Kingdom Hearts II Final Mix

Iron Hammer

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
Iron Hammer

Iron Hammer KHIIFM.png

Japanese アイアンハンマー
Rōmaji Aian Hanmā

Type Emblem Heartless
Game Kingdom Hearts II Final Mix
Variations
Hammer Frame
Silver Hammer Frame
Gold Hammer Frame
Brick Hammer Frame
Iron Hammer

Kingdom Hearts II
A Heartless that attacks while jumping and spinning. Don't get caught in its powerful shockwave attack!

It lets its guard down right before it attacks. That's your chance!

Location HP Strength Defense EXP
Radiant Garden
Cavern of Remembrance
122 34 19 255
Physical Fire Blizzard
×1.0 ×1.0 ×1.0
Thunder Dark Neutral
×1.0 ×1.0 ×1.0

Rewards
Munny (10) ×2
Remembrance Shard (10%), Serenity Shard (4%)
World(s)
Radiant Garden

The Iron Hammer is an Emblem Heartless exclusive to Kingdom Hearts II Final Mix that only appears in the Cavern of Remembrance.

Design[edit]

The Iron Hammer is tall, with a thin body, long arms, and four-fingered hands. It has mint green armor covering its lower half and creating a jagged jaw, and has blue bracelets, a yellow belt, and cream and blue shoes. Its head is spherical and pitch-black with glowing, yellow eyes. Its torso and head are enveloped in a cream suit attached to an enormous cream hammerhead. Both ends of the hammer are dark slate grey, and the Heartless emblem is printed on the front face. A long, curled, black antenna sprouts out of the top of the Iron Hammer's helmet.

The Iron Hammer's name reflects its hammerhead armor, as well as iron. Steel, a product of iron, is used in the construction of many hammers.

Strategy[edit]

The Iron Hammer is a more aggressive variant of the Hammer Frame. It often uses its Hammer attack on nearby opponents, though this becomes replaced with Shockwave when it is reduced to 50% HP.

Technique Element Power Guard?
Shockwave (衝撃波
Shougekiha
?)
Neutral x1.5 X
Strikes the ground and generates a shock wave.
Hammer (ハンマー
Hammā
?)
Physical x1.0 O
Strikes with its hammer-like chest.
Spin Rush (回転突進
Kaiten Tosshin
?)
Physical x1.0
Hit 2+: x0.5
O
Charges while spinning vertically.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Gallery[edit]