Wight Knight

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Wight Knight

Wight Knight KHII.png

Wight Knight KHIIFM.png

Wight Knight KHUX.png

Katakana ワイトナイト Heartless Emblem.png
Rōmaji Waito Naito

Type Emblem Heartless
Games Kingdom Hearts
Kingdom Hearts Chain of Memories
Kingdom Hearts II
Kingdom Hearts Union χ
Wight Knight

Kingdom Hearts
Heartless that mostly appear in Halloween Town. Their jerky, dancelike attack moves are fairly easy to dodge, but cause large damage.
Kingdom Hearts Chain of Memories
A Heartless that calls Halloween Town its main haunt.
The Wight Knight's long appendages make it dangerous to approach.
Kingdom Hearts II
It merely wanders around, but once attacked, it attacks persistently. Parry its attacks to ward it off.
Kingdom Hearts Union χ
The number above this armed adversary gets smaller with every Medal you use. Once it reaches 0, it'll dispel all of your status enhancements.
Before rescue After
HP 60 120
Attack 24 35
Defense 20 27
MP recovery 24 47
EXP 16 90
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Gravity Stop Stun Other
x1.0 x1.0 x1.0 x1.0
Rewards
(1) HP Ball x5
Hi-Potion (2%), Mega-Potion (0.5%), Lucid Gem (4%)
World(s)
Halloween Town
Before rescue After
HP 60 120
Attack 24 35
Defense 20 27
MP recovery 24 24
EXP 16 90
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Gravity Stop Stun Other
x1.0 x1.0 x1.0 x1.0
Rewards
(1) HP Ball x5
Hi-Potion (2%), Mega-Potion (0.5%), Lucid Gem (4%)
Seed(s)

Hercules Cup

Seed 8 (Minions of Horror): 4 Wight Knight
Seed 6 (Stray Phantom): 3 Wight Knight
Seed 3 (Dark Squadron): 1 Wight Knight

Hades Cup

Seed 48 (Wild Dance): 3 Wight Knight
Seed 42 (Dark Garrison): 3 Wight Knight
Seed 25 (Avengers): 1 Wight Knight
Seed 22 (Night Soarers): 2 Wight Knight
Seed 19 (The Large Trio): 2 Wight Knight

Floor Basement HP AP EXP

2 11 77 6 20
3 10 84 7 32
4 9 91 9 44
5 8 98 10 56
6 7 105 12 68
7 6 112 14 80
8 5 119 15 92
9 4 126 17 104
Physical Fire Blizzard Thunder Neutral
x1.0 x1.0 x1.0 x1.0 x1.0
Status
Effects
Gravity Stun Stop Warp
x1.0 x1.0 x1.0 x1.0
Bind Confuse Terror Magnet Freeze
x1.0 x1.0 x1.0 x1.0 x1.0
Float
Wight Knight (card).png
Description
Alter gravity to increase jumping ability.
Duration Cost Values Duel Time
3 reloads 15 CP 2, 3 3 cards 4 s
World(s)
Halloween Town
Location Level HP EXP Strength Defense
Halloween Town 24 57 73 24 13
Halloween Town 41 86 248 39 22
Weapon Fire Blizzard Thunder Dark Other
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0

Rewards
(1) HP Ball x2
(5) Munny x2
Lucid Stone (8%), Bright Stone (4%)
World(s)
Halloween Town
Cup Level HP EXP Strength Defense
Cerberus Cup

Match 3: 3 Wight Knight

28 64 27 15
Cerberus Paradox Cup

Match 3: 3 Wight Knight

70 133 62 36
Hades Paradox Cup

Match 16: 2 Wight Knight
Match 18: 3 Wight Knight

99 181 87 51
Weapon Fire Blizzard Thunder Dark Other
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0

The Wight Knight (ワイトナイト Waito Naito?) is an Emblem Heartless found in Kingdom Hearts, Kingdom Hearts Chain of Memories, and Kingdom Hearts II.

Design[edit]

The Wight Knight bears a strong resemblance to the mummy character from The Nightmare Before Christmas. Its grayish-blue skinned, almost skeletal figure is wrapped in patches of white gauze bandages; the head is completely covered in them, save for a gap that reveals a bright yellow eye in a shadowed face, and the Knight's "plume", a simple angular-spiraled antenna. Wight Knights also have a "ribcage" of six sharp barbs that surround their chest and Heartless emblem, large hands, and long barbed fingers and toes.

In Kingdom Hearts Final Mix Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown.

The word "wight" has several meanings: as a noun, it can mean a ghost or a supernatural entity, referencing the Heartless's undead appearance. As an adjective, it can mean brave, valorous or strong, referencing the Heartless's quick, powerful attacks. The term altogether is a play on "white knight", which is ironic considering its decrepit appearance.

Battle[edit]

Attacks[edit]

  • Spin Attack (回転攻撃 Kaiten Kougeki?): Horizontal arm-spin attack
  • 2-Stage Scratch (2段引っかき 2-dan Hikkaki?): Long jump, then up-then-down claw swipes
  • Spin Pounce (回転飛びかかり Kaiten Tobikakari?): Low jump and vertical spin

Strategy[edit]

Wight Knights are fast and fairly strong, making it difficult to hit. In Kingdom Hearts, a carefully timed Guard will block a Wight Knight's attack, leaving it stunned and open for attacks. In Kingdom Hearts Chain of Memories, keep a distance from it and break its attack when possible, then make quick work of it. In Kingdom Hearts II, Guard will work, but Reflect is recommended.

In Kingdom Hearts, if timed correctly, Sora can earn Tech Points for blocking the Wight Knight's attacks.[1]

Notes and references[edit]

  1. Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in Kingdom Hearts.
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