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Moogle

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Moogle

Moogle

Japanese モーグリ
Rōmaji Mōguri
Homeworld Daybreak Town
Origin Final Fantasy III
Games Kingdom Hearts
Kingdom Hearts Chain of Memories
Kingdom Hearts II
Kingdom Hearts 358/2 Days
Kingdom Hearts coded
Kingdom Hearts Birth by Sleep
Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts χ
Kingdom Hearts III
Kingdom Hearts Melody of Memory
Moogle

Kingdom Hearts
Escaped to Traverse Town when the Heartless invaded their home. They know how to combine various items to form new ones.

Many "Final Fantasies".
Kingdom Hearts Chain of Memories
A strange race that seems to pop up just about anywhere.

In Castle Oblivion, the moogles run shops where Sora can trade in unwanted cards.
Kingdom Hearts II
Final Fantasy III

A strange race that pops up in even stranger places to open shop.

Moogles hate having their pompoms ruffled (don't we all?), but the pompom rufflers just keep coming in droves. Maybe that's why the moogles use holograms to run their shops now, while they kick back at home.
Kingdom Hearts Re:coded
A curious clan of cuddly characters who pop up in the darndest places. Any Moogle worth a bean will be more than glad to take items off your hands—or better yet, put them IN your hands after lightening your wallet.

In the end, though, they're a welcome help on any adventure, even if nobody has figured out exactly what, you know, they actually ARE.
Kingdom Hearts Union χ
KINGDOM HEARTS (2002)
A strange race that pops up in even stranger places to open shop.
Kingdom Hearts III
Strange creatures that pop up in even stranger places to open up shop. In truth, the shops are run by holographic projections while the real moogles remain elsewhere.
"I know I've been cracking a lot of jokes about munny, kupo... But remember that you're what I'm worried about most, kupo. Safe journey, kupo!"
—The moogle to Data-Sora

Moogles are creatures that appear in many of the Kingdom Hearts games, always running one of the game's shops. They generally operate their omnipresent stores through holograms, instead of in person, as they hate getting their pom-poms ruffled.[1]

In Kingdom Hearts, Kingdom Hearts II, Kingdom Hearts 358/2 Days, Kingdom Hearts coded, and Kingdom Hearts III, Moogles run synthesis shops where Sora or Roxas can synthesize items to make new weapons and armor; the Moogle Shop in Kingdom Hearts 358/2 Days is even available in Mission Mode, in the main menu. In Kingdom Hearts Chain of Memories, they sell various cards to Sora in Moogle Rooms, and in Kingdom Hearts Birth by Sleep and Kingdom Hearts 3D: Dream Drop Distance, they sell Deck Commands.

Story[edit]

For further information regarding Moogle Shops in the stories of various games, please see Moogle Shop.

Kingdom Hearts χ[edit]

Kingdom Hearts Birth by Sleep[edit]

Moogles run Command Shops on all but two worlds, and use holograms for each of them except the Radiant Garden shop, which is run in person. At the Mirage Arena, the resident moogle instead runs a "Medal Shop", where the Medals earned from the world's mini-games can be used to buy rare items and commands.

Kingdom Hearts[edit]

Moogles appear only in Traverse Town, refugees from the destruction of their respective home worlds. After Sora uses Trinity Ladder in the Accessory Shop, he opens a path to the moogles' Item Workshop, where the moogles will accept his synthesis items in order to craft various recovery items, accessories, and weapons.

According to a moogle in the First District, Pinocchio enjoys ruffling the moogles' pom-poms.

This information is based on alternate scenes or materials and is not considered canon within the overall plot of the series.
In the Kingdom Hearts novel, the first Moogle that Sora meets is named "Kupo".

Kingdom Hearts Chain of Memories[edit]

Moogle Room (card).png

Memory-based moogles appear in special "Moogle Rooms", which are generated by the Map Card of the same name. These moogles sell Sora various packs of cards in exchange for the Moogle Points he finds throughout the castle.

On their way out of the Neverland floor, Donald Duck is struck by a falling moogle.

Kingdom Hearts 358/2 Days[edit]

"My name is of no importance, kupo."
—The Organization XIII's moogle, echoing Xemnas.

A moogle wearing a black coat has a business relationship with Organization XIII. However, it holds no loyalty to them, and ends up following his best customer, Roxas, when the latter flees from The World That Never Was to Twilight Town.[2]

Kingdom Hearts II[edit]

By the time Sora awakes from his slumber, moogles are once again running shops on most worlds, using holograms everywhere but Radiant Garden and Twilight Town. Each moogle names their shop after themselves:

Kingdom Hearts coded[edit]

Data-based moogles appear throughout the datascape to run most of the realm's Shops. They sell various command, accessory, and finisher chips.

Kingdom Hearts 3D: Dream Drop Distance[edit]

Several moogles can be found in the Fourth District of Traverse Town running the Coliseum, as well as several shops.

Kingdom Hearts III[edit]

The moogles continue to run shops in various worlds. The moogle shop in Twilight Town's Tram Common (the same one that appeared in Kingdom Hearts II) is the only one to be run by a physical moogle, while holographic moogles continue to operate at least two shops per world.

Other appearances[edit]

Kingdom Hearts II[edit]

Selphie's purse has a moogle clip attached to it. There is also a special Gummi ship modeled after a moogle.

Dissidia Final Fantasy[edit]

In the Dissidia Final Fantasy sub-franchise, the moogles' appearance is based upon those depicted in Kingdom Hearts, albeit with a comically disproportionate nose, pom-pom and body, and seemingly absent wings, though it still floats. In Dissidia Final Fantasy NT and Dissidia Final Fantasy Opera Omnia, the moogles' design is modified to resemble their Kingdom Hearts appearance more closely.

Dissidia Final Fantasy[edit]

A moogle as it appears in Dissidia Final Fantasy.
"We moogles're generous, kupo. I'll help you out—even if you're with those Chaos creeps, kupo."
—A moogle, when acquired by a warrior of Chaos.

In Dissidia Final Fantasy, the Moogle appears as a summon. The moogle appears in a cutscene upon acquiring its summon during the "Inward Chaos" storyline. If the summon is acquired while playing as Terra Branford, she runs towards the moogle and cuddles him, along with the moogle telling Terra to stop ruffling his pom-pom.

Moogles also show up to send letters to the player through the Mognet. These letters often reward the player with prizes.

Dissidia 012 Final Fantasy[edit]

"KP (kupo) is the source of this world's energy. We moogles collect it. See there? It's a Moogle Shop!"
Moglin, explaining "KP" to Lightning.

In Dissidia 012, it is stated that the moogles are the only species in the world aside from manikins, though even the characters do not know how they exist. They operate shops around the world, trading "KP" for equipment with the player's character. In the game's bonus storyline, "Confessions of the Creator", the player rescues a "mured moogle" trapped in the Cavern of the Rotting Land, who then directs them to the Lands of Discord to destroy Feral Chaos, the game's superboss. Along the way, the moogle begins to recover its lost memories, and eventually reveals itself as Cid of the Lufaine, the mastermind and overseer of the cycles of war, shapeshifted into the form of a moogle.

Like in the first Dissidia installment, moogles send letters to the player through the Mognet and offer rewards to the player.

Dissidia Final Fantasy NT[edit]

"The world of Dissidia welcomes you, kupo. We moogles assist with any arduous tasks our mystical masters require. Your purpose in this place, however, is to fight, fight, fight! And as long as you keep at it, your efforts will be rewarded, kupo."
—A moogle to the player in the main menu.

In Dissidia Final Fantasy NT, a moogle act as the in-game tutor, appearing in the battle menu screens and acting as the announcer for the combat system.

In the game's storyline, the moogles serve as guides to Terra and Zidane Tribal in their quest to gather summons to learn more about the new gods, Materia and Spiritus, who reign over the revitalized World B. After Kuja arrives to save Terra and Zidane from Emperor Mateus and Sephiroth, Terra and a moogle persuade Kuja to join their party to find the summons. Once Materia's and Spiritus's champions defeated Shinryu, the moogles give a crystal to each of the warriors to host their memories to create doppelgängers of themselves to serve the gods in the new cycles of wars, while the real warriors are returned to their homeworlds.

Dissidia Final Fantasy Opera Omnia[edit]

"You can count on me, kupo! I shall lead our heroes to the Torsions' epicenter! Together, we will eradicate the threat and bring whoever is responsible for this madness to justice!"
—Mog to Materia

In Dissidia Final Fantasy Opera Omnia, a moogle named Mog appears as a non-playable character in the game's storyline. He is described to be an "ancient moogle" who acts as the guardian spirit of the world Materia and Spiritus created to allow their champions to rest after their battles in World B. One day, dimensional distortions known as Torsions appear, threatening the world's equilibrium and unleashing hordes of monsters across the lands. In order to restore the world's stability, Mog volunteers to recruit warriors who bear the light to close the Torsions before the world is destroyed. Initially appearing as a subordinate to Materia, it is later revealed that Mog is secretly working alongside Spiritus for unknown reasons. Over time, the warriors begin to question Mog's motives, sensing that they are being manipulated by him for some unknown agenda.

Mario franchise[edit]

A moogle also appears as a playable character in Mario Hoops 3-on-3 and Mario Sports Mix, both of which were made by Square Enix.

Design[edit]

Moogle (Art).png

Moogles generally share a uniform appearance. They are small, white creatures resembling plush toys, with large, spherical heads, small ears sprouting out of the sides of their heads, and stubby hand and feet that lack distinct digits. Their eyes are constantly narrowed into brown slits, giving the appearance of being closed despite having open eyes in the Final Fantasy series, and their noses are bulbous and pink. Moogles also sport tiny, purple wings like those of a bat on their backs and, perhaps their most distinctive traits, large, red, spherical "pom-poms" on attached to the tops of their heads by a thin, brown antenna.

In Kingdom Hearts II, the hologram for Mogtaro, the Timeless River moogle, appears in monochrome like everything else in that world, making him one of the few moogles to be visually distinctive.

In Kingdom Hearts 358/2 Days, the only moogle to appear dresses in its own black cloak. Its ears are visible poking through the hood, as is its pom-pom. Its hood covers its eyes, and it seems to wear black gloves over its hands.

Personality[edit]

Origin[edit]

The Moogles are a race of small creatures that was spawned from and primarily appears in the Final Fantasy franchise. They first appeared in Final Fantasy III, and have shown up in nearly every franchise entry afterward. The Japanese name is a portmanteau of the Japanese words mogura (mole) and kōmori (bat), animals that the moogles display physical traits of. Moogles are known for ending many of their sentences with "kupo."

Each of the Kingdom Hearts II moogles is named after a notable Final Fantasy moogle. Most of them are named after moogles from the Mognet in Final Fantasy IX.

Gallery[edit]

Notes and references[edit]

  1. ^ Kingdom Hearts II, Jiminy's Journal: "Moogles hate having their pompoms ruffled (don't we all?), but the pompom rufflers just keep coming in droves. Maybe that's why the moogles use holograms to run their shops now, while they kick back at home."
  2. ^ Kingdom Hearts 358/2 Days, Moogle: "I couldn't let you leave the castle alone, kupo! Your munny always has a place in my pocket, kupo!"