Wight Knight
| Wight Knight | ||
|---|---|---|
| Japanese | ワイトナイト | |
| Rōmaji | Waito Naito
| |
| Type | Emblem Heartless | |
| Games | Kingdom Hearts Kingdom Hearts Chain of Memories Kingdom Hearts II Kingdom Hearts Union χ Kingdom Hearts Dark Road Kingdom Hearts Melody of Memory | |
| Wight Knight
|
|---|
| Kingdom Hearts |
| Heartless that mostly appear in Halloween Town. Their jerky, dancelike attack moves are fairly easy to dodge, but cause large damage. |
| Kingdom Hearts Chain of Memories |
| A Heartless that calls Halloween Town its main haunt. The Wight Knight's long appendages make it dangerous to approach. |
| Kingdom Hearts II |
| It merely wanders around, but once attacked, it attacks persistently. Parry its attacks to ward it off. |
| Kingdom Hearts Union χ |
| The number above this armed adversary gets smaller with every Medal you use. Once it reaches 0, it'll dispel all of your status enhancements. |
| HP | STR | DEF | MP rec | EXP | |||
| Before rescue | 60 | 24 | 20 | 34 | 16 | ||
| After rescue | 120 | 35 | 27 | 47 | 90 | ||
| Weapon | Fire | Blizzard | Thunder | ||||
| x1.0 | x1.0 | x1.0 | x1.0 | ||||
| Percentage | Stop | Stun | None | ||||
| x1.0[1] | x1.0[2] | x1.0 | x1.0 | ||||
| Rewards | |||||||
| (1) HP prize x45 Hi-Potion (2%), Mega-Potion (0.5%), Lucid Gem (4%) | |||||||
| World(s) | |||||||
| Halloween Town, End of the World | |||||||
| HP | STR | DEF | MP rec | EXP | |||
| Before rescue | 60 | 24 | 20 | 34 | 16 | ||
| After rescue | 120 | 35 | 27 | 47 | 90 | ||
| Weapon | Fire | Blizzard | Thunder | ||||
| x1.0 | x1.0 | x1.0 | x1.0 | ||||
| Percentage | Stop | Stun | None | ||||
| x1.0[1] | x1.0[2] | x1.0 | x1.0 | ||||
| Seed(s)
| |||||||
| Hercules Cup |
• Seed 8 (Minions of Horror): 4 Wight Knight
| ||||||
| Hades Cup |
• Seed 48 (Wild Dance): 3 Wight Knight
| ||||||
| HP | STR | DEF | MP rec | EXP | |||
| Before rescue | 60 | 22 | 19 | 34 | 20 | ||
| After rescue | 150 | 31 | 20 | 48 | 120 | ||
| Weapon | Fire | Blizzard | Thunder | ||||
| x1.0 | x1.0 | x1.0 | x1.0 | ||||
| Percentage | Stop | Stun | None | ||||
| x1.0 | x1.0 | x1.0 | x1.0 | ||||
| Rewards | |||||||
| (1) HP prize x5 (1) Munny x5, (5) Munny x2 Hi-Potion (4%), Mega-Potion (1%), Lucid Gem (6%) | |||||||
| World(s) | |||||||
| Halloween Town, End of the World | |||||||
| HP | STR | DEF | MP rec | EXP | |||
| Before rescue | 60 | 22 | 19 | 34 | 20 | ||
| After rescue | 150 | 31 | 20 | 48 | 120 | ||
| Weapon | Fire | Blizzard | Thunder | ||||
| x1.0 | x1.0 | x1.0 | x1.0 | ||||
| Percentage | Stop | Stun | None | ||||
| x1.0 | x1.0 | x1.0 | x1.0 | ||||
| Seed(s)
| |||||||
| Hercules Cup |
• Seed 8 (Minions of Horror): 4 Wight Knight
| ||||||
| Hades Cup |
• Seed 48 (Wild Dance): 3 Wight Knight
| ||||||
| HP | STR | DEF | MP rec | EXP | |||
| Before rescue | 60 | 24 | 20 | 34 | 16 | ||
| After rescue | 120 | 35 | 27 | 47 | 90 | ||
| Weapon | Fire | Blizzard | Thunder | ||||
| x1.0 | x1.0 | x1.0 | x1.0 | ||||
| Percentage | Stop | Stun | None | ||||
| x1.0[1] | x1.0[2] | x1.0 | x1.0 | ||||
| Rewards | |||||||
| (1) HP prize x5 Hi-Potion (1%), Mega-Potion (0.5%), Lucid Gem (2%) | |||||||
| World(s) | |||||||
| Halloween Town, End of the World | |||||||
| HP | STR | DEF | MP rec | EXP | |||
| Before rescue | 60 | 24 | 20 | 34 | 16 | ||
| After rescue | 120 | 35 | 27 | 47 | 90 | ||
| Weapon | Fire | Blizzard | Thunder | ||||
| x1.0 | x1.0 | x1.0 | x1.0 | ||||
| Percentage | Stop | Stun | None | ||||
| x1.0[1] | x1.0[2] | x1.0 | x1.0 | ||||
| Seed(s)
| |||||||
| Hercules Cup |
• Seed 8 (Minions of Horror): 4 Wight Knight
| ||||||
| Hades Cup |
• Seed 48 (Wild Dance): 3 Wight Knight
| ||||||
| Floor | HP | AP | EXP | ||||
|---|---|---|---|---|---|---|---|
| Sora | Riku
| ||||||
| 2F | B11F | 76 | 5 | 20 | |||
| 3F | B10F | 83 | 7 | 32 | |||
| 4F | B9F | 90 | 8 | 41 | |||
| 5F | B8F | 97 | 10 | 50 | |||
| 6F | B7F | 104 | 11 | 66 | |||
| 7F | B6F | 111 | 13 | 80 | |||
| 8F | B5F | 117 | 15 | 91 | |||
| 9F | B4F | 124 | 16 | 100 | |||
| Physical | Fire | Ice | Lightning | Neutral | |||
| x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | |||
| Stun | Percentage | Stop | |||||
| O | O | O | |||||
| Warp | Bind | Confuse | Terror | ||||
| O | O | O | O | ||||
| World(s) | |||||||
| Halloween Town | |||||||
| Enemy Card | |||||||
| |||||||
| Ability | Duration | Cost | |||||
| Float | 3 reloads | 15 CP | |||||
| Description | |||||||
| Alter gravity to increase jumping ability. | |||||||
| Drop Rate | Sell | ||||||
| Regular | Map Card Boost | ||||||
| 4% | 10% | 6 Moogle Points | |||||
| Available (Riku) | |||||||
| Halloween Town | |||||||
| Floor | HP | AP | EXP | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Sora | Riku | Regular | Beginner
| ||||||
| 2F | B11F | 70 | 53 | 6 | 32 | ||||
| 3F | B10F | 77 | 58 | 8 | 41 | ||||
| 4F | B9F | 84 | 63 | 9 | 50 | ||||
| 5F | B8F | 90 | 68 | 11 | 66 | ||||
| 6F | B7F | 96 | 72 | 12 | 80 | ||||
| 7F | B6F | 100 | 75 | 14 | 91 | ||||
| 8F | B5F | 109 | 82 | 16 | 100 | ||||
| 9F | B4F | 115 | 86 | 17 | 100 | ||||
| Physical | Fire | Ice | Lightning | Neutral | |||||
| x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | |||||
| Stun | Percentage | Stop | Warp | ||||||
| O | O | O | O | ||||||
| Bind | Confuse | Terror | Magnet | Freeze | |||||
| O | O | O | O | O | |||||
| Duel Stats | No. of Cards | Time | |||||||
| 3 cards | 4 s | ||||||||
| World(s) | |||||||||
| Halloween Town | |||||||||
| Enemy Card | |||||||||
| Ability | Duration | Cost | |||||||
| Float | 3 reloads | 15 CP | |||||||
| Description | |||||||||
| Alter gravity to increase jumping ability. | |||||||||
| Drop Rate | Sell | ||||||||
| Regular | Map Card Boost | ||||||||
| 4% | 10% | 10 Moogle Points | |||||||
| Available (Riku) | |||||||||
| Halloween Town | |||||||||
| Location | HP | Strength | Defense | EXP | ||
| Halloween Town Episode 1 (pre-1000 Heartless) |
57 | 24 | 13 | 73 | ||
| Halloween Town Episode 1 (post-1000 Heartless) |
82 | 37 | 21 | 220 | ||
| Halloween Town Episode 2 |
86 | 39 | 22 | 248 | ||
| Physical | Fire | Blizzard | ||||
| ×1.0 | ×1.0 | ×1.0 | ||||
| Thunder | Dark | Neutral | ||||
| ×1.0 | ×1.0 | ×1.0
| ||||
| Rewards | ||||||
| HP prize (1) ×2, Munny (5) ×2 Lucid Stone (8%), Bright Stone (4%) | ||||||
| World(s) | ||||||
| Halloween Town | ||||||
| Cup | HP | Strength | Defense | ||
| Cerberus Cup |
• Match 3: 3 Wight Knight | ||||
| 64 | 27 | 15 | |||
| Cerberus Paradox Cup |
• Match 3: Wight Knight | ||||
| 133 | 62 | 36 | |||
| Hades Paradox Cup |
• Match 16: 2 Wight Knight
| ||||
| 181 | 87 | 51 | |||
| Physical | Fire | Blizzard | |||
| ×1.0 | ×1.0 | ×1.0 | |||
| Thunder | Dark | Neutral | |||
| ×1.0 | ×1.0 | ×1.0 | |||
| Cup | HP | Strength | Defense | ||
| Cerberus Cup |
• Match 3: 3 Wight Knight | ||||
| 67 | 29 | 16 | |||
| Cerberus Paradox Cup |
• Match 3: Wight Knight | ||||
| 133 | 62 | 36 | |||
| Hades Paradox Cup |
• Match 16: 2 Wight Knight
| ||||
| 181 | 86 | 51 | |||
| Physical | Fire | Blizzard | |||
| ×1.0 | ×1.0 | ×1.0 | |||
| Thunder | Dark | Neutral | |||
| ×1.0 | ×1.0 | ×1.0 | |||
| Episode | LV | BP | |||
| Episode 6 | 45 | 432 | |||
| Episode 7 | 45 | 432 | |||
| Last Episode | 45 | 432 | |||
| Physical | Magic | ||||
| Normal | Normal | ||||
| Non-element | Fire | Water | |||
| Normal | Weak | Resist | |||
| Lightning | Wind | Light | Darkness | ||
| Normal | Normal | Weak | Normal | ||
| Poison | Sleep | Paralysis | Blind | ||
| Resist | Weak | Normal | Normal | ||
| Attack | Physical + DEF Down | ||||
| Stats | — | ||||
| Bonus | — | ||||
| Passive Effects | |||||
| Defeat 1 | HP +1 | ||||
| Defeat 10 | Strength +1 | ||||
| Defeat 100 | HP +1 | ||||
| Defeat 1000 | Defense +1 | ||||
| World | Rank | LV | BP | |||
| Agrabah | ★★★★ | 45 | 432 | |||
| Physical | Magic | |||||
| Normal | Normal | |||||
| Non-element | Fire | Water | ||||
| Normal | Weak | Resist | ||||
| Lightning | Wind | Light | Darkness | |||
| Normal | Normal | Weak | Normal | |||
| Poison | Sleep | Paralysis | Blind | |||
| Resist | Weak | Normal | Normal | |||
| Attack | Physical + DEF Down | |||||
| Stats | — | |||||
| Bonus | — | |||||
| Passive Effects | ||||||
| Defeat 1 | HP +1 | |||||
| Defeat 10 | Strength +1 | |||||
| Defeat 100 | HP +1 | |||||
| Defeat 1000 | Defense +1 | |||||
| Floor | Time Period | LV | BP | ||
| 31-49 | 1, 2, 3, 4, 5 | 45 | 432 | ||
| 51-69 | 1, 3, 5 | 45 | 432 | ||
| 1: 01/25/21 – 02/07/21 2: 02/15/21 – 02/28/21 3: 03/08/21 – 03/21/21 4: 03/28/21 – 04/11/21 5: 04/19/21 – 04/25/21 | |||||
| Physical | Magic | ||||
| Normal | Normal | ||||
| Non-element | Fire | Water | |||
| Normal | Weak | Resist | |||
| Lightning | Wind | Light | Darkness | ||
| Normal | Normal | Weak | Normal | ||
| Poison | Sleep | Paralysis | Blind | ||
| Resist | Weak | Normal | Normal | ||
| Attack | Physical + DEF Down | ||||
| Stats | — | ||||
| Bonus | — | ||||
| Passive Effects | |||||
| Defeat 1 | HP +1 | ||||
| Defeat 10 | Strength +1 | ||||
| Defeat 100 | HP +1 | ||||
| Defeat 1000 | Defense +1 | ||||
| Attack | Normal |
| Type | |
| Ground | Standard Jumping |
| Aerial | Jumping |
| Music Stages | |
| This is Halloween, Spooks of Halloween Town | |
The Wight Knight is an Emblem Heartless introduced in Kingdom Hearts.
Story[edit]
Kingdom Hearts II[edit]
Wight Knights were among the Heartless entities which menaced Halloween Town Square. Oogie Boogie later summoned several of the mummy-like Heartless at Christmas Town.
Design[edit]
The Wight Knight bears a strong resemblance to the mummy character from The Nightmare Before Christmas. Its grayish-blue skinned, almost skeletal figure is wrapped in patches of white gauze bandages; the head is completely covered in them, save for a gap that reveals a bright yellow eye in a shadowed face, and the Knight's "plume", a simple angular-spiraled antenna. Wight Knights also have a "ribcage" of six sharp barbs that surround their chest and Heartless emblem, large hands, and long barbed fingers and toes.
In Kingdom Hearts Final Mix, Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown.
The word "wight" means a ghost or a supernatural entity, referencing the Heartless's undead appearance. The term altogether is a play on "white knight", which is ironic considering its decrepit appearance.
Strategy[edit]
Kingdom Hearts[edit]
Wight Knights are fast and fairly strong, making them difficult to hit. A carefully timed Guard will block a Wight Knight's attack, leaving it stunned and open for attacks.
If timed correctly, Sora can earn Tech Points for blocking the Wight Knight's attacks.[3][4][5]
| Technique | Element | Tech | Power Bonus | Guard? | ||
|---|---|---|---|---|---|---|
| Spin Attack (回転攻撃 Kaiten Kōgeki) |
None | x0.3[KH I] x0.2[KH I FM] |
4 | Repellable (Recoil: 20) | ||
| Spreads arms and spins torso sideways. | ||||||
| Downswing (Rise) Attack (振り下ろし(上げ)攻撃 Furioroshi (Age) Kōgeki) |
None | x0.3[KH I] x0.2[KH I FM] |
2 | Repellable (Recoil: 20) | ||
| Jumps up high, and swings its arms up and down while landing. | ||||||
| Guard: Repellable = Can be blocked and interrupted | ||||||
Kingdom Hearts Chain of Memories[edit]
- Deck
| Card | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Wight Knight [KH CoM] |
X | X | O | O | X | X | X | X | X | X | |
| Wight Knight [KH Re:CoM] |
X | X | O | O | X | X | X | X | X | X | |
- Attacks
| Technique | Element | Status | Power | Cards | |
|---|---|---|---|---|---|
| Upswing (振り上げ Furiage) |
Physical | — | x0.8[KH CoM] x1.5[KH Re:CoM] |
||
| Bends over, then swings both hands up. The opponent will fly straight up when hit. | |||||
| Spin Attack (回転攻撃 Kaiten Kōgeki) |
Physical | — | x1.0[KH CoM] x1.3[KH Re:CoM] |
||
| Wraps both arms around its body, then swings around and unwraps them with force. The attack hits multiple times. | |||||
Kingdom Hearts II[edit]
Wight Knights normally wander around passively, occasionally using 2-Stage Claw and Spin Leap; however, when damaged they become temporarily aggressive and will use these attacks several times in a row. It is recommended to swiftly finish off a damaged Wight Knight before it can begin attacking with combos, however if this fails then act defensively with blocks or Reflect until it is open once more for attack.
| Technique | Element | Power | Guard? | |||
|---|---|---|---|---|---|---|
| Spin Attack (回転攻撃 Kaiten Kougeki) |
Physical | x1.0 Hit 2+: x0.25 |
O | |||
| Turns arms sideways and cuts through enemies. | ||||||
| 2-Stage Claw (2段引っかき 2-dan Hikkaki, lit. "2-Stage Scratch") |
Physical | x1.0 Hit 2+: x0.5 |
O | |||
| Jumps high, then lands, swinging both claws down and up as it does so. | ||||||
| Spin Leap (回転飛びかかり Kaiten Tobikakari) |
Physical | x1.0 Hit 2+: x0.25 |
O | |||
| Jumps low, then turns arms sideways, cutting through enemies. | ||||||
| Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. | ||||||
Notes and references[edit]
- ^ x0.8 after rescue.
- ^ x0.6 after rescue.
- ^ Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in Kingdom Hearts.
- ^ Before Kairi's rescue, 2 Tech Points can be earned for using Gravity on Wight Knights in Kingdom Hearts.
- ^ After Kairi's rescue, 10 Tech Points can be earned for using Gravity on Wight Knights in Kingdom Hearts.

