In Kingdom Hearts III, Drill Punch is the second Formchange of the Favorite Deputy Keyblade, following Hyper Hammer and associated with Strike Form. Its attacks have Sora spin the drill forward and piercing the ground with it. The ground combo finisher has Sora dig into the ground and emerge forward with an uppercut, while the air combo finisher is a stronger spinning charge. When surrounded by enemies, Sora can also call up an armada of drills from underneath for the finisher. Drill Punch uses Artillery-style Magic.
The Finish command has Sora transform the Keyblade into a claw that grabs nearby enemies before slamming them into the ground four times.
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Learning Drill Punch
Kingdom Hearts III