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{{Game|KHC|RCO}}
{{Game|KHC|RCO}}
{{Images|gameplay image; Menace}}
[[File:Olympus Coliseum 04 KHREC.png|300px|thumb|Background of the Labyrinth.]]
The {{nihongo|'''Labyrinth'''|迷宮|Meikyū}}, or '''glitched Coliseum''', is an area within [[Olympus Coliseum]]'s [[Keyhole]] that appears in ''[[Kingdom Hearts coded]]''. It is home to the {{nihongo|'''Turn-based RPG style'''|ターン制RPG風|Tān-sei RPG-fu}} gameplay mode.


{{Area
During the first visit, only five floors, called {{nihongo|'''Layers'''|レイヤー|Reiyā}}, can be explored. After completing the story, a total of fifteen layers are available, and upon clearing those, a total of thirty layers become available.
|name=Labyrinth
|world=Olympus Coliseum
|game1=Kingdom Hearts coded
}}
The '''labyrinth''' or '''glitched Coliseum''' is an area within [[Olympus Coliseum]]'s [[Keyhole]] that appears in ''[[Kingdom Hearts coded]]''. It initially contains five floors known as "layers" however completing these unlocks fifteen layers that can be completed to unlock a further thirty layers. In the labyrinth, gameplay transforms into a turn-based battle system.


Along the way, [[Data-Sora]] find several pieces of information explaining the new mechanics, called '''Hercules Memos''' (or '''shreds of wisdoms''' in ''[[Kingdom Hearts Re:coded]]'').
Along the way, [[Data-Sora]] find several pieces of information explaining the new mechanics, called '''Hercules Memos''' in ''Kingdom Hearts coded'', and {{nihongo|'''shreds of wisdom'''|メモを拾う|Memo wo Hirō|lit. "Pick Up Memo"}} in ''[[Kingdom Hearts Re:coded]]''.


==Story==
==Story==
===''Kingdom Hearts coded''===
===''Kingdom Hearts coded''===
After discovering that [[Olympus Coliseum]] is infested with bugs and [[Hercules]] hasn't returned from destroying them, [[Data-Sora]] promptly finds and enters the world's Keyhole to reach the labyrinth. After finding several "shreds of wisdom", Data-Sora finds Hercules and the two team up. Later, they battle [[Cloud]], who was tricked into attacking Hercules by [[Hades]]. After losing the battle, Data-Sora and Hercules forgive Cloud for his mistake and offer to join forces but to no avail. In a state of shame and humility, Cloud denies and decides to go his own way. Deeper into the labyrinth, Data-Sora and Hercules find Cloud struggling against a horde of [[Heartless]] and insist on helping despite Cloud's protests and reluctance. Eventually, the Heartless are overcome and the three agree to journey together.
When Olympus Coliseum is filled with bugs, Data-Sora promptly finds the world's Keyhole and enters it to reach the labyrinth. He teams up with Hercules and Cloud to destroy the bug sources.  
{{canon}}
 
If the player avoids Cloud, Data-Sora and Hercules can continue on without helping and joining him.
[[Hades]] and [[Cerberus]] are fought on Layer 05, the [[Rock Titan]] is encountered on Layer 15, the [[Behemoth]] is faced on Layer 25, and finally the true source of the bugs, the [[Ice Titan]], is battled on Layer 30.  
{{canonend}}
 
The three soon defeat Cerberus, one of Hades's henchman. and the supposed source of the world's bugs. Enraged, Hades fights the party himself, only to come out as the loser. Data-Sora then realises that Cerberus wasn't causing the bugs, meaning the party had to venture even deeper into the labyrinth. During their travels, the party destroy the [[Behemoth]] and [[Rock Titan]], which were also wrongly believed to be causing the world's bugs. Once they get to the end, the trio encounter the [[Ice Titan]] and defeat it to discover that it was the source of the world's bugs. Finally successful, Data-Sora and Hercules report to [[Philoctetes]] while Cloud leaves to go his own separate way.
{{canon}}
If the player is only doing five layers, Cerberus is found to still be the source of the world's bugs and the party return to Phil after battling Hades. If the player is doing fifteen layers, the Rock Titan is the bug source and the party return after defeating it.
{{canonend}}
{{-}}
==Mechanics==
==Mechanics==
===''Kingdom Hearts coded''===
While in the field, [[Data-Sora]] retains all movement abilities but has no combat capabilities, except striking with the [[Keyblade]]. A typical layer contains several rooms with corridors connecting them. Each room is affected by the [[Bug Level]], which indicates the amount of [[Bug Blox]] in the room and determines the strength of that room's enemies. Destroying [[Bug Blox]] and defeating [[Heartless]] reduces the Bug Level, which weakens enemies, earns bonus score points and converts Metal and Danger Blox into Normal and Prize Blox. To advance to the next layer, Data-Sora must find and examine the warp point, usually hidden beneath a pile of Bug Blox. At the end of each layer, a score is given based on the amount of [[score prizes]] obtained and the number of rooms completely debugged.<!-- Verify: Lowering the difficulty reduces the value of rewards obtained at the end of the labyrinth. --> Save rooms are special areas between certain layers, that contain save points. They appear after layers 01, 02, 03, 04, 05, 09, 10, 13, 14, 15, 18, 20, 22, 24, 25, 27, and 29.
{{sec-stub}}


===''Kingdom Hearts Re:coded''===
To initiate a battle, Data-Sora must come into contact or strike an enemy with the Keyblade. If Data-Sora attacks an enemy from the back, he will trigger a pre-emptive attack, giving him an extra turn at the start of the battle. However, if an enemy attacks Data-Sora from the back, Data-Sora will be caught in a back attack, giving the enemy an extra turn at the start of the battle. Swirling shadows, known as {{nihongo|'''{{a|menace}}s'''|黒い影|Kuroi Kage|lit. "Black Shadow"}}, contain powerful enemies that pursue Data-Sora even if he is in another room or corridor.
While in the field, [[Data-Sora]] retains all movement abilities but has no combat capabilities, except striking with the [[Keyblade]]. A typical layer contains several rooms with corridors connecting them. Each room is affected by the [[Bug Level]], which indicates the amount of [[Bug Blox]] in the room and determines the strength of that room's enemies. Destroying [[Bug Blox]] and defeating [[Heartless]] reduces the Bug Level, which weakens enemies, earns bonus score points and converts Metal and Danger Blox into Normal and Prize Blox. To advance to the next layer, Data-Sora must find and examine the warp point, usually hidden beneath a pile of Bug Blox. At the end of each layer, a score is given based on the amount of [[score prizes]] obtained.<!-- Verify: Lowering the difficulty reduces the value of rewards obtained at the end of the labyrinth. --> Save rooms are found between certain layers.


To initiate a battle, Data-Sora must come into contact or strike an enemy with the Keyblade. If Data-Sora attacks an enemy from the back, he will trigger a pre-emptive attack, giving him an extra turn at the start of the battle. However, if an enemy attacks Data-Sora from the back, Data-Sora will be caught in a back attack, giving the enemy an extra turn at the start of the battle. Swirling shadows, known as '''{{a|menace}}s''', contain powerful enemies that pursue Data-Sora even if he is in another room or corridor.
In combat, most abilities and the Loot Cheat are disabled since battles are entirely turn-based. Data-Sora can perform a regular attack by pressing {{button|dsa}} and can string combos up to three hits by pressing {{button|dsa}} when prompted.  When an enemy attacks, blocking can be achieved by pressing {{button|dsy}} when prompted, halving the damage taken. Holding down {{button|shoulderr}}, allows the party to attempt to escape the battle. Team combat with [[party members]], such as [[Hercules]] or [[Cloud]], is similar to individual combat, though [[Game Over]] is only achieved when [[Data-Sora]]'s health is fully depleted. Some techniques are exclusive to [[Data-Sora]], including '''compiled commands''' and [[license]]s. However, all characters can perform a unique, individual '''special attack''', which randomly replaces a standard combo attack.


In combat, most abilities and the Loot Cheat are disabled since battles are entirely turn-based. Data-Sora can perform a regular attack by pressing {{button|dsa}} and can string combos up to three hits by pressing {{button|dsa}} when prompted.  When an enemy attacks, blocking can be achieved by pressing {{button|dsy}} when prompted, halving the damage taken. Holding down the '''R''' button, allows the party to attempt to escape the battle. Team combat with party members, such as [[Hercules]] or [[Cloud]], is similar to individual combat, though [[Game Over]] is only achieved when [[Data-Sora]]'s health is fully depleted. Some techniques are exclusive to [[Data-Sora]], including [[compiled command]]s and [[license]]s. However, all characters can perform a unique, individual '''{{a|special attack}}''', which randomly replaces a standard combo attack:
There are also special [[License]]s that become available throughout the Labyrinth which can produce different effects. Depending on the specific license and its effect, the license may be either be used for battle or in the field and may either generate an immediate effect or grant a lasting status condition. More Licenses become available the deeper Data-Sora goes, though only eight varieties can be carried at once.


{|class="wikitable" width="60%"
===Special attacks===
|-bgcolor="#87ceeb"
{{nihongo|'''Special attacks'''|スペシャル攻撃|Supesharu Kōgeki}} are powerful combo finishers that have a 10% chance of activating after each hit when correctly pressing the {{button|dsa}} button.
|width="35%" style="text-align:center"|'''Ability'''
{|border="1" cellspacing="0" cellpadding="2" style="width:500px"
|width="10%" style="text-align:center"|'''User'''
|-style="{{style|khc|a}}"
|width="40%" style="text-align:center"|'''Description'''
!Character
|-bgcolor="#e6e6fa"
!Special attack
|'''[[Boiling Point]]'''
!Description
|-
|[[Data-Sora]]
|[[Data-Sora]]
![[Boiling Point]]
|Deals a series of strikes to enemies.
|Deals a series of strikes to enemies.
|-bgcolor="#e6e6fa"
|-
|'''[[Zero to Hero]]'''
|[[Hercules]]
|[[Hercules]]
![[Zero to Hero]]
|Deals an attack to an entire row of enemies.
|Deals an attack to an entire row of enemies.
|-bgcolor="#e6e6fa"
|-
|{{nihongo|'''[[Omnislash]]'''|超究武神覇斬|Choukyūbushinhazan|lit. "Super-ultimate War-god Commanding Slash"}}
|[[Cloud]]
|[[Cloud]]
![[Omnislash]]
|Deals many hits on one or more enemies.
|Deals many hits on one or more enemies.
|-bgcolor="#e6e6fa"
|}
|}
{{-}}


===Compiled commands===
In the labyrinth, using Deck commands {{nihongo|'''compiles'''|コンパイル|Konpairu}} them into special techniques. Certain combinations of compiled commands result in different or higher level techniques. Higher level commands deal more damage, and [[Star of Faith]], [[Blade Line]], and [[Subjugate]] also deal more damage depending on the number of party members alive.
{|border="1" cellspacing="0" cellpadding="2" style="width:500px"
|-style="{{style|khc|a}}"
!Technique||Target||Type||Element
|-
!{{nihongo|'''[[Sonic Surge]]'''|ソニックブレイク|<br>Sonikku Bureiku|lit. "Sonic Break"}}
|Single (Far)||{{AT|att}} Physical||—
|-
!{{nihongo|'''[[Sonic Line]]'''|ソニックライン|<br>Sonikku Rain}}
|Pierce||{{AT|att}} Physical||—
|-
!{{nihongo|'''[[Faithblade]]'''|ホーリーブレード|<br>Hōrīburēdo|lit. "Holyblade"}}
|All||{{AT|att}} Physical||—
|-
!{{nihongo|'''[[Star of Faith]]'''|ホーリースター|<br>Hōrī Sutā|lit. "Holy Star"}}
|Single (Far)||{{AT|att}} Physical||—
|-
!{{nihongo|'''[[Blade Line]]'''|スラッシュライン|<br>Surasshu Rain|lit. "Slash Line"}}
|Pierce||{{AT|att}} Physical||—
|-
!{{nihongo|'''[[Subjugate]]'''|エクスターミネイト|<br>Ekusutāmineito|lit. "Exterminate"}}
|All||{{AT|att}} Physical||—
|-
!{{nihongo|'''{{c|Explosion|KHREC}}'''|エクスプロージョン|<br>Ekusupurōjon}}
|Single (Far)||{{AT|mag}} Magic||Fire
|-
!{{nihongo|'''[[Freeze Line]]'''|コールドライン|<br>Kōrudo Rain|lit. "Cold Line"}}
|Pierce||{{AT|mag}} Magic||Blizzard
|-
!{{nihongo|'''[[Zeus's Spear]]'''|ゼウススピア|<br>Zeusu Supia|lit. "Zeus Spear"}}
|All||{{AT|mag}} Magic||Thunder
|-
!{{nihongo|'''[[Breath of Zeus]]'''|ゼウスブレス|<br>Zeusu Buresu|lit. "Zeus Breath"}}
|All||{{AT|mag}} Magic||Aero
|-
!{{nihongo|'''[[Friend Cure]]'''|フレンドケアル|<br>Furendo Kearu}}
|All allies||{{AT|mag}} Magic||—
|-
!{{nihongo|'''[[Random License]]'''|ランダムライセンス|<br>Randamu Raisensu}}
|All allies||{{AT|mag}} Magic||—
|}


{{Minigames}}
{{Minigames}}
[[Category:Mini-games]]
[[Category:Olympus Coliseum]]
[[Category:Olympus Coliseum]]

Latest revision as of 01:45, 12 February 2024

Background of the Labyrinth.

The Labyrinth (迷宮 Meikyū?), or glitched Coliseum, is an area within Olympus Coliseum's Keyhole that appears in Kingdom Hearts coded. It is home to the Turn-based RPG style (ターン制RPG風 Tān-sei RPG-fu?) gameplay mode.

During the first visit, only five floors, called Layers (レイヤー Reiyā?), can be explored. After completing the story, a total of fifteen layers are available, and upon clearing those, a total of thirty layers become available.

Along the way, Data-Sora find several pieces of information explaining the new mechanics, called Hercules Memos in Kingdom Hearts coded, and shreds of wisdom (メモを拾う Memo wo Hirō?, lit. "Pick Up Memo") in Kingdom Hearts Re:coded.

Story[edit]

Kingdom Hearts coded[edit]

When Olympus Coliseum is filled with bugs, Data-Sora promptly finds the world's Keyhole and enters it to reach the labyrinth. He teams up with Hercules and Cloud to destroy the bug sources.

Hades and Cerberus are fought on Layer 05, the Rock Titan is encountered on Layer 15, the Behemoth is faced on Layer 25, and finally the true source of the bugs, the Ice Titan, is battled on Layer 30.

Mechanics[edit]

While in the field, Data-Sora retains all movement abilities but has no combat capabilities, except striking with the Keyblade. A typical layer contains several rooms with corridors connecting them. Each room is affected by the Bug Level, which indicates the amount of Bug Blox in the room and determines the strength of that room's enemies. Destroying Bug Blox and defeating Heartless reduces the Bug Level, which weakens enemies, earns bonus score points and converts Metal and Danger Blox into Normal and Prize Blox. To advance to the next layer, Data-Sora must find and examine the warp point, usually hidden beneath a pile of Bug Blox. At the end of each layer, a score is given based on the amount of score prizes obtained and the number of rooms completely debugged. Save rooms are special areas between certain layers, that contain save points. They appear after layers 01, 02, 03, 04, 05, 09, 10, 13, 14, 15, 18, 20, 22, 24, 25, 27, and 29.

To initiate a battle, Data-Sora must come into contact or strike an enemy with the Keyblade. If Data-Sora attacks an enemy from the back, he will trigger a pre-emptive attack, giving him an extra turn at the start of the battle. However, if an enemy attacks Data-Sora from the back, Data-Sora will be caught in a back attack, giving the enemy an extra turn at the start of the battle. Swirling shadows, known as menaces (黒い影 Kuroi Kage?, lit. "Black Shadow"), contain powerful enemies that pursue Data-Sora even if he is in another room or corridor.

In combat, most abilities and the Loot Cheat are disabled since battles are entirely turn-based. Data-Sora can perform a regular attack by pressing A and can string combos up to three hits by pressing A when prompted. When an enemy attacks, blocking can be achieved by pressing Y when prompted, halving the damage taken. Holding down R, allows the party to attempt to escape the battle. Team combat with party members, such as Hercules or Cloud, is similar to individual combat, though Game Over is only achieved when Data-Sora's health is fully depleted. Some techniques are exclusive to Data-Sora, including compiled commands and licenses. However, all characters can perform a unique, individual special attack, which randomly replaces a standard combo attack.

There are also special Licenses that become available throughout the Labyrinth which can produce different effects. Depending on the specific license and its effect, the license may be either be used for battle or in the field and may either generate an immediate effect or grant a lasting status condition. More Licenses become available the deeper Data-Sora goes, though only eight varieties can be carried at once.

Special attacks[edit]

Special attacks (スペシャル攻撃 Supesharu Kōgeki?) are powerful combo finishers that have a 10% chance of activating after each hit when correctly pressing the A button.

Character Special attack Description
Data-Sora Boiling Point Deals a series of strikes to enemies.
Hercules Zero to Hero Deals an attack to an entire row of enemies.
Cloud Omnislash Deals many hits on one or more enemies.

Compiled commands[edit]

In the labyrinth, using Deck commands compiles (コンパイル Konpairu?) them into special techniques. Certain combinations of compiled commands result in different or higher level techniques. Higher level commands deal more damage, and Star of Faith, Blade Line, and Subjugate also deal more damage depending on the number of party members alive.

Technique Target Type Element
Sonic Surge (ソニックブレイク
Sonikku Bureiku
?, lit. "Sonic Break")
Single (Far) Attack Command Physical
Sonic Line (ソニックライン
Sonikku Rain
?)
Pierce Attack Command Physical
Faithblade (ホーリーブレード
Hōrīburēdo
?, lit. "Holyblade")
All Attack Command Physical
Star of Faith (ホーリースター
Hōrī Sutā
?, lit. "Holy Star")
Single (Far) Attack Command Physical
Blade Line (スラッシュライン
Surasshu Rain
?, lit. "Slash Line")
Pierce Attack Command Physical
Subjugate (エクスターミネイト
Ekusutāmineito
?, lit. "Exterminate")
All Attack Command Physical
Explosion (エクスプロージョン
Ekusupurōjon
?)
Single (Far) Magic Command Magic Fire
Freeze Line (コールドライン
Kōrudo Rain
?, lit. "Cold Line")
Pierce Magic Command Magic Blizzard
Zeus's Spear (ゼウススピア
Zeusu Supia
?, lit. "Zeus Spear")
All Magic Command Magic Thunder
Breath of Zeus (ゼウスブレス
Zeusu Buresu
?, lit. "Zeus Breath")
All Magic Command Magic Aero
Friend Cure (フレンドケアル
Furendo Kearu
?)
All allies Magic Command Magic
Random License (ランダムライセンス
Randamu Raisensu
?)
All allies Magic Command Magic