Minute Bomb: Difference between revisions
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Although these Heartless are easily ignored, they have only one attack besides their self-destruction. They will send themselves into a straight line head butt. Use [[Guard]] and you will block the attack, plus break their skull cap. This will make them stand still for the rest of the battle and they will not attack nor use their explosion. If you do not block the head butt, it will not damage you that much. | Although these Heartless are easily ignored, they have only one attack besides their self-destruction. They will send themselves into a straight line head butt. Use [[Guard]] and you will block the attack, plus break their skull cap. This will make them stand still for the rest of the battle and they will not attack nor use their explosion. If you do not block the head butt, it will not damage you that much. | ||
In KH Days, however, they will start to detonate if their Head-Butts are guarded. Also, if a character has the Fire Finish ability an does not kill the Minute Bomb with the finishing combo, it will immediately explode. | In KH Days, however, they will start to detonate if their Head-Butts are guarded. Also, if a character has the Fire Finish ability an does not kill the Minute Bomb with the finishing combo, it will immediately explode. If the Minute Bomb is frozen while the countdown is going, the countdown stops. | ||
==Journal Entries== | ==Journal Entries== |
Revision as of 04:35, 19 February 2010
Template:Heartless/KHII The Minute Bomb (ミニッツボム Minittsu Bomu ) is an Emblem Heartless that is found in Kingdom Hearts II and Kingdom Hearts 358/2 Days.
Although these Heartless are easily ignored, they have only one attack besides their self-destruction. They will send themselves into a straight line head butt. Use Guard and you will block the attack, plus break their skull cap. This will make them stand still for the rest of the battle and they will not attack nor use their explosion. If you do not block the head butt, it will not damage you that much.
In KH Days, however, they will start to detonate if their Head-Butts are guarded. Also, if a character has the Fire Finish ability an does not kill the Minute Bomb with the finishing combo, it will immediately explode. If the Minute Bomb is frozen while the countdown is going, the countdown stops.
Journal Entries
Kingdom Hearts 358/2 Days
Prone to self-detonation, these small Heartless will begin a countdown to explosion if you deflect their head-butts with a block.
They can also be detonated on the spot using Fire magic.
Kingdom Hearts II
When attacked, it counts down for self-detonation. Use Dodge Roll seconds before the explosion to lure surrounding enemies into it.
To play it safe, parry its tackles to make it lose its will to fight.
Locations
Attacks
- Bullet Head-Butt: Shoots forward head-first
- Self-Destruct: KHII: Nine counts, then explodes. KH Days: 3 counts, then explodes.
Gallery
- MinuteBombFM.png
A Minute Bomb as it appears in Kingdom Hearts II Final Mix.
Trivia
- In Kingdom Hearts II, they don't drop anything when they explode. In Kingdom Hearts 358/2 Days, they drop munny and health orbs after exploding.