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From the Kingdom Hearts Wiki: A world of information not accessible by Gummiship

Wizard KH.png

Wizard KHX.png

Katakana ウィザード Heartless Emblem.png
Rōmaji Wizādo

Type Emblem Heartless
Games Kingdom Hearts
Kingdom Hearts Chain of Memories
Kingdom Hearts Re:coded
Kingdom Hearts χ
High Wizard

Kingdom Hearts
Heartless that attack with various powerful spells. Eludes enemy attacks by teleporting, making them tough to beat.
Kingdom Hearts Chain of Memories
A Heartless proficient in magic.
The Wizard is a formidable opponent that attacks with high-level Fire, Blizzard, and Thunder spells.
Kingdom Hearts coded
Heartless with a knack for magic. Fire? Check. Blizzard? Yup. Thunder? You bet. Wizards are pros at all of it, but they do have one fatal flaw: low HP.
Kingdom Hearts Union χ
This Heartless is a double threat with its high attack power and abundance of HP. Defeat it before it has a chance to use its boosts!
Before rescue 75 31 24 42 90
After rescue 90 35 27 47 150
Weapon Fire Blizzard Thunder
x1.0 Absorb Absorb Absorb
Gravity Stop Stun Other
x1.0 x1.0 x1.0 x1.0
(2) MP prize x10, (15) MP prize x3
Ether (2%), Shiny Crystal (2%), Wizard's Relic (0.2%)
Hollow Bastion, Traverse Town, Wonderland, Deep Jungle, Agrabah, Halloween Town, End of the World
Before rescue 75 31 24 42 90
After rescue 90 35 27 47 150
Weapon Fire Blizzard Thunder
x1.0 Absorb Absorb Absorb
Gravity Stop Stun Other
x1.0 x1.0 x1.0 x1.0

Hades Cup

Seed 33 (Magic Force): 1 Wizard
Seed 32 (Shadow Summoners): 3 Wizard
Seed 31 (Mystic Mages): 4 Wizard
Seed 14 (Violent Bunch): 2 Wizard
Seed 8 (The Requiem): 2 Wizard
Seed 3 (Shadow Troopers): 8 Wizard

Floor Basement HP AP EXP

1 12 50 3 10
7 6 80 10 100
8 5 85 11 115
9 4 90 13 130
10 3 95 14 145
12 1 160 13 285
13 170 14 310
Physical Fire Blizzard Thunder Neutral
x1.0 Absorb Absorb Absorb x0
Gravity Stun Stop Warp
x1.0 x0 x1.0 x1.0
Bind Confuse Terror Magnet Freeze
x1.0 x1.0 x1.0 x1.0 x0
Magic Boost
Wizard (card).png
Forfeit Summon Card use to power up Magic Cards.
Duration Cost Values Duel Time
1 reload 30 CP 1, 3, 6 3 cards 4 s
Hollow Bastion, Castle Oblivion

World HP EXP Strength Defense
Olympus Coliseum
63 60 56 21
Hollow Bastion
92 224 82 31
Castle Oblivion 129 776 115 44
Fire Blizzard Thunder Aero
x0.60 x0.60 x0.60 x0.60
Ignite Freeze Jolt Air-Toss
Slow Stop Confuse Stun Magnet
HP prize x4-8, Munny x28
Beginner Mode Heat Dive (1.00%)
Standard Mode Ice Dive (1.00%)
Proud Mode Spark Dive (2.00%)
Critical Mode Wind Dive (2.00%)
Olympus Coliseum, Hollow Bastion, Castle Oblivion

Layer HP EXP Strength Defense
Layer 10 149 57 58 22
Layers 11-14 155 65 61 23
Layers 16-20 182 110 71 27
Layers 21-24 188 126 74 28
Layer 27 199 152 78 30
Fire Blizzard Thunder Aero
x0.60 x0.60 x0.60 x0.60
HP prize x6-9

The Wizard is an Emblem Heartless found in Kingdom Hearts, Kingdom Hearts Chain of Memories, Kingdom Hearts Re:coded, and Kingdom Hearts χ.


A Wizard has a small torso and thin upper arms, but very wide, three-fingered forearms and hands. Its upper body and arms are covered by a high-collared, purple coat with a Heartless emblem on the chest and thin, white lining at its bottom. It sports a violet, wide-brimmed, conical hat with a thin, curled tip that resembles a stereotypical witch hat as well as the hat worn by Donald Duck in Kingdom Hearts Birth by Sleep. It also wears a small, gold belt around its waist, over the coat, and a lavender robes underneath it that hides its feet and legs. Its head is a black sphere and it has glowing yellow eyes (though the eyes are hidden underneath the hat). A Wizard always holds a staff known as the Wizard's Relic. Unlike most Heartless, the Wizard did not gain a new coloration in Kingdom Hearts Final Mix.

The Wizard's name is a clear reference to wizards, referencing its magical prowess. The Wizard's name is also a reference to the Black Mage job class from the Final Fantasy series, highlighting the Heartless's magical abilities and appearance.


Wizards are masters of magic, using Fire, Blizzard, Thunder, and Gravity spells. They cannot be harmed by most magic, and instead absorb the spells and go into a frenzy of casting. This can be countered if close, but will result in no damage. It should be noted that regular attacks cannot harm it while it is casting Thunder. Due to their immunity to magic in the first Kingdom Hearts, it is best to attack them physically. However, because all of their attacks are long-range, they will teleport if Sora gets close, making a battle with these Heartless even more tedious. A couple hits of the Keyblade will destroy them. Aeroga will also damage them, even while they cast Thunder.