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Keepers of the Arena: Difference between revisions

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  |romaji=Tougijou no Shihaisha
  |romaji=Tougijou no Shihaisha
  |japname=Rulers of the Arena
  |japname=Rulers of the Arena
  |image=[[File:MA Keepers of the Arena.png]]
  |image=[[File:MA Keepers of the Arena.png|300px]]
  |level=20
  |level=20
  |risk=5
  |risk=5

Revision as of 19:56, 18 October 2014

Keepers of the Arena is the twelfth battle featured at the Mirage Arena in Kingdom Hearts Birth by Sleep.

Strategy

To vanquish the hordes of Unversed that populate this battle, make sure to equip crowd-control Commands like Mega Flare, Quake, or Faith.

Iron Imprisoner III

As always, you will have to rely on a projectile Shotlock, like Bio Barrage, to make it through this round, and you must have at least one Curaga in your deck. It is also a good idea to equip Vanish, to give yourself more breathing room, and Firaga, to deal extra damage while your Shotlock is charging. Template:Section-stub

Iron Imprisoner IV

As always, you will have to rely on a projectile Shotlock, like Bio Barrage, to make it through this round, and you must have at least one Curaga in your deck. It is also a good idea to equip Vanish, to give yourself more breathing room, and Firaga, to deal extra damage while your Shotlock is charging. Template:Section-stub

Enemies

Unversed