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Pain and Panic Cup: Difference between revisions

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{{game|KH2|FM2}}
{{expand|create=Check ''Kingdom Hearts II Final Mix'' rewards. Find number of Rapid Thrusters in Match 8. Add strategy on how to complete the Jiminy requirements easiest.}}{{game|KH2|FM2}}
{{expand|create=Check ''Kingdom Hearts II Final Mix'' rewards.Find number of Rapid Thrusters in Match 8. Add strategy on how to complete the Jiminy requirements easiest.}}
<div style="float: right;" class="tabber">
<div style="float: right;" class="tabber">
<div class="tabbertab" title="Pain and Panic Cup" style="float: center; background-color:white; width:370px">
<div class="tabbertab" title="Pain and Panic Cup" style="float: center; background-color:white; width:370px">
{{KHIIColiseum
{{Coliseum
  |name=Pain and Panic Cup
  |name=Pain and Panic Cup
  |katakana=ペイン&パニックカップ
  |katakana=ペイン&パニックカップ
  |romaji=Pein & Panikku Kappu
  |romaji=Pein & Panikku Kappu
|japname=Pain & Panic Cup
  |fr=Coupe Peine et Panique
  |fr=Coupe Peine et Panique
  |image=[[File:Pain and Panic Cup Trophy KHII.png|300px]]
  |image=[[File:Pain and Panic Cup Trophy KHII.png|300px]]
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  |reward=[[Lucky Ring]]{{KHII}}<br>[[Protect Belt]]{{FMII}}<br>[[Serenity Stone]]
  |reward=[[Lucky Ring]]{{KHII}}<br>[[Protect Belt]]{{FMII}}<br>[[Serenity Stone]]
  |unlock=Clear [[Disney Castle]].
  |unlock=Clear [[Disney Castle]].
  |rules=Fight alongside your friends. The Drive Gauge can't be used, but Limits consume less MP than usual.
  |rules=Fight alongside your friends.<br>The Drive Gauge can't be used, but Limits consume less MP than usual.<br><br>No experience is gained.
  |challenge=Win with a score of 2000 or more.
  |challenge=Give it a try<br>Win with a score of 2,000 or more
  |enem1=Shadow x 5<br>Hook Bat x 5
  |enem1=Shadow x 5<br>Hook Bat x 5
  |enem2=Large Body x 4<br>Minute Bomb x 4
  |enem2=Large Body x 4<br>Minute Bomb x 4
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}}
}}
</div><div class="tabbertab" title="Paradox" style="float: center; background-color:white; width:370px">
</div><div class="tabbertab" title="Paradox" style="float: center; background-color:white; width:370px">
{{KHIIColiseum
{{Coliseum
  |name=Pain and Panic Paradox Cup
  |name=Pain and Panic Paradox Cup
  |katakana=裏ペイン&パニックカップ
  |katakana=裏ペイン&パニックカップ
  |romaji=Ura Pein & Panikku Kappu
  |romaji=Ura Pein & Panikku Kappu
  |image=[[File:Pain and Panic Cup Trophy KHII.png|300px]]
  |japname=Inverse Pain & Panic Cup
  |rounds=10
  |rounds=10
  |level=60
  |level=60
|reward=
  |unlock=Clear [[Goddess of Fate Cup]]
  |unlock=Clear [[Goddess of Fate Cup]]
|rules=Fight alongside your friends. The Drive Gauge can't be used, but Limits consume less MP than usual.
|rules=Fight alongside your friends.<br>The Drive Gauge can't be used, but Limits consume less MP than usual.<br><br>No experience is gained.
  |challenge=Win with a score of 2500 or more.
  |challenge=Give it a try<br>Win with a score of 2,500 or more
  |enem1=Shadow x 5<br>Hook Bat x 5
  |enem1=Shadow x 5<br>Hook Bat x 5
  |enem2=Large Body x 4<br>Minute Bomb x 4
  |enem2=Large Body x 4<br>Minute Bomb x 4
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}}
}}
</div></div>
</div></div>
The {{nihongo|'''Pain and Panic Cup'''|ペイン&パニックカップ|Pein & Panikku Kappu}} is the first tournament at the [[Underdrome]] in ''[[Kingdom Hearts II]]'', and all of the enemies within are set at level 20. It forbids the use of [[Drive Form]]s, but reduce the MP consumption of [[Limit]]s. Upon completion, Pain and Panic puts up the trophy in the [[Olympus Coliseum#Underworld Entrance|Underworld Entrance]].
The {{nihongo|'''Pain and Panic Cup'''|ペイン&パニックカップ|Pein & Panikku Kappu}} is the first tournament at the [[Underdrome]] in ''[[Kingdom Hearts II]]'', and all of the enemies within are set at level 20. Likewise, the {{nihongo|'''Pain and Panic Paradox Cup'''|裏ペイン&パニックカップ|Ura Pein & Panikku Kappu}} is the first of the [[Paradox Battles]], and is essentially the same cup with all of the enemies levels brought up to 60. Both cups forbid the use of [[Drive Form]]s, but reduce the MP consumption of [[Limit]]s. Upon completion of the normal cup, [[Pain]] and [[Panic]] put the titular cup on display in the [[Underworld Entrance]].
 
The {{nihongo|'''Pain and Panic Paradox Cup'''|裏ペイン&パニックカップ|Ura Pein & Panikku Kappu}} is a harder form of the Pain and Panic Cup, with all enemies capped at level 60. It is unlocked after completing the [[Goddess of Fate Cup]], and it can be accessed by talking to [[Hades]] in his [[Hades' Chamber|chamber]].


==Strategy==
==Strategy==
'''Round 4:''' You should use magic against the Hot Rods so that you can defeat them while staying out of their range. If they start to run into you, remember to guard their attacks and use Counterguard. This will leave any Hot Rods hit by the Counter open for attacks.  
;Round 4
Sora should use magic against the Hot Rods so that he can defeat them while staying out of their range. If they start to run into him, remember to guard their attacks and use Counterguard. This will leave any Hot Rods hit by the Counter open for attacks.  


'''Round 8:''' Although you only need to stay alive for 60 seconds to complete this match, it is an excellent opportunity to amass points by using Magnet and Thunder on the Rapid Thrusters
;Round 8
Although Sora only needs to stay alive for 60 seconds to complete this match, it is an excellent opportunity to amass points by using Magnet and Thunder on the Rapid Thrusters


'''Round 10:''' You cannot collect points in this match, so just focus on defeating Leon and Yuffie. As Leon's attacks are more powerful than Yuffie's, he should be targeted first. Once he is down, focus all attacks on Yuffie as she warps about. Use the more generous availability of Limits to your advantage.
;Round 10
Sora cannot collect points in this match, so just focus on defeating Leon and Yuffie. As Leon's attacks are more powerful than Yuffie's, he should be targeted first. Once he is down, focus all attacks on Yuffie as she warps about. Use the more generous availability of Limits to his advantage.
{{section-stub}}
{{section-stub}}


==Enemies==
==Enemies==
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</gallery>
</gallery>
|}
|}


{{Minigames}}
{{Minigames}}

Revision as of 06:02, 21 December 2012

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Pain and Panic Cup

Pain and Panic Cup Trophy KHII.png
Katakana ペイン&パニックカップ

Romaji Pein & Panikku Kappu
Unlocked Clear Disney Castle.

Rules Fight alongside your friends.
The Drive Gauge can't be used, but Limits consume less MP than usual.

No experience is gained.
Level 20
Rounds 10

Rewards Lucky Ring[KH II]
Protect Belt[KH II FM]
Serenity Stone
Other Cups
Kingdom Hearts
Preliminaries
Phil Cup | Pegasus Cup | Hercules Cup | Hades Cup
Gold Match | Platinum Match
Kingdom Hearts Chain of Memories
Survival Cup
Kingdom Hearts II
Pain and Panic Cup | Cerberus Cup | Titan Cup | Goddess of Fate Cup
Pain and Panic Paradox Cup | Cerberus Paradox Cup
Titan Paradox Cup | Hades Paradox Cup
Kingdom Hearts 358/2 Days
Games
Kingdom Hearts Birth by Sleep
Games (West) | Games (East)
Round Enemies
Pain and Panic Paradox Cup
Katakana 裏ペイン&パニックカップ

Romaji Ura Pein & Panikku Kappu
Unlocked Clear Goddess of Fate Cup

Rules Fight alongside your friends.
The Drive Gauge can't be used, but Limits consume less MP than usual.

No experience is gained.
Level 60
Rounds 10
Other Cups
Kingdom Hearts
Preliminaries
Phil Cup | Pegasus Cup | Hercules Cup | Hades Cup
Gold Match | Platinum Match
Kingdom Hearts Chain of Memories
Survival Cup
Kingdom Hearts II
Pain and Panic Cup | Cerberus Cup | Titan Cup | Goddess of Fate Cup
Pain and Panic Paradox Cup | Cerberus Paradox Cup
Titan Paradox Cup | Hades Paradox Cup
Kingdom Hearts 358/2 Days
Games
Kingdom Hearts Birth by Sleep
Games (West) | Games (East)
Round Enemies

The Pain and Panic Cup (ペイン&パニックカップ Pein & Panikku Kappu?) is the first tournament at the Underdrome in Kingdom Hearts II, and all of the enemies within are set at level 20. Likewise, the Pain and Panic Paradox Cup (裏ペイン&パニックカップ Ura Pein & Panikku Kappu?) is the first of the Paradox Battles, and is essentially the same cup with all of the enemies levels brought up to 60. Both cups forbid the use of Drive Forms, but reduce the MP consumption of Limits. Upon completion of the normal cup, Pain and Panic put the titular cup on display in the Underworld Entrance.

Strategy

Round 4

Sora should use magic against the Hot Rods so that he can defeat them while staying out of their range. If they start to run into him, remember to guard their attacks and use Counterguard. This will leave any Hot Rods hit by the Counter open for attacks.

Round 8

Although Sora only needs to stay alive for 60 seconds to complete this match, it is an excellent opportunity to amass points by using Magnet and Thunder on the Rapid Thrusters

Round 10

Sora cannot collect points in this match, so just focus on defeating Leon and Yuffie. As Leon's attacks are more powerful than Yuffie's, he should be targeted first. Once he is down, focus all attacks on Yuffie as she warps about. Use the more generous availability of Limits to his advantage. Template:Section-stub

Enemies

Heartless

Other