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Air Combo Boost

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Air Combo Boost (エアコンボアップ Ea Konbo Appu?, lit. "Air Combo Up") is an ability that appears in Kingdom Hearts II and Kingdom Hearts III. It allows the user to deal greater damage with increasingly longer aerial combos.

Mechanics[edit]

In Kingdom Hearts II, Air Combo Boost is a support ability that costs 3 AP to equip, 4 AP in Kingdom Hearts II Final Mix. It increases the damage of air combo finishers relative to the number of hits in the combo. The effect can be increased by extending the combo with Air Combo Plus.

In Kingdom Hearts III, Air Combo Boost is a support ability that costs 5 AP to equip. It increases the damage of each hit in an aerial combo by (number of hits) x 5%.

Learning Air Combo Boost[edit]

Kingdom Hearts II[edit]

Kingdom Hearts III[edit]

  • Sora learns Air Combo Boost at level 24 with the Power of the Warrior, level 50 with the Power of the Mystic, and level 42 with the Power of the Guardian.
  • The Ultima Weapon has Air Combo Boost as its equipment ability.

See also[edit]