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Terra summons a quake by pulling the ground up as he thrusts his Keyblade skyward.

Quake (クエイク Kueiku?) is a technique that appears in Kingdom Hearts Chain of Memories, Kingdom Hearts Birth by Sleep, and Kingdom Hearts Re:coded. It allows the user to generate a small earthquake that, in some games, also kicks up pillars of rock.


Sora generates a quake by slamming the ground with his Keyblade.

In Kingdom Hearts Chain of Memories, Quake is a Magic Sleight that inflicts damage on all ground enemies. Its card combination is:

Gravity (card).png + Simba (card).png + Fire (card).png
Gravity + Simba + magic card

In Kingdom Hearts Birth by Sleep, Quake is an Ultimate attack command that takes up two slots in the Command Deck, has a maximum level of 5, has a normal reload time of 20 seconds, and fills the Command Gauge by 30%.

Quake KHREC.png In Kingdom Hearts Re:coded, Quake is a magic command that has a memory consumption of 15% and a reload time of 30 seconds.

Learning Quake[edit]

Kingdom Hearts Chain of Memories[edit]

Kingdom Hearts Birth by Sleep[edit]

  • Terra can create Quake through Command Melding.
  • Terra can purchase Quake from the Moogle Shop for 2500 munny once the command has already been obtained elsewhere.

Kingdom Hearts Re:coded[edit]


Kingdom Hearts Birth by Sleep[edit]

Quake is an Ultimate-class Magic Command that can be melded through five different recipes, listed in the Giga Magic Recipe.

Kingdom Hearts Re:coded[edit]

Quake is a Magic Command that can be converted through a single recipe.

Synthesized commands[edit]

Kingdom Hearts Birth by Sleep[edit]

Quake is used to meld the following command:

Other appearances[edit]

As a form of Terra, Terra-Xehanort can use a version of Quake that generates two earthquakes in quick succession.


Quake is a recurring Black Magic spell in the Final Fantasy series. It usually deals earth-elemental damage to one or all opponents, and may not affect flying enemies, depending on the game.

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