Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts III

Finishing Leap

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Finishing Leap
(フィニッシュライズ Finisshu Raizu?, lit. "lit. "Finish Rise"")
Finishing Leap KHIIFM.gif
Unleashes a powerful guard-piercing attack at the end of a combo with Square. Symbol - Crown.png
Attack Element Power Drive Value Deflect Finishing
Blow
Finishing Leap Attack Command Neutral x2.0[KH II]
x2.5[KH II FM]
3 X O
AP Cost 5 MP Cost 0
Finishing Leap
(フィニッシュライズ Finisshu Raizu?, lit. "lit. "Finish Rise"")
Plant your Keyblade and create a shockwave to blow away nearby enemies. Your magic stat determines damage. (Combo finisher)
Attack Element Power Guard? Status
Form Value Reaction Value Revenge Value Repel LV
Finishing Leap

Finishing Leap is an ability introduced in Kingdom Hearts II. It allows the user to jump high into the air and plant their Keyblade into the ground, generating a shockwave that blows away nearby enemies.

Mechanics[edit]

In Kingdom Hearts II, Finishing Leap is an action ability that costs 5 AP to equip. It is a ground combo finisher activated by pressing Square at the end of a ground combo. It deals Neutral damage. Its attack range is wider in Kingdom Hearts II Final Mix.

In Kingdom Hearts III, Finishing Leap is an action ability exclusive to Light Form and Dark Form. It is both forms' second ground combo finisher and deals damage based on Sora's magic stat. Light Form's version of the attack has light effects, while Dark Form's version has dark effects.

Learning Finishing Leap[edit]

Kingdom Hearts II[edit]

Kingdom Hearts II Final Mix[edit]

Kingdom Hearts III[edit]

  • Light Form has Finishing Leap as a default ability.
  • Dark Form has Finishing Leap as a default ability.

Other appearances[edit]

Super Smash Bros. Ultimate[edit]

In Super Smash Bros. Ultimate, Sora's down smash heavily resembles Finishing Leap.

See also[edit]