Battle items (バトルアイテム, Batoru Aitemu?) are consumable items that can be equipped to party members and used in the field. They typically restore a party member's HP or MP. In Kingdom Hearts, Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts III, equipped battle items can be used by selecting the Items command in the Command Menu. In Kingdom Hearts II, 358/2 Days and Kingdom Hearts III, equipped items can be set to shortcuts for easy access.
In the items menu, battle items are represented by the icon of a vial partially filled with a green liquid.
List of battle items
Kingdom Hearts II
Kingdom Hearts 358/2 Days
Kingdom Hearts III
In Kingdom Hearts, Kingdom Hearts II and Kingdom Hearts III, only a certain amount of battle items can be taken into combat at once, as each party member is restricted to the amount of item slots that they have. Each character begins with a certain amount of item slots, while Sora, Donald, and Goofy gain more by achieving bonuses after certain events.
Auto-Reload is a customisation option available in Kingdom Hearts II and Kingdom Hearts III. The battle item in an item slot set to Auto-Reload is automatically restocked after each battle if it has been consumed. Auto-Reload can be toggled on or off for each item slot from the Items menu.
In Kingdom Hearts 358/2 Days, battle items take the form of item panels. The number of battle items that may be brought to a mission is limited by the Panel System, rather than item slots. Item panels are consumable, unlike all other panels.
In Kingdom Hearts Chain of Memories, battle items take the form of item cards, as part of the card-based combat system. Instead of healing a character, item cards restore used attack and magic cards to their deck. Unlike most other card types, item cards cannot be reloaded once used.
In Kingdom Hearts Birth by Sleep, Kingdom Hearts Re:coded, and Kingdom Hearts 3D: Dream Drop Distance, battle items take the form of item commands, as part of the Deck Command combat system. Unlike other command types, item commands can be used a limited number of times, and they are equipped in limited quantities to a slot in the Command Deck; however, they do not have a cooldown period after each use. Item commands may restore a character's HP or other gauges, heal status effects, or activate Command Styles.
Camp items (キャンプアイテム, Kyanpu Aitemu?) are consumable items that must be used in the menu. They are represented by the icon of a tent.
List of camp items
Kingdom Hearts II
Kingdom Hearts III
Key items (キーアイテム, Kī Aitemu?) are typically used to trigger scripted events or advance the story. They cannot be manually consumed or spent, although some key items are removed from the inventory after particular cutscenes or events.
Materials are used as ingredients in the synthesis of various items, commands, and consumables. They are typically dropped by enemies, but can also be obtained from shops, chests, and event rewards.
In Kingdom Hearts, synthesis materials are classed as key items and therefore represented by the purple orb icon.
In Kingdom Hearts II and Kingdom Hearts III, synthesis materials are represented by the icon of a cyan gem. They are always deposited from the stock inventory to the synthesis workshop whenever it is visited and the collected materials can be viewed in the synthesis menu. Collecting synthesis materials results in the completion of Collector's Goals, which yields rewards and perks. Synthesis materials are divided into four ranks:
Higher rank items are typically rarer and used to make more powerful items.
Flavors are used to make Ice Cream in Kingdom Hearts Birth by Sleep Final Mix. They are dropped by Prize Pods. Flavors have their own tab in the "Items" menu and are represented by the icon of a blue pot. They are always deposited from the inventory to to the Ice Cream Shop whenever it is visited in return for the appropriate Ice Cream commands.
Dream Pieces take the place of synthesis materials in Kingdom Hearts 3D: Dream Drop Distance and are used to create Spirits. They are represented in the "Items" menu by a unique icon. There are three classes of Dream Pieces:
Ingredients are used to cook cuisine at Le Grand Bistrot in Kingdom Hearts III. They are typically obtained by breaking props or purchasing from the Moogle Shop, but some can only be received from the Flantastic Seven. Ingredients are listed in the "Materials" tab of the "Items" menu, alongside synthesis materials, and are represented by the icon of a mushroom.
The following may also appear in the Items menu, but they can be considered separate categories:
There are also other collectibles that may be obtained, but do not appear in the Items menu:
Furthermore, various forms of currency exist throughout the series:
Notes and references