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3D Shooting: Difference between revisions

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{{Game|RCO}}
{{Game|KHC|RCO}}
{{expand|create=Strategy for Wonderland and Hollow Bastion}}
{{nihongo|'''3D Shooting'''|3Dシューティング|3D Shūtingu}} is a gameplay mode that appears in ''[[Kingdom Hearts coded]]'' and ''[[Kingdom Hearts Re:coded]]'', during segments of [[Wonderland]] and [[Hollow Bastion Part II]].


There are two '''3D shooting''' segments available in ''[[Kingdom Hearts Re:coded]]'', the first segment in [[Wonderland]] and the second in [[Hollow Bastion II]]. While in a 3D shooting stage, gameplay is changed significantly because of energy spikes in Keyholes.
==Story==
[[File:3D Shooting KHREC.png|thumb|left|200px|3D shooting mini-game from ''Kingdom Hearts Re:coded''.]]
After Data-[[Alice]]'s memory is restored, [[Data-Sora]] manages to find and enter Wonderland's [[Keyhole]], seeking to destroy the source of the world's [[Bug Blox|bugs]]. An energy spike limits Data-Sora's abilities, forcing him into a 3D shooting stage. Data-Sora eventually manages to destroy the [[Trickmaster]], the cause of the bugs and energy spike.
 
After Data-Sora finishes getting rid of all of the bugs in the [[datascape]], an unknown force attempts to delete the entire datascape. In order to prevent the deletion—and to rescue the missing [[Maleficent]] and [[Pete]]—Data-Sora traverses the [[Data Tunnel]] as a 3D shooting stage, until he reaches [[Sora's Heartless]] in the [[Central Corruption]] area.
{{-}}


==Gameplay==
==Gameplay==
In 3D shooting stages, the camera is fixed behind Data-Sora, who is constantly running forwards. Occasionally, the camera may tilt slightly to the side or completely upside down until a certain wave of enemies is defeated or a certain distance is reached.
In 3D shooting segments, the camera is fixed behind a constantly advancing Data-Sora. Occasionally, the camera may tilt to the side or completely upside down. The segments are split up into stages, and the map shows how far away the next stage is.
 
3D shooting segments are split up into stages which follow on from another. The map shows how much further is left to go until Data-Sora reaches the next stage.
 
Most abilities are disabled except for a few. By pressing left and right on the D-Pad, Data-Sora can move left and right. Pressing {{button|dsb}} or up on the D-Pad allows Data-Sora to jump up. While falling down, pressing up on the D-Pad slows Data-Sora's descent however pressing down on the D-Pad makes Data-Sora fall more quickly. Pressing {{button|dsa}} or R allows Data-Sora to fire projectiles at enemies from the Keyblade while holding {{button|dsa}} or R causes Data-Sora to lock on to a maximum of five enemies, which scores more points. Also, Data-Sora can still [[Guard|block]] by pressing {{button|dsy}}.
 
Bug Blox are in Data-Sora's path and cause damage upon contact. Pits are also in Data-Sora's path; falling into a pit deals damage before Sora immediately re-spawns. Enemies appear in waves to attack Data-Sora but can be defeating through firing or the use of [[overlay command]]s, which replace deck commands and are obtained by collecting diamond-shaped power-ups. The following overlay commands are available:
 
{|class="wikitable" width="100%"
|-bgcolor="#87ceeb"
|width="35%" style="text-align:center"|'''Ability'''
|width="10%" style="text-align:center"|'''Number of Uses'''
|width="40%" style="text-align:center"|'''Description'''
|width="15%" style="text-align:center"|'''Obtained'''
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Fireball]]'''|ファイアボール|Faiabōru}}
|5 seconds
|Fires several fireballs. Firing rate can be increased by holding {{button|dsx}}.
|Red power-ups
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Blizzard Arrow]]'''|ブリザドアロー|Burizado Arō}}
|16
|Fires zigzag-homing arrows of ice.
|Blue power-ups
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Thunder Spear]]'''|サンダースピア|Sandā Supia}}
|5
|Summons lighting bolts that spread out radially, destroying everything on-screen.
|Yellow power-ups
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Aero Shield]]'''|エアロシールド|Earo Shīrudo}}
|5 seconds <!--time based, measure length of full usage-->
|Summons a tornado around Data-Sora that acts as a shield, which protects him from damage. The shield is kept active by holding {{button|dsx}}.
|Green power-ups
|-bgcolor="#e6e6fa"
|}
 
==Strategy==
===Wonderland===
{{Main|Trickmaster}}
{{sec-stub}}


===Hollow Bastion II===
Most of Data-Sora's abilities are disabled, although he can still move left and right, [[jump]], and [[block]]. While in the air, pressing up on the control pad slows his descent, while pressing down lets him fall more quickly. Additionally, tapping {{button|dsa}} or {{button|shoulderr}} fires projectiles from the Keyblade. Holding either attack button lets Data-Sora to lock on to up to five targets, allowing him to fire projectiles that deal more damage. Taking out multiple enemies at once earns more points. Deck commands are replaced by [[Overlay command]]s, which are obtained by picking up the diamond-shaped power-ups peppered throughout each stage.
{{Main|Invisible}}
{{sec-stub}}


Bug Blox obstruct Data-Sora's path, and enemies attack in waves, impeding Data-Sora's progress. If he falls into a pit or collides with blox, he takes damage and, in the case of falling into a pit, then respawns after a few seconds.
<!--
"Trivia will be removed if it fails to meet the notability guidelines."
==Trivia==
==Trivia==
*Data-Sora fires yellow projectiles normally but he fires blue projectiles if locking on to one or more enemies.
*Data-Sora fires yellow projectiles normally, but he fires blue projectiles if locking on to one or more enemies.{{fact}}
-->


==See Also==
==See also==
*[[Side-scrolling]]
*[[Side-scrolling]]
{{Minigames}}
[[Category:Mini-games]]

Latest revision as of 19:20, 7 March 2024

3D Shooting (3Dシューティング 3D Shūtingu?) is a gameplay mode that appears in Kingdom Hearts coded and Kingdom Hearts Re:coded, during segments of Wonderland and Hollow Bastion Part II.

Story[edit]

3D shooting mini-game from Kingdom Hearts Re:coded.

After Data-Alice's memory is restored, Data-Sora manages to find and enter Wonderland's Keyhole, seeking to destroy the source of the world's bugs. An energy spike limits Data-Sora's abilities, forcing him into a 3D shooting stage. Data-Sora eventually manages to destroy the Trickmaster, the cause of the bugs and energy spike.

After Data-Sora finishes getting rid of all of the bugs in the datascape, an unknown force attempts to delete the entire datascape. In order to prevent the deletion—and to rescue the missing Maleficent and Pete—Data-Sora traverses the Data Tunnel as a 3D shooting stage, until he reaches Sora's Heartless in the Central Corruption area.

Gameplay[edit]

In 3D shooting segments, the camera is fixed behind a constantly advancing Data-Sora. Occasionally, the camera may tilt to the side or completely upside down. The segments are split up into stages, and the map shows how far away the next stage is.

Most of Data-Sora's abilities are disabled, although he can still move left and right, jump, and block. While in the air, pressing up on the control pad slows his descent, while pressing down lets him fall more quickly. Additionally, tapping A or R fires projectiles from the Keyblade. Holding either attack button lets Data-Sora to lock on to up to five targets, allowing him to fire projectiles that deal more damage. Taking out multiple enemies at once earns more points. Deck commands are replaced by Overlay commands, which are obtained by picking up the diamond-shaped power-ups peppered throughout each stage.

Bug Blox obstruct Data-Sora's path, and enemies attack in waves, impeding Data-Sora's progress. If he falls into a pit or collides with blox, he takes damage and, in the case of falling into a pit, then respawns after a few seconds.

See also[edit]