Gawrsh, aren't we here because of the picture?
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I'm carrying on what you yourself began, and I'm creating a brand new world, one heart at a time.
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This article is under construction.
You are free to help improve it. Please consult the Manual of Style before doing so.
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The Sky Scraper Reaction Command as it appears in the Xemnas (Dragon) boss battle.
Reaction Commands are a feature introduced in Kingdom Hearts II, intended to extend the level of combat. By pressing in specific contexts, the player avatar will perform a specific action indicated by the title of the command. These reactions are generally combat maneuvers used to gain the upper hand against enemies, though they are also used for more mundane actions such as talking to other characters and opening chests. Occasionally, some Reaction Commands must be completed in order to end a battle. Only a select few Reaction Commands require the player to press the moment it appears; in Kingdom Hearts II, one can press until the command is initiated, suffering no penalty if is not pressed at the right moment. Only three Reaction Commands in the entirety of Kingdom Hearts II penalize such an action. In Kingdom Hearts Re:Chain of Memories, pressing too early during the execution of a Sleight prevents the attack from being completed.
Kingdom Hearts
Note: Reaction commands only appear within the Kingdom Hearts HD 1.5 ReMIX version of Kingdom Hearts Final Mix.
General reaction commands
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Enemy-specific reaction commands
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Event-specific reaction commands
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Kingdom Hearts Chain of Memories
Note: Reaction commands only appear within the Kingdom Hearts Re:Chain of Memories version.
General reaction commands
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Enemy-specific reaction commands
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Event-specific reaction commands
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Kingdom Hearts II
General reaction commands
Command
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Description
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Context
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Talk ([citation needed], [citation needed]?)
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Speak with a non-playable character.
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When near a non-playable character. Certain rooms in each world will also lock battle commands and treat party members as non-playable characters.
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Enemy-specific reaction commands
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Event-specific reaction commands
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Kingdom Hearts Birth by Sleep
General reaction commands
Command
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Description
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Context
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Talk (はなす, Hanasu?)
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Speak with a non-playable character.
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When near a non-playable character.
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Open (あける, Akeru?)
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Open a Treasure Chest. Large chests initiate an animation; Terra forcefully taps the chest, Ventus throws his Keyblade in the air before tapping the chest, and Aqua twirls her Keyblade like a baton before tapping the chest.
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When near a Treasure Chest.
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Examine (しらべる, Shiraberu?)
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Interact with an object in the field. Sometimes triggers a cutscene.
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When near an interactive object.
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Save (セーブ, Sēbu?)
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Open the save menu.
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When standing on a Save Point.
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Shop (かいもの, Kaimono?)
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Open the shop menu.
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When near a Moogle.
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Use Transporter ([citation needed], [citation needed]?)
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Teleport between the two platforms in the Hub of the Mirage Arena.
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When standing on the circles at the edge of each platform.
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Log In ([citation needed], [citation needed]?)
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Open the menu to choose a Mirage Arena event.
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When near the machine in the Hub.
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Start ([citation needed], [citation needed]?)
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Begin a Mirage Arena event.
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When standing in the centre of the Hub after choosing a Mirage Arena event.
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Proceed (先へすすむ, Sakiesusumu?)
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Continue to the Foyer.
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When Terra is near Cinderella after escorting her to the end of the Corridor.
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Goal (ゴール!, Gōru!?)
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End an escort sequence.
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When Ventus is near Snow White after escorting her to the small clearing in the Deep Woods or when Aqua is near Jaq after escorting him to the entrance of the mousehole in the Wardrobe Room.
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Enemy-specific reaction commands
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Event-specific reaction commands
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Kingdom Hearts Dream Drop Distance
General reaction commands
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Enemy-specific reaction commands
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Event-specific reaction commands
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Notes and references
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Kingdom Hearts II
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Characters
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Party members
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Roxas - Sora - Donald Duck - Goofy Fa Mulan - Beast - Auron - Jack Sparrow - Aladdin - Jack Skellington - Simba - Tron - Riku
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Summons
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Chicken Little - Genie - Stitch - Peter Pan
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Antagonists
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Organization XIII Xemnas - Xigbar - Xaldin - Saïx - Axel - Demyx - Luxord Villains Maleficent - Pete - Hades - Ursula - Hector Barbossa - Jafar - Oogie Boogie - Scar Shan-Yu - Master Control Program - Sark
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Non-playable characters
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Abu - Aerith - Ansem the Wise - Ariel - Ariel's Sisters - Auron - Bathtub - Belle - Biggs - Captain Pete - Carpet - Cave of Wonders Guardian - Cerberus - Chien Po, Ling, and Yao - Chip - Chip and Dale - Christmas Elves - Cid - Clara Cluck - Clarabelle Cow - Cloud - Cogsworth - Daisy Duck - Dark Figure - Dr. Finkelstein - Eeyore - Elizabeth Swann - Enchanted Brooms - Flora, Fauna, and Merryweather - Flotsam and Jetsam - Flounder - Fuu - Gopher - Gullwings - Hayabusa - Hayner - Hercules - Horace Horsecollar - Hostile Program - Huey, Dewey, and Louie - Hydra - Iago - Jasmine - Jessie - Jiminy Cricket - Kairi - Kanga - King Triton - Li Shang - Lock, Shock, and Barrel - Lumière - Maleficent's Raven - Megara - Merlin - Mickey Mouse - Minnie Mouse - Moogles - Mrs. Potts - Mufasa - Mushu - Nala - Naminé - Olette - Owl - Pain and Panic - Pegasus - Pence - Philoctetes - Piglet - Pluto - Prince Eric - Pumbaa - Rabbit - Rafiki - Rai - Reindeer - Rock Titan - Roo - Sally - Santa Claus - Scrooge McDuck - Sebastian - Seifer - Selphie - Sephiroth - Setzer - Shenzi, Banzai, and Ed - Simba and Nala's cub - Squall Leonhart - Terra-Xehanort - The Emperor - The Experiment - The Ghost of Scar - The Mayor - The Peddler - Tifa - Tigger - Timon - Tinker Bell - Undead Pirates - Vivi - Wallace - Wantz - Wardrobe - William Turner - Winnie the Pooh - Wedge - Yen Sid - Yuffie - Zero
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Locations
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Worlds
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Twilight Town - Destiny Islands - Hollow Bastion/Radiant Garden - The Land of Dragons - Beast's Castle - 100 Acre Wood - Olympus Coliseum - Disney Castle - Timeless River - Atlantica - Port Royal - Agrabah - Halloween Town - Pride Lands - Space Paranoids - The World That Never Was - End of Sea
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Places
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The Other Twilight Town - Dive to the Heart - Mysterious Tower - Kingdom Hearts
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Terms
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Cornerstone of Light - Drive Form - Gate - Hollow Bastion Restoration Committee - Kairi's Letter - Keyblade - Kingdom Hearts Encoder - Organization XIII - Princesses of Heart - Reaction Command - Secret Ansem Report - Sidecar Glider - Skateboard - The End - Twilight Town Disciplinary Committee
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Music
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Kingdom Hearts II Original Soundtrack - Kingdom Hearts Original Soundtrack Complete - Sanctuary
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Archives
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Accessories - Artwork - Bosses - Enemies - Items - Keyblades - Other Weapons - Songs - Removed content
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Game mechanics
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Commands
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Attack | Magic | Items | Summon | Drive | Limit | Reaction Command | Command Matrix | Overlay command | Deck Command (KHBBS, KH3D) | Finish command | Special Command | Situation Command
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Mechanics
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Stats | Bonus Level | Party member | Gauges | Synthesis | Moogle Shop | Report | Glossary | Abilities (KH, KHCOM, KHII, KHD, KHREC, KHBBS, KH3D, KHUχ, KHIII, KHDR)
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Rewards
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Prizes | Treasure Chest | Experience | Tech Points | Munny | Moogle Point | Heart Point | VP | Medals | Rhythm Point
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Special
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Critical Hit | Lock-On | Swimming | Cards (Battle, Map, World) | Sleight | Dark Mode | Panel System | Limit Break | Rank | Version Up | Debug Ability | Stat Matrix | Gear Matrix Command Meld | Dimension Link | Command Style | Shotlock | Flowmotion | Reality Shift | Link System | Ability Link | Drop System | Cards (KHχ) | Medal (KHUχ) | Special Attack | Cards (KHDR)
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Game elements
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Opening Menu | The End | Difficulty Level | Tutorial | Game Over | Save Point | Game Clear Data | Trophies
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