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Sniper KHII.png

Sniper KHIII.png

Katakana スナイパー Nobody.png
Rōmaji Sunaipā

Type High-ranking Nobody
Games Kingdom Hearts II
Kingdom Hearts III

Kingdom Hearts II
A sniper. A high-ranking Nobody. It is very agile as it moves around defying gravity. Use magic to stop its movements for an easier battle.

It attacks using arrows of light. Ward them off with Warp Snipe. Use this in succession for victory!
Kingdom Hearts III
Gravity's got nothing on these slippery sharpshooters, and as soon as you close the distance they'll warp right outta there. The good news? Blocking will send the arrows they fire straight back at them.

In bigger brawls, you'll want to make them a priority. A little magic goes a long way toward pinning them down until you can land some hits.
Location Level HP EXP Strength Defense
The Land of Dragons 35 122 425 34 19
Twilight Town 47 152 860 43 25
The World That Never Was 50 160 1000 45 26
Weapon Fire Blizzard Thunder Dark Other
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0

(3) MP Ball x6[KH II]
(1) MP Ball x2[KH II FM], (3) MP Ball x2[KH II FM]
Dense Stone (12%), Serenity Gem (4%)[KH II]
The Land of Dragons, Twilight Town, The World That Never Was
Cup Level HP EXP Strength Defense
Titan Cup

Match 4: 2 Sniper
Match 8: 2 Sniper

41 138 39 22
Goddess of Fate Cup

Match 1: 2 Sniper

53 168 48 28
Titan Paradox Cup

Match 4: 2 Sniper
Match 8: 2 Sniper

80 240 70 41
Hades Paradox Cup

Match 29: 2 Sniper
Match 37: 2 Sniper

99 290 87 51
Weapon Fire Blizzard Thunder Dark Other
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Location HP Strength Defense EXP
Twilight Town 63 25 12 23
Twilight Town
(Battlegate 3)
206 73 37 530
(Battlegate 9)
206 73 37 530
San Fransokyo 143 52 26 219
San Fransokyo
(The Final World cleared)
153 55 28 266
Physical Fire Blizzard Thunder Water
×1.0 ×1.0 ×1.5 ×1.0 ×1.0
Aero Dark Neutral Rapid-fire
×0.5 ×1.0 ×1.0 ×0.8
Freeze Electrify Stun Hunny
0 ×1.1

MP prize (5) ×2, Focus prize (5) ×2
Betwixt Shard (18%), Betwixt Stone (12%)
Twilight Town, Arendelle, San Fransokyo

The Sniper is a high-ranking Nobody controlled by Xigbar that is found in Kingdom Hearts II and Kingdom Hearts III.


While in the The Land of Dragons, Sora chases Xigbar, who he initially believes to be Riku. When Xigbar reveals himself, he summons Snipers to keep Sora busy while he escapes.


A Sniper is a humanoid creature dressed in a primarily purple bodysuit. Its skin underneath is light grey. Only the Nobody's white chin and neck are visible, the rest of its body being covered by its suit and the purple cap it wears. It also wears a black eye patch over the cap in the same place as Xigbar's own eye patch. Its suit also seems to sport pointed shoulders, much like Xigbar's coat. Its arms bell outward near its elbows, making it look as if the Sniper is wearing gloves. A white Nobody logo is emblazoned on the right glove. There is a wide, light grey spike with a circular-cut taken out of its bottom on either of the Nobody's hips. Like all lesser Nobodies, Snipers have the ability to contort themselves. They are also often seen "standing" on empty space. All Snipers wield large crossbows reminiscent of Xigbar's Arrowguns, and can even shapeshift its body into a massive version of the crossbow.

The Sniper is based on the eponymous job class from Final Fantasy.


Snipers move the same way their master, Xigbar, does. Rather than actually moving their limbs, they will teleport around the field and shoot at Sora. They will seemingly stand on nothing and ready their crossbows to attack. The reaction command, "Warp Snipe", allows Sora to teleport in the same way they do, hitting the projectile back at the Nobody. If successful, it will hit the Sniper, damaging them, and rendering them defenseless for a while. What must be considered when facing multiple Snipers is that while warp sniping, Sora is still somewhat open to other sniper shots.

If given enough time, then Snipers will charge their projectiles, similar to the way Xigbar does, and will produce a bigger projectile. Once fired there will be a short delay, enough time for Sora escape the trajectory of the shot. If caught, it will split into multiple shots and cause a significant amount of damage.

Reflecting the shot by using Reflect or Guard will instantly destroy the Sniper, so it is good to use Reflect when there are multiple Snipers in the area.