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Air Soldier

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Air Soldier

Air Soldier KH.png

Air Soldier KHFM.png

Air Soldier KHX.png

Air Soldier from the Ultimania

Japanese エアソルジャー
Rōmaji Ea Sorujā

Type Emblem Heartless
Games Kingdom Hearts
Kingdom Hearts Chain of Memories
Kingdom Hearts coded
Kingdom Hearts χ
Kingdom Hearts III
Kingdom Hearts Dark Road
Kingdom Hearts Melody of Memory
Air Soldier

Kingdom Hearts
Winged Heartless. They fly over their enemies and dive to strike them. Their high endurance and quickness make them tough to beat.
Kingdom Hearts Chain of Memories
A winged Heartless. It swoops down onto its opponent's head or slams into them when they let their guard down.

The Air Soldier is swift, resilient, and not easy to ground.
Kingdom Hearts Re:coded
Winged Heartless that can strike from midair. Don't let their frantic flying throw you off; be patient and eventually you'll spot your chance to attack.
Kingdom Hearts Union χ
A well-balanced Heartless. Beware as it lashes out with a powerful attack when its HP is low!
Kingdom Hearts III
A Soldier in flight is no cause for fright; just watch for that charging attack and you'll be all right.

When they fly out of walloping range, a blast of magic will do the trick.
HP STR DEF MP rec EXP
Before rescue 33 15 12 18 5
After rescue 120 35 27 47 90
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Gravity Stop Stun Other
x1.0 x1.0 x1.0 x1.0
Rewards
(1) HP prize x4
(1) Munny x1, (5) Munny x1
Potion (2%), Hi-Potion (1%), Spirit Gem (4%)
World(s)
Traverse Town, Agrabah, Monstro, Hollow Bastion, Wonderland, End of the World
HP STR DEF MP rec EXP
Before rescue 33 15 12 18 5
After rescue 120 35 27 47 90
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Gravity Stop Stun Other
x1.0 x1.0 x1.0 x1.0
Seed(s)

Pegasus Cup

Seed 9 (Ghost Bandits): 3 Air Soldier

Hades Cup

Seed 29 (Sky Raiders): 3 Air Soldier
Seed 23 (Black Flap): 2 Air Soldier
Seed 15 (Air Brigade): 1 Air Soldier

HP STR DEF MP rec EXP
Before rescue 33 14 12 16 6
After rescue 150 31 20 16 120
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Gravity Stop Stun Other
x1.0 x1.0 x1.0 x1.0
Rewards
(1) HP prize x4
(1) Munny x1, (5) Munny x2
Potion (4%), Hi-Potion (2%), Spirit Gem (8%)
World(s)
Traverse Town, Agrabah, Monstro, Hollow Bastion, Wonderland, End of the World
HP STR DEF MP rec EXP
Before rescue 33 14 12 16 6
After rescue 150 31 20 16 120
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Gravity Stop Stun Other
x1.0 x1.0 x1.0 x1.0
Seed(s)

Pegasus Cup

Seed 9 (Ghost Bandits): 3 Air Soldier

Hades Cup

Seed 29 (Sky Raiders): 3 Air Soldier
Seed 23 (Black Flap): 2 Air Soldier
Seed 15 (Air Brigade): 1 Air Soldier

HP STR DEF MP rec EXP
Before rescue 33 15 13 18 5
After rescue 120 35 27 47 90
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Gravity Stop Stun Other
x1.0[1] x1.0[2] x1.0 x1.0
Rewards
(1) HP prize x4
(1) Munny x1, (5) Munny x1
Potion (2%), Hi-Potion (1%), Spirit Gem (4%)
World(s)
Traverse Town, Agrabah, Monstro, Hollow Bastion, Wonderland, End of the World
HP STR DEF MP rec EXP
Before rescue 33 15 13 18 5
After rescue 120 35 27 47 90
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Gravity Stop Stun Other
x1.0[1] x1.0[2] x1.0 x1.0
Seed(s)

Pegasus Cup

Seed 9 (Ghost Bandits): 3 Air Soldier

Hades Cup

Seed 29 (Sky Raiders): 3 Air Soldier
Seed 23 (Black Flap): 2 Air Soldier
Seed 15 (Air Brigade): 1 Air Soldier

Floor Basement HP AP EXP

2 11 87 4 12
3 10 95 5 20
4 9 103 6 25
5 8 111 7 35
6 7 119 8 41
11 2 239 11 130
Physical Fire Blizzard Thunder Neutral
x1.0 x1.0 x1.0 x1.0 x1.0
Status
Effects
Gravity Stun Stop Warp
O O O O
Bind Confuse Terror Magnet Freeze
O O O
World(s)
Agrabah, Monstro, Twilight Town
Enemy Card
Air Soldier (card) KHCOM.png
Ability Duration
Reload Kinesis 3 reloads
Cost Drop Rate Sell
30 CP 3% 12 Moogle Points
Description
Reload while in motion.
Floor Basement HP AP EXP

2 11 73 5 12
3 10 81 6 20
4 9 89 7 25
5 8 97 8 35
6 7 105 9 41
11 2 195 13 130
Physical Fire Blizzard Thunder Neutral
x1.0 x1.0 x1.0 x1.0 x1.0
Status
Effects
Gravity Stun Stop Warp
O O O O
Bind Confuse Terror Magnet Freeze
O O O O O
Duel Stats No. of Cards Time
3 cards 4 s
World(s)
Agrabah, Monstro, Twilight Town
Enemy Card
Air Soldier (card).png
Ability Duration
Reload Kinesis 3 reloads
Cost Drop Rate Sell
30 CP 3% 20 Moogle Points
Description
Reload while in motion.

World HP EXP Strength Defense
Olympus Coliseum
(Questploration)
59 66 56 17
Agrabah
(Questploration)
76 148 71 22
Fire Blizzard Thunder Aero
x1.00 x1.00 x1.00 x1.40
Ignite Freeze Jolt Air-Toss
O O O O
Slow Stop Confuse Stun Magnet
O O O O O
Rewards
HP prize x4-8, Munny x24
Beginner Mode Aero (2.00%)
Standard Mode Aero Edge (1.00%)
Proud Mode Aero Slam (1.00%)
Critical Mode Aero Raid (1.00%)
Worlds
Olympus Coliseum, Agrabah

Layer HP EXP Strength Defense
Layers 6-10 53 57 58 18
Layers 11-14 55 65 61 19
Layers 16-20 64 110 71 22
Layers 21-24 67 126 74 23
Layer 26 71 152 78 24
Fire Blizzard Thunder Aero
x1.00 x1.00 x1.00 x1.40
Rewards
HP prize x3-4
Location HP Strength Defense EXP
Olympus 30 19 9 6
Olympus
(4 worlds cleared)
49 29 14 25
Olympus
(6 worlds cleared)
64 36 18 53
Olympus
(The Final World cleared)
80 44 22 93
Olympus
(Battlegate 1)
137 73 37 353
Keyblade Graveyard 33 55 28 36
Physical Fire Blizzard Thunder Water
×1.0 ×1.0 ×1.0 ×1.0 ×1.0
Aero Dark Neutral Rapid-fire
×1.0 ×1.0 ×1.0 ×1.0
Freeze Electrify Stun Hunny
Reaction
Endurance
Revenge
Value
Attraction
Magnification
Damage
Limit
0 ×1.1

Rewards
HP prize (1) ×2, Munny (5) ×2
Lucid Shard (12%), Lucid Stone (4%)
World(s)
Olympus, Keyblade Graveyard
World Rank LV BP
Agrabah ★★★ 33[3] 190[4]
★★★★ 45 432
Physical Magic
Normal Normal
Non-element Fire Water
Normal Normal Normal
Lightning Wind Light Darkness
Weak Resist Normal Normal
Poison Sleep Paralysis Blind
Normal Normal Normal Normal
Attack Physical
Stats
Bonus
Passive Effects
Defeat 1 HP +1
Defeat 10 HP +1
Defeat 100 Defense +1
Defeat 1000 Strength +1
Event LV BP
Winning Streak 28 124
Physical Magic
Normal Normal
Non-element Fire Water
Normal Normal Normal
Lightning Wind Light Darkness
Weak Resist Normal Normal
Poison Sleep Paralysis Blind
Normal Normal Normal Normal
Attack Physical
Stats
Bonus
Passive Effects
Defeat 1 HP +1
Defeat 10 HP +1
Defeat 100 Defense +1
Defeat 1000 Strength +1
Floor Time Period LV BP
31-49 1, 2, 3, 4, 5 45 432
51-69 1, 5 45 432
51-89 2, 4 45 432
1: 01/25/21 – 02/07/21  2: 02/15/21 – 02/28/21
3: 03/08/21 – 03/21/21  4: 03/28/21 – 04/11/21
5: 04/19/21 – 04/25/21
Physical Magic
Normal Normal
Non-element Fire Water
Normal Normal Normal
Lightning Wind Light Darkness
Weak Resist Normal Normal
Poison Sleep Paralysis Blind
Normal Normal Normal Normal
Attack Physical
Stats
Bonus
Passive Effects
Defeat 1 HP +1
Defeat 10 HP +1
Defeat 100 Defense +1
Defeat 1000 Strength +1

The Air Soldier is an Emblem Heartless introduced in Kingdom Hearts.

Design[edit]

A cousin of the Soldier, bearing the same shadowed face and jagged visage, the dark-skinned Air Soldier is kitted out for aerial battle in an modified aviator cap that covers the upper half of the face and boasts a pair of shiny-rimmed goggles; the propeller on the top of the cap presumably assists it in hovering in battle, though its bat-like wings seem to do most of the flying work. The Air Soldier also wears thick black pants with an inverted brown Heartless-symbol silhouette at the knees and bulky brown boots with blue and gold toes. It fights with black elbow-length gloves featuring metal bands at the top and sharp red claws that allow for painful attacks.

In Kingdom Hearts Final Mix, the Air Soldier and Soldier had their palettes switched, with the Air Soldier now shaded using the Soldier's bright blue and purple colors. The Final Mix wing membrane is also curved, rather than straight as in the original Kingdom Hearts.

The Air Soldier's design was changed in Kingdom Hearts III to reflect a more Grecian look, due to its primary appearance in the world of Olympus.

The Air Soldier's name highlights its ability to fly, and could also be a reference to soldiers serving the Air Force.

Strategy[edit]

Kingdom Hearts[edit]

For the majority of the time, the Air Soldier will hover just out of reach, then dash in to attack Sora. Fighting large groups of these enemies can be dangerous because of their high strength and quick attacks. When fighting a single Air Soldier, Sora should use magic to stun it, then close the distance with his Keyblade to finish it off.

When fighting large groups, it's a good idea to cast Thunder first off, then finish off the nearest Air Soldier. Cast Thunder again, and repeat. Be sure to heal when necessary. In the case Sora doesn't close the distance himself, they may do so themselves and dash at him, leaving potentially no breathing room for healing.

If timed correctly, Sora can earn technical points for blocking the Air Soldier's attacks.[5][6]

Kingdom Hearts Chain of Memories[edit]

Deck

Card 0 1 2 3 4 5 6 7 8 9
Air Soldier (card) KHCOM.png Air Soldier
[KH CoM]
X X X O O X X X X X
Air Soldier (card).png Air Soldier
[KH Re:CoM]
X X X O O X X X X X
Attacks
Technique Element Status Power Cards
Axe Kick (カカト落とし[KH CoM]/かかと落とし[KH Re:CoM]
Kakato Otoshi
?)
Physical x1.5[KH CoM]
x2.0[KH Re:CoM]
Air Soldier (card) KHCOM.pngAir Soldier (card).png
While somersaulting, dives forward and performs an axe kick.
Hell Thrust (地獄突き
Jigoku Tsuki
?)
Physical x1.5[KH CoM]
x2.0[KH Re:CoM]
Air Soldier (card) KHCOM.pngAir Soldier (card).png
Quickly descends to the ground, then jumps up and strikes its hand like a sword.

Kingdom Hearts III[edit]

Air Soldiers gain distance from their opponents first before attacking, so closing in on them can prevent them from taking the initiative. Once they're at a range watch for any sudden movements and be prepared to guard for when they dive down. Since Air Soldiers have a tendency to snipe the party while they're dealing with other enemies, alongside flying high up enough to safely attack without intervention from ground enemies' attacks, it's best to take these Heartless out first.

In certain areas of Olympus as well as in Battlegate 1, Air Soldiers will appear carrying Bizarre Archers with their feet. Attacking the Air Soldier will cause it to drop the Bizarre Archer.

Technique Element Power Block? Repel LV
Knuckle Hammer (ナックルハンマー
Nakkuru Hanmā
?)
Physical 1.0 2
Crosses arms and swings them downward.
Lunge (突き
Tsuki
?)
Physical 1.0 2
Approaches closely and punches right hand upward.
Axe Kick (カカト落とし
Kakato Otoshi
?)
Physical 1.0 2
Somersaults forward and swings leg downward.
Savate (ソバット
Sobatto
?)
Physical 1.0 2
Swings leg sideways and kicks.
Tackle (タックル
Takkuru
?)
Physical 1.5 ◯ (Risk Dodge) 3
Rams opponents with both arms outstretched.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Notes and references[edit]

  1. ^ x0.8 after rescuing Kairi.
  2. ^ x0.6 after rescuing Kairi.
  3. ^ 43 prior to August 12, 2020.
  4. ^ 396 prior to August 12, 2020.
  5. ^ Before Kairi's rescue, 1 and 2 Tech Points can be earned for blocking any attack in Kingdom Hearts and Kingdom Hearts Final Mix, respectively.
  6. ^ After Kairi's rescue, 27 and 135 Tech Points can be earned for blocking any attack in Kingdom Hearts and Kingdom Hearts Final Mix, respectively.