Reaction Command: Difference between revisions
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[[File:World of Nothingness Battle 01 KHII.png|thumb|The Sky Scraper Reaction Command as it appears in the Xemnas (Dragon) boss battle.]] | [[File:World of Nothingness Battle 01 KHII.png|thumb|The Sky Scraper Reaction Command as it appears in the Xemnas (Dragon) boss battle.]] | ||
'''Reaction Commands''' are a feature introduced in ''[[Kingdom Hearts II]]'', intended to extend the level of combat. By pressing {{button|t}} | '''Reaction Commands''' are a feature introduced in ''[[Kingdom Hearts II]]'', intended to extend the level of combat. By pressing {{button|t}} in specific contexts, the player avatar will perform a specific action indicated by the title of the command. These reactions are generally combat maneuvers used to gain the upper hand against enemies, though they are also used for more mundane actions such as talking to other characters and opening chests. Occasionally, some Reaction Commands must be completed in order to end a battle. Only a select few Reaction Commands require the player to press {{button|t}} the moment it appears; in ''Kingdom Hearts II'', one can press {{button|t}} until the command is initiated, suffering no penalty if {{button|t}} is not pressed at the right moment. Only three Reaction Commands in the entirety of ''Kingdom Hearts II'' penalize such an action. In ''[[Kingdom Hearts Re:Chain of Memories]]'', pressing {{button|t}} too early during the execution of a Sleight prevents the attack from being completed. | ||
==''Kingdom Hearts''== | |||
'''''Note''''': ''Reaction commands only appear within the ''[[Kingdom Hearts 1.5 HD Remix]]'' version of ''Kingdom Hearts Final Mix''.'' | |||
===General reaction commands=== | |||
{{section-stub}} | |||
===Enemy-specific reaction commands=== | |||
{{section-stub}} | |||
===Event-specific reaction commands=== | |||
{{section-stub}} | |||
==''Kingdom Hearts Chain of Memories''== | |||
'''''Note''''': ''Reaction commands only appear within the ''[[Kingdom Hearts Re:Chain of Memories]]'' version.'' | |||
===General reaction commands=== | |||
{{section-stub}} | |||
===Enemy-specific reaction commands=== | |||
{{section-stub}} | |||
===Event-specific reaction commands=== | |||
{{section-stub}} | |||
==''Kingdom Hearts II''== | |||
===General reaction commands=== | |||
{|class="wikitable" width="100%" style="background-color:#E6E6FA" | |||
|-bgcolor="#87ceeb" | |||
|width="35%" style="text-align:center"|'''Command''' | |||
|width="45%" style="text-align:center"|'''Description''' | |||
|width="18%" style="text-align:center"|'''Context''' | |||
|- | |||
|{{nihongo|'''Talk'''|{{fact}}|<br>{{fact}}}} | |||
|Speak with a non-playable character. | |||
|When near a non-playable character. Certain rooms in each world will also lock battle commands and treat party members as non-playable characters. | |||
|} | |||
===Enemy-specific reaction commands=== | |||
{{section-stub}} | |||
===Event-specific reaction commands=== | |||
{{section-stub}} | |||
==''Kingdom Hearts Birth by Sleep''== | |||
===General reaction commands=== | |||
{{section-stub}} | |||
===Enemy-specific reaction commands=== | |||
{{section-stub}} | |||
===Event-specific reaction commands=== | |||
{{section-stub}} | |||
==''Kingdom Hearts Dream Drop Distance''== | |||
===General reaction commands=== | |||
{{section-stub}} | |||
===Enemy-specific reaction commands=== | |||
{{section-stub}} | |||
===Event-specific reaction commands=== | |||
{{section-stub}} | |||
<includeonly> | |||
==Non-battle Reaction Commands== | ==Non-battle Reaction Commands== | ||
===Open=== | ===Open=== | ||
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===''Kingdom Hearts HD 1.5 ReMIX''=== | ===''Kingdom Hearts HD 1.5 ReMIX''=== | ||
In ''[[Kingdom Hearts HD 1.5 ReMIX]]'', the fourth command in ''Kingdom Hearts Final Mix'', which previously enabled actions and special abilities, has been replaced with the [[Summon]] option. Now, the player can use {{button|t}} to trigger actions such as '''Talk''' and '''Open'''. {{button|t}} can also be used to fully execute special abilities such as [[Strike Raid]]. | In ''[[Kingdom Hearts HD 1.5 ReMIX]]'', the fourth command in ''Kingdom Hearts Final Mix'', which previously enabled actions and special abilities, has been replaced with the [[Summon]] option. Now, the player can use {{button|t}} to trigger actions such as '''Talk''' and '''Open'''. {{button|t}} can also be used to fully execute special abilities such as [[Strike Raid]]. | ||
</includeonly> | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} |
Revision as of 18:12, 20 August 2015
Gawrsh, aren't we here because of the picture?
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Reaction Commands are a feature introduced in Kingdom Hearts II, intended to extend the level of combat. By pressing in specific contexts, the player avatar will perform a specific action indicated by the title of the command. These reactions are generally combat maneuvers used to gain the upper hand against enemies, though they are also used for more mundane actions such as talking to other characters and opening chests. Occasionally, some Reaction Commands must be completed in order to end a battle. Only a select few Reaction Commands require the player to press the moment it appears; in Kingdom Hearts II, one can press until the command is initiated, suffering no penalty if is not pressed at the right moment. Only three Reaction Commands in the entirety of Kingdom Hearts II penalize such an action. In Kingdom Hearts Re:Chain of Memories, pressing too early during the execution of a Sleight prevents the attack from being completed.
Kingdom Hearts
Note: Reaction commands only appear within the Kingdom Hearts 1.5 HD Remix version of Kingdom Hearts Final Mix.
General reaction commands
Enemy-specific reaction commands
Event-specific reaction commands
Kingdom Hearts Chain of Memories
Note: Reaction commands only appear within the Kingdom Hearts Re:Chain of Memories version.
General reaction commands
Enemy-specific reaction commands
Event-specific reaction commands
Kingdom Hearts II
General reaction commands
Command | Description | Context |
Talk ( ) |
Speak with a non-playable character. | When near a non-playable character. Certain rooms in each world will also lock battle commands and treat party members as non-playable characters. |
Enemy-specific reaction commands
Event-specific reaction commands
Kingdom Hearts Birth by Sleep
General reaction commands
Enemy-specific reaction commands
Event-specific reaction commands
Kingdom Hearts Dream Drop Distance
General reaction commands
Enemy-specific reaction commands
Event-specific reaction commands
Notes and references