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Light Cycle: Difference between revisions

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{{expand|create=Add rules and Journal requirements as per other mini-game articles}}
{{expand|create=Add rules and Journal requirements as per other mini-game articles}}
[[File:Light Cycle KHII.png|thumb|250px|Sora's Light Cycle in Space Paranoids.]]
[[File:Light Cycle KHII.png|thumb|250px|Sora's Light Cycle in Space Paranoids.]]
The {{nihongo|'''Light Cycle'''|ライトサイクル|Raito Saikuru}} is a mini-game in ''[[Kingdom Hearts II]]'' in ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' that is based on a game which appears in the 1982 movie ''{{w|Tron (film)|Tron}}''.
The {{nihongo|'''Light Cycle'''|ライトサイクル|Raito Saikuru}} is a mini-game in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' that is based on a game which appears in the 1982 movie ''{{w|Tron (film)|Tron}}''.
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In the game, the competitors were forced into a life or death game where the Light Cycle bikes would create lines wherever they went. If a bike crashed into a line, the rider would be derezzed. The game is played in a Light Cycle arena, a large empty space with a gridded floor and walls all around--><!--Kingdom Hearts II--><!--The arena in The Grid resembles a racing track rather than a game grid-->.
In the game, the competitors were forced into a life or death game where the Light Cycle bikes would create lines wherever they went. If a bike crashed into a line, the rider would be derezzed. The game is played in a Light Cycle arena, a large empty space with a gridded floor and walls all around--><!--Kingdom Hearts II--><!--The arena in The Grid resembles a racing track rather than a game grid-->.

Revision as of 08:27, 11 September 2012

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File:Light Cycle KHII.png
Sora's Light Cycle in Space Paranoids.

The Light Cycle (ライトサイクル Raito Saikuru?) is a mini-game in Kingdom Hearts II and Kingdom Hearts 3D: Dream Drop Distance that is based on a game which appears in the 1982 movie Tron. .

Story

Kingdom Hearts II

After Goofy fiddles around with the computer in the holding cell in Space Paranoids, Sora is forced to participate in the Light Cycle races. Before the race starts, a Devastator blasts a hole in the wall, and so during the race, Sora battles off his Magnum Loader opponents to reach the exit.

Kingdom Hearts 3D: Dream Drop Distance

Riku from the Light Cycle game
Riku riding a Light Cycle.

After getting captured by a Recognizer and meeting Sam Flynn, Riku is forced by CLU to play a round of Light Cycle. After derezzing numerous Guards, the Commantis appears, which Riku battles. The Dream Eater flees after its defeat. Tired of the game, Riku blasts a heart-shaped hole in the stadium wall and escapes through it, reuniting with Sam.

Design

The Light Cycles in Space Paranoids are based on the redesigned Light Cycles from the PC game, Tron 2.0. Template:Section-stub

Controls

Kingdom Hearts II

The Light Cycle mini-game operates under a rock-paper-scissors-esque attack system. If you Attack an enemy while it is guarding, you are blown away. If you use Charge against an enemy that is guarding, the barrier will be destroyed and the Heartless damaged. You can easily block a Charge with an Attack. If you pass through a barrier or run into a wall, you will take damage.

  • Circle Guard: A shield surrounds the bike and protects against Heartless attacks. It protects from Attack, but is ineffective against Charge.
  • Square Charge: The bike charges up and then smashes the nearest target. It breaks through Guard, but is vulnerable to Attack.
  • X Attack: Sora attacks Heartless with the Keyblade. It can be used against Charge, but is weak against Guard.
  • L1 / L2: Turns the bike left.
  • R1 / R2: Turns the bike right.

Kingdom Hearts 3D: Dream Drop Distance

The Light Cycle controls are much simpler here than in Kingdom Hearts II, and consist of:

  • Y: Switch between Light Wall and turrets.
  • X: Shoot
  • A: Jump

Template:Section-stub

Strategy

Kingdom Hearts II

The ultimate goal of the Light Cycle mini-game is to destroy 30 Heartless.

Obstacles
  • Magnum Loader
    • Blue: The blue Magnum Loaders attack Sora normally, press Circle to guard against their attacks.
    • Yellow: The yellow Magnum Loaders can charge at Sora, attack them with X before they hit Sora.
    • Green: The green Magnum Loaders can guard themselves, break their defenses by charging at them with Square.
    • White: The white Magnum Loaders can attack, guard, and charge. Pay attention to what type of attack they're using and counter it.
  • Devastator
    • These are found only in the exit of the mini-game and will shoot at Sora. If Sora guards at the right moment, their projectiles will bounce off and hit themselves instead, protecting Sora while defeating them at the same time.

Kingdom Hearts 3D: Dream Drop Distance

Main article: Commantis

The first time Riku participates in the Light Cycle, he is required to play until the Commantis appears. A variety of enemies appear to try to stop him.

Afterward, Riku can return to the Light Cycle track in order to play the mini-game version. Here, he attempts to take down as many opponents as possible to obtain points.

Obstacles
  • Guards ride Light Cycles and try to damage Riku with their Light Wall. They can be destroyed with Riku's Light Wall or turrets.
  • Flying Guards fly along the track and attack Riku with bombs. They can be shot down with Riku's turrets.
  • Recognizers are indestructible, and shoot a single laser down the track before flying away.

Characters

Heartless

Dream Eaters

Other

Gallery

Videos

Light Cycle - Kingdom Hearts II
<youtube width="320" height="240">FCKyLYQ80F4</youtube>