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Trinity (トリニティ, Toriniti?) is a special ability introduced in Kingdom Hearts. The ability is represented by a symbol composed of three hearts connected by a circle.
Mechanics[edit]
In Kingdom Hearts, Sora can activate the "Trinity" ability while standing on a Trinity Mark while Donald and Goofy are in the party. This will cause the trio to perform an action respective to the mark's color, which usually results in opening a new path or revealing a rare treasure. The friends learn five different Trinity commands throughout their journey, each with a different color, as well as the combat ability "Trinity Limit". Certain Trinity Marks must be activated to progress through the story, but most are optional and only required for completing Jiminy's Journal. Almost all Trinity Marks can be activated at any point in the game, with the exclusion of a single Red Trinity Mark in Oogie's Manor in the original Kingdom Hearts. In that version of the game, the mark causes a small storage shed to disappear when activated, but the mark disappears once the manor is destroyed in the battle against Oogie Boogie. In Kingdom Hearts Final Mix, this Mark is moved under the arch below the manor, so that it is still accessible after the battle, but it will still cause the shed to disappear when activated.
List of Trinity Marks[edit]
Trinity Jump[edit]
Trinity Jump (トリニティジャンプ, Toriniti Janpu?) is learned after defeating the Guard Armor in Traverse Town. It allows Sora, Donald, and Goofy to jump on the floor, shaking treasure loose from somewhere above them, or accessing higher levels.
World
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Location
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Notes
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Reward
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Traverse Town
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First District
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In front of the restaurant tables.
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Transported to balcony with Postcard in chest.
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First District
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In the left corner near the world exit.
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Munny (small) x35, Munny (medium) x5, Munny (large) x3
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Third District
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In the alley running behind the Lady and the Tramp fountain.
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Camping Set, Munny (small) x40, Munny (medium) x4
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Magician's Study
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On the floor near the main entrance.
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Mega-Ether, Munny (small) x40, Munny (medium) x2
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Wonderland
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Lotus Forest
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In the alcove to the right where you can give the flower a Potion.
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Potion, Ether, Tent, MP prize (small) x40
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Lotus Forest
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After the boulder comes out of the flower, grow big and move the boulder into the water, shrink back down and then jump up the lily pads into the hidden area.
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Camping Set, MP prize (small) x40, MP prize (large) x5
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Olympus Coliseum
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Coliseum Gates
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Under the right hand statue.
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Puppy No. 22, No. 23, and No. 24
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Coliseum Gates
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Under the left hand statue.
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Mythril Shard
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Deep Jungle
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Camp
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Near the Lab Equipment.
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Puppy No. 34, No. 35, and No. 36
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Climbing Trees
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On the topmost ledge, near the Tree House entrance.
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Puppy No. 31, No. 32, and No. 33[KH I]/Thundara-G[KH I FM]
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Agrabah
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Agrabah: Bazaar
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In the middle of the floor.
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Mega-Ether, Munny (small) x25, Munny (medium) x15, Munny (large) x5
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Silent Chamber
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Right in front of the steps.
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Thunder-G[KH I]/Thundara-G[KH I FM]
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Monstro
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Monstro: Chamber 5
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On the ground right in front of the lower entrance from Chamber 6.
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Cottage, Munny (small) x18, Munny (medium) x15, Munny (large) x12
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Monstro: Mouth
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On the platform at the bottom of the debris pile near the teeth.
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Potion x2, Cottage, Munny (medium) x10
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Monstro: Throat
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In the center of the floor.
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Mythril Shard, Munny (small) x40 , Munny (large) x3
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Hollow Bastion
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Dungeon
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Center of the room.
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Mega-Potion, Mega-Ether, Cottage, HP prize (small) x40
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Great Crest
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Right-hand lower balcony, near the landing point for the large magic lift.
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Megalixir, Cottage x2, MP prize (small) x20, MP prize (large) x20
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Trinity Charge[edit]
Trinity Charge (トリニティスマッシュ, Toriniti Sumasshu?, lit. "Trinity Smash") is learned after sealing the Keyhole in Deep Jungle. It allows Sora, Donald, and Goofy to charge at a wall or barrier and break it, revealing a new path.
World
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Location
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Notes
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Reward
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Traverse Town
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First District
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At the end of the short alley behind the Item Shop.
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Opens access to Alleyway and chest containing Puppy No. 4, No. 5, and No. 6
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Second District
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On top of the Gizmo Shop roof in the Second District, along the back wall.
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Access to bell which reveals Keyhole.
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Alleyway
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On the drainage grate on the end of the alley near the Dalmatians' House.
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Access to Secret Waterway
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Agrabah
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Treasure Room
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In front of statue.
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Mythril Shard, Munny (small) x18, Munny (medium) x15, Munny (large) x12
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Halloween Town
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Oogie's Manor Manor Ruins[KH I FM]
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In the first room after crossing the bridge.[KH I][1] On the arch below the manor.[KH I FM]
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Mythril Shard
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Hollow Bastion
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Entrance Hall
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Upper floor, in front of statue.
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Breaks statue, revealing an Emblem Piece
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Trinity Ladder[edit]
Trinity Ladder (トリニティスタワー, Toriniti Tawā?, lit. "Trinity Tower") is learned after sealing the Keyhole in Agrabah. It allows Sora, Donald, and Goofy to climb on top of each other to reach something up high.
Trinity Push[edit]
Trinity Push (トリニティスショヴ, Toriniti Shovu?, lit. "Trinity Shove") is learned after winning the Phil Cup, Pegasus Cup, and Hercules Cup. It allows Sora, Donald, and Goofy to push a heavy object.
Trinity Detect[edit]
Trinity Detect (トリニティスディテクト, Torinity Ditekuto?) is learned after defeating Riku at the Entrance Hall in Hollow Bastion It allows the trio to raise and point their weapons, summoning a treasure chest.
Other appearances[edit]
Kingdom Hearts Re:Chain of Memories[edit]
A Green Trinity symbol represents friend cards at the top left corner of the screen.
Kingdom Hearts II[edit]
A White Trinity symbol appears next to "Button" during Trinity Limit.
Kingdom Hearts III[edit]
Trinity appears as a Situation Command during the final battle against Master Xehanort. It allows Sora to regain conscious with the help of Donald and Goofy, and counter Xehanort's beam of darkness with a beam of light.
Notes and references[edit]
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