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Spring Metal

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Spring Metal

Kingdom Hearts II
Although this Heartless stays put, it uses various tactics to lure enemies close.

Don't leave it alone, or you'll find yourself in trouble! If you see one, defeat it as quickly as possible. Magic does little damage, so hit it with your Keyblade!
Location HP Strength Defense EXP
Radiant Garden
Cavern of Remembrance
109 50 29 600
Physical Fire Blizzard
×1.0 ×1.0 ×0
Thunder Dark Neutral
×0.5 ×0.5 ×1.0

Munny (10) ×2
Remembrance Gem (10%), Serenity Gem (4%)
Radiant Garden

The Spring Metal is an Emblem Heartless that is found in Kingdom Hearts II Final Mix.


A Spring Metal has a smooth, conical body that is predominantly cyan with a white swirling pattern at its base with a Heartless emblem emblazoned on its chest. The top of its body flares outward and forms a jagged "collar" below the Heartless's spherical, pitch black head. It also wears a conical, blue white hat that has a cyan-colored, jagged brim and a thin, curled tip. Like many Heartless, the Spring Metal has glowing yellow eyes. Its seemingly useless feet sport three small, thin toes.

At first glance, the Spring Metal's name does not seem to match the usual naming scheme for its family of Heartless. While it does reference a musical term, "metal", referring to heavy metal, it does not seem to include a color. "Spring" could refer to the color spring green, though no part of the Heartless is green. However, there are several shades of spring green that are closer to cyan, which is present on the Heartless.


Like the Emerald Blues, the Spring Metal uses wind-based attacks. Normally, it repeatedly uses its Aero attack immediately followed by its Tornado attack. The breaks it takes in between these two attacks are rather short, so attack and heal if necessary. When reduced to 50% HP, it can use Tornado on the spot. It counterattacks with its High-Speed Aero attack when damaged.

Technique Element Power Guard?
Aero (エアロ
Physical x0.25
Generates vacuum blades around itself.
High-Speed Aero (ハイスピードエアロ
Hai Supīdo Earo
Physical Hit 1: x1.0
Hit 2: x0.5
Hit 3+: x0.25
Surrounds itself in vacuum blades and rams opponents.
Tornado (トルネド
Neutral x0.25
Hit 2+: x0.25
Generates a huge tornado that draws in opponents.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.