemnas, and Ansem, Seeker of Darkness. Master Xehanort can Formchange the χ-blade into several transformations, such as a whip, chakram, cannons or dual-sided blade.
When fighting Terra-Xehanort, the Lingering Will Formchanges its Keyblade into a whip and the Ultima Cannon.
Kingdom Hearts III Re Mind
Young Xehanort's data replica can Formchange his Keyblade into a whip, and Master Xehanort's can Formchange the χ-blade into several transformations, such as a whip, chakram, cannons or dual-sided blade.
Notes and references
- The cutscenes leading into the record player scene at Toy Box, the following events with Rapunzel and the Chaos Carriage battle in Kingdom of Corona, and the Metal Troll and Catastrochorus battles at San Fransokyo do display the Formchange in it.
- GameSpot: Kingdom Hearts III Shows Sora at His Most Powerful
- Kingdom Hearts Official Twitter Reveals Guard Form Formchange
- Kingdom Hearts Official Twitter Reveals Power Form Formchange
|Valor | Wisdom | Limit | Master | Final | Anti|
|Second | Guardian | Strike | Element | Blitz | Ultimate | Rage | Light | Dark | Double|
|Sora's other forms|
|Lion | Card | Die|
|Costumes and world changes|
|Sora | Donald Duck | Goofy | Riku | Mickey Mouse | Pete|
|Attack | Magic | Items | Summon | Drive | Limit | Reaction Command | Command Matrix | Overlay Command | Deck Command (KHBBS, KH3D) | Finish Command | Situation Command|
|Stats | Bonus Level | Party Member | Gauges | Synthesis | Moogle Shop | Report | Glossary | Abilities (KH, KHCOM, KHII, KHD, KHREC, KHBBS, KH3D, KHUχ,KHIII, KHDR)|
|Prizes | Treasure Chest | Experience | Tech Points | Munny | Moogle Point | Heart Point | VP | Medals | Rhythm Point|
|Lock-On | Swimming | Cards (Battle, Map, World) | Sleight | Dark Mode | Panel System | Limit Break | Rank | Version Up | Debug Ability | Stat Matrix | Gear Matrix|
Command Meld | Dimension Link | Command Style | Shotlock | Flowmotion | Reality Shift | Link System | Ability Link | Drop System | Cards (KHχ) | Medal (KHUχ) | Special Attack | Cards (KHDR)
|Opening Menu | The End | Difficulty Level | Tutorial | Game Over | Save Point | Game Clear Data | Trophies|