Final Blow
Final Blow is an ability in Kingdom Hearts III. It allows the user to follow up on a counterattack by instantly closing in on the enemy and continuing to attack.
Mechanics[edit]
In Kingdom Hearts III, Final Blow is an action ability that costs 5 AP to equip. It is activated by pressing
after a reprisal that causes an enemy to fully stagger; Sora will teleport on top of the enemy and dish out three consecutive strikes. As Reprisals are considered the first hit in Sora's combo, Final Blow is treated as the second hit in a combo.
Aside from Light Burst, Dark Burst and Dual Smasher, reprisals from barrier guards cannot be followed up with Final Blow. Its damage can also be increased with Reprisal Boost and Critical Counter.
Due to an oversight, Final Blow can also be activated with
if at least one of Rising Spiral or Groundbreaker are equipped. This causes the combo functionality of both Final Blow and the other ability to be combined: Final Blow will activate as expected, but it will be treated as if Rising Spiral or Groundbreaker were used in its place, meaning an extra hit will be added to Sora's combo due to the 'combo reset' ability that the two combo modifier abilities have.
Learning Final Blow[edit]
Kingdom Hearts III[edit]
- Sora learns Final Blow after defeating the army of enemies at The Badlands.
- On Critical Mode, Sora has Final Blow as a default ability instead.