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[[File:Shotlock Reticules.png|thumb|The two forms of the Shotlock reticule; the left one still has time, whereas the one on the right does not.]]
{{Unreleased}}
{{Nihongo|'''Shotlock'''|シュートロック|Shūto Rokku|lit. "Shoot Lock"}} is a technique in ''[[Kingdom Hearts Birth by Sleep]]'', ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'', and ''[[Kingdom Hearts III]]''.
{{expand|create=table format from other ability articles}}
[[File:500x_bbs_battle03.jpg|thumb|250px|Terra using the Ultima Cannon Shotlock]]
{{Nihongo|'''Shotlock'''||シュートロック|Shūtorokku|lit. "Shoot Lock"}} is a combat system for Terra, Aqua, and Ventus that debuted in ''[[Kingdom Hearts Birth by Sleep]]''. It is started by holding L and R. The user enters first person mode and locks on to enemies. When the maximum amount of enemies are locked on to, the user then initiates a powerful magic-based attack that hits all targeted enemies without fail. Using a Shotlock uses up the [[Focus Gauge]], which can be refilled by attacking enemies and using Ethers. Most of the Shotlocks in the game can be learned by all three Keyblade wielders, but they also get several that are unique to them.


==Shotlocks==
==Mechanics==
===General===
===''Kingdom Hearts Birth by Sleep''===
There are three basic types of Shotlocks that can be categorized based on the type of button input. One involves pressing the {{button|c}} button repeatedly while the user fires many blasts of magic. Another involves the user dashing around surrounded by an elemental aura and ending with the player putting in the right combinations to generate large pillars of magic. The last form involves timing and pressing the {{button|c}} button as a ring lines up with another, this usually has the user firing blasts of different magic in rounds similar to Ragnarok.
[[File:Treasure - Shotlock.png]]
In ''Kingdom Hearts Birth by Sleep'', a Shotlock is initiated by holding down {{button|L1}} and {{button|R1}} simultaneously (or just {{button|R1}} in ''[[Kingdom Hearts HD 2.5 ReMIX]]''). The user enters a targeting mode and locks onto enemies, and by pressing {{button|x}} ({{button|c}} in the Japanese version), the user then initiates a powerful attack that hits all targeted enemies. By locking onto the maximum amount of enemies, additional attacks can be added by following on-screen prompts. The amount of time the user has to lock onto targets depends on the [[Focus Gauge]], which empties when the attack is initiated and can be refilled by attacking enemies and using Ethers. The rate at which the locking on occurs varies with each Shotlock and increases with level. Most of the Shotlocks in ''Kingdom Hearts Birth by Sleep'' can be learned by all three Keyblade wielders, although there are some that are unique for each character.


*'''Meteor Shower''': The user fires many blasts of light magic at all locked on enemies. This attack was originally called Star Burst and was thought to be exclusive to Terra, this was changed in the final version of the game.
Shotlocks can be divided into four types of attacks:
*Projectile-type Shotlocks, like [[Meteor Shower]], allow the user to launch a barrage of projectiles one after the other that home in on targets. Class A additional inputs can be used to add extra projectiles.
*Salvo-type Shotlocks, like [[Ragnarok]], allow the user to charge energy into the tip of the Keyblade, before sending a burst of projectiles at targets. Class C additional inputs can be used to fire multiple salvos.
*Rush-type Shotlocks, like [[Photon Charge]], allow the user to rush around the field, striking enemies in passing. Class B additional inputs are used to perform powerful diving strikes, except for [[Lightning Ray]], which uses Class A additional inputs to add extra rushes.
*Unique-type Shotlocks have a different attack for each Shotlock. These Shotlocks include each character's ultimate Shotlock, and [[Dark Link]], used during Ventus's fight with Vanitas. Terra's [[Ultima Cannon]] uses Class C inputs, while Ventus's [[Multivortex]] and Aqua's [[Lightbloom]] use Class D inputs for extra attacks. When using Dark Link, Class A inputs are required to hit Vanitas.


*'''Chaos Snake''': The user fires many white, zigzagging blasts of magic at all target enemies. Enemies hit by the blasts are then confused for a short period of time.
Each Shotlock can be enhanced by performing a certain action to add extra attacks. There are four methods of adding extra attacks, which determine the Shotlock's class:
*{{nihongo|'''Class A'''|ボタン連打|Botan Renda|lit. "Button Barrage"}} Shotlocks involve pressing {{button|x}} ({{button|c}} in the Japanese version) rapidly.
*{{nihongo|'''Class B'''|ランダム|Randamu|lit. "Random"}} Shotlocks involve pressing random buttons when prompted.
*{{nihongo|'''Class C'''|タイミング|Taimingu|lit. "Timing"}} Shotlocks involve performing well-timed button presses.<!--clarify: "Ultima Cannon should probably be split into its own class if we want to be strictly accurate..." -->
*{{nihongo|'''Class D'''|パツド回転|Paddo Kaiten|lit. "Pad Rotation"}} Shotlocks involve rotating {{button|lana}}.


*'''Ragnarok''': The user charges a blast of magic and fires multiple lasers at all targeted enemies. Visually similar to Sora's Ragnarok.
===''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''===
In ''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-'', a Shotlock is initiated by holding down {{button|R1}}. The user enters a targeting mode and locks onto enemies, and the Shotlock begins by pressing {{button|x}} ({{button|c}} in the Japanese version). Triggering a Shotlock slows down time for the duration of the Focus gauge's depletion, allowing the player to maximize the number of lock-ons while minimizing damage and interference. [[Prism Rain]] is the only Shotlock available.


*'''Lightning Ray''': The user charges at all targeted enemies while shrouded in an aura of lightning, the attack ends differently than the others of its type. The player has to hit the {{button|c}} button multiple times as the user charges all over any remaining enemies.
===''Kingdom Hearts III''===
In ''Kingdom Hearts III'', the mechanics are similar to ''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''. Shotlocks are now tied to Keyblades, and each Keyblade has a certain amount of Shotlocks. Most Keyblades have two Shotlocks, one activated with an incomplete lock and another with a max lock. However, [[Ultima Weapon]] and [[Destiny's Embrace]] each have just one Shotlock activated with one lock, [[Shooting Star]] and [[Hunny Spout]]'s max-level Shotlocks depend on whether a max lock was used on a single target or a group of enemies, and [[Master's Defender]] and [[Braveheart]]'s Shotlocks only prompt additional attacks when used at max lock similar to previous games. Visually, all of Sora's max-level Shotlocks implement the corresponding Keyblade's [[Formchange]], with his clothes transforming into the corresponding Form for the duration of the Shotlock. As in ''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-'', time is slowed while locking onto enemies; however, timers, such as the ones seen in minigames, as well as the Doom counter used by [[Game:Marluxia|Marluxia's Replica Data]], will still run at normal speed. The [[Airstep]] Flowmotion technique is also executed from the Shotlock menu by pressing {{button|s}}.


*'''Absolute Zero''': The user charges at all targeted enemies while shrouded in an aura of ice, the attack ends with multiple ice pillars erupting from the ground.
==List of Shotlocks==
===''Kingdom Hearts Birth by Sleep''===
{|border=1 cellpadding=2 cellspacing=0 width="100%"
|-style="{{style|bbs|a}}"
!style="width:15%"|Name
!style="width:5%"|Max Locks
!style="width:5%"|Max LV
!style="width:5%"|Element
!style="width:5%"|Class
!style="width:50%"|Description
!style="width:15%"|Obtained
|-
|{{nihongo|'''[[Meteor Shower]]'''|メテオシャワー|<br>Meteo Shawā}}||30||4||Neutral||A||Launch small, star-like projectiles at targets. Has an especially high lock-on count.||'''Terra/Ventus/Aqua''': Rare bonus on the [[Royal Board]], Command Melding.
|-
|{{nihongo|'''[[Flame Salvo]]'''|フレイムバースト|<br>Fureimu Bāsuto|lit. "Flame Burst"}}||15||4||Fire||A||Launch fireballs at targets.||'''Terra''': Chest at the [[Vault]].<br>'''Ventus''': Initial<br>'''Aqua''': Purchase at the [[Medal Shop]].
|-
|{{nihongo|'''[[Chaos Snake]]'''|カオススネーク|<br>Kaosu Sunēku}}||20||4||Neutral||A||Launch projectiles that zigzag at targets and confuse enemies they hit.||'''Terra/Ventus/Aqua''': Clear the final match of [[Fruitball]].
|-
|{{nihongo|'''[[Dark Volley]]'''|ブラックボレー|<br>Burakku Borē|lit. "Black Volley"}}||18||5||Dark||A||Launch dark projectiles at targets. Has a high lock-on count.||'''Terra''': Defeat [[Braig]].
|-
|{{nihongo|'''[[Bubble Blaster]]'''|バブルブラスト|<br>Baburu Burasuto|lit. "Bubble Blast"}}||15||5||Neutral||A||Launch bubbles at targets.||'''Aqua''': Initial
|-
|{{nihongo|'''[[Ragnarok]]'''|ラグナロク|<br>Ragunaroku}}||16||4||Neutral||C||Launch a single salvo of light projectiles.||'''Terra/Ventus/Aqua''': Rare bonus on the [[Keyblade Board]] and [[Secret Board]].
|-
|{{nihongo|'''[[Thunderstorm]]'''|サンダーストーム|<br>Sandāsutōmu}}||5||4||Thunder||C||Launch a single salvo of electric blasts. Even one blast by itself packs a significant punch.||'''Terra''': Chest at [[The Chateau]].<br>'''Ventus''': Chest at the [[Mousehole]].<br>'''Aqua''': Chest at the [[Foyer]].
|-
|{{nihongo|'''[[Bio Barrage]]'''|バイオバラージュ|<br>Baio Barāju}}||8||4||Neutral||C||Launch a salvo of projectiles that poison targets.||'''Terra/Ventus/Aqua''': Purchase at the [[Medal Shop]], Command Melding.
|-
|{{nihongo|'''[[Pulse Bomb]]'''|パルスボム|<br>Parusu Bomu}}||20||5||Neutral||C||Launch energy blasts from the tip of your Keyblade and bombard targets with a series of small explosions. Has a high lock-on count.||'''Ventus''': Chest at the [[Ship Hub]].
|-
|{{nihongo|'''[[Prism Rain]]'''|レインボウシャワー|<br>Reinbou Shawā|lit. "Rainbow Shower"}}||16||5||Neutral||C||Launch a salvo of rainbow-colored orbs.||'''Aqua''': Chest at the [[Ship Hub]].
|-
|{{nihongo|'''[[Photon Charge]]'''|フォトンチャージ|<br>Foton Chāji}}||15||4||Neutral||B||Rush targets repeatedly and attack with the power of light.||'''Terra/Ventus/Aqua''': Special bonus on the [[Skull Board]], purchase from the [[Medal Shop]].
|-
|{{nihongo|'''{{c|Absolute Zero|ability}}'''|アブソリュートゼロ|<br>Abusoryūto Zero}}||12||4||Blizzard||B||Cloak yourself in ice and rush targets repeatedly.||'''Terra''': Chest at the [[Gizmo Shop]].<br>'''Ventus/Aqua''': Chest at the {{c|Gates|ed}}.
|-
|{{nihongo|'''[[Lightning Ray]]'''|ライトニングレイ|<br>Raitoningu Rei}}||18||4||Neutral||A||Rush targets repeatedly with lightning speed.||'''Terra/Ventus/Aqua''': Rare bonus on the [[Spaceship Board]] and [[Secret Board]], Command Melding.
|-
|{{nihongo|'''[[Sonic Shadow]]'''|ソニックシャドウ|<br>Sonikku Shadou}}||10||5||Neutral||B||Become one with the shadows and rush targets repeatedly, blinding the enemies you hit.||'''Terra''': Initial
|-
|{{nihongo|'''[[Ultima Cannon]]'''|アルテマキャノン|<br>Arutema Kyanon}}||16||6||Neutral||C||The ultimate Shotlock. Transform your Keyblade into an enormous weapon that causes massive explosions with every blast.||'''Terra''': Complete the [[Keepers of the Arena]] battle.
|-
|{{nihongo|'''[[Multivortex]]'''|マルチボーテックス|<br>Maruchibōtekkusu}}||30||6||Neutral||D||The ultimate Shotlock. Rapidly swing the Keyblade and harness the wind to launch shockwaves at targets with every stroke.||'''Ventus''': Complete the [[Keepers of the Arena]] battle.
|-
|{{nihongo|'''[[Lightbloom]]'''|シャイニーブルーム|<br>Shainī Burūmu|lit. "Shiny Bloom"}}||20||6||Neutral||D||The ultimate Shotlock. Perform a series of graceful spins as you fire blasts of light in all directions.||'''Aqua''': Complete the [[Keepers of the Arena]] battle.
|-
|{{nihongo|'''[[Dark Link]]'''|ダークオブリンク|<br>Dāku obu Rinku|lit. "Dark of Link"}}||20||—||Dark||N/A||—||'''Ventus''': Usable during [[Vanitas]]'s D-Link.
|}


*'''Photon Charge''': The user charges at all enemies while shrouded in an aura of light, the attack ends with multiple pillars of light erupting from the ground. This Shotlock was originally thought to be exclusive to Ventus, but was made available to all three in the final version.
===''Kingdom Hearts III''===
 
{|border=1 cellpadding=2 cellspacing=0 width="100%"
*'''Bio Barrage''': The user charges up multiple blasts of green, poison magic and fires them at the enemies. One of the most powerful Shotlocks that can be learned by all three.
|-style="{{style|kh3|a}}"
 
!style="width:20%"|Name
*'''Thunder Storm''': The user charges several large blasts of thunder magic and shoots them at all locked on enemies. One of the more powerful Shotlocks.
!style="width:5%"|AP
 
!style="width:5%"|No. of Locks
*'''Flame Salvo''': The user fires many fireballs at all locked on enemies. It is named "'''Flame Burst'''" in the Japanese version.
!style="width:50%"|Description
 
!style="width:20%"|Keyblade/Obtained
===[[Terra]]===
|-
{{spoiler}}
|{{nihongo|'''[[King of Hearts]]'''|キングオブハート|<br>Kingu obu Hāto|lit. "King of Heart"}}
*'''Black Volley''': A second type Shotlock exclusive to Terra. Terra fires many blasts of dark energy at all targeted enemies. As he was once Terra, the new Xehanort is able to use this Shotlock to some degree during his battles with Aqua and the Lingering Sentiment.
|—
 
|1~23
*'''Sonic Shadow''': A third type Shotlock exclusive to Terra. Terra charges at all targeted enemies while cloaked in an aura of darkness. The attack ends with multiple pillars of darkness erupting from the ground.
|Fire a burst of magical projectiles from the end of your Keyblade.
 
|[[Kingdom Key]], [[Midnight Blue]], [[Phantom Green]], [[Dawn Till Dusk]], [[Elemental Encoder]], [[Advent Red]]
*'''Ultima Cannon''': Terra's ultimate Shotlock. Terra's Keyblade morphs into a gigantic cannon and fires two huge blasts that create huge explosions when coming in contact with enemies. As they both are connected to Terra, the new Xehanort and the Lingering Sentiment can use this Shotlock to some degree.
|-
{{spoilerend}}
|{{nihongo|'''[[Ragnarok]]'''|ラグナロク|<br>Ragunaroku}}
|—
|24
|Fire streams of brilliant light that fly at targets.
|[[Kingdom Key]], [[Midnight Blue]], [[Phantom Green]], [[Dawn Till Dusk]], [[Elemental Encoder]], [[Advent Red]]
|-
|{{nihongo|'''[[Drain Shock]]'''|ドレインショック|<br>Dorein Shokku}}
|—
|1~15
|Absorb HP from targets.
|[[Hero's Origin]]
|-
|{{nihongo|'''[[Atomic Deluge]]'''|アトミックヘビーレイン|<br>Atomikku Hebī Rein|lit. "Atomic Heavy Rain"}}
|—
|16
|Use a shield to scatter lightning in all directions.
|[[Hero's Origin]]
|-
|{{nihongo|'''[[Meteor Shower]]'''|メテオシャワー|<br>Meteo Shawā}}
|—
|1~17
|Spin your Keyblade and send shooting stars careening toward targets.
|[[Shooting Star]]
|-
|{{nihongo|'''[[Diving Barrage]]'''|ダイブバラージュ|<br>Daibu Barāju|lit. "Dive Barrage"}}
|—
|18
|Rain magical arrows down on targets from directly overhead.
|[[Shooting Star]]
|-
|{{nihongo|'''[[Cluster Cannonade]]'''|クラスターランチャー|<br>Kurasutā Ranchā|lit. "Cluster Launcher"}}
|—
|18
|Launch a giant rocket that splits into many smaller projectiles.
|[[Shooting Star]]
|-
|{{nihongo|'''[[Ghost Horde]]'''|ゴーストデュエル|<br>Gōsuto Dyueru|lit. "Ghost Duel"}}
|—
|1~11
|Create avatars that charge at targets repeatedly.
|[[Favorite Deputy]]
|-
|{{nihongo|'''[[Drill Dive]]'''|ドリルダイブ|<br>Doriru Daibu}}
|—
|12
|Warp around and fly at targets repeatedly.
|[[Favorite Deputy]]
|-
|{{nihongo|'''[[Shimmering Drops]]'''|ゴールデンドロップ|<br>Gōruden Doroppu|lit. "Golden Drop"}}
|—
|1~27
|Absorb HP from targets.
|[[Ever After]]
|-
|{{nihongo|'''[[Spectral Rays]]'''|プリズムレイ|<br>Purizumu Rei|lit. "Prism Ray"}}
|—
|28
|Attack by surrounding yourself with reflectors and bouncing magical light off them.
|[[Ever After]]
|-
|{{nihongo|'''[[Snakebite]]'''|スネークバイト|<br>Sunēkubaito}}
|—
|1~17
|Fire a burst of snake-like projectiles from the end of your Keyblade.
|[[Happy Gear]]
|-
|{{nihongo|'''[[Warp Trick]]'''|デジョントリック|<br>Dejon Torikku|lit. "Dezone Trick"}}
|—
|18
|Create a network of portals and attacks from all directions.
|[[Happy Gear]]
|-
|{{nihongo|'''{{c|Diamond Dust|ability}}'''|ダイヤモンドダスト|<br>Daiyamondo Dasuto}}
|—
|1~23
|Launch a series of spinning ice blades toward targets.
|[[Crystal Snow]]
|-
|{{nihongo|'''[[Frozen Crescents]]'''|フローズンクレセント|<br>Furōzen Kuresento|lit. "Frozen Crescent"}}
|—
|24
|Slash at targets repeatedly with blades of ice.
|[[Crystal Snow]]
|-
|{{nihongo|'''[[Hunny Burst]]'''|ハニーバースト|<br>Hanī Bāsuto}}
|—
|1~27
|Fire a burst of honey projectiles from the end of your Keyblade.
|[[Hunny Spout]]
|-
|{{nihongo|'''[[Hunny Drizzle]]'''|ハニーダウンプール|<br>Hanī Daunpūru|lit. "Honey Downpour"}}
|—
|28
|Rain honey down on targets from directly overhead.
|[[Hunny Spout]]
|-
|{{nihongo|'''[[Sweet Surprise]]'''|ホーミングランチャー|<br>Hōmingu Ranchā|lit. "Homing Launcher"}}
|—
|28
|Launch a giant glob of honey that splits into many smaller projectiles.
|[[Hunny Spout]]
|-
|{{nihongo|'''[[Cubic Stream]]'''|キュービックトレイン|<br>Kyūbikku Torein|lit. "Cubic Train"}}
|—
|1~23
|Spin your Keyblade and send block-like projectiles careening toward targets.
|[[Nano Gear]]
|-
|{{nihongo|'''[[Zone Connector]]'''|ゾーンコネクター|<br>Zōn Konekutā}}
|—
|24
|Create a network of portals and attack from all directions.
|[[Nano Gear]]
|-
|{{nihongo|'''[[Blade Storm]]'''|ソードストーム|<br>Sōdo Sutōmu|lit. "Sword Storm"}}
|—
|1~31
|Launch a series of spinning wind blades toward targets.
|[[Wheel of Fate]]
|-
|{{nihongo|'''[[Flag Rampage]]'''|フラッグランページ|<br>Furaggu Ranpēji}}
|—
|32
|Slash at targets repeatedly with blades of wind.
|[[Wheel of Fate]]
|-
|{{nihongo|'''[[Blades of the Round]]'''|エッジオブラウンド|<br>Ejji obu Raundo|lit. "Edge of Round"}}
|—
|1~23
|Launch a series of spinning blades of light toward targets.
|[[Starlight]]
|-
|{{nihongo|'''[[Union Ragnarok]]'''|ユニオンラグナロク|<br>Yunion Ragunaroku}}
|—
|24
|Fire streams of brilliant light that fly at targets.
|[[Starlight]]
|-
|{{nihongo|'''[[Steam Spiral]]'''|スパイラルスチーム|<br>Supairaru Suchīmu|lit. "Spiral Steam"}}
|—
|1~31
|Spin your Keyblade and send fireworks careening toward targets.
|[[Grand Chef]]
|-
|{{nihongo|'''[[Fruit Crusher]]'''|フルーツクラッシュ|<br>Furūtsu Kurasshu|lit. "Fruits Crush"}}
|—
|32
|Use a shield to scatter fruit in all directions.
|[[Grand Chef]]
|-
|{{nihongo|'''[[Phantom Rush]]'''|ファントムラッシュ|<br>Fantomu Rasshu}}
|—
|1~15
|Create avatars that charge at targets repeatedly.
|[[Classic Tone]]
|-
|{{nihongo|'''[[Noise Flux]]'''|ノイジージャンプ|<br>Noijī Janpu|lit. "Noisy Jump"}}
|—
|16
|Warp around and fly at targets repeatedly.
|[[Classic Tone]]
|-
|{{nihongo|'''[[Infinity Circle]]'''|インフィニティサークル|<br>Infiniti Sākuru}}
|—
|1
|Gather magical forces and unleash them, devastating the surrounding area.
|[[Ultima Weapon]]
|-
|{{nihongo|'''[[Sunray Blast]]'''|サンセットブライト|<br>Sansetto Buraito|lit. "Sunset Bright"}}
|—
|1~31
|Spin your Keyblade and send shards of light careening toward targets.
|[[Oathkeeper]]
|-
|{{nihongo|'''[[Bladefury Eclipse]]'''|ドーンエクリプス|<br>Dōn Ekuripusu|lit. "Dawn Eclipse"}}
|—
|1~31
|Launch a series of spinning dark blades toward targets.
|[[Oblivion]]
|-
|{{nihongo|'''[[Stellar Inception]]'''|ステラインセプション|<br>Sutera Insepushon}}
|—
|32
|Blast enemies with a galaxy of stars.
|[[Oathkeeper]], [[Oblivion]]
|-
|{{nihongo|'''[[Focus Syphon]]'''|フォーカスアスピル|<br>Fōkasu Asupiru|lit. "Focus Asper"}}
|3
|18
|Add a special shotlock to your repertoire that costs no Focus. You will absorb Focus from the targets you lock on to. Stack the ability to increase the effect.
|'''Sora''': Obtain the [[AR Device]], Get an A-rank in [[Verum Rex: Beat of Lead]], Score 29,000 or more points in the [[Watermelon Flan]] mini-game.
|-
|{{nihongo|'''[[Prism Rain]]'''|レインボーシャワー|<br>Reinbō Shawā|lit. "Rainbow Shower"}}
|—
|1~28
|—
|[[Master's Defender]] (Aqua)
|-
|{{nihongo|'''[[Dark Divide]]'''{{RM}}|ダークディバイド|<br>Dāku Dibaido}}
|—
|1~28
|—
|[[Braveheart]] (Riku)<ref>Only during the battle against [[Dark Riku]], [[Xigbar]], and [[Ansem, Seeker of Darkness]]</ref>
|-
|{{nihongo|'''[[Heart of a Princess]]'''{{RM}}|プリンセスハート|<br>Purinsesu Hāto|lit. "Princess Heart"}}
|—
|1
|—
|[[Destiny's Embrace]] (Kairi)
|}


===[[Ventus]]===
==Other appearances==
*'''Pulse Bomb''': Ventus holds his keyblade backhanded and sends out energy from the light of the Keyblade, causing many small explosions. The orbs created slightly resemble those used in [[Sephiroth (Boss)|Sephiroth]]'s Shadow Flare attack and Tifa's final heaven in ''Kingdom Hearts II''.
===''Kingdom Hearts Birth by Sleep''===
*'''Multi Vortex''': Ventus starts by slashing in all directions multiple times before spinning and creating a giant tornado filled with shooting stars.
During the last stage of the final battle between Ventus and Vanitas, [[Vanitas]] uses a Shotlock called "[[Dark Cannon]]", in which Vanitas fires a beam of dark energy, augmented by a rotating triangle of blue crystals. Through his D-Link with Vanitas, Ventus gains a gold-colored version of the same Shotlock, named "[[Dark Link]]", which he can use to combat Vanitas's Dark Cannon. The secret boss, [[Vanitas Remnant]], can also use Dark Cannon, but the attack cannot be countered.
*'''Dark of Link''': Ventus creates three crystals that concentrate together into a giant beam of light energy. Ventus and Vanitas take aim at one another, Vanitas firing a beam of blue energy while Ventus counters with a gold one of his own. Different buttons must be rapidly tapped, and even the analog stick may need to be rotated in order to win the grapple. Used only in Ventus's final battle against Vanitas.


The Vanitas Remnant also utilizes a unique Shotlock during the battle against it. Vanitas Remnant takes an identical position as when using Dark Cannon, and surrounds itself in a black ball before shooting out copies of itself which make one slash before freezing in place.


===[[Aqua]]===
===''[[Kingdom Hearts 3D: Dream Drop Distance]]''===
*'''Prism Rain''': Light in seven colors bursts from the Keyblade and chases after enemies. Press {{button|c}} at the right time in the circle to input the command. “An attack with light in seven colors.” “A spiraling light whirlwind, a rainbow attack, again!" It is named "'''Rainbow Shower'''" in the Japanese version.
The [[Armored Ventus Nightmare]] utilizes a Shotlock against [[Riku]] during the final battle. When Riku absorbs his Dream Eaters to counter, the rest of the battle involves the two of them rushing against each other until one of them is knocked out.
*'''Bubble Blast''': A giant bubble surrounds Aqua and releases smaller bubbles that chase after enemies
*'''Lightbloom''': Aqua twirls on the spot while shooting many orbs of white light. As it progresses, her spinning becomes more and more elaborate until she is spinning with one of her legs behind her head." It is named "'''Shiny Bloom'''" in the Japanese version.


===[[Vanitas]] and [[Vanitas's Sentiment]]===
==Notes and references==
*'''Dark Cannon''': During the last stage of the final battle between Ventus and Vanitas, Vanitas uses a Shotlock called "Dark Cannon", in which Vanitas fires a beam of blue energy, augmented by a rotating triangle of blue crystals. Through his D-Link with Vanitas, Ventus gains a gold-colored version of the same Shotlock, named "Dark of Link," which he uses to combat Vanitas's Dark Cannon. The secret boss, Vanitas's Sentiment, can also use Dark Cannon, but the attack is not countered by either Terra, Ventus, or Aqua.
{{reflist}}


==Video==
{|align="left" width="500" style="text-align:center; border:2px solid"
|width="340" style="-moz-border-radius:10px"|'''Shotlocks'''
|-
|style="border:1px solid #CBCAFE"|<youtube>http://www.youtube.com/watch?v=KjZqLZob8mg</youtube>
|}
{{-}}
==See Also==
*[[Abilities (Kingdom Hearts)]]
*[[Abilities (Kingdom Hearts: Chain of Memories)]]
*[[Abilities (Kingdom Hearts II)]]
*[[Abilities (Kingdom Hearts Birth by Sleep)]]
*[[Magic]]
*[[Sleight]]
*[[Enemy Cards]]
*[[Limit Break]]
*[[Deck Command]]
*[[Dimension Link]]
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[[Category:Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- abilities]]
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[[Category:Abilities]]

Latest revision as of 19:43, 20 April 2024

The two forms of the Shotlock reticule; the left one still has time, whereas the one on the right does not.

Shotlock (シュートロック Shūto Rokku?, lit. "Shoot Lock") is a technique in Kingdom Hearts Birth by Sleep, Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, and Kingdom Hearts III.

Mechanics[edit]

Kingdom Hearts Birth by Sleep[edit]

Treasure - Shotlock.png In Kingdom Hearts Birth by Sleep, a Shotlock is initiated by holding down L1 and R1 simultaneously (or just R1 in Kingdom Hearts HD 2.5 ReMIX). The user enters a targeting mode and locks onto enemies, and by pressing X (Circle in the Japanese version), the user then initiates a powerful attack that hits all targeted enemies. By locking onto the maximum amount of enemies, additional attacks can be added by following on-screen prompts. The amount of time the user has to lock onto targets depends on the Focus Gauge, which empties when the attack is initiated and can be refilled by attacking enemies and using Ethers. The rate at which the locking on occurs varies with each Shotlock and increases with level. Most of the Shotlocks in Kingdom Hearts Birth by Sleep can be learned by all three Keyblade wielders, although there are some that are unique for each character.

Shotlocks can be divided into four types of attacks:

  • Projectile-type Shotlocks, like Meteor Shower, allow the user to launch a barrage of projectiles one after the other that home in on targets. Class A additional inputs can be used to add extra projectiles.
  • Salvo-type Shotlocks, like Ragnarok, allow the user to charge energy into the tip of the Keyblade, before sending a burst of projectiles at targets. Class C additional inputs can be used to fire multiple salvos.
  • Rush-type Shotlocks, like Photon Charge, allow the user to rush around the field, striking enemies in passing. Class B additional inputs are used to perform powerful diving strikes, except for Lightning Ray, which uses Class A additional inputs to add extra rushes.
  • Unique-type Shotlocks have a different attack for each Shotlock. These Shotlocks include each character's ultimate Shotlock, and Dark Link, used during Ventus's fight with Vanitas. Terra's Ultima Cannon uses Class C inputs, while Ventus's Multivortex and Aqua's Lightbloom use Class D inputs for extra attacks. When using Dark Link, Class A inputs are required to hit Vanitas.

Each Shotlock can be enhanced by performing a certain action to add extra attacks. There are four methods of adding extra attacks, which determine the Shotlock's class:

  • Class A (ボタン連打 Botan Renda?, lit. "Button Barrage") Shotlocks involve pressing X (Circle in the Japanese version) rapidly.
  • Class B (ランダム Randamu?, lit. "Random") Shotlocks involve pressing random buttons when prompted.
  • Class C (タイミング Taimingu?, lit. "Timing") Shotlocks involve performing well-timed button presses.
  • Class D (パツド回転 Paddo Kaiten?, lit. "Pad Rotation") Shotlocks involve rotating Left Stick.

Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-[edit]

In Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, a Shotlock is initiated by holding down R1. The user enters a targeting mode and locks onto enemies, and the Shotlock begins by pressing X (Circle in the Japanese version). Triggering a Shotlock slows down time for the duration of the Focus gauge's depletion, allowing the player to maximize the number of lock-ons while minimizing damage and interference. Prism Rain is the only Shotlock available.

Kingdom Hearts III[edit]

In Kingdom Hearts III, the mechanics are similar to Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-. Shotlocks are now tied to Keyblades, and each Keyblade has a certain amount of Shotlocks. Most Keyblades have two Shotlocks, one activated with an incomplete lock and another with a max lock. However, Ultima Weapon and Destiny's Embrace each have just one Shotlock activated with one lock, Shooting Star and Hunny Spout's max-level Shotlocks depend on whether a max lock was used on a single target or a group of enemies, and Master's Defender and Braveheart's Shotlocks only prompt additional attacks when used at max lock similar to previous games. Visually, all of Sora's max-level Shotlocks implement the corresponding Keyblade's Formchange, with his clothes transforming into the corresponding Form for the duration of the Shotlock. As in Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, time is slowed while locking onto enemies; however, timers, such as the ones seen in minigames, as well as the Doom counter used by Marluxia's Replica Data, will still run at normal speed. The Airstep Flowmotion technique is also executed from the Shotlock menu by pressing Square.

List of Shotlocks[edit]

Kingdom Hearts Birth by Sleep[edit]

Name Max Locks Max LV Element Class Description Obtained
Meteor Shower (メテオシャワー
Meteo Shawā
?)
30 4 Neutral A Launch small, star-like projectiles at targets. Has an especially high lock-on count. Terra/Ventus/Aqua: Rare bonus on the Royal Board, Command Melding.
Flame Salvo (フレイムバースト
Fureimu Bāsuto
?, lit. "Flame Burst")
15 4 Fire A Launch fireballs at targets. Terra: Chest at the Vault.
Ventus: Initial
Aqua: Purchase at the Medal Shop.
Chaos Snake (カオススネーク
Kaosu Sunēku
?)
20 4 Neutral A Launch projectiles that zigzag at targets and confuse enemies they hit. Terra/Ventus/Aqua: Clear the final match of Fruitball.
Dark Volley (ブラックボレー
Burakku Borē
?, lit. "Black Volley")
18 5 Dark A Launch dark projectiles at targets. Has a high lock-on count. Terra: Defeat Braig.
Bubble Blaster (バブルブラスト
Baburu Burasuto
?, lit. "Bubble Blast")
15 5 Neutral A Launch bubbles at targets. Aqua: Initial
Ragnarok (ラグナロク
Ragunaroku
?)
16 4 Neutral C Launch a single salvo of light projectiles. Terra/Ventus/Aqua: Rare bonus on the Keyblade Board and Secret Board.
Thunderstorm (サンダーストーム
Sandāsutōmu
?)
5 4 Thunder C Launch a single salvo of electric blasts. Even one blast by itself packs a significant punch. Terra: Chest at The Chateau.
Ventus: Chest at the Mousehole.
Aqua: Chest at the Foyer.
Bio Barrage (バイオバラージュ
Baio Barāju
?)
8 4 Neutral C Launch a salvo of projectiles that poison targets. Terra/Ventus/Aqua: Purchase at the Medal Shop, Command Melding.
Pulse Bomb (パルスボム
Parusu Bomu
?)
20 5 Neutral C Launch energy blasts from the tip of your Keyblade and bombard targets with a series of small explosions. Has a high lock-on count. Ventus: Chest at the Ship Hub.
Prism Rain (レインボウシャワー
Reinbou Shawā
?, lit. "Rainbow Shower")
16 5 Neutral C Launch a salvo of rainbow-colored orbs. Aqua: Chest at the Ship Hub.
Photon Charge (フォトンチャージ
Foton Chāji
?)
15 4 Neutral B Rush targets repeatedly and attack with the power of light. Terra/Ventus/Aqua: Special bonus on the Skull Board, purchase from the Medal Shop.
Absolute Zero (アブソリュートゼロ
Abusoryūto Zero
?)
12 4 Blizzard B Cloak yourself in ice and rush targets repeatedly. Terra: Chest at the Gizmo Shop.
Ventus/Aqua: Chest at the Gates.
Lightning Ray (ライトニングレイ
Raitoningu Rei
?)
18 4 Neutral A Rush targets repeatedly with lightning speed. Terra/Ventus/Aqua: Rare bonus on the Spaceship Board and Secret Board, Command Melding.
Sonic Shadow (ソニックシャドウ
Sonikku Shadou
?)
10 5 Neutral B Become one with the shadows and rush targets repeatedly, blinding the enemies you hit. Terra: Initial
Ultima Cannon (アルテマキャノン
Arutema Kyanon
?)
16 6 Neutral C The ultimate Shotlock. Transform your Keyblade into an enormous weapon that causes massive explosions with every blast. Terra: Complete the Keepers of the Arena battle.
Multivortex (マルチボーテックス
Maruchibōtekkusu
?)
30 6 Neutral D The ultimate Shotlock. Rapidly swing the Keyblade and harness the wind to launch shockwaves at targets with every stroke. Ventus: Complete the Keepers of the Arena battle.
Lightbloom (シャイニーブルーム
Shainī Burūmu
?, lit. "Shiny Bloom")
20 6 Neutral D The ultimate Shotlock. Perform a series of graceful spins as you fire blasts of light in all directions. Aqua: Complete the Keepers of the Arena battle.
Dark Link (ダークオブリンク
Dāku obu Rinku
?, lit. "Dark of Link")
20 Dark N/A Ventus: Usable during Vanitas's D-Link.

Kingdom Hearts III[edit]

Name AP No. of Locks Description Keyblade/Obtained
King of Hearts (キングオブハート
Kingu obu Hāto
?, lit. "King of Heart")
1~23 Fire a burst of magical projectiles from the end of your Keyblade. Kingdom Key, Midnight Blue, Phantom Green, Dawn Till Dusk, Elemental Encoder, Advent Red
Ragnarok (ラグナロク
Ragunaroku
?)
24 Fire streams of brilliant light that fly at targets. Kingdom Key, Midnight Blue, Phantom Green, Dawn Till Dusk, Elemental Encoder, Advent Red
Drain Shock (ドレインショック
Dorein Shokku
?)
1~15 Absorb HP from targets. Hero's Origin
Atomic Deluge (アトミックヘビーレイン
Atomikku Hebī Rein
?, lit. "Atomic Heavy Rain")
16 Use a shield to scatter lightning in all directions. Hero's Origin
Meteor Shower (メテオシャワー
Meteo Shawā
?)
1~17 Spin your Keyblade and send shooting stars careening toward targets. Shooting Star
Diving Barrage (ダイブバラージュ
Daibu Barāju
?, lit. "Dive Barrage")
18 Rain magical arrows down on targets from directly overhead. Shooting Star
Cluster Cannonade (クラスターランチャー
Kurasutā Ranchā
?, lit. "Cluster Launcher")
18 Launch a giant rocket that splits into many smaller projectiles. Shooting Star
Ghost Horde (ゴーストデュエル
Gōsuto Dyueru
?, lit. "Ghost Duel")
1~11 Create avatars that charge at targets repeatedly. Favorite Deputy
Drill Dive (ドリルダイブ
Doriru Daibu
?)
12 Warp around and fly at targets repeatedly. Favorite Deputy
Shimmering Drops (ゴールデンドロップ
Gōruden Doroppu
?, lit. "Golden Drop")
1~27 Absorb HP from targets. Ever After
Spectral Rays (プリズムレイ
Purizumu Rei
?, lit. "Prism Ray")
28 Attack by surrounding yourself with reflectors and bouncing magical light off them. Ever After
Snakebite (スネークバイト
Sunēkubaito
?)
1~17 Fire a burst of snake-like projectiles from the end of your Keyblade. Happy Gear
Warp Trick (デジョントリック
Dejon Torikku
?, lit. "Dezone Trick")
18 Create a network of portals and attacks from all directions. Happy Gear
Diamond Dust (ダイヤモンドダスト
Daiyamondo Dasuto
?)
1~23 Launch a series of spinning ice blades toward targets. Crystal Snow
Frozen Crescents (フローズンクレセント
Furōzen Kuresento
?, lit. "Frozen Crescent")
24 Slash at targets repeatedly with blades of ice. Crystal Snow
Hunny Burst (ハニーバースト
Hanī Bāsuto
?)
1~27 Fire a burst of honey projectiles from the end of your Keyblade. Hunny Spout
Hunny Drizzle (ハニーダウンプール
Hanī Daunpūru
?, lit. "Honey Downpour")
28 Rain honey down on targets from directly overhead. Hunny Spout
Sweet Surprise (ホーミングランチャー
Hōmingu Ranchā
?, lit. "Homing Launcher")
28 Launch a giant glob of honey that splits into many smaller projectiles. Hunny Spout
Cubic Stream (キュービックトレイン
Kyūbikku Torein
?, lit. "Cubic Train")
1~23 Spin your Keyblade and send block-like projectiles careening toward targets. Nano Gear
Zone Connector (ゾーンコネクター
Zōn Konekutā
?)
24 Create a network of portals and attack from all directions. Nano Gear
Blade Storm (ソードストーム
Sōdo Sutōmu
?, lit. "Sword Storm")
1~31 Launch a series of spinning wind blades toward targets. Wheel of Fate
Flag Rampage (フラッグランページ
Furaggu Ranpēji
?)
32 Slash at targets repeatedly with blades of wind. Wheel of Fate
Blades of the Round (エッジオブラウンド
Ejji obu Raundo
?, lit. "Edge of Round")
1~23 Launch a series of spinning blades of light toward targets. Starlight
Union Ragnarok (ユニオンラグナロク
Yunion Ragunaroku
?)
24 Fire streams of brilliant light that fly at targets. Starlight
Steam Spiral (スパイラルスチーム
Supairaru Suchīmu
?, lit. "Spiral Steam")
1~31 Spin your Keyblade and send fireworks careening toward targets. Grand Chef
Fruit Crusher (フルーツクラッシュ
Furūtsu Kurasshu
?, lit. "Fruits Crush")
32 Use a shield to scatter fruit in all directions. Grand Chef
Phantom Rush (ファントムラッシュ
Fantomu Rasshu
?)
1~15 Create avatars that charge at targets repeatedly. Classic Tone
Noise Flux (ノイジージャンプ
Noijī Janpu
?, lit. "Noisy Jump")
16 Warp around and fly at targets repeatedly. Classic Tone
Infinity Circle (インフィニティサークル
Infiniti Sākuru
?)
1 Gather magical forces and unleash them, devastating the surrounding area. Ultima Weapon
Sunray Blast (サンセットブライト
Sansetto Buraito
?, lit. "Sunset Bright")
1~31 Spin your Keyblade and send shards of light careening toward targets. Oathkeeper
Bladefury Eclipse (ドーンエクリプス
Dōn Ekuripusu
?, lit. "Dawn Eclipse")
1~31 Launch a series of spinning dark blades toward targets. Oblivion
Stellar Inception (ステラインセプション
Sutera Insepushon
?)
32 Blast enemies with a galaxy of stars. Oathkeeper, Oblivion
Focus Syphon (フォーカスアスピル
Fōkasu Asupiru
?, lit. "Focus Asper")
3 18 Add a special shotlock to your repertoire that costs no Focus. You will absorb Focus from the targets you lock on to. Stack the ability to increase the effect. Sora: Obtain the AR Device, Get an A-rank in Verum Rex: Beat of Lead, Score 29,000 or more points in the Watermelon Flan mini-game.
Prism Rain (レインボーシャワー
Reinbō Shawā
?, lit. "Rainbow Shower")
1~28 Master's Defender (Aqua)
Dark Divide[KH III RM] (ダークディバイド
Dāku Dibaido
?)
1~28 Braveheart (Riku)[1]
Heart of a Princess[KH III RM] (プリンセスハート
Purinsesu Hāto
?, lit. "Princess Heart")
1 Destiny's Embrace (Kairi)

Other appearances[edit]

Kingdom Hearts Birth by Sleep[edit]

During the last stage of the final battle between Ventus and Vanitas, Vanitas uses a Shotlock called "Dark Cannon", in which Vanitas fires a beam of dark energy, augmented by a rotating triangle of blue crystals. Through his D-Link with Vanitas, Ventus gains a gold-colored version of the same Shotlock, named "Dark Link", which he can use to combat Vanitas's Dark Cannon. The secret boss, Vanitas Remnant, can also use Dark Cannon, but the attack cannot be countered.

The Vanitas Remnant also utilizes a unique Shotlock during the battle against it. Vanitas Remnant takes an identical position as when using Dark Cannon, and surrounds itself in a black ball before shooting out copies of itself which make one slash before freezing in place.

Kingdom Hearts 3D: Dream Drop Distance[edit]

The Armored Ventus Nightmare utilizes a Shotlock against Riku during the final battle. When Riku absorbs his Dream Eaters to counter, the rest of the battle involves the two of them rushing against each other until one of them is knocked out.

Notes and references[edit]

  1. ^ Only during the battle against Dark Riku, Xigbar, and Ansem, Seeker of Darkness