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Wight Knight: Difference between revisions

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==Design==
==Design==
The Wight Knight bears a strong resemblance to the mummy character from ''The Nightmare Before Christmas''. Its grayish-blue skinned, almost skeletal figure is wrapped in patches of white gauze bandages; the head is completely covered in them, save for a gap that reveals a bright yellow eye in a shadowed face, and the Knight's "plume", a simple angular-spiraled antenna. Wight Knights also have a "ribcage" of six sharp barbs that surround their chest and Heartless emblem, large hands, and long barbed fingers and toes.
The Wight Knight bears a strong resemblance to the mummy character from ''The Nightmare Before Christmas''. Its grayish-blue skinned, almost skeletal figure is wrapped in patches of white gauze bandages; the head is completely covered in them, save for a gap that reveals a bright yellow eye in a shadowed face, and the Knight's "plume", a simple angular-spiraled antenna. Wight Knights also have a "ribcage" of six sharp barbs that surround their chest and Heartless emblem, large hands, and long barbed fingers and toes.


In ''[[Kingdom Hearts Final Mix]]'' Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown.
In ''[[Kingdom Hearts Final Mix]]'' Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown.
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*'''Spinning Leap''': Low jump and vertical spin
*'''Spinning Leap''': Low jump and vertical spin


Wight Knights are fast and fairly strong, making it difficult to hit. In ''Kingdom Hearts'', a carefully timed [[Guard]] will block a Wight Knight's attack, leaving it stunned and open for attacks. In ''Kingdom Hearts: Chain of Memories'', keep your distance from it and break its attack when possible, then make quick work of it. In ''Kingdom Hearts II'', Guard will work, but [[Reflect]] is recommended.
Wight Knights are fast and fairly strong, making it difficult to hit. In ''Kingdom Hearts'', a carefully timed [[Guard]] will block a Wight Knight's attack, leaving it stunned and open for attacks. In ''Kingdom Hearts: Chain of Memories'', keep a distance from it and break its attack when possible, then make quick work of it. In ''Kingdom Hearts II'', Guard will work, but [[Reflect]] is recommended.


In ''Kingdom Hearts'', if timed correctly, Sora can earn [[Tech Points]] for blocking the Wight Knight's attacks.<ref>Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in ''Kingdom Hearts''.</ref>
In ''Kingdom Hearts'', if timed correctly, Sora can earn [[Tech Points]] for blocking the Wight Knight's attacks.<ref>Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in ''Kingdom Hearts''.</ref>

Revision as of 09:08, 21 February 2015

Template:Enemy The Wight Knight (ワイトナイト Waito Naito?) is an Emblem Heartless found in Kingdom Hearts, Kingdom Hearts: Chain of Memories, and Kingdom Hearts II.

Design

The Wight Knight bears a strong resemblance to the mummy character from The Nightmare Before Christmas. Its grayish-blue skinned, almost skeletal figure is wrapped in patches of white gauze bandages; the head is completely covered in them, save for a gap that reveals a bright yellow eye in a shadowed face, and the Knight's "plume", a simple angular-spiraled antenna. Wight Knights also have a "ribcage" of six sharp barbs that surround their chest and Heartless emblem, large hands, and long barbed fingers and toes.

In Kingdom Hearts Final Mix Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown.

The word "wight" has several meanings; as a noun, it can mean a ghost or a supernatural entity, referencing the Heartless's undead appearance. As an adjective, it can mean brave, valorous or strong, referencing the Heartless's quick, powerful attacks. The term altogether is a play on "white knight", which is ironic considering its decrepit appearance.

Strategy

Attacks
  • Spin Attack: Horizontal arm-spin attack
  • 2-Stage Claw: Long jump, then up-then-down claw swipes
  • Spinning Leap: Low jump and vertical spin

Wight Knights are fast and fairly strong, making it difficult to hit. In Kingdom Hearts, a carefully timed Guard will block a Wight Knight's attack, leaving it stunned and open for attacks. In Kingdom Hearts: Chain of Memories, keep a distance from it and break its attack when possible, then make quick work of it. In Kingdom Hearts II, Guard will work, but Reflect is recommended.

In Kingdom Hearts, if timed correctly, Sora can earn Tech Points for blocking the Wight Knight's attacks.[1]

Notes and references

  1. ^ Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in Kingdom Hearts.

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