Abilities (KHIII)
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(Redirected from Support ability (KHIII))
Actions[edit]
| Ability | AP | Description | Obtained |
|---|---|---|---|
| Aerial Recovery (エアリカバリー Ea Rikabarī, lit. "Air Recovery") |
2 | Press |
Sora: Defeat the Heartless in Andy's House[1] Guardian Form: Default Riku: Default Aqua: Default Roxas: Default Kairi: Default |
| Payback Strike (ブローカウンター Burō Kauntā, lit. "Blow Counter") |
5 | Press |
Sora: Defeat Davy Jones |
| Block (リフレクトガード Riforekuto Gādo, lit. "Reflect Guard") |
2 | Press |
Sora: Default |
| Barrier (リフレク Rifureku, lit. "Reflec") |
— | Press |
Guardian Form: Default Riku: Default Aqua: Default |
| Counter Slash (リベンジスラッシュ Ribenji Surasshu, lit. "Revenge Slash") |
4 | Press |
Sora: Defeat the Nobodies at the Hills[1] |
| Counter Impact (リベンジインパクト Ribenji Inpakuto, lit. "Revenge Impact") |
4 | Press |
Sora: Defeat the Unversed at the Lobby & Offices[1] |
| Counter Kick (リベンジダイブ Ribenji Daibu, lit. "Revenge Dive") |
4 | Press |
Sora: Defeat the Anchor Raiders in Davy Jones' Locker[1] |
| Counter Blast (バリアクラッカー Baria Kurakkā, lit. "Barrier Cracker") |
— | Press |
Guardian Form: Default Riku: Default Aqua: Default |
| Starcracker (スタークラッカー Sutākurakkā) |
— | Press |
Kairi: Default |
| Final Blow (ファイナルブロー Fainaru Burō) |
5 | Press |
Sora: Defeat the army of enemies at the Keyblade Graveyard[1] |
| Risk Dodge (リスクドッジ Risuku Dojji) |
3 | Press |
Sora: Defeat the third group of Nobodies at the Middle Tier[1] |
| Quick Slash (クイックスラッシュ Kuikku Surasshu) |
3 | Strike a nearby target with a quick upward slash. | Sora: Available after beating the game; available from the beginning on New Game+ (Version 1.0.7+) Light Form: Default Dark Form: Default |
| Flash Step (フラッシュステップ Furasshu Suteppu) |
3 | Charge a faraway target while blocking. | Sora: Available after beating the game; available from the beginning on New Game+ (Version 1.0.7+) Light Form: Default Dark Form: Default |
| Radial Blaster (ラジアルカット Rajiaru Katto, lit. "Radial Cut") |
3 | Launch blade projectiles at nearby enemies. | Sora: Available after beating the game; available from the beginning on New Game+ (Version 1.0.7+) Light Form: Default Dark Form: Default |
| Aerial Sweep (エリアルスイープ Eriaru Suīpu) |
2 | Launch a horizontal spinning attack toward a target high above. | Sora: Available after beating the game; available from the beginning on New Game+ (Version 1.0.7+) Light Form: Default Dark Form: Default Double Form: Default |
| Aerial Dive (エリアルダイヴ Eriaru Daivu) |
2 | Launch a vertical spinning attack toward a target down below. | Sora: Available after beating the game; available from the beginning on New Game+ (Version 1.0.7+) Light Form: Default Dark Form: Default |
| Falling Slash (スラッシュドロップ Surasshu Doroppu, lit. "Slash Drop") |
2 | While airborne, slash downward to attack targets on the ground. | Sora: Defeat the King of Toys Light Form: Default Dark Form: Default |
| Speed Slash (ラピッドスラッシュ Rapiddo Surasshu, lit. "Rapid Slash") |
3 | Attack with three consecutive attacks. (Combo finisher) | Sora: Defeat the Supreme Smashers in Action Figures |
| Triple Rush (トリプルラッシュ Toripuru Rasshu) |
4 | Close in on targets as you attack. (Combo finisher) | Sora: Defeat all enemies in the Cooling Tank in the Tank Yard |
| Magic Flash (マジックフラッシュ Majikku Furasshu) |
5 | Issue a flash of magic that sends foes flying. Your Magic stat determines damage. (Combo finisher) | Sora: Defeat all enemies aboard Luxord's Ship |
| Last Charge (ラストチャージ Rasuto Chāji) |
7 | Unleash a devastating blow. Your magic stat determines damage. (Combo finisher) | Sora: Available after beating the game; available from the beginning on New Game+ (Version 1.0.7+) |
| Rising Spiral (スパイラルアッパー Supairaru Appā, lit. "Spiral Upper") |
3 | While performing a combo, press |
Sora: Defeat the Nobodies at the Wharf[1] Light Form: Default Dark Form: Default |
| Groundbreaker (グラウンドブレイカー Guraundobureikā) |
3 | While performing a combo, press |
Sora: Defeat the Heartless at the Gorge[1] Light Form: Default Dark Form: Default |
| Focus Syphon (フォーカスアスピル Fōkasu Asupiru, lit. "Focus Aspir") |
3 | Add a special shotlock to your repertoire that costs no Focus. You will absorb Focus from the targets you lock on to. Stack the ability to increase the effect. | Sora: Obtain the AR Device Sora: Get an A-rank in Verum Rex: Beat of Lead Sora: Score 29,000 or more points in the Watermelon Flan mini-game |
| Unison Fire (ユニゾンファイア Yunizon Faia) |
3 | Team up with Donald and roast your foes. (Combo finisher: near Donald) | Sora: LV 8 |
| Unison Blizzard (ユニゾンブリザド Yunizon Burizado) |
3 | Team up with Donald and put foes on ice. (Combo finisher: near Donald) | Sora: Score 20,000 or more points in the Grape Flan mini-game |
| Unison Thunder (ユニゾンサンダー Yunizon Sandā) |
3 | Team up with Donald and strike the enemy with lightning. (Combo finisher: near Donald) | Sora: Get an A-rank in Festival Dance |
| Fusion Spin (フュージョンスピン Fyūjon Supin) |
3 | Team up with Goofy and wreak havoc on surrounding foes. (Combo finisher: near Goofy) | Sora: LV 10 |
| Fusion Rocket (フュージョンロケット Fyūjon Roketto) |
3 | Team up with Goofy and hurtle toward foes. (Combo finisher: near Goofy) | Sora: Get an A-rank in Frozen Slider |
| Sonic Slash (ソニックスラッシュ Sonikku Surasshu) |
2 | While in Flowmotion, press |
Sora: Default |
| Buzz Saw (ターンカッター Tān Kattā, lit. "Turn Cutter") |
2 | While in Flowmotion, press |
Sora: Default |
| Somersault (サマーソルト Samāsoruto) |
2 | While swinging around a horizontal pole, press |
Sora: Default |
| Sonic Cleave (チャージブレイク Chāji Bureiku, lit. "Charge Break") |
2 | While in Flowmotion, press |
Sora: Default |
| Explosion (エクスプロージョン Ekusupurōjon) |
— | Punish enemies with a ring of powerful, revolving orbs. Your Magic stat determines damage. (Combo finisher: while grounded) | Second Form: Default |
| Lunge 'n' Launch (ストライドブレイク Sutoraido Bureiku, lit. "Stride Break") |
— | Lunge at foes with a devastating strike and launch them skyward. (Combo finisher: while grounded) | Second Form: Default |
| Ripple Drive (リップルドライヴ Rippuru Doraivu) |
— | Generate a magical aura that engulfs surrounding enemies. Your Magic stat determines damage. (Combo finisher: while grounded) | Second Form: Default |
| Hurricane Winder (ハリケーンピリオド Harikēn Piriodo, lit. "Hurricane Period") |
— | Somersault at enemies and hit with a devastating series of blows. (Combo finisher: while airborne) | Second Form: Default |
| Aerial Finish (エリアルフィニッシュ Eriaru Finisshu) |
— | Issue a devastating flurry of attacks that sends enemies reeling. (Combo finisher: while airborne) | Second Form: Default |
| Magnet Burst (マグネスプラッシュ Magune Supurasshu, lit. "Magnet Splash") |
— | Draw foes in, then expel them with a devastating blast. Your Magic stat determines damage. (Combo finisher: while airborne) | Second Form: Default |
| Stun Impact (スタンインパクト Sutan Inpakuto) |
— | Project a shock wave that stuns enemies. Your Magic stat determines damage. | Second Form: Default |
| Sonic Blade (ソニックレイヴ Sonikku Reivu, lit. "Sonic Rave") |
— | Strike at the enemy as you race by. Continue pressing |
Second Form: Default |
| Ars Arcanum (ラストアルカナム Rasuto Arukanamu, lit. "Last Arcanum") |
— | Ravage the enemy with a devastating flurry of attacks. Continue pressing |
Second Form: Default |
| Ancient Light (エンシェントブライト Enshento Buraito, lit. "Ancient Bright") |
— | Annihilate surrounding foes with five columns of crisscrossing light. Your Magic stat determines damage. | Second Form S: Default |
| Shield Spin (シールドスピン Shīrudo Supin) |
— | Spread your arms and spin at foes. (Combo finisher) | Counter Shield: Default Frying Pan: Default |
| Lightning Circle (ライトニングサークル Raitoningu Sākuru) |
— | Raise your shield and strike the area with lightning. (Combo finisher) | Counter Shield: Default |
| Wrathful Fist (カウンターフィスト Kauntā Fisuto, lit. "Counter Fist") |
— | After charging your shield with Shield Charge, select Attack to hammer your foes with a giant fist and send them flying. | Counter Shield: Default |
| Wrathful Flurry (カウンターラッシュ Kauntā Rasshu, lit. "Counter Rush") |
— | After fully charging your shield with Shield Charge, select Attack to hammer foes repeatedly with a giant fist and send them flying. | Counter Shield: Default |
| Flame Circle (フレイムサークル Fureimu Sākuru) |
— | Raise your shield and scorch the area with fire. (Combo finisher) | Frying Pan: Default |
| Flame Torrent (フレイムバースト Fureimu Bāsuto, lit. "Flame Burst") |
— | After charging your shield with Shield Charge, select Attack to scorch foes with a torrent of flame and send them flying. | Frying Pan: Default |
| Flame Barrage (フレイムトルネード Fureimu Torunēdo, lit. "Flame Tornado") |
— | After fully charging your shield with Shield Charge, select Attack to scorch foes with a series of flame blasts and send them flying. | Frying Pan: Default |
| Shield Charge (チャージガード Chāji Gādo, lit. "Charge Guard") |
— | Hold |
Counter Shield: Default Frying Pan: Default |
| Sliding Shot (スライドショット Suraido Shotto, lit. "Slide Shot") |
— | Tilt |
Double Arrowguns: Default Hunny Blasters: Default |
| Burst Shot (バーストショット Bāsuto Shotto) |
— | Fire a volley of simultaneous projectiles. (Combo finisher) | Double Arrowguns: Default Hunny Blasters: Default |
| Auto-Shot (ガトリングショット Gatoringu Shotto, lit. "Gatling Shot") |
— | Hold |
Double Arrowguns: Default Hunny Blasters: Default |
| Rising Blast (ブラストアッパー Burasuto Appā, lit. "Blast Upper") |
— | Knock enemies away and then blast them with a projectile. (Combo finisher) | Magic Launcher: Default Hunny Launcher: Default |
| Final Impact (ファイナルインパクト Fainaru Inpakuto) |
— | Fire a projectile that results in a wide blast. | Magic Launcher: Default Hunny Launcher: Default |
| Charged Shot (チャージショット Chāji Shotto, lit. "Charge Shot") |
— | Hold |
Magic Launcher: Default Hunny Launcher: Default |
| Ground Wallop (グランドノッカー Gurando Nokkā, lit. "Ground Knocker") |
— | Slam a giant hammer into the ground. (Combo finisher: while grounded) | Hyper Hammer: Default Boom Hammer: Default |
| Aerial Wallop (エリアルノッカー Eriaru Nokkā, lit. "Aerial Knocker") |
— | Smack downward with a giant hammer. (Combo finisher: while airborne) | Hyper Hammer: Default Boom Hammer: Default |
| Flying Clobber (エリアルスタンプ Eriaru Sutanpu, lit. "Aerial Stamp") |
— | While in flowmotion, press |
Hyper Hammer: Default Boom Hammer: Default |
| Dire Drill (ドリルブレイク Doriru Bureiku, lit. "Drill Break") |
— | Lunge toward foes with a giant drill. (Combo finisher: while airborne) | Drill Punch: Default Clock Drill: Default |
| Corkscrew Uppercut (グランドアッパー Gurando Appā, lit. "Ground Upper") |
— | Launch foes into the air with a giant drill. (Combo finisher: while grounded) | Drill Punch: Default Clock Drill: Default |
| Drill Pillars (アースピラー Āsu Pirā, lit. "Earth Pillar") |
— | When surrounded, call forth countless drills from beneath the enemy's feet. (Combo finisher: while grounded) | Drill Punch: Default Clock Drill: Default |
| Golden Rays (ゴールドレイ Gōrudo Rei, lit. "Gold Ray") |
— | Blast enemies with a crisscross of magical light. (Combo finisher) | Mirage Staff: Default |
| Revolving Rays (リバースレイ Ribāsu Rei, lit. "Reverse Ray") |
— | Fire blasts of magical light as you turn. (Combo finisher) | Mirage Staff: Default |
| Avatar Barrage (アバターショット Abatā Shotto, lit. "Avatar Shot") |
— | Strike at foes along with the doubles you have created with Avatar Shift. | Mirage Staff: Default |
| Gear Maelstrom (ギアヴォルテックス Gia Vorutekkusu, lit. "Gear Vortex") |
— | Tear into foes with humongous, rotating claws. (Combo finisher) | Agile Claws: Default |
| Anchor Shot (アンカーショット Ankā Shotto) |
— | Hook your yo-yos on distant foes and quickly pull yourself closer. | Twin Yo-Yos: Default |
| Backspin (バックスピン Bakkusupin) |
— | Face away as you spin your yo-yos at foes. (Combo finisher) | Twin Yo-Yos: Default |
| Walk the Dog (ウォーク・ザ・ドッグ Wōku za Doggu) |
— | Enlarge your yo-yos and fling them toward foes. (Combo finisher) | Twin Yo-Yos: Default |
| Ice Vortex (アイスヴォルテックス Aisu Vorutekkusu) |
— | Tear into foes with humongous, rotating claws. (Combo finisher) | Blizzard Claws: Default |
| Winter Breeze (ウィンタースラッシュ Wintā Surasshu, lit. "Winter Slash") |
— | Spin at foes and repeatedly attack with your arm-blades. (Combo finisher: while grounded) | Blizzard Blades: Default |
| Absolute Zero (アブソリュートゼロ Abusoryūto Zero) |
— | Summon icicles from the ground that send foes flying. (Combo finisher: while grounded) | Blizzard Blades: Default |
| Blizzard Storm (ブリザードストーム Burizādo Sutōmu) |
— | Execute a spin kick that cuts through enemies. (Combo finisher: while airborne) | Blizzard Blades: Default |
| Spear Rush (スピアラッシュ Supia Rasshu) |
— | Summon a host of halberds to strike at foes. (Combo finisher) | Highwind: Default |
| Spear Rain (スピアレイン Supia Rein) |
— | Rain countless halberds down on unwitting foes. (Combo finisher) | Highwind: Default |
| Spear Dive (スピアダイブ Supia Daibu) |
— | While in flowmotion, press |
Highwind: Default |
| Storm Spinner (ストームスピナー Sutōmu Supinā) |
— | Launch enemies skyward and unleash a series of attacks. (Combo finisher) | Storm Flag: Default |
| Cyclone (サイクロン Saikuron) |
— | Whip up a violent storm. (Combo finisher) | Storm Flag: Default |
| Rocket Fist (ロケットフィスト Roketto Fisuto) |
— | Morph the Nano Arms into a giant fist and send foes reeling. (Combo finisher) | Nano Arms: Default |
| Nano Shield (ナノシールド Nano Shīrudo) |
— | Press |
Nano Arms: Default |
| Nano Counter (ナノカウンター Nano Kauntā) |
— | Press |
Nano Arms: Default |
| Spiral Drove (スパイラルダイブ Supairaru Daibu, lit. "Spiral Dive") |
— | Summon a circle of blades that dive at the enemy like birds. (Combo finisher) | Ultimate Form: Default |
| Radiant Brands (シャイニングチャージ Shainingu Chāji, lit. "Shining Charge") |
— | Attack enemies from underfoot with blades of light. (Combo finisher) | Ultimate Form: Default |
| Circle of Light (サークルオブライト Sākuru obu Raito) |
— | Call forth blades of light that coil their way outward. (Combo finisher) | Ultimate Form: Default |
| Blade Barrier (ブレードウォール Burēdo Wōru, lit. "Blade Wall") |
— | Press |
Ultimate Form: Default |
| Counter Blade (ブレードリベンジ Burēdo Ribenji, lit. "Blade Revenge") |
— | Press |
Ultimate Form: Default |
| Zantetsuken (ザンテツケン Zantetsuken) |
— | Hold your Keyblade in reverse grip and launch a charging strike. | Light Form: Default Dark Form: Default |
| Finishing Leap (フィニッシュライズ Finisshu Raizu, lit. "Finish Rise") |
— | Plant your Keyblade and create a shockwave to blow away nearby enemies. Your magic stat determines damage. (Combo finisher) | Light Form: Default Dark Form: Default |
| Black Hole (イベントホライズン Ibento Horaizun, lit. "Event Horizon") |
— | Summon a pillar of light that sends foes flying. Your magic stat determines damage. (Combo finisher) | Light Form: Default |
| Triple Edge (トリプルエッジ Toripuru Ejji) |
— | Issue a flurry of attacks that sends enemies reeling. (Combo finisher: while airborne) | Light Form: Default Dark Form: Default |
| Spinning Rush (スピニングラッシュ Supiningu Rasshu) |
— | Issue a flurry of attacks that sends enemies hurtling. (Combo finisher: while airborne) | Light Form: Default Dark Form: Default |
| Spiral Charge (スパイラルエンド Supairaru Endo, lit. "Spiral End") |
— | Spin your Keyblade while furiously charging the enemy. (Combo finisher) | Light Form: Default Dark Form: Default |
| Light Guard (ライトガード Raito Gādo) |
— | Press |
Light Form: Default |
| Light Burst (ライトバースト Raito Bāsuto) |
— | Press |
Light Form: Default |
| Dark Break (ダークブレイク Dāku Bureiku) |
— | Plant your Keyblade and release dark energy to attack surrounding enemies. Your magic stat determines damage. (Combo finisher) | Dark Form: Default |
| Dark Guard (ダークガード Dāku Gādo) |
— | Press |
Dark Form: Default |
| Dark Burst (ダークバースト Dāku Bāsuto) |
— | Press |
Dark Form: Default |
| Double Blast (ダブルブラスト Daburu Burasuto) |
— | Unleash a forward shockwave to send enemies flying. Your magic stat determines damage. (Combo finisher) | Double Form: Default |
| Equilibrium Burst (バーストストリーム Bāsuto Sutorīmu, lit. "Burst Stream") |
— | Call forth both the light and darkness to attack the enemy. Your magic stat determines damage. (Combo finisher) | Double Form: Default |
| Flash Charge (フラッシュチャージ Furasshu Chāji) |
— | A sweeping strike followed by a devastating thrust. Your magic stat determines damage. ( |