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The World That Never Was: Difference between revisions

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(Still too long but it's a start)
(KH1 box art is Traverse Town, not TWTNW. See 1.5 poster: http://www.zerochan.net/1642369. It doesn't even have remotely similar aesthetics.)
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==Trivia==-->
==Trivia==-->
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*Interestingly, the boxart of ''[[Kingdom Hearts (game)|Kingdom Hearts]]'' shows a scene with the younger versions of Kairi, Sora, Riku, Donald, and Goofy sitting on a spire of the [[Castle That Never Was]] in the World That Never Was, even with the Kingdom Hearts moon in the background, although this world didn't actually appear before ''Kingdom Hearts II''.--><!--incorporate into story section, this is pretty directly referenced as story by Chip and Dale


*The World That Never Was cannot be accessed via the [[Gummi Ship]] until after you enter the world via the [[Simulated Twilight Town]].
*The World That Never Was cannot be accessed via the [[Gummi Ship]] until after you enter the world via the [[Simulated Twilight Town]].

Revision as of 05:09, 21 May 2016

Oh no! The water! I'm in big trouble if I don't fetch it!
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Issues: Cut down the KH3D Section - compare the length of the KH2 section vs. the KH3D section.

This article is about the Dark City and the World That Never Was as a whole. For the castle above the world, see Castle That Never Was.
The World That Never Was

The World That Never Was KHII.png
The World That Never Was Logo KHII.png

The World That Never Was KH3D.png
The World That Never Was Logo KH3D.png
Japanese 存在しなかった世界

Romaji Sonzai Shinakatta Sekai
Games Kingdom Hearts 358/2 Days
Kingdom Hearts II
Kingdom Hearts 3D: Dream Drop Distance

Allies Riku[KH II]
Themes Header.png

KHII tracks
Field theme - Sacred Moon
Battle theme - Deep Drive
KHD tracks
Field theme - Sacred Moon
Field theme - Mystic Moon
Battle theme - Critical Drive
KH3D tracks
Field theme - Sacred Distance
Battle theme - Deep Drop
Other worlds
Introduced in Kingdom Hearts
Dive to the Heart | Destiny Islands | Disney Castle
Traverse Town | Wonderland | Olympus Coliseum
Deep Jungle | Agrabah | Monstro
Atlantica | Halloween Town | Neverland
100 Acre Wood | Hollow Bastion
End of the World | Realm of Darkness
Introduced in Kingdom Hearts Chain of Memories
Castle Oblivion | Twilight Town
Introduced in Kingdom Hearts II
Mysterious Tower | Radiant Garden
The Land of Dragons | Beast's Castle | Timeless River
Port Royal | Pride Lands | Space Paranoids
The World That Never Was | End of Sea | Keyblade Graveyard
Introduced in Kingdom Hearts coded
Datascape
Introduced in Kingdom Hearts Birth by Sleep
Land of Departure | Mirage Arena
Dwarf Woodlands | Enchanted Dominion | Castle of Dreams
Disney Town | Deep Space
Introduced in Kingdom Hearts 3D: Dream Drop Distance
La Cité des Cloches | The Grid | Symphony of Sorcery
Country of the Musketeers | Prankster's Paradise
Introduced in Kingdom Hearts χ[chi]
Daybreak Town
Introduced in Kingdom Hearts Union χ[Cross]
Game Central Station | Niceland | Cy-Bug Sector | Candy Kingdom
Introduced in Kingdom Hearts III
The Final World | Secret Forest | Olympus
Toy Box | Kingdom of Corona | Monstropolis
Arendelle | The Caribbean | San Fransokyo
Scala ad Caelum | Quadratum

The World That Never Was is a world featured in Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts 3D: Dream Drop Distance.

The world of Organization XIII, it is home to a seemingly endless supply of Heartless and Nobodies. The Heartless seem to spawn more here due to how close The World That Never Was is to the darkness of Kingdom Hearts. The Organization controls the world from the Castle That Never Was, a massive fortress that floats weightlessly over the expansive Dark City.

Settings and Areas

Kingdom Hearts II and Kingdom Hearts 358/2 Days

Alley to Between

The Alley to Between (狭間につながる路地 Hazama ni Tsunagaru Roji?) hides a portal to Betwixt and Between. Sora, Donald, Goofy, and King Mickey used this portal to get into the world, thanks to Axel's sacrifice. The alley way connects to the main route that leads to the Castle That Never Was. There is the first Save Point of the world here.

Fragment Crossing

Fragment Crossing (断片を紡ぐ道 Danpen o Tsumugu Michi?, lit. "Fragment-Spinning Road") is a long series of winding streets that lead to Memory's Skyscraper. It is full of neon signs attached to vacant buildings as well as a power plant which seems to power some or all of the city. Many Shadow Heartless are here, but in Kingdom Hearts II Final Mix, they are eventually replaced with Nobodies. Sora, Donald, Goofy, and King Mickey took this route on their way to the Castle That Never Was. Pluto also had an encounter with Axel here.

Memory's Skyscraper

The Memory's Skyscraper.

Memory's Skyscraper (記憶の摩天楼 Kioku no Matenrō?) is an imposingly tall building that presides over Dark City, in a plaza near the cliffs surrounding the Castle That Never Was. At its feet lies a plaza staircase leading to glass doors, and on its face is a massive television screen, which displays memories of those nearby in Another side, Another story.... In the corner of the plaza is a wrecked truck, flipped on its side.

Roxas was battling a legion of Neoshadows when Riku appeared at the top of the building, and after the two eliminated the Neoshadows, they began their duel.

After arriving at The World That Never Was, Sora was confronted by Roxas at Memory's Skyscraper, while two Samurai blocked Donald and Goofy. Sora and Roxas soon disappeared to the Station of Awakening, but Donald and Goofy claimed to not see Roxas.

During his battle with Xemnas, Sora was pulled into an area that included Memory's Skyscraper, called Memory's Contortion, in a battle similar to the one Roxas and Riku had.

In Dream Drop Distance, Memory's Skyscraper is accessible only for Riku. However, this is where Sora first landed when he dived into this world before being put to sleep. Template:Section-stub

Brink of Despair

The Brink of Despair (絶望を望む断崖 Zetsubō o Nozomu Dangai?, lit. "Cliff Desiring Despair") seems to have been made by the Castle That Never Was which hovers above it. Sora, Donald, Goofy, and King Mickey arrive here and access the castle via a path using the Keyblade. It has the second Save Point of this world in Kingdom Hearts II.

Castle That Never Was

Main article: Castle That Never Was

The Castle That Never Was is an enormous white castle that floats above the city, dominating its skyline. It is decorated all over with Nobody symbols. Organization XIII "lives" here, and it is their main base of operations.

The World of Nothing

Sora and the others standing in the door leading to The World of Nothing.

After Xemnas's first defeat within Memory's Contortion, he flees into his Kingdom Hearts. However, a door appears that leads Sora and his friends within that Kingdom Hearts to an area named "The World of Nothing". The first area inside the door is The World of Nothing—End's Beginning, a passageway resembling the Dark City where skyscrapers suddenly erupt from the ground in order to repel Sora. A strange black-and-white tunnel leads from this room to a platform looking out on the gigantic Nobody that Xemnas is riding. From there, Sora can climb falling skyscrapers to walkways surrounding the lower cannons of the Nobody, The World of Nothing—Twin Cannons. Once he destroys those, Sora swings his way up to the ship's Energy Core, which is kept in a room appropriately named The World of Nothing—Energy Core. After disabling the ship's energy core, he makes it up The World of Nothing—Xemnas's Throne Room, where Xemnas sits in his Keyblade Armor, enthroned atop the dragon Nobody's head in a chamber equipped with the weapons of the defeated Organization members. After completely destroying the gigantic Nobody, Sora and Riku are left in The World of Nothing (虚無の世界 Kyomu no Sekai?), a nearly-empty void of shifting greys and whites where Xemnas makes his last attempt to destroy them. He fails, however, and the boys are deposited at the Dark Margin.

Kingdom Hearts 3D: Dream Drop Distance

In Kingdom Hearts 3D: Dream Drop Distance, only Memory's Skyscraper, the Brink of Despair, and the real Castle That Never Was are visited in the realm between. Sora visits a dream of a dream of the World that Never Was, which appears more contorted and ethereal than the Dark City as it appears in Kingdom Hearts II, similar to the World of Nothing within Kingdom Hearts, while Riku visits a dream of a dream of the Castle That Never Was. Whether or not the locations he visits exist in the real world version of the world is not yet known.

Side:Sora

Avenue to Dreams

The Avenue to Dreams is a large urban area beginning with an enclosed alley featuring a save point and a Moogle hologram. Up a long flight of stairs lays a piece of destroyed building, blocking the path into the city that must be scaled to advance. Beyond is an area of twisting alleys surrounded by skyscrapers that can be scaled with Flowmotion. Several buildings are adorned in blue stripes with a geometric pattern and when stood upon, they raise up, throwing Sora into the air. Another building has similar white stripes and can be destroyed by using a Reality Shift. Perhaps the most notable feature of this area is a stream of blue-green mist that falls from the roof of a massive tower extremely similar to Memory's Skyscraper and flows through the streets. Beyond this tower, the pavement is revealed to be floating and broken, away from the rest of the city and leads off into a more urban area.

Contorted City

The Contorted City seems to emerge from a canyon of strange blue-green rock. This area does not have a save point. Much of the architecture here is coated in blue-green mist, many buildings float of their own accord, attached to chunks of rock separate from the road, and several shake and swing. The blue markings appear again on the shaking section that is able to launch Sora skyward. Beyond several overturned buildings, a path of broken pavement and destroyed buildings forms an upward spiral. Neon strips and signs on the buildings can be traversed with Flowmotion. In several places, floating buildings marked with red symbols will hurtle toward Sora and must be destroyed with a Reality Shift or they will cause damage.

Nightmarish Abyss

The Nightmarish Abyss features a large open plaza surrounded on three sides by skyscrapers, with a crashed truck (identical to the one near Memory's Skyscraper) blocking access to a side-street. The fourth side drops off to an abyss that is spanned by floating skyscrapers laid on their sides, forming a mostly straight path between two cliff faces and leading toward what appears to be Memory's Skyscraper and the Castle That Never Was. Several neon strips appear here that can be traversed through Flowmotion, as in the Contorted City area.

Side:Riku

Then we're gonna MAKE you move!
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This article is being moved.

It has been suggested that this article or section be moved to Castle That Never Was.

Please discuss this further on the talk page.

Delusive Beginning

Delusive Beginning (幻想のはじまり Gensō no Hajimari?) lays near the bottom of the Castle That Never Was, just inside the large spinning ring. It is comprised of four hallways connecting to a circular central chamber, two connecting at the ground floor, two high above. In the central chamber rests an energy beam housed in an impenetrable shield that damages enemies of the Organization. It must be destroyed by entering the shield through a portal and using a Reality Shift on it. This will cease its attack, destroy the shield, and create a walkway to the upper levels.

Walk of Delusions

The Walk of Delusions (幻惑の歩廊 Genwaku no Horō?) is a long, straight bridge leading from the outer edge of the castle to the castle itself, across the open area beneath it. The large spinning ring and several support beams can be seen from the walk.

Fact within Fiction

Fact within Fiction (虚実を紡ぐ回廊 Kyojitsu o Tsumugu Kairō?) is a large, open area level with the top of the castle's spinning ring and in view of the mechanism that spins it. It's the only area in Riku's side to not have a save point. It consists of several high-walled passages and thick metal pipes. Along one passage, beams of purple energy move back and forth that damage anyone who crosses them. Near the end of the area is a large circular platform where many enemies spawn. After a flight of stairs, there is a lift that rises seemingly magically to higher floors.

Verge of Chaos

The Verge of Chaos (混沌を見下ろす場所 Konton o Miorosu Basho?) is primarily a large, slightly curved balcony. The only way out of it is to take the elevator back to the lower levels, or to use Flowmotion on the massive pipes attached to the walls. Several other, smaller balconies sit on the wall with no way on or off but through Flowmotion. Eventually up the wall, one reaches another small balcony attached to a larger one by a staircase. A narrow bridge off this area connects to the multi-turreted tower, where Riku fights the Anti Black Coat Nightmare, on the side of the castle, that can be traversed by using Flowmotion on a large pipe. The roof of this tower is also considered a part of the Verge of Chaos.

Darkness's Call

The Darkness's Call is an arena where it has a huge violet spiral below there, and rising dark matter. This is the place where Riku fights Ansem, Seeker of Darkness the first time. A platform may appear if Riku uses Reality Shift on Ansem.

Darkest End

The Darkest End is a long arena that has huge dark pillars that ressemble the ones found in the Realm of Darkness and a violet spiral in front of the place while in the back, there is a bottomless abyss. This is the place where Riku fights Ansem, Seeker of Darkness in his second form.

Sanctum of Time
The arena Young Xehanort transports Riku to battle him.

The Sanctum of Time (時の祭壇 Toki no Saidan?) is an area visited only during the battle with Young Xehanort. After being possessed by his future Master Xehanort self, Young Xehanort transports Riku and himself to the Sanctum of Time in a similar fashion to how Ansem, Seeker of Darkness transported Riku to the facsimile of Kingdom Hearts in the final battle of Kingdom Hearts: Chain of Memories and Kingdom Hearts: Re:Chain of Memories. The battlefield is a large circular area with several cogs and clockwork devices integrated below the floor as well as atop pillars on either side of the battlefield, and it is surrounded by six different colored hourglasses. The area as a whole resembles a fractured ring dial. Peculiarly, at certain times during battle, the poles sticking out of the ground cannot have Flowmotion used on them. Beneath the glass are three red Nobody sigils.

Story

Kingdom Hearts 358/2 Days

When Roxas abandons the Organization, he wanders for a short time through the streets of the Dark City. Here, outside one of the many locked stores, Roxas meets Axel, who tries to stop him from leaving, warning that the Organization would destroy him. Roxas leaves a saddened Axel behind, and continues along the streets to Memory's Skyscraper.

After defeating Xion, Roxas returns to the city, hoping to engage Xemnas and the other Organization XIII members. Instead, he discovers multitudes of Heartless, sent to attack the Keyblade master. Roxas fends off the hordes of Neoshadow Heartless, but is ultimately outnumbered. Riku appears from atop a skyscraper, and assists Roxas in slaying the Heartless using Roxas's Oblivion Keyblade.

The two then turn on each other. Roxas nearly defeats Riku, who had not yet mastered himself or control of the Keyblade. In desperation, Riku releases the darkness in his heart, assuming the form of Ansem, Seeker of Darkness, with his Guardian, and subdues Roxas. DiZ promptly arrives to find Riku-Ansem with his hood up. The two take Roxas back to their secret base in Twilight Town.

Kingdom Hearts II

Sora arrives in the Dark City, with the help of the Organization's traitor, Axel. Fighting their way through large numbers of Heartless, Sora, Donald, Goofy, and King Mickey reach the center of the city, Memory's Skyscraper. Here, Samurai Nobodies materialize in front of Goofy and Donald. Roxas then appears, challenging Sora to a fight. The two disappear to duel on the Dive to the Heart. Sora defeats Roxas, who departs, calling Sora "a good other."

The group then continues on to the Castle That Never Was. They ascend through the many levels of the castle, meeting up with Riku and Kairi, and finishing off the remaining members of the Organization.

After the group runs into Ansem the Wise on one of the upper floors of the castle, he sacrifices his life in an attempt to destroy Xemnas's Kingdom Hearts, the blast returning Riku to his original form. The group make their way to the top floor, where they confront and defeat Xemnas, leader of Organization XIII.

During the extensive final battle with Xemnas, much of the Dark City and the Castle That Never Was is destroyed. Chunks of building are ripped up and thrown at Sora and Riku, and the main tower collapses off the castle. What ultimately happens to The World That Never Was following Xemnas's defeat remains unknown.

Kingdom Hearts 3D: Dream Drop Distance

After Sora and Riku successfully unlock all seven sleeping Keyholes, Sora arrives at The World That Never Was, confused as to why he has not yet awoken from the realm of sleep. Xigbar then appears and greets Sora, explaining that the Real Organization XIII has been guiding him through the Sleeping Worlds to this world since his exam began. Xigbar reveals that the mysterious man in the black robe, a version of Xehanort able to travel back in time, was present the night when Destiny Islands became a Sleeping World, to ensure that Sora would end up on the islands. Xigbar then puts Sora into a second sleep.

Meanwhile, Riku arrives in the Castle That Never Was, wondering why he has not awoken yet with the exam supposed to be over. He travels through the castle to find Sora trapped in a sphere of darkness. Riku tries to awaken Sora, but the darkness around the sphere turns into the Anti Black Coat Nightmare, who Riku engages and defeats in battle. Riku is then swallowed by darkness and confronted by Ansem before he gets a chance to wake Sora.

The still-dreaming Sora sees illusions of Kairi, Riku, Aqua, and Terra, while Sora takes on Ventus's appearance. Upon the dream's end, Sora asks Xigbar whether everything he had seen was implanted by the Organization. Xigbar clarifies that the visions were a dream, as it was impossible for the Organization to insert false memories and visions into his head. Xigbar then leaves Sora to battle with Xemnas, whom Sora defeats. Sora proceeds to collapse from exhaustion, and is then consumed in darkness. Young Xehanort appears and reveals his plan to turn Sora into the thirteenth member of the true Organization. Sora falls unconscious shortly after and is then taken to Where Nothing Gathers.

Riku ultimately prevails against Ansem and travels to Where Nothing Gathers, where Riku finds the unconscious Sora. The cloaked members of the True Organizaion XIII materialize on the thrones, and Young Xehanort prepares himself to become Master Xehanort. King Mickey interrupts and freezes the group with Stopza, but Young Xehanort recovers and knocks him away, and summons a Keyblade to battle Riku. Riku defeats Young Xehanort just as Mickey's spell breaks, and Master Xehanort reforms.

Master Xehanort announces his plans to create the χ-blade again, after his experiment with Ventus and Vanitas proved a failure. Master Xehanort then prepares to turn Sora into his final vessel as Xemnas and Ansem restrain Riku and Mickey. However, Lea arrives and protects Sora from Xehanort's attack. Riku, Mickey, and Lea escape from The World That Never Was with the timely aid of Donald and Goofy. The members of the Organization then fade into darkness and return to their proper places in time.

Characters

Enemies

Heartless

Nobodies

Dream Eaters

  • Note that the Ghostabocky Nightmares appear in the Walk of Delusions only until Riku has unlocked the entire bridge.

Other


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