Racing Riku: Difference between revisions
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==Objective== | ==Objective== | ||
The | The objective is to beat Riku in a race that [[Kairi]] times. This adds on to the Sora and Riku score board. Each time [[Sora]] wins he will receive a [[Pretty Stone]] which is worth 30 munny. This can be done up to 99 times. | ||
==Course== | ==Course== |
Revision as of 00:50, 25 November 2009
Gawrsh, aren't we here because of the picture?
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Racing Riku is the minigame in the original Kingdom Hearts involving racing Riku around the island. It takes place on Destiny Islands and after it is destroyed, you can no longer play this game.
Objective
The objective is to beat Riku in a race that Kairi times. This adds on to the Sora and Riku score board. Each time Sora wins he will receive a Pretty Stone which is worth 30 munny. This can be done up to 99 times.
Course
The course runs through the cove of Destiny Islands where a zip line can be taken or the long route towards a star shaped marker and then back. The star will glow once the half marker has been reached. Players cannot cheat by hitting Riku as use of the Wooden Sword is disabled. Riku may take the zipline if Sora blocks his path but at certain intervals of the race Riku will walk instead of run.
Trivia
- This is technically the first non-battle mini-game in the entire Kingdom Hearts series.
- This also determines what the Gummi Ship will be named in the first Kingdom Hearts game. Highwind is the default name if Riku wins but Sora can choose a name at the beginning and if he wins, that will be the name of the raft. Regardless of whether Sora wins or loses, the name he picks becomes the name of the first gummi ship.
- When playing this game the Wooden Sword is missing and so is the command menu. All Sora can do is walk, run and jump using the left analog stick and ( in the Japanese version and Final Mix).