Luna Bandit: Difference between revisions
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{{game|KH2|FM2|UCX}} | {{game|KH2|FM2|UCX}} | ||
{{suite}} | {{suite}} | ||
{{Character | {{Character | ||
|name=Luna Bandit | |name=Luna Bandit | ||
Line 8: | Line 7: | ||
|fr=Cimeterriste | |fr=Cimeterriste | ||
|de=Mondräuber | |de=Mondräuber | ||
|image=[[File:Luna Bandit KHII.png]] | |image=[[File:Luna Bandit KHII.png|215px]] | ||
|FMimage=[[File:Luna Bandit KHIIFM.png| | |FMimage=[[File:Luna Bandit KHIIFM.png|220px]] | ||
|tab2=KHUχ | |tab2=KHUχ | ||
|image2=[[File:Luna Bandit KHUX.png| | |image2=[[File:Luna Bandit KHUX.png|x215px]] | ||
|game1=Kingdom Hearts II | |game1=Kingdom Hearts II | ||
|game2=Kingdom Hearts Union χ | |game2=Kingdom Hearts Union χ | ||
Line 18: | Line 17: | ||
|journalKH2=It backs away during combat, so close in with thrust attacks.<br><br>Catch it off guard after parrying its attacks to defeat it. | |journalKH2=It backs away during combat, so close in with thrust attacks.<br><br>Catch it off guard after parrying its attacks to defeat it. | ||
|journalUX=The number above this agile monster gets smaller with every Medal you use. Once it reaches 0, it'll hit you with Sleep. | |journalUX=The number above this agile monster gets smaller with every Medal you use. Once it reaches 0, it'll hit you with Sleep. | ||
|KH2HP=1 | |||
|KH2EXP=1 | |||
|KH2loc1=Agrabah | |KH2loc1=Agrabah | ||
| | |KH2enc1=Episode 1 (pre-1000 Heartless) | ||
| | |KH2LV1=22 | ||
|KH2loc2=Agrabah | |KH2loc2=Agrabah | ||
| | |KH2enc2=Episode 1 (post-1000 Heartless) | ||
| | |KH2LV2=38 | ||
| | |KH2loc3=Agrabah | ||
| | |KH2enc3=Episode 2 | ||
| | |KH2LV3=40 | ||
| | |KH2phys=×1.0 | ||
|KH2fire= | |KH2fire=×1.0 | ||
|KH2bliz= | |KH2bliz=×1.0 | ||
|KH2thun= | |KH2thun=×1.0 | ||
|KH2dark= | |KH2dark=×1.0 | ||
| | |KH2neut=×1.0 | ||
|KH2reward=(1) | |KH2reward=HP prize (1) ×2, Munny (5) ×2<br>Power Stone (8%), Bright Stone (4%) | ||
|KH2world=Agrabah | |KH2world=Agrabah | ||
|CKH2HP=1 | |||
|CKH2LV1=28 | |||
|CFM2LV1=30 | |||
|KH2cup1=Cerberus Cup | |KH2cup1=Cerberus Cup | ||
|KH2match11=8 | |KH2match11=8 | ||
|KH2num11=5 | |KH2num11=5 | ||
| | |CKH2LV2=70 | ||
|KH2cup2=Cerberus Paradox Cup | |KH2cup2=Cerberus Paradox Cup | ||
|KH2match21=8 | |KH2match21=8 | ||
|KH2num21=5 | |KH2num21=5 | ||
| | |CKH2LV3=99 | ||
| | |CFM2LV3=99FM | ||
|KH2cup3=Hades Paradox Cup | |KH2cup3=Hades Paradox Cup | ||
|KH2match31=13 | |KH2match31=13 | ||
Line 59: | Line 53: | ||
|KH2match32=18 | |KH2match32=18 | ||
|KH2num32=2 | |KH2num32=2 | ||
| | |CFM2tab=* | ||
}} | }} | ||
The '''Luna Bandit''' is an [[Emblem Heartless]] that was introduced in ''[[Kingdom Hearts II]]''. | The '''Luna Bandit''' is an [[Emblem Heartless]] that was introduced in ''[[Kingdom Hearts II]]''. | ||
==Story== | |||
===''Kingdom Hearts II''=== | |||
A group of Luna Bandits ambush [[Sora]], [[Donald]], and [[Goofy]] while [[Iago]] is bothering them, backed by [[Neoshadow]]s and [[Silver Rock]]s. A terrified Iago accidentally knocks a box onto one, allowing the group to escape into the Peddler's shop. | |||
==Design== | ==Design== | ||
Line 75: | Line 69: | ||
==Strategy== | ==Strategy== | ||
Luna Bandits often appear in groups and strike with swift attacks. They will appear to observe for some time before using their techniques, after which they will retreat, making them open to combos. It will also jump away if approached. Either watch for when it begins its attacks and block to gain an opening, or utilize [[Reflect]] to get counter damage on it and other Luna Bandits that may be nearby. | |||
{{Atk-o|KH2}} | |||
{{Atk|{{nihongo|'''Multi-Slash'''|連続斬り|<br>Renzokukiri|lit. "Continuous Slash"}}|Physical|—|Attack 1-3: x1.0<br>Attack 4: x1.5 (hit 3+: x0.25)|O|Swings its swords while walking around.}} | |||
{{Atk|{{nihongo|'''Aerial Spin Slash'''|空中回転斬り|<br>Kūchū Kaitengiri}}|Physical|—|Attack 1: x1.5<br>Attack 2: x1.0 (hit 3+: x0.25)|O|Jumps and swings swords, knocking opponents back.}} | |||
{{Atk|{{nihongo|'''Dash Slash'''|ダッシュ斬り|<br>Dasshu Kiri}}|Physical|—|x0.65<br>Hit 2+: x0.25|O|Rushes and slashes with swords in both hands.}} | |||
{{Atk|{{nihongo|'''Ring Rush'''|リングラッシュ|<br>Ringu Rasshu}}|Physical|—|x0.25|O|Handstands and spins sideways, slashing with its swords in a circular motion.}} | |||
{{Atk-c}} | |||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |
Revision as of 21:42, 17 April 2022
Luna Bandit | ||
---|---|---|
Japanese | ルナバンディット | |
Rōmaji | Runa Banditto
| |
Type | Emblem Heartless | |
Games | Kingdom Hearts II Kingdom Hearts Union χ |
Luna Bandit
|
---|
Kingdom Hearts II |
It backs away during combat, so close in with thrust attacks. Catch it off guard after parrying its attacks to defeat it. |
Kingdom Hearts Union χ |
The number above this agile monster gets smaller with every Medal you use. Once it reaches 0, it'll hit you with Sleep. |
Location | HP | Strength | Defense | EXP | ||
Agrabah Episode 1 (pre-1000 Heartless) |
54 | 22 | 12 | 61 | ||
Agrabah Episode 1 (post-1000 Heartless) |
81 | 36 | 20 | 207 | ||
Agrabah Episode 2 |
84 | 37 | 21 | 234 | ||
Physical | Fire | Blizzard | ||||
×1.0 | ×1.0 | ×1.0 | ||||
Thunder | Dark | Neutral | ||||
×1.0 | ×1.0 | ×1.0
| ||||
Rewards | ||||||
HP prize (1) ×2, Munny (5) ×2 Power Stone (8%), Bright Stone (4%) | ||||||
World(s) | ||||||
Agrabah |
Cup | HP | Strength | Defense | ||
Cerberus Cup |
• Match 8: 5 Luna Bandit | ||||
64 | 27 | 15 | |||
Cerberus Paradox Cup |
• Match 8: 5 Luna Bandit | ||||
133 | 62 | 36 | |||
Hades Paradox Cup |
• Match 13: 3 Luna Bandit
| ||||
181 | 87 | 51 | |||
Physical | Fire | Blizzard | |||
×1.0 | ×1.0 | ×1.0 | |||
Thunder | Dark | Neutral | |||
×1.0 | ×1.0 | ×1.0 |
Cup | HP | Strength | Defense | ||
Cerberus Cup |
• Match 8: 5 Luna Bandit | ||||
67 | 29 | 16 | |||
Cerberus Paradox Cup |
• Match 8: 5 Luna Bandit | ||||
133 | 62 | 36 | |||
Hades Paradox Cup |
• Match 13: 3 Luna Bandit
| ||||
181 | 86 | 51 | |||
Physical | Fire | Blizzard | |||
×1.0 | ×1.0 | ×1.0 | |||
Thunder | Dark | Neutral | |||
×1.0 | ×1.0 | ×1.0 |
The Luna Bandit is an Emblem Heartless that was introduced in Kingdom Hearts II.
Story
Kingdom Hearts II
A group of Luna Bandits ambush Sora, Donald, and Goofy while Iago is bothering them, backed by Neoshadows and Silver Rocks. A terrified Iago accidentally knocks a box onto one, allowing the group to escape into the Peddler's shop.
Design
The Luna Bandit has a thin, nimble body structure with dark brown skin and yellow, glowing eyes. It seems to wear a white balaclava over its head, orange bracelets, a flat, yellow hat, and a yellow-orange cape. It also wears baggy pants that are yellow-orange with white lower legs, a red, sash-like belt, and black boots with toes that curl upward. It has four-fingered hands and very thin legs and arms. The Luna Bandit's Heartless emblem is on its chest. It wields two crescent-shaped scimitars that have silver guards and handles, red inner edges, and black outer ones; the hilts are screwed on, allowing them to be shifted around and to have the scimitars attached to each other akin to a chakram.
In Kingdom Hearts II Final Mix, the Luna Bandit's balaclava and its shoes are teal-colored. Its cape and pants are white and its hat and shoes are green. Its skin is navy blue and its gauntlets are a slightly lighter shade of orange. Its swords now have pink handles, gold guards, pink outer edges, and black inner ones.
The Luna Bandit's name is derived from the term "luna", meaning, "moon" (possibly a reference to the shape of its swords, which resemble crescent moons), and "bandit", an outlaw.
Strategy
Luna Bandits often appear in groups and strike with swift attacks. They will appear to observe for some time before using their techniques, after which they will retreat, making them open to combos. It will also jump away if approached. Either watch for when it begins its attacks and block to gain an opening, or utilize Reflect to get counter damage on it and other Luna Bandits that may be nearby.
Technique | Element | Power | Guard? | |||
---|---|---|---|---|---|---|
Multi-Slash (連続斬り Renzokukiri , lit. "Continuous Slash") |
Physical | — | Attack 1-3: x1.0 Attack 4: x1.5 (hit 3+: x0.25) |
O | ||
Swings its swords while walking around. | ||||||
Aerial Spin Slash (空中回転斬り Kūchū Kaitengiri ) |
Physical | — | Attack 1: x1.5 Attack 2: x1.0 (hit 3+: x0.25) |
O | ||
Jumps and swings swords, knocking opponents back. | ||||||
Dash Slash (ダッシュ斬り Dasshu Kiri ) |
Physical | — | x0.65 Hit 2+: x0.25 |
O | ||
Rushes and slashes with swords in both hands. | ||||||
Ring Rush (リングラッシュ Ringu Rasshu ) |
Physical | — | x0.25 | O | ||
Handstands and spins sideways, slashing with its swords in a circular motion. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |