Replica Xehanort

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Replica Xehanort

Replica Xehanort KHIII.png

Katakana レプリカ・ゼアノート Nobody.png
Rōmaji Repurika Zeanōto

Type Replica
Homeworld Scala ad Caelum
Game Kingdom Hearts III
Location HP Strength Defense EXP
Scala ad Caelum 2000 63 32 0
Physical Fire Blizzard Thunder Water
×1.0 ×1.0 ×1.0 ×0.2 ×1.0
Aero Dark Neutral Rapid-fire
×1.0 ×0.7 ×1.0 ×0.5
Freeze Electrify Stun Hunny
Reaction
Endurance
Revenge
Value
Attraction
Magnification
Damage
Limit
0 8 ×0.5 24
World(s)
Scala ad Caelum

The Replica Xehanorts are a set of twelve replicas created from the members of the real Organization XIII.

Story[edit]

Kingdom Hearts III[edit]

The Replica Xehanorts assemble at Xehanort's Scala ad Caelum.

The twelve Replica Xehanorts appear in Scala ad Caelum, having been summoned by Master Xehanort. Initially appearing as phantoms of the original Xehanort, they soon take on a new form, wearing purple cloaks with silver masks hiding their faces. Due to their numbers, Sora, Donald, and Goofy misidentify them as remnants of the defeated Organization. The twelve replicas vanish, hiding in four smaller groups for surprise attacks. After being defeated by the trio, the replicas are absorbed by Master Xehanort to increase his powers, transforming him into Armored Xehanort.

Design[edit]

Fighting style[edit]

The Replica Xehanorts each use the abilities and signature weapons of one of the members of the real Organization XIII, aside from Master Xehanort himself. The replica of Ansem also does not wield a weapon, rather relying on Ansem's dark powers. All the weapons have a blue glow that obscures most of their features. While they appear in groups of three-to-four, the replicas tend to attack one at a time, while the others hang back. Should one replica be countered or attacked, another will use the opportunity to attack Sora. Each group has a replica with long distance attacks, be it Fair Game, Foudre, Sharpshooter or Ansem's dark powers. Marluxia's replica can also make surprise attacks from behind, dealing damage with a horizontal spinning scythe attack. In order to avoid Sora, they rely on teleportation and quick attacks, often "tagging out" with other replicas to confuse Sora.