User:Aid1043/Arenero

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Kingdom Hearts Union χ
Daybreak Town (Main Story)
Fairy Tale (おとぎ話
Otogibanashi
?)
The Book of Prophecies opens to a paper pop-up display of Kairi and her grandmother. The old woman tells her granddaughter her favorite fairy tale about the ancient worlds and the heart's light. The book opens to a new chapter, one with the Dive to the Heart: This is where your journey begins. Memories in Pieces
The Power of Light (キミを導く心
Kimi o Michibuki Kokoro
?, lit. "The Heart That Guides You")
In the Dive to the Heart, Player must choose a Union to join. They are given a Keyblade to drive away the darkness. Dive into the Heart -Destati-
First Battle (はじめての戦い
Hajimete no Tatakai
?)
[KH χ]
In Daybreak Town, Player is faced with a Darkside, but is rescued by their Union leader. Chirithy introduces them to the concepts of light and darkness, the Heartless, and cards. Dive into the Heart -Destati-
Dearly Beloved[1]
The Power of Friendship (繋がる力
Tsunagaru Chikara
?, lit. "Power to Connect")
[KH Uχ]
Chirithy introduces themselves to Player. They explain the power of the Keyblade and medals and give Player a mission to eliminate darkness in the worlds. Dearly Beloved[1]
Fragments of Sorrow
To Other Worlds (外の世界への旅立ち
Soto no Sekai e no Tabidachi
?, lit. "Departure to the Outside World")
Player's Union leader test Player and their peers, teaching them that larger threats require teamwork to overcome. After being given a warning about those who are self-serving, Player departs to another world. Dearly Beloved[1]
A New Accessory (新たな力
Aratana Ryoku
?, lit. "New Power")
[2]
A Chirithy gives Player a Power Bangle, instructing them to wear it at all times to get stronger. Before the Daylight
Chirithy's Story (チリシィ誕生
Chirishī Tanjō
?, lit. "Birth of Chirithy")
Chirithy recounts the story of their creation. Dive into the Heart -Destati-
The Foretellers (予知者たち
Yochisha-tachi
?)
Chirithy tells Player about the Foretellers: before The Master of Masters disappeared, these five apprentices were bestowed with a copy of the Book of Prophecies which foretold the great Keyblade War. The Foretellers and their Unions are united in their goal to ensure that light prevails. Before the Daylight
Another World (新たな世界へ
Aratana Sekai e
?, lit. "To a New World")
Chirithy informs Player that the Darkball Heartless they have been chasing originated from a new, yet travelled to world. Before the Daylight
Fellow Keyblade Wielders (キーブレード使いたち
Kīburēdo Dzukai-tachi
?, lit. "Keyblade Wielders")
[3]
Player meets up with other Keyblade wielders to take on another mission. Before the Daylight
Chirithy and Chirithy (それぞれのチリシィ
Sorezore no Chirishī
?, lit. "Each Chirithy")
[3]
Chirithy has a discussion with another Chirithy about their respective wielders and the future of the Unions. Before the Daylight
A Message (彼からの伝言
Kare Kara no Dengon
?, lit. "Message From Him")
Chirithy delivers a message to Player, informing them that a friend is unable to meet up as promised.
Chirithy's Fate (チリシィの宿命
Chirishī no Shukumei
?)
Chirithy meets with another Chirithy whose wielder has fallen to darkness and watches as they, too, fade away. Following, Ira discusses the growing darkness and the possibility of a traitor with Chirithy. Tears of the Light
The Dream (チリシィの見せる夢
Chirishī no Miseru Yume
?, lit. "The Dream Chirithy Shows")
Player dreams of the Foretellers' Chambers. Upon being confronted by another, darker Chirithy, Player's Chirithy confesses that they gave Player the dream, vowing to protect them. The Nightmare
Ephemer (エフェメラとの出会い Efemera to no Deai?, lit. "Meeting Ephemer") Player meets Ephemer in Daybreak Town, and the two instantly become friends. Ephemer reveals that the worlds they visit are mere projections, expressing an interest to learn more about the Foretellers' true motives. The pair head to the Clock Tower to find the room Player dreamed about. Wake Up, World!
Before the Daylight
Just Like the Dream (夢で見た部屋は
Yume de Mita Heya wa
?, lit. "The Room I Dreamed Of")
Player and Ephemer continue through the Waterway to reach the top of the tower. Before the Daylight
A Broken Promise (守られなかった約束
Mamora Renakatta Yakusoku
?, lit. "A Promise Not Kept")
To avoid suspicion, Player and Ephemer leave the Clock Tower and promise to continue another day. Player talks to Chirithy about friendship in their room as Ephemer secretly climbs the rest of the tower alone. The next day, as Player waits for Ephemer in the Fountain Square, but he does not arrive. Wake Up, World!
Before the Daylight
Missing You
Dandelions (ダンデライオン
Danderaion
?)
Ephemer encounters Ava by the fountain. Ava expresses her desire for the Unions to work together as friends, and Ephemer tries to cheer her up. Before the Daylight
Another Dream (友達の夢
Tomodachi no Yume
?, lit. "Dream of a Friend")
Player dreams of meeting Ephemer and exploring the tower together. Player wants to search for Ephemer in the tower, but Chirithy advises them to avoid the area because the Foretellers have been disagreeing lately. The Dream
Searching for Ephemer (友達を捜して
Tomodachi o Sagashite
?, lit. "Looking For a Friend")
Ignoring Chirithy's protest, Player heads to the Foreteller's tower to search for their friend. Before the Daylight
Off-Limits (予知者の領域
Yochisha no Ryōiki
?, lit. "The Foretellers' Realm")
Player encounters Ava inside the tower. The Foreteller deduces that Player is searching for Ephemer because of their dream and rumors that he and Ava were spotted together. Ava raises her Keyblade and prepares to battle Player. Night of Fate
Master Ava's Guidance (マスター・アヴァの教え
Masutā Ava no Oshie
?, lit. "Master Ava's Teachings")
Having tested Player's strength, Ava helps them up and sends them away, first delivering a warning about letting go the sadness in their heart. Once alone, Ava muses that Player must be the friend that Ephemer mentioned to her. Night of Fate
Before the Daylight
MIA (エフェメラの行方
Efemera no Yukue
?, lit. "Ephemer's Whereabouts")
Ephemer encounters a familiar face obscured in the tower. Strange Whispers
Unchained (アンチェインド
Ancheindo
?)
Ava approaches Chirithy, who is watching over Player as they sleep. She determines that it must be Ephemer himself who is giving Player the strange dreams; he has gotten close to the truth and has passed into another realm. Ava charges Chirithy with protecting Player as they follow their heart's own path forward. The Dream
Skuld (スクルドとの出会い
Sukurudo to no Deai
?, lit. "Meeting Skuld")
After a day of missions, Player meets Skuld at the fountain square. She was one of Ephemer's friends, and he had reached out to her in a dream, telling her to seek out Player. The two wielders agree to search for Ephemer, but they suddenly a loud crash. Before the Daylight
The Foretellers' Clash (予知者同士の戦い
Yochisha Dōshi no Tatakai
?, lit. "Battle Between the Foretellers")
Player and Skuld see Foretellers Invi and Aced fighting above Daybreak Town. Skuld is reminded that Ephemer warned her of the "end of the world" in her dream, and the two wielders continue toward the Foreteller's tower. Night of Fate
Darklings (謎の黒装束
Nazo no Kuro Shōzoku
?, lit. "Mysterious Black Costume")
Three mysterious shadowy figures stand in Player and Skuld's way, demanding Lux. The wielders ready themselves for combat. Night of Fate
A Nightmare (ナイトメア
Naitomea
?)
The darker Chirithy that Player's Chirithy had met blocks the path to the tower, now fully fallen to darkness. This Nightmare Chirithy reveals that the shadowy figures were Darklings, wielders whose hearts embraced the darkness. Nightmare Chirithy taunts Player and Skuld, insisting they give into the darkness, and then disappears. Night of Fate
The Nightmare
Into the Tower (エフェメラを追って
Efemera o Otte
?, lit. "Chasing Ephemer")
Although uneasy, Chirithy begrudgingly agrees to lead Player and Skuld through the tower. Before the Daylight
The Foretellers' Chamber (予知者の部屋
Yochisha no Heya
?)
Player and Skuld arrive at the Foreteller's chamber and are confronted by Player's Union leader.[4] The Foreteller claims that Ephemer's motives are impure and admits to to catching him in the tower and eliminating him. Chirithy tries deescalate the situation and take the blame for Player and Skuld, but Player steps forward. Breaking their usual silence, Player declares that Ephemer was their friend and they will fight the Foreteller to avenge him, even if it means they have darkness in their heart. The Foreteller accepts the duel. Dive into the Heart -Destati-
Dearly Beloved[5]
Night of Fate
Recruited by Master Ava (ダンデライオンへの誘い
Danderaion e no Sasoi
?, lit. "Invitation to the Dandelions")
The illusion is dropped; Player is still in Waterway, and their opponent was actually Master Ava. Ava apologizes, revealing that the entire encounter was a test of Player's strength of heart. She invites them to join the Dandelions, a group of wielders who will avoid the approaching conflict and live beyond the prophesied Keyblade War – Ephemer is already one of them. Player requests more time to make their decision. Night of Fate
Skuld's Story (スクルドの話
Sukurudo no Hanashi
?)
Player does not yet join the Dandelions because they do not want to abandon their other friends. Skuld decides to join the group in order to meet Ephemer again and properly thank him for helping her grow and become independent. Before the Daylight
Seeds of Hope (希望の種
Kibō no Tane
?)
Ava gathers the Dandelions in the fountain square. She warns them of the great conflict that is to come and the darkness in other wielders' hearts, but urges them not to fight; they are the seeds of hope which will survive into a new age. Before the Daylight
Keyblade War
Sorrowful Memories (悲しい記憶
Kanashī Kioku
?)
[KH Uχ]
Some time after the Keyblade War, Chirithy ponders if it was really necessary to erase the Dandelions' memories of the Keyblade War. The hurt will always remain etched in their hearts. Chirithy recounts the tale of the Master, his desciples, and the Book of Prophecies.
KINGDOM HEARTS χ[chi] - Final episode
Scala ad Caelum
The Foretellers
An Ending World (終わる世界
Owaru Sekai
?)
A few months after Ava's speech to the Dandelions, Player lies alone on the ground of the Keyblade Graveyard as countless hearts rise into the sky.
The Wielders' Brawl (キーブレード使いの戦い
Kīburēdo Tsukai no Tatakai
?, lit. "Keyblade Bearers' Battle")
A few days prior, Player tries to intervene in a conflict between two Keyblade wielders. Skuld comes to help, but even together they cannot eliminate the wielders' distrust. Master Aced arrives, claiming that only victory and strength are proof of justice; Player disagrees with the Foreteller's rhetoric, and Aced raises his Keyblade to fight. Before the Daylight
Apprehension
Night of Fate
An Inevitable Clash (避けられなしい決戦
Sakerarenashī Kessen
?, lit. "Inevitable Decisive Battle")
Ira tells off Aced for his hostility. Aced argues that, while other Unions are busy gathering Lux, his will maintain order through strength; he will be the single ruler of a powerful organization for good. Aced leaves, beckoning Ira to battle; upon questioning from Skuld, Ira admits that he will indeed fight in the Keyblade War to ensure there are no winners. Night of Fate
A Vision (幻視
Genshi
?)
Standing in the Keyblade Graveyard, Player has a vision of someone familiar.
Contemplation (スクルドの不安
Sukurudo no Fuan
?, lit. "Skuld's Anxiety")
As Player sleeps, Skuld and Chirithy discuss the growing conflict. After Player wakes up, the group decides to seek out Gula for information on Ava's disappearance. Before the Daylight
Master Gula's Belief (マスター・グウラの示唆
Masutā Guura no Shisa
?, lit. "Master Gula's Suggestion")
Chirithy leads Player and Skuld to Master Gula. The Foreteller reveals that Ava is searching for Luxu, the only disciple who might know where the Master of Masters is, because Gula and Ava believe only the Master can help mitigate the oncoming conflict. Scent of Silence
Luxu's Role (ルシュの使命
Rushu no Shimei
?, lit. "Luxu's Mission")
Ava finds Luxu. He tells Ava that he has been watching; that was his role. Luxu reveals that he knows what is on the Lost Page of the Book of Prophecies and has no intention of stopping the war. Ava realizes that Luxu was the traitor, and he raises the No Name, preparing to battle. The Key
The Barrens (決戦の荒野
Kessen no Arano
?, lit. "Wasteland of the Decisive Battle")
In the near future, the five Foretellers and their Unions gather in the Keyblade Graveyard to fight in the Keyblade War. Player observes the chaos around them.
As the Bells Toll (戦いを告げる鐘
Tatakai o Tsugeru Kane
?, lit. "Bell Announcing the Battle")
Ava confronts Luxu – he believes that the Master's true goals lay not in the world's future, but in his disciples. Meanwhile, Gula reveals the contents of the Lost Page to Player and Skuld. The passage tells of the Foretellers' misguided conflict and the toll of a bell heralding the end. Ava and Luxu fight, their battle ringing the bell of Daybreak Town: the Keyblade War has begun. The Key
Nightmares Projected (悪夢を見せる存在
Akumu o Miseru Sonzai
?, lit. "A Nightmare Entity")
Skuld leaves to join the Dandelions and Chirithy expresses their desire to avoid the war. Suddenly, Nightmare Chirithy appears before Player; they reveal that Player's Power Bangle had actually been a conduit of darkness, as the Master intended, and that they belong to Player. Nightmare Chirithy summons Darklings to fight Player. Before the Daylight
The Nightmare
Night of Fate
Severed Bonds (絶たれた繋がり
Tatereta Tsunagari
?)
Nightmare Chirithy absorbes the defeated Darklings and trasforms into a massive monster. Once defeated, they promise to meet Player again in "another dream". Night of Fate
The Dread of Night
Master Aced Stands in the Way (立ちはだかるマスター・アセッド
Tachihadakaru Masutā Aseddo
?)
[KH χ]
As the Keyblade War rages, Aced confronts Player. After commending their courage, he begins to attack, but is ultimately intercepted by Ira. Black Powder
A Clash Foretold Pt. 1 (立ちはだかる予知音①
Tachihadakaru Yochi-on (1)
?, lit. "Obstruction Foretold (1)")
[KH Uχ][6]
Master Invi Stands in the Way (立ちはだかるマスター・インヴィ
Tachihadakaru Masutā Invi
?)
[KH χ]
Invi reaches Player during the battle, apologizing but raising their Keyblade nonetheless. Player defends, and Invi tells Player that they must survive. Player sees the heart of a fallen wielder float into the sky. Black Powder
A Clash Foretold Pt. 1 (立ちはだかる予知音①
Tachihadakaru Yochi-on (1)
?, lit. "Obstruction Foretold (1)")
[KH Uχ][7]
A Clash Foretold Pt. 2 (立ちはだかる予知音②
Tachihadakaru Yochi-on (2)
?, lit. "Obstruction Foretold (2)")
[KH Uχ][8]
Master Gula Stands in the Way (立ちはだかるマスター・グウラ
Tachihadakaru Masutā Guura
?)
[KH χ]
Gula is the next Foreteller to fight Player, through they remain cordial throughout the encounter. Player begins to feel the exhaustion of battle. Black Powder
A Clash Foretold Pt. 2 (立ちはだかる予知音②
Tachihadakaru Yochi-on (2)
?, lit. "Obstruction Foretold (2)")
[KH Uχ][9]
A Clash Foretold Pt. 3 (立ちはだかる予知音③
Tachihadakaru Yochi-on (3)
?, lit. "Obstruction Foretold (3)")
[KH Uχ][10]
Master Ira Stands in the Way (立ちはだかるマスター・イラ
Tachihadakaru Masutā Ira
?)
[KH χ]
Ira takes their turn to duel Player. After the fight, Aced arrives to battle Ira, and Player is left alone once more. Black Powder
A Clash Foretold Pt. 3 (立ちはだかる予知音③
Tachihadakaru Yochi-on (3)
?, lit. "Obstruction Foretold (3)")
[KH Uχ][11]
A Clash Foretold Pt. 4 (立ちはだかる予知音④
Tachihadakaru Yochi-on (4)
?, lit. "Obstruction Foretold (4)")
[KH Uχ][12]
Master Ava stands in the Way (立ちはだかるマスター・アヴァ
Tachihadakaru Masutā Ava
?)
[KH χ]
To Player's surprise, Ava is fighting in the Keyblade War. After defending another attack, Player is told that they must join the Dandelions and go far away. Black Powder
A Clash Foretold Pt. 4 (立ちはだかる予知音④
Tachihadakaru Yochi-on (4)
?, lit. "Obstruction Foretold (4)")
[KH Uχ][13]
Let's Go (いっしょに行こう
Issho ni Ikou
?, lit. "Let's Go Together")
As countless hearts rise into the sky, Player collapses as Chirithy embraces them. Their world turns white. Suddenly, Player sees Skuld and Ephemer appear before them. Ephemer extends his hand: "Let's go." The Key of Light
The World You Wished For (望む世界
Nozomu Sekai
?, lit. "Desired World")
[KH χ]
The credits of Kingdom Hearts χ play, followed by a final message: when you wake up, you will be the one to decide if the world you find yourself in is the world you wished for. Cavern of Remembrance
Another Side
Awakening (目覚め
Mezame
?)
[KH χ]
Player wakes up in Enchanted Dominion after a strange dream about the Keyblade War; according to Chirithy, they've been having the same dream ever since they met Ava. Thorns block the path forward, so Player and Chirithy head home. Peaceful Hearts
Dark Footsteps (闇の足音
Yami no Ashioto
?)
[KH χ]
Maleficent receives a report from her raven. She remarks that not even Sora can meddle in this world.
Reconnect. Kingdom Hearts
Villains of a Sort
Daybreak Town (Main Story)[KH Uχ]
The Moogle's Plea (モーグリからの要請
Mōguri Kara no Yōsei
?, lit. "Moogle's Request")
Player teams up with a group of fellow Keyblade Wielders to eliminate a Ferocious Fins that has been terrorizing a Moogle's shop. Rowdy Rumble
New Friends (仲間たち
Nakama-tachi
?, lit. "Companions")
Having saved the Moogle and his shop, Player enjoys some time with their new friends in Daybreak Town. Before the Daylight
The Secret (秘密の話
Himitsu no Hanashi
?, lit. "Secret Story")
Master Ava words echo in Ephemer's head: when the Keyblade War is over, he is to be one of five new leaders who shall meet at the battlefield in secret. Skuld arrives shortly after Ephemer does, and the two notice a third person on their way.
Master Ava's Role (アヴァの使命
Ava no Shimei
?, lit. "Ava's Mission")
The Master of Masters warns Ava of the inevitability of the Keyblade War, instructing her to create the Dandelions to ensure light's survival. Scala ad Caelum
The Chosen Five (選ばれし5人
Erabareshi 5-nin
?)
Sometime before the Keyblade War, Ava meets Ephemer and tells him that he will be one of five new Union leaders following the war. Scala ad Caelum
Union Leaders (ユニオンリーダー
Yunion Rīdā
?)
The Master of Masters explains to Ava the necessity of picking five new Union leaders to know the truth about the Keyblade War. The Master hands her a list of five names, one of which is circled in red; Ava is to secretly give this Dandelion a copy of the Book of Prophecies. Scala ad Caelum
The Third to Arrive (3人目の少年
3-ninme no Shōnen
?, lit. "The 3rd Boy")
Ephemer and Skuld greet the third Dandelion instructed by Ava to be a new Union leader: Ventus. Ventus
Union Cross (ユニオンクロス
Yunion Kurosu
?)
Chirithy discusses the state of Player and the Dandelions Skuld and Ephemer. Ephemer expresses his concerns about the new type of darkness they may be facing in this world, the unease he feels whenever something happens in their current world that didn't in the original timeline. Before the Daylight
Number Four (4人目の少年
4-ninme no Shōnen
?, lit. "The 4th Boy")
Ava elaborates on Ephemer's duties as a new Union leader and gives him a Rulebook. Back in the present day, Brain introduces himself to Ephemer, Skuld, and Ventus as the fourth chosen one. Meanwhile, Player experiences memories of the traumatic lead-up to the Keyblade War and the conflict itself. Scala ad Caelum
Ventus
Before the Daylight
Apprehension
Night of Fate
Tragic Memories (悲劇の記憶
Higeki no Kioku
?)
Chirithy assures Player that their memories of a war were only a nightmare. Before the war, Ava continues her speech to Ephemer, explaining that he must prepare an alternate reality for the Dandelions to live their lives without memories of the conflict. In present day, the four new Union leaders discuss Ava's intentions while waiting for the fifth to arrive: Ephemer recalls the end of the Keyblade War and Ava's words about the burden of the past. The Dream
Scala ad Caelum
The Key of Light
Secret Admirer (心の中だけの友人
Kokoro no Nakadake no Yūjin
?, lit. "Friends Only In My Heart")
Strelizia reminisces about their relationship with Player; she has never spoken to them, but she has been watching them go about their journey for several years and wishes to be friends. Ava then approaches Strelitzia and hands her a rulebook. Treasured Memories
Before the Daylight
I Need to Tell You (伝えたいこと
Tsutaetaikoto
?, lit. "What I Want to Say")
Strelizia discusses with her Chirithy her future position as a Union leader and the upcoming war. Realizing that Player will be swept up in the conflict since they are not a Dandelion, Strelitzia resolves to warn them the following morning. Before the Daylight
One Last Wish (果たせなかった想い
Hatasenakatte Omoi
?, lit. "Unfulfilled Thoughts")
Strelitzia's search for Player takes her to a warehouse. There is no sign of PLayer, but Strelizia is suddenly struck from behind. In her last breath, she regrets not having the courage to approach Player. Strange Whispers
Dearly Beloved[5]
Number Five (最後に現れた少年
Saigo ni Arawareta Shōnen
?, lit. "The Last Boy")
After a long wait at the Keyblade Graveyard, the fifth and final new Union leader arrives: Lauriam.
Kingdom Hearts Union χ[Cross]
Scala ad Caelum
Devourer of Nightmares (悪夢を食べる生き物
Akumu o Taberu Ikimono
?, lit. "Nightmare-eating Creature")
The five new Union leaders familiarize themselves with the Foretellers' Chambers. They resolve to hold off on partitioning wielders into new Unions and create Spirit companions, Pets, to protect the Dandelions from nightmares – and thereby suppress their memories of the worldline with the Keyblade War – as they undergo their training again. Scent of Silence
A New Partner (新しいパートナー
Atarashī Pātonā
?)
[14]
A Chirithy presents Player with their very own Pet companion. Before the Daylight
Dream Eaters
Trapped in the Data World (データ世界に囚われた魔女
Dēta Sekai ni Torawareta Majo
?, lit. "A Witch Trapped in a Data World")
In a data-based simulation of Enchanted Dominion, Maleficent meets a shadowy entity calling themselves "Darkness". They reveal that the Master of Masters foresaw that Maleficent would travel back in time following her defeat at Sora's hands, so allowed access Enchanted Dominion only in a data world. Darkness claims that there is a way to return Maleficent to the future. Strange Whispers
Shift Pride (シフトプライド
Shifuto Puraido
?)
The new Union leaders discuss Shift Pride, a system outlined in the rulebook in which Keyblade wielders would spar each other. Ventus opposes the idea and, remembering the lead-up to the Keyblade War, so does Skuld; Ephemer proposes the compromise of having wielders fight each other's data. Lauriam, not present at the meeting, searches for someone in this backup data. Scent of Silence
Before the Daylight
Apprehension
Elrena (エルレナとの出会い
Erurena to no Deai
?, lit. "Meeting Elrena")
Lauriam approaches Elrena to ask about his sister Strelizia. Before the Daylight
"Someone" (気になる人
Ki ni Naru Hito
?, lit. "Someone I Care About")
Elrena explains to Lauriam that she last saw Strelitzia before the Keyblade War (though her memories of the war have been replaced), noting that she was looking for "someone". Lauriam consults Skuld and the other leaders, and Ephemer realizes that Strelizia was looking for Player. Before the Daylight
Scent of Silence
Long Time, No See (友達との再会
Tomodachi to no Saikai
?, lit. "Reunion with Friends")
Ephemer reunites with Player and introduces them to Lauriam. After asking Player about Strelitzia, Lauriam requests that they keep her in their hearts. Ephemer decides to spend the day with Player. Before the Daylight
Strelitzia's Whereabouts (ストレリチアの行方
Sutorerichia no Yukue
?)
Continuing the search for Strelizia, Elrena explains that she saw a vision or projection of her in a warehouse. Elrena's Chirithy adds that Strelizia seemed positive that the war would occur. Lauriam is left with more questions and decides to consult Brain. Before the Daylight
Strange Whispers
Scent of Silence
The Plan (ブレインの目的
Burein no Mokuteki
?, lit. "Brain's Purpose")
Brain tells Ventus and Skuld that the world is still on an inevitable course toward destruction, but he plans to change that: he will become the virus that will overwrite this destiny. Scent of Silence
It's Already Begun (予兆
Yochō
?, lit. "Omen")
In the Foretellers' Chambers, Ventus and Skuld see a glitched projection of The Master of Masters explaining to Ava her role. The end of this world has begun. Before the Daylight
Scent of Silence
Wake Up, World!
Entering the Chaos (異変の渦中へ
Ihen no Kachū e
?, lit. "Into the Maelstrom of Abnormality")
As Player and Ephemer walk to the tower, Flappy Bugs appear and the world begins to glitch. Wake Up, World!
Surrounded (拡がる異変
Hirogaru Ihen
?, lit. "Spreading Abnormality")
Player and Ephemer catch up with Ventus in the tower amidst continuing glitches. Suddenly, Darklings surround the wielders and block the way forward. Strange Whispers
Night of Fate
Beyond the Wall (管理室へ
Kanri Shitsu e
?, lit. "To the Control Room")
Ephemer unlocks the door to the control room. Strange Whispers
The Cause of It All (異常の原因
Ijō no Gen'in
?, lit. "The Cause of Abnormality")
Brain explains the cause of the glitches: somehow, the data Daybreak Town has connected to another world that did not previously exist in this place or time. Player volunteers themself to search this new world for the source of the problem, and Ephemer opts to accompany them. Scent of Silence
Cornerstones of the New World (世界再生の礎
Sekai Saisei no Ishizue
?, lit. "Cornerstone of World Regeneration")
Five years earlier, The Master of Masters explains to Luxu the ancient battle between light and darkness, the everlasting Keybalde War. The Master plans for light to survive within the hearts of children, so he had Ava create the Dandelions to be the cornerstones of the new world. Scala ad Caelum
Trapped in a Data Cage (データ世界の檻
Dēta Sekai no Ori
?, lit. "Cage of the Data World")
Ephemer reports his and Player's findings in Game Central Station to Brain, noting that the Darklings likely guided the monsters from that world to theirs. Brain concludes that not only are they in the virtual Daybreak Town, they are trapped there, completely cut off from the real world. Scent of Silence
The Book (受け取ったもの
Uketotta Mono
?, lit. "What I Received")
Description Before the Daylight
Scent of Silence
Darkness in the Land of Light (光の世界に現れた闇
Hikari no Sekai ni Arawareta Yami
?, lit. "Darkness Appearing in the World of Light")
Description Villains of a Sort
I Knew It (確信
Kakushin
?, lit. "Conviction")
Description Scent of Silence
A Way to the Future (未来への箱船
Mirai e no Hakobune
?, lit. "Ark to the Future")
Description Villains of a Sort
The Replacement (入れ替え
Irakae
?)
Description Scala ad Caelum
Snow in the Data World (データ世界に降る雪
Dēta Sekai ni Furu Yuki
?)
Description Friends in My Heart
The Plot Thickens (深まる謎
Fukamaru Nazo
?, lit. "Deepening Mystery")
Description Scala ad Caelum
A Waypoint (
Hyō
?, lit. "Target")
Description Strange Whispers
Squirming Evil
Master Ava's Plan? (入れ替えは誰が
Irakae wa Dare ga
?, lit. "Who is the Replacement?")
Description Scent of Silence
The Way Out (出口
Deguchi
?, lit. "Exit")
Description Squirming Evil
At the Abandoned House (告白
Kokuhaku
?, lit. "Confession")
Description Scent of Silence
Strange Whispers
Gone (消えた箱舟
Kieta Hakobune
?, lit. "Lost Ark")
Description
Lauriam & Strelitzia (兄妹
Kyōdai
?, lit. "Siblings")
Description Little Lovely Moments
Strange Whispers
The Escape (脱出
Dasshutsu
?)
Description Strange Whispers
The Work of Darkness (闇の思惑
Yami no Omowaku
?, lit. "Darkness's Intentions")
Description Scent of Silence
To Defeat Darkness (闇に勝つ為に
Yami ni Katsu Tame ni
?)
Description Scala ad Caelum
Breath of Darkness (闇の息
Yami no Iki
?)
Description Strange Whispers
As Darkness Stirs (動き始める闇
Ugiki Hajimeru Yami
?, lit. "Darkness Begins to Move")
Description Scent of Silence
Ventus
Strange Whispers
Confrontation (対峙
Taiji
?)
Description Master of Masters
Strange Whispers
Clock's Ticking (前兆
Zenchō
?, lit. "Harbinger")
Description
Our Plan (計画
Keikaku
?)
Description Master of Masters
The World's End (世界の終わり
Sekai no Owari
?)
Description Fragments of Sorrow
Pure Light (純粋な光
Junsuina Hikari
?)
Description Fragments of Sorrow
The Key of Light
A Seed of Light (光の種
Hikari no Tane
?)
Description Strange Whispers
Passing the Power
The Purpose (目的
Mukoteki
?)
Description Master of Masters
Backup Data (バックアップデータ
Bakku Appu Dēta
?)
Description Scent of Silence
Missing You
The Shadow's Identity (闇の正体
Yami no Shōtai
?, lit. "Darkness's True Identity")
Description Strange Whispers
Resolutions (それぞれの意思
Sorezore no Ishi
?, lit. "Each One's Intention")
Description Scent of Silence
Link to All
7 and 13 (7と13
7 to 13
?)
Description Master of Masters
The Foretellers
To Keep Light Alive (脱出
Dasshutsu
?, lit. "Escape")
Description Scala ad Caelum
Fall to Darkness (闇へ堕ちる心
Yami e Ochiro Kokoro
?, lit. "Heart Falling into Darkness")
Description Scent of Silence
Night of Fate
The Key
Separated (別れ
Wakare
?, lit. "Farewell")
Description The Key
I'll Figure It Out (成すべきこと
Nasubeki Koto
?, lit. "What To Do")
Description The Foretellers
A Way Home (届けられた箱舟
Todokerareta Hakobune
?, lit. "Ark Delivered")
Description
Locked Inside (閉じられる檻
Tojirareru Ori
?, lit. "Closed Cage")
Description Strange Whispers
The Key of Light
Nightfall (落陽の時
Rakuyō no Toki
?, lit. "When the Sun Sets")
Description
A World of Fiction (虚構の世界
Kyōko no Sekai
?)
Description Master of Masters
Ephemer & Skuld (エフェメラとスクルド
Efemera to Sukurudo
?)
Description Treasured Memories
Goodnight (眠り
Nemuri
?, lit. "Sleep")
Description Friends in My Heart
Dearly Beloved -Reprise-[15]
Destinations (終点
Shūten
?, lit. "The Last Stop")
Description Scala ad Caelum
An Unfamiliar Town (見知らぬ街
Mishiranu Machi
?, lit. "Strange City")
Description Passing the Power
Link to All
Daybreak Town (Side Story)
Collect the Crystals of Light, kupo (光の結晶を集めてクポ
Hikari no Kesshō o Atsumete Kupo
?)
[KH χ]
Description Before the Daylight
Collected the Crystals of Light, kupo (光の結晶が集まったクポ Hikari no Kesshō ga Atsumatta Kupo?)[KH χ] Description Before the Daylight
A Shooting Star (落ちてきた流れ星
Ochitekita Nagareboshi
?, lit. "Shooting Star Falling")
Description Before the Daylight
A Gummi Ship in Ruins (バラバラのグミシップ
Barabara no Gumi Shippu
?, lit. "Gummi Ship in Pieces")
Description Before the Daylight
Not Quite Right (なんだか違う…
Nandaka Chigau...
?, lit. "Somehwat Different...")
Description A Walk in Andante[KH χ]
Gearing Up[KH Uχ]
Mickey, Chip, and Dale (星のカケラの導き
Hoshi no Kakera no Michibiki
?, lit. "Star Shard's Guidance")
Description Wake Up, World!
A Walk in Andante
Missing Parts (修理はまかせて!
Shūri wa Makasete!
?, lit. "Leave the Repairs to Us!")
Description A Walk in Andante[KH χ]
Gearing Up[KH Uχ]
Taking Flight (飛び去った流れ星
Tobi Satta Nagareboshi
?, lit. "Shooting Star Flying Off")
Description Blast Away! -Gummi Ship I-
Innocent Times[KH Uχ]
Shooting Star Falling Again (また落ちてきた流れ星
Mata Ochitekita Nagareboshi
?)
[16]
After crash landing in Daybreak Town again, Chip and Dale work on repairing the Gummi Ship while Donald and Goofy search for a "Key" that the King mentioned in his letter. Before the Daylight
We found the Key! (鍵を見つけた!
Kagi o Mitsuketa!
?)
[16]
Player saves a Moogle from a group of Pester Jesters. Donald and Goofy think Player has the "Key" they are looking for, and the Moogle offers Player a free trial of their new Moogle O' Glory Keyblade in hopes of having Player strengthen the weapon for them. Wake Up, World!
Before the Daylight
The Irremovable Key (手放せない鍵
Tebanasenai Kagi
?)
[16]
The Moogle tries to take back the Moogle O' Glory, but it keeps rematerializing in Player's hands. Chip and Dale arrive to bring Donald and Goofy back to the Gummi Ship, and they depart Daybreak Town. Laughter and Merriment
Blast Away! -Gummi Ship I-
Corridor of Darkness (闇の回廊ミッションへ
Yami no Kairō Misshon e
?, lit. "Mission to the Dark Corridor")
Description Before the Daylight
Darkness Draws Near (闇の回廊からの帰還
Yami no Kairō Kara no Kikan
?, lit. "Return from the Dark Corridor")
Description Before the Daylight
Strange Whispers
I Shall Have Revenge (いつかのリベンジ
Itsuka no Ribenji
?, lit. "Someday's Revenge")
[KH Uχ]
Description Before the Daylight
Vim and Vigor
The Beach (ビーチへ出発!
Bīchi e Shuppatsu!
?, lit. "Off to the Beach!")
[KH Uχ]
Description Laughter and Merriment
Preparations (作戦の前に…
Sakusen no Maeni...
?, lit. "The Mission First...")
[KH Uχ]
Description Before the Daylight
An Important Mission (大作戦開始!?
Dai Sakusen Kaishi!?
?, lit. "The Big Mission Begins!?")
[KH Uχ]
Description Wake Up, World!
Dangerous Waters (海は危険
Umi wa Kiken
?, lit. "The Sea is Dangerous")
[KH Uχ]
Description Wake Up, World!
The Encounter
Summer Vacation (夏休み
Natsuyasumi
?)
[KH Uχ]
Description Before the Daylight
The End of Summer (夏休みの終わり
Natsuyasumi no Owari
?, lit. "End of Summer Vacation")
[KH Uχ]
Description Lazy Afternoons
The Keyblade's Light (笑顔を守る光
Egao o Mamoru Hikari
?, lit. "Light that Protects Smiles")
[KH Uχ]
Description Before the Daylight
Dwarf Woodlands
An Enchanting Encounter (すてきな出会い
Sutekina Deai
?, lit. "Lovely Meeting")
The Queen learns from the Magic Mirror that Snow White is the fairest in the land. In the castle courtyard, Snow White has a charming encounter with The Prince while The Queen watches distastefully from afar. Villains of a Sort
Peaceful Hearts
Doc (先生のお願い
Sensei no Onegai
?, lit. "Doc's Request")
Player arrives in Dwarf Woodlands and meets Doc. They ask for Player's help to find his friends and defeat some monsters. The Secret Whispers
Risky Romp
Happy (ごきげんな仲間
Gokigen'na Nakama
?, lit. "Happy Friend")
Player reunites Doc with Happy, who head off in search for their remaining friends. The Secret Whispers
Sleepy and Grumpy (ねぼすけとおこりんぼ
Nebosuke to Okorinbo
?)
Later, Player saves Sleepy and Grumpy from some Heartless. The Secret Whispers
Sneezy and Dopey (くしゃみとおとぼけ
Kushami to Otoboke
?)
Grumpy leads Sneeze and Dopey further into the mines. Player is warned by Chirithy that a pure light is in distress in the Dark Forest. The Secret Whispers
A Precious Light (光の心
Hikari no Kokoro
?, lit. "Heart of Light")
Player meets Snow White and protects her from the scares of the Dark Forest. The Secret Whispers
Bashful (てれすけで全員
Teresuke de Zen'in
?, lit. "Bashful and Everyone")
Bashful is trapped behind some rocks in the mines, so the other six dwarfs ask Player for their assistance in freeing him. The Secret Whispers
A Monster? (夜の団らん
Yoru no Danran
?, lit. "Evening Get-together)
The Seven Dwarfs believe that there is a monster in their house, but it is only Snow White. She is hiding from her step-mother, the Queen, and offers to help the miners out in exchange for a safe place to stay. Following, Chirithy reassures Player that their heart is always connected to their friends' hearts. The Secret Whispers
An Evil Plan (女王の企み
Joō no Takurami
?, lit. "The Queen's Scheme")
The Magic Mirror reveals to the Queen that Snow White lives in the Dwarfs' cottage. She disguises herself as a witch and readies a poisoned apple for Snow White. Villains of a Sort
Threat of Darkness (迫りくる闇
Semarikuru Yami
?, lit. "Imminent Darkness")
Player and the Seven Dwarfs rush back to the cottage, where the disguised Queen is tricking Snow White into eating the poisoned apple. The Secret Whispers
Villains of a Sort
The Poisoned Apple (白雪姫の悲劇
Shirayukihime no Higeki
?, lit. "Snow White's Tragedy")
Snow White bites into the apple, and the Queen summons some Heartless to facilitate her escape. Villains of a Sort
Apprehension
Hearts Connected (繋がる心の奇跡
Tsunagaru Kokoro no Kiseki
?, lit. "Miracle of Connected Hearts")
As a storm rages, Player and the Seven Dwarfs chase the Queen to the edge of a cliff, but a lightning strike causes the witch to fall. Snow White is saved from her deep sleep by the Prince, and Chirithy comments on the power of the bond between hearts. Apprehension
Tears of the Light
Ever After
Reunion: For My Sweet Prince (再訪:あの人のために
Saihō: Ano Hito no Tameni
?, lit. "Revisit: For that Person")
[KH Uχ]
Some time later, Player returns to Dwarf Woodlands, where Snow White is happily making flower crowns for the Seven Dwarfs and The Prince. The Secret Whispers
Wonderland
A Curious World (不思議な世界
Fushigina Sekai
?, lit. "Mysterious World")
Player meets the Doorknob, but is too big to pass through. Welcome to Wonderland
The Perfect Size (ドアの向こうへ
Doa no Mukō e
?, lit. "Beyond the Door")
Player drinks from a mysterious bottle and shrinks in size. Welcome to Wonderland
Alice (アリスとの出会い
Arisu to no Deai
?, lit. "Meeting Alice")
Alice runs into Player in the forest, looking for the White Rabbit. As Alice chases the rabbit, the Cheshire Cat greets Player with a riddle. Welcome to Wonderland
The White Rabbit (閉め出されている白ウサギ
Shimedasareteiru Shiro Usagi
?, lit. "White Rabbit Locked Out")
Player follow the White Rabbit to a house, which one Mary Ann is locked inside. Unwilling to let the wielder use their Keyblade, the rabbit sends Player off to find their key. Laughter and Merriment
A Giant Mistake (大きくなりすぎたアリス
Ōkiku Narisugita Arisu
?, lit. "Alice has Become Too Big")
After Player returns with the key, several Heartless threaten Mary Ann, who turns out to be Alice. Welcome to Wonderland
To Our Surprise
Vegetables from the Garden (野菜を採って
Yasai o Totte
?, lit. "Pick the Vegetables")
Alice is giant in size, and to get back to normal, she asks Player to fetch her some vegetables from the garden. To Our Surprise
Welcome to Wonderland
A Small Miscalculation (小さくなりすぎたアリス
Chīsaku Narisugita Arisu
?, lit. "Alice has Become Too Small")
The White Rabbit runs off again, followed by a shrunken Alice. Chirithy and Player agree: this is one strange world. Welcome to Wonderland
A Tea Party (楽しいお茶の会
Tanoshī Ocha no Kai
?, lit. "Fun Tea Party")
Player encounters the Mad Hatter and March Hare having an "unbirthday party". One thoroughly confusing interaction later, the duo task Player with bringing them some sugar. Laughter and Merriment
An Unwanted Guest (お茶を飲んでる場合じゃない
Ocha o Nonderu Baai Janai
?, lit. "It's Not the Time to Drink Tea")
After another perplexing encounter with the Mad Hatter and March Hare, Chirithy explains to Player that Alice is the precious light of Wonderland. The wielder leaves to find the Cheshire Cat. Laughter and Merriment
A Hidden Shortcut (アリスは女王様の城へ
Arisu wa Joō-sama no Shiro e
?, lit. "Alice Goes to the Queen's Castle")
The Cheshire Cat reveals a shortcut to Alice's location. Welcome to Wonderland
The Trial (犯人はアリス?
Han'nin wa Arisu?
?, lit. "Is Alice the Cuplrit?")
Alice is on trial for ridiculous charges, but any attempt to reason with the Queen of Hearts proves futile. Player arrives to help Alice. Welcome to Wonderland
The Verdict (裁判の結末
Saiba no Ketsumatsu
?, lit. "Outcome of the Trial")
Despite assistance from Player and the Cheshire Cat, Alice is declared guilty. Player fends off a group of Playing Cards while Alice escapes. Welcome to Wonderland
Rowdy Rumble
Following Your Heart (心のままに進める強さ
Kokoro no Mamani Susumeru Tsuyosa
?, lit. "Strength to Follow Your Heart")
Having evaded the Queen's servants, Alice thanks Player for their aid. Chirithy surmises that Alice's light stems from her innocent curiosity and ability to follow her heart. Rowdy Rumble
Welcome to Wonderland
Reunion: Curious Alice (再訪:アリスはいつもどおり
Saihō: Airsu wa Itsumo Dōri
?, lit. "Revisit: Alice as Usual")
[KH Uχ]
Player returns to Wonderland to play with Alice, who is once again caught up in the world's peculiar sense of normal. The Cheshire Cat assures Player that he will look after Alice. Welcome to Wonderland
Agrabah
Kidnapped (事件のはじまり
Jiken no Hajimari
?, lit. "Beginning of the Incident")
Aladdin and Abu steal food to survive, but wonder what a life of royalty would be like. The duo chase down a Wily Bandit, but Abu disappears along with the Heartless. A Day in Agrabah
Destiny's Force
A Close Call (砂漠の出会い
Sabaku no Deai
?, lit. "Desert Meeting")
Player finds Alladin in the deserts of Agrabah. Believing it to be too dangerout, Alladin tells Player to stay out of the city. A Day in Agrabah
A Failed Attempt (宿敵
Shukuteki
?, lit. "Arch-enemy")
Player and Aladdin face down the Wily Bandit, but it escapes. Alladin explains Abu's kidnapping to Player. Rowdy Rumble
A Day in Agrabah
I'll Find You (決意を新たに
Ketsui o Aratani
?, lit. "Renewed Determination")
Aladdin searches the desert for Abu all night.
Hope Renewed (カギは紅玉
Kagi wa Kōgyoku
?, lit. "The Rubies are the Key")
Just as Aladdin is on the verge of giving up the search, Player encourages him to keep fighting for his friend. The two team up to get Abu back. A Day in Agrabah
The Search Continues (アブーじゃなかった
Abū Janakatta
?, lit. "It Wasn't Abu")
Player and Aladdin continue their search for Abu. Destiny's Force
A Day in Agrabah
The Stolen Rubies (奪われた紅玉
Ubawareta Kōgyoku
?)
A trio of Red Bandits steal rubies from Aladdin's hideout, which were his only clue to finding Abu. A Day in Agrabah
A Hunch (紅玉の導き
Kōgyoku no Michibiki
?, lit. "The Rubies' Guidance")
Having retrieved the rubies, Aladdin wishes to find Abu, and the rubies suddenly fly off into the desert. A Day in Agrabah
The Showdown (宿敵との決着
Shukuteki to no Ketchaku
?, lit. "Showdown with the Arch-enemy")
Player and Aladdin finally track down the Wily Bandit and engage it in battle. Shrouding Dark Cloud
The Reunion (繋がりをたどれば…
Tsunagari o Tadoreba...
?, lit. "If We Trace the Connection...")
The Wily Bandit defeated, Aladdin and Abu are at long last reunited. Chirithy comments on the strength of their friendship; by following their heart, perhaps Player could see their friend Ephemer again, just as Alladin was able to find Abu. Shrouding Dark Cloud
Peaceful Hearts
A Day in Agrabah
The Golden Scarab (黄金のスカラベを追え
Ōgon no Sukarabe o Oe
?, lit. "Chase the Golden Scarab")
[KH Uχ]
Player, having accepted a suspicious quest from Jafar, hands the royal vizier half of a golden scarab. As Jafar completes the artifact, it flies off into the desert, and Player gives chase. A Day in Agrabah
The Cave of Wonders (魔法の洞窟
Mahō no Dōkutsu
?, lit. "The Magic Cave")
[KH Uχ]
The scarab leads Player and Jafar to the Cave of Wonders. The Cave of Wonders Guardian tells Jafar to seek out a "diamond in the rough". A Day in Agrabah
Much-Needed Rest (オアシスで一休み
Oashisu de Hotoyasumi
?, lit. "Taking a Break in the Oasis")
[KH Uχ]
Player rests in a desert oasis while on their way to find Aladdin. A Day in Agrabah
Princess Jasmine (アラジンとジャスミンの出会い
Arajin to Jasumin no Deai
?, lit. "Aladdin and Jasmine Meet")
[KH Uχ]
Jasmine, disguised in casual clothing, is saved from some Bandits by Aladdin. He escorts Jasmine through Agrabah as more Heartless arrive. A Day in Agrabah
Arabian Dream
Diamond in the Rough (ダイヤの原石
Daiya no Genseki
?)
[KH Uχ]
A mysterious contraption identifies Jafar's "diamond in the rough": Aladdin. Meanwhile, Jasmine confesses that she ran away from home because her father is forcing her into marriage. As guards arrive to take Aladdin to Jafar, Jasmine reveals her identity but is ultimately unable to protect him. Villains of a Sort
A Day in Agrabah
Arabian Dream
Aladdin's Been Caught! (捕まったアラジン
Tsukamatte Arajin
?)
[KH Uχ]
Player finds several guards celebrating because Aladdin has been captured. They resolve to find Aladdin to get to the bottom of the situation. A Day in Agrabah
The Cave's Treasures (魔法の洞窟への誘惑
Mahō no Dōkutsu e no Yūwaku
?, lit. "The Magic Cave's Temptation")
[KH Uχ]
Abu finds Aladdin in prison. They are approached by another prisoner who revals an escape route in exchange for pilfering the Cave of Wonders. Strange Whispers
Chasing Aladdin (アラジンを追いかけろ
Arajin o Oikakero
?)
[KH Uχ]
Player chases after Aladdin, being only momentarily slowed by a Ferry Reaper Heartless. The Deep End
Into the Cave of Wonders (魔法の洞窟の中へ
Mahō no Dōkutsu no Naka e
?, lit. "Into the Magic Cave")
[KH Uχ]
The Cave of Wonders Guardian permits Aladdin to enter, ordering them to touch nothing but the lamp. Player arrives, and Aladdin agrees to let them help search the cave. Strange Whispers
The Magic Carpet (魔法のじゅうたん
Mahō no Jūtan
?)
[KH Uχ]
Player and Aladdin encounter a Magic Carpet who can guide them to the lamp. A Day in Agrabah
Fire and Ice (立ち塞がる炎と氷
Tachifusagaru Honō to Kōri
?, lit. "Fire and Ice Stand in the Way")
[KH Uχ]
The Volcanic Lord and Blizzard Lord block the path foward. Desire for All That Is Lost
The Magic Lamp (魔法のランプ
Mahō no Ranpu
?)
[KH Uχ]
The group reaches the innermost cavern where the lamp resides. Aladdin grabs the relic, but Abu is distracted by a brilliant ruby. As fire floods the cave, Aladdin reaches the edge of the entrance with Carpet's help. He throws the old prisoner the lamp, but Aladdin is betrayed, being narrowly saved by Abu and falling back into the cave. Desire for All That Is Lost
A Day in Agrabah
Hesitation
No Time to Think
Villains of a Sort
A Sad Injustice (悲しい知らせ
Kanashī Shirase
?, lit. "Sad News")
[KH Uχ]
In the palace of Agrabah, Jasmine laments to her father, the Sultan, that Jafar has done something terrible. Tears of the Light
Genie of the Lamp (ランプの魔人ジーニー
Ranpu no Majin Jīnī
?)
[KH Uχ]
Player, Aladdin, Abu, and Carpet are all trapped in the Cave of Wonders, but Abu reveals that he had swiped the lamp back from the backstabbing prisoner. Aladdin rubs the lamp, summoning Genie. Genie explains the nature of the lamp and waxes about their magnificence to the group, and Aladdin goads Genie into creating a path out. A Day in Agrabah
Innocent Times
Jafar's Plan (ジャファーの策略
Jafā no Sakuryaku
?, lit. "Jafar's Scheme")
[KH Uχ]
The Sultan reprimands Jafar. Having failed to get the lamp, Iago suggests a new scheme: marry Jasmine to become the new sultan. Drops of Poison
The First Wish (1つめの願い
1-tsume no Negai
?)
[KH Uχ]
Safely in the desert, Genie continues to detail the nature of his powers to Aladdin. Aladdin uses his first wish to become a prince, promising to use his third one to free Genie. A Day in Agrabah
Prince Ali Ababwa (アリ・アバブワ王子登場
Ari Ababuwa-ōji Tōjō
?, lit. "Prince Ali Ababwa Appears")
[KH Uχ]
Jafar tries to use his magical staff to convince the Sultan to marry Jasmine to him, but he is interrupted by Prince Ali Ababwa – Aladdin – who also asks for her hand in marriage. Jasmine overhears the squabble, angry that they are deciding her fate without her. Arabian Dream
A Day in Agrabah
A Wonderful Night (幸せな一夜
Shiawasena Ichiya
?, lit. "One Happy Night")
[KH Uχ]
Aladdin appears at Jasmin's balcony that night. He is met with firm rejectin at first, but a bold play involving the flying Carpet gives him a second chance. The two fly over the landscape. He claims that, while is is "Aladdin", his real identity is "Prince Ali". After the evening ends, Aladdin is captured once again. Ever After
The Second Wish (2つめの願い
2-tsume no Negai
?)
[KH Uχ]
Aladdin is sent to his death underwater. He uses his second wish to escape. Aladdin and Player head back to Agrabah to stop Jafar. A Day in Agrabah
A Plan Exposed (暴かれた策略
Abakareta Sakuryaku
?)
[KH Uχ]
The Sultan orders Jasmine to marry Jafar. Aladdin returns and frees the Sultan from Jafar's spell. His plan discovered, Jafar summons a Fortuneteller Heartless and flees the scene. Strange Whispers
Arabian Dream
The Master, Jafar (ジャファーの魔人
Jafā no Majin
?, lit. "Jafar's Genie")
[KH Uχ]
The Sultan announces that Jasmine has chosen to marry Prince Ali. Meanwhile, Jafar summons Genie with the stolen lamp, shrouding Agrabah in darkness. A Day in Agrabah
Villains of a Sort
Who is Prince Ali? (アリ王子の正体
Ari-ōji no Shōtai
?, lit. "Prince Ali's True Identity")
[KH Uχ]
With his second wish, Jafar has become a powerful sorcerer, freezing all of Agrabah in time. He uncovers Aladdin's true identity. Player tries to intervene, but he and Aladdin are tossed away by Jafar's magic. Night of Fate
Back to Agrabah (ジャファーのもとへ
Jafā no Moto e
?, lit. "Back to Jafar")
[KH Uχ]
Aladdin and Player return to Agrabah on Carpet, ready to stop Jafar for good. A Day in Agrabah
Jasmine's in Trouble (ジャスミンを救え
Jasumin o Sukue
?, lit. "Save Jasmine")
[KH Uχ]
Aladdin confronts Jafar, who uses his magic to turn into a giant cobra. Strange Whispers
Shrouding Dark Cloud
Genie Jafar (魔人ジャファー
Majinn Jafā
?)
[KH Uχ]
Jafar has Aladdin and Player in their clutches, but Aladdin takes advantage of Jafar's want for power and goads him into wishing to become a genie. No Time to Think
Destiny's Force
The Third Wish (最後の願い
Saigo no Negai
?, lit. "The Last Wish")
[KH Uχ]
Aladdin traps Jafar in his genie lamp, returning Agrabah to normal. Instead of allowing him and Jasmine to marry, Aladdin uses his third wish to free Genie; seeing Aladdin's honor, the Sultan decides to allow Jasmine to marry him anyway. As Agrabah shares their happy ending, Chirithy comments that you should pretend to be someone you're not. Destiny's Force
Ever After
A Day in Agrabah
Reunion: The Desert Oasis (再訪:新しい世界へ
Saihō: Atarashī Sekai e
?, lit. "Revisit: To a New World")
[KH Uχ]
A while later, Player returns to Agrabah, where Aladdin and Jasmine have decided to tour the world. A Day in Agrabah
Olympus Coliseum
A Spot in the Tournament (闘技大会出場
Tōgi Taikai Shutsujō
?, lit. "Martial Arts Tournament Participation")
Player goes to Olympus Coliseum and meets Phil. Hercules arrives and, sensing the strength of a hero within Player, offers to give up his spot in the upcoming tournament to allow Player to compete. Olympus Coliseum
A Determined Competitor (不気味な出場者
Bukimina Shutsujō-sha
?, lit. "Ominous Participant")
Phil encourages Player after wining a match, but Cloud dismisses Player, claiming that he will win the tournament instead. Olympus Coliseum
A Familiar Face (決戦前
Kessen Mae
?, lit. "Before the Deciding Match")
Phil prepares Player to fight Cloud in the final match of the tournament. Olympus Coliseum
Hades (ハデスの企み
Hadesu no Takurami
?, lit. "Hades's Plan")
Player has the upper hand in their match against Cloud, but Hercules interrupts the match and reveals that the entire tournament was one of Hades's tricks. Cloud willingly goes to the Underworld with Hades, and Hercules gives chase. Chirithy warns Player of the danger ahead and opens a gate to the Underworld. Olympus Coliseum
Villains of a Sort
Cerberus (ケルベロス襲来
Keruberosu Shūrai
?, lit. "Cerberus Invades")
Hades summons Cerberus to take care of Player. The Underworld
Squirming Evil
Plan B (プランB
Puran B
?)
After Player defeats Cerberus, Hades offers to teach him how to control darkness to become more powerful. Despite Chirithy's warning, Player continues through Hades's trials in the Underworld. Squirming Evil
Villains of a Sort
Trials of the Underworld (冥界の試練
Meikai no Shiren
?)
Player reaches Hades and asks to know where Cloud is, but all the Lord of the Underworld offers is more advice on how to master the darkness. The Underworld
On the Same Side (クラウド立ち上がる
Kuraudo Tachiagaru
?, lit. "Cloud Stands Up")
Cloud pockets a black feather. Player and Hercules both catch up with Cloud, and the three plan to leave the Underworld. Player betrays Hades's orders and prepares to fight. However, Hercules was weakened by the Underworld and is taken captive by Hades. Villains of a Sort
Apprehension
To the Coliseum (コロシアムへ急げ
Koroshiamu e Isoge
?, lit. "Hurry to the Coliseum")
Player finds Hercules in Hades's chamber and frees him. The two head back to the Coliseum. Apprehension
Fighting Together (心強い仲間
Kororodzuyoi Nakama
?, lit. "Reassuring Friend")
Cloud is injured in battle, but Hercules and Player arrive to combat Hades. Apprehension
Squirming Evil
The Strength of a Heart (繋がる心の力
Tsunagaru Kokoro no Chikara
?, lit. "Power of a Connected Heart")
Hercules and Player emerge victorious, and Hades flees to the Underworld. Hercules comments on the strength of a heart. Apprehension[KH χ]
Squirming Evil[KH Uχ]
Olympus Coliseum
Dark-Winged Angel (地上に降り立つ黒き翼
Chijō ni Oritatsu Kuroki Tsubasa
?, lit. "Black Wings Descending on Earth")
[KH Uχ]
Olympus Coliseum darkens, and Sephiroth descends, challenging Player to a duel. One-Winged Angel (from FINAL FANTASY VII)
Until the Time Comes (その時を待つ
Sono Toki o Matsu
?, lit. "Waiting for the Time")
[KH Uχ]
After a fierce battle, Sephiroth notes that Player shares a connection with Cloud. He gives an ominous farewell and departs into the skies. One-Winged Angel (from FINAL FANTASY VII)
Reunion: Hero of Olympus (再訪:コロシアムの再会
Saihō: Koroshiamu no Saikai
?, lit. "Revisit: Reunion at the Coliseum")
[KH Uχ][17]
Player returns to visit Hercules, who is training with Phil, as per usual. Olympus Coliseum
Beast's Castle
The Enchanted Castle (呪われた城
Norowareta Shiro
?, lit. "The Cursed Castle")
Player encounters Heartless as they arrive at Beast's Castle. Waltz of the Damned
A Heart's Sadness (心に悲しみを抱える者
Kokoro ni Kanashimi o Kakaeru Mono
?, lit. "One Burdened with a Sad Heart")
After Player chases Heartless through the castle, Beast arrives to finish them off. He locks Player in the castle's dungeon. Chirithy comments on Master Ava's words about how the heart's sadness can lead to darkness. Player prepares to use their Keyblade to free themselves, but Belle and the castle's servants arrive to help them out. Dance of the Daring
Waltz of the Damned
Protecting the Castle (守りたい大切なもの
Mamoritai Taisetsuna Mono
?, lit. "Protecting Important Belongings")
Belle leads Player to Beast's room. Beast reluctantly agrees to help Player defeat the monsters, with his servants arriving to offer their own assistance in the matter. Waltz of the Damned
A Special Surprise (心寄り添う舞踏会
Kokoro Yorisō Budōkai
?, lit. "Ball to Bring Hearts Closer")
Beast thanks Player and Belle for their help. Afterwards, he surprises Belle with the castle's enormous library and dances with her in the ballroom. Player and Chirithy prepare to take their leave, but Belle runs by in distress, so they remain in this world to investigate. Waltz of the Damned
Ever After
Another Heartless Attack (再び現れた魔物
Futatabi Arawareta Mamono
?, lit. "Monsters Appearing Again")
Player finds Belle tending to her injured father, Maurice. She must return him home, asking Player to check in on Beast. Waltz of the Damned
Let Them Come (失意のビースト
Shitsui no Bīsuto
?, lit. "Broken-hearted Beast")
Gaston leads a hoarde of Heartless to Beast's Castle. Mrs. Potts tries to warn Beast, but he is left despondent from Belle's departure and has no will to fight. Player prepares to defend the castle in his stead. Villains of a Sort
Gaston's Darkness (ガストンの心の闇
Gasuton no Kokoro no Yami
?, lit. "Darkness of Gaston's Heart")
Gaston attacks Beast atop the castle. Belle arrives to strop him, but Gaston's darkness manifests as the Enraged Elk. Player deals with the Heartless while Belle rushes to the castle proper. Apprehension
Desire for All That Is Lost
The Power of True Love (愛の力
Ai no Chikara
?, lit. "Power of Love")
Beast rushes to Belle's side. Gaston stabs Beast in the back, but the raging storm causes him to slip off the castle's roof. As Beast dies in Belle's arms, the last petal of the magic rose falls, and Beast is transformed into his true form, the Prince. Later, the two enjoy a dance, and Chirithy notes how Belle is the precious light of this world. Desire for All That Is Lost
Ever After
Missing You
Reunion: Belle of the Ball (再訪:読書の時間
Saihō: Dokusho no Jikan
?, lit. "Revisit: Reading Time")
[KH Uχ]
Later, Player returns to Beast's Castle. Belle and the Prince are happily reading together. Waltz of the Damned
Castle of Dreams[KH Uχ]
Hint of Darkness (闇の気配
Yami no Kehai
?)
Player arrives at the Castle of Dreams and saves the Grand Duke from Heartless, who asks Player to deliver a letter to a nearby chateau. Peaceful Hearts
A Royal Message (王宮からの報せ
Ōkyū Kara no Shirase
?, lit. "News from the Royal Palace")
Cinderella answers Player's knock on the door and accepts the letter from the Duke. On their way out, Player sees Jaq being chased by Heartless and steps in to help. Peaceful Hearts
Poor Cinderella (かわいそうなシンデレラ
Kawaisōna Shinderera
?)
Jaq takes Player to meet Cinderella. She would like to fix her dress in order to attend the royal ball, but her stepmother has chores for her to do. Peaceful Hearts
The Dress (ドレスを仕上げよう
Doresu o Shiageyō
?, lit. "Let's Finish the Dress")
As Anastasia and Drizella continue to work Cinderella, Jaq and Player decide to fix her dress themselves. Strange Whispers
Peaceful Hearts
The Stolen Necklace (ルシファーを追いかけろ
Rushifā o Oikakero
?, lit. "Go After Lucifer")
Lucifer steals a pretty necklace for Cinderella's outfit, but Jaq retrieves it while Player fends off the Ratty Rat Trio. Peaceful Hearts
Rowdy Rumble
The Royal Ball (夢の舞踏会へ
Yume no Budōkai e
?, lit. "To the Ball of Dreams")
Cinderella laments that she will be unable to attend the ball. Jaq and Player surprise her with a new dress. Tears of the Light
Peaceful Hearts
Bibbidi Bobbidi Boo (ビビディ・バビディ・ブー
Bibidi Babidi Bū
?)
Lady Tremaine and her daughters tear up Cinderella's dress, refusing to let her attend the royal ball. Cinderella runs off and cries, until the Fairy Godmother suddenly appears to save her dreams. She grants Cinderella a beautiful dress and horse-drawn carriage, but they will only last until the clock strikes midnight. As Cinderella departs, the Werewolf Heartless gives chase. Peaceful Hearts
Strange Whispers
Tears of the Light
Escorting Cinderella (シンデレラをエスコート
Shinderera o Esukōto
?)
Player protects Cinderella from Heartless, ultimately defeating the Werewolf and allowing Cinderella to enjoy her evening at the ball. Castle Escapade
Peaceful Hearts
A Dream Come True (夢のようなひととき
Yume no Yōna Hitotoki
?, lit. "A Dreamlike Moment")
Cinderella dances with Prince Charming, her new dress making her unrecognizable to her cruel family. As the clock approaches midnight, she runs out of the castle, leaving behind a glass slipper. Cinderella returns to Jaq and tells him about the lovely encounter she had. Peaceful Hearts
The Royal Proclamation (国王の布告
Kokuō no Fukoku
?, lit. "Royal Decree")
Player reads a lengthy royal proclamation which orders a search for the maiden who fits a glass slipper. Understanding that the slipper must have been Cinderella's, Player and Chirithy return to the chateau. Peaceful Hearts
The Grand Duke (大公は大忙し
Taikō wa Ōisogashi
?, lit. "The Grand Duke is Busy")
Once again, Player saves the Grand Duke from Heartless on the road to the chateau. The Duke continues his quest to find the glass slipper's owner.
This information is based on alternate scenes or materials and is only considered in continuity if Player is female.
Before leaving, the Duke asks Player to try on the slipper, as the proclamation stated that every maiden was to try it on. The Duke gets impatient at Player's hesitance to remove her current footwear and continues toward the chateau.
Peaceful Hearts
Castle Escapade
A Glass Slipper (手掛かりはガラスの靴
Tegakari wa Garasu no Kutsu
?, lit. "The Clue is the Glass Slipper")
Cinderella's family discuss the glass slipper, believing that if they can get it to fit their foot, then they will be made princess. Peaceful Hearts
Strange Whispers
Trapped (閉じ込められたシンデレラ
Tojikomerareta Shinderera
?, lit. "Locked Up Cinderella")
Lady Tremaine locks Cinderella in her attic room, preventing her from seeing the Duke. Strange Whispers
Desperate Attempts (姉妹のあがき
Shimai no Agaki
?, lit. "Sisters' Struggles")
As Cinderella's stepsisters attempt to wear the slipper, Jaq finds Player and races to save Cinderella from her room. Peaceful Hearts
Castle Escapade
Good Luck (あとは頼んだ
Ato wa Tanonda
?, lit. "Take Care of the Rest")
Player defeats the Mean Maiden Heartless that was threatening Cinderella, who runs downstairs to meet the Duke. Castle Escapade
Extreme Encounters
If You Believe (信じていれば夢は叶う
Shinjiteireba Yume wa Kanau
?, lit. "Dreams Come True If You Believe")
Cinderella arrives just as the Duke was about to leave. He agrees to let her try on the slipper, but Lady Tremaine causes the glass shoe to shatter. Cinderella simply pulls out the other slipper, convincing the Duke. As Cinderella is reunited with Prince Charming, Chirithy comments on the power of dreams. Extreme Encounters
Peaceful Hearts
Reunion: Dreams Come True (再訪:夢のつづき
Saihō: Yume no Tsudzuki
?, lit. "Revisit: Continuing the Dream")
Player returns to the Castle of Dreams to visit Cinderella and meets Prince Charming. Player reassures the happy couple about the power of dreams. Peaceful Hearts
Enchanted Dominion[KH Uχ]
Into the Corridor of Darkness (闇の回廊へ
Yami no Kairō e
?)
One of Player's friends approaches them in Daybreak Town and asks them to check on a friend who is battling a new breed of Heartless. Player investigates, entering a Corridor of Darkness. Before the Daylight
Chasing the Heartless (ハートレスを追って
Hātoresu o Otte
?)
As Player is chasing Heartless through the Corridor of Darkness, Chirithy informs them that darkness has spread to a new world. Night in the Dark Dream
A New World (出会いの予感
Deai no Yokan
?, lit. "Premonition of a Meeting")
Aurora and Prince Phillip separately walk the forest of Enchanted Dominion. The Silent Forest
A Beautiful Melody (歌声に誘われて
Utagoe ni Sasowarete
?, lit. "Invited by a Singing Voice")
Player meets Philip, who is investigating the source of a beautiful song he heard in the forest. Philip departs, and Heartless follow. The Silent Forest
Once Upon a Dream (夢と同じ出会い
Yume to Onaji Deai
?, lit. "Same Meeting As in a Dream")
Prince Philip encounters Aurora, but does not share his name. Despite their mutual attraction, Aurora is mysteriously distant. She tells Philip to meet her this evening in a cottage, and Player keeps watch for Heartless. The Silent Forest
A Familiar Foe (ハートレス発見
Hātoresu Hakken
?, lit. "Heartless Discovery")
Player saves Aurora from some Heartless. The Silent Forest
The Heartless Must Go (ハートレスを倒せ
Hātoresu o Taose
?, lit. "Defeat te Heartless")
Player rescues Flora, Fauna, and Merryweather from Heartless outside of a cottage. The Rustling Forest
The Three Fairies (フローラたちとの出会い
Furōra-tachi to no Deai
?, lit. "Meeting Flora and the Others")
The three fairies introduce themselves to Player before leaving to set up a birthday party. Aurora arrives and invites Player into the cottage. The Rustling Forest
The Silent Forest
A Royal Secret (明かされる真実
Akasareru Shinjitsu
?, lit. "Truth Revealed")
Aurora is surprised by her three aunts, the fairies, for her sixteenth birthday. When Aurora shares her encounter with a young man, the fairies reveal that Aurora is secretly a princess and betrothed to an unknown Prince Philip. Aurora is distraught that she may not see this man again. Meanwhile, Maleficent's Raven observes the entire situation. The Silent Forest
A Knowing Smile (ほくそ笑むマレフィセント
Hokusoemu Marefisento
?, lit. "Maleficent Chuckles")
Maleficent's Raven reports back to its master, Maleficent. Villains of a Sort
The Curse (マレフィセントの呪い
Marefisento no Noroi
?, lit. "Maleficent's Curse")
The three fairies explain to Player that Aurora was cursed by Maleficent from a young age, dooming her to die by her sixteenth birthday. However, "True Love's Kiss" would cure Aurora's fated demise, so they take Aurora to the castle to meet her father and Prince Philip as a precaution. Player escorts them, eliminating Heartless threats. The Silent Forest
Return to the Castle (城に帰るオーロラ姫
Shiro ni Kaeru Ōrora-hime
?, lit. "Princess Aurora Returns to the Castle")
The fairies thank Player for their help, bringing Aurora to the castle alone. Chirithy shares their unease. The Silent Forest
Green Glow (あやしい緑の光に誘われて
Ayashī Midori no Hikari ni Sasowarete
?, lit. "Enticed by a Suspicious Green Light")
As three fairies prepare to leave a distraught Aurora in her chamber, a mysterious glow lures the princess into Maleficent's trap, with Player and the fairies giving chase. The Silent Forest
Strange Whispers
Hindering Heartless (行く手を阻むハートレス
Yukute o Habamu Hātoresu
?, lit. "Heartless Blocking the Way")
Maleficent summons the Thorned Snake Heartless to impede Player's resue attempt. Strange Whispers
The Deep End
A Deep Slumber (呪われた深い眠り
Norowareta Fukai Nemuri
?, lit. "Cursed Deep Sleep")
Maleficent forces Aurora to touch a spindle, activating the curse and dooming the princess to eternal sleep. The three fairies place the rest of the castle under sleep as well. Chirithy convinces Player to leave the world, stating that they cannot help her at the moment. Strange Whispers
Tears of the Light
An Unexpected Attack (思いがけない襲撃
Omoigakenai Shūgeki
?)
Later that evening, Prince Philip enters Aurora's woodland cottage only to be ambushed by Maleficent and her goons. Strange Whispers
To the Cottage (フィリップ王子を追って
Firippu-ōji o Otte
?, lit. "Chasing Prince Phillip")
Player returns to the world. Once again, the three fairies ask for their help, this time to rescue the man that Aurora had met in the woods. The Silent Forest
The Witch is Back (魔の山へ
Ma no Yama e
?, lit. "To the Witch's Mountain")
The fairies realize that Maleficent has captured Prince Philip. The Silent Forest
A Miniature Plan (小さくなって潜入
Chīsaku Natte Sen'nyū
?, lit. "Becoming Small to Infiltrate")
To sneak past Maleficent's goons that are guarding her castle, the fairies cast an enchantment to make Placer miniature. Drops of Poison
Captured (囚われのフィリップ王子
Toraware no Firippu-ōji
?, lit. "Prince Phillip's Imprisonment")
Maleficent taunts Prince Philip in the dungeon of her castle. Tears of the Light
A Dangerous Road (真の愛への険しい道のり
Shin no Ai e no Kewashī Michinori
?, lit. "Steep Journey to True Love")
The three fairies and Player rescue Prince Philip, setting off again to save Aurora. The Silent Forest
The Rustling Forest
Maleficent's Wrath (マレフィセントの怒り
Marefisento no Ikari
?)
Prince Philip recovers his steed and escapes the castle while Player fends off more of Maleficent's goons and Heartless. The Rustling Forest
Spell of Thorns (茨に覆われる城
Ibara ni Ōwareru Shiro
?, lit. "Castle Covered in Thorns")
Maleficent curses the entire kingdom to be covered in thorns as Philip continues toward Aurora's castle. Night of Fate
To the Castle (城へ急げ
Shiro e Isoge
?, lit. "Hurry to the Castle")
Player and Chirithy see a flash of Maleficent's magic and rush to assist Prince Philip. Night of Fate
The Power of Darkness (悪しき闇の力
Ashiki Yami no Chikara
?, lit. "Power of Evil Darkness")
Maleficent turns into a dragon and attacks Philip and Player. The Deep End
The Sword of Truth (悪を滅ぼす真実の剣
Aku o Horobosu Shinjitsu no Ken
?, lit. "The Sword of Truth that Destroys Evil")
With the three fairies' help, Prince Philip uses his Sword of Truth to deliver the final blow to Maleficent. The Deep End
From a Deep Slumber (目覚め
Mezame
?, lit. "Awakening")
Prince Philip kisses Aurora, awakening her from her slumber. Ever After
True Love (真実の愛
Shinjitsu no Ai
?)
Aurora and Prince Philip dance happily together. Chirithy comments on the power of true love. Ever After
Game Central Station[KH Uχ]
A New Portal (見覚えのない通路
Mioboe no Nai Tsūro
?, lit. "Unfamiliar Passage")
Player and Ephemer encounter some Heartless in the Cable Tunnel that leads to Game Central Station. Night of Fate
Not... You (オマエハチガウ
Omae ha Chigau
?, lit. "You are Different")
As Player and Ephemer continue foward, they encounter a Darkling uttering the cryptic phrase "Not...you". Night of Fate
A World Connected (繋がってしまった世界
Tsunagatteshimatta Sekai
?)
Player and Ephemer follow the Darkling into Game Central Station proper. Night of Fate
Let’s Split Up (二手に分かれて
Futate ni Wakarete
?)
Player investigates glitched Heartless heading to Niceland while Ephemer continues on the Darkling's trail towards Cy-Bug Sector. Game Central Station
To The Unknown (新たなゲートへ
Aratana Gēto e
?, lit. "To a New Gate")
Player and Chirithy follow Ralph into Cy-Bug Sector. Game Central Station
Niceland[KH Uχ]
A Worthy Investigation (ブロックノイズを追って
Burokku Noizu o Otte
?, lit. "Chasing the Block Noise")
Player and Chirithy arrive at Niceland and encounter a swarm of Heartless. Welcome to Niceland
I'm Gonna Wreck It!
Raining Bricks (降り注ぐレンガ
Furisosogu Renga
?)
While fighting Heartless, Player sees Wreck-It Ralph destroying the penthouse. I'm Gonna Wreck It!
The Large Man (立ち塞がる大男
Tachifusagaru Ō Otoko
?, lit. "Big Man Standing in the Way")
Player reaches Ralph atop the building. Believing that Player is "going Turbo", Ralph fights Player to defend his game. I'm Gonna Wreck It!
Ralph's Dream (悪役ラルフの夢
Akuyaku Rarufu no Yume
?, lit. "Villain Ralph's Dream")
Fix-It Felix, Jr. arrives and scolds Player for fighting Ralph and disrupting the order of their game. Felix heads to a party while Ralph sulks alone in his home, the brick pile. Welcome to Niceland
A Link With Darkness (手掛かりはラルフ
Tegakari wa Rarufu
?, lit. "Ralph is the Clue")
Chirithy suggests that they question Ralph, as a "Bad Guy" might have a connection to darkness or the Heartless. Welcome to Niceland
The Penthouse (再びアパートへ
Futatabi Apāto e
?, lit. "To the Apartment Again")
As fireworks light up the Niceland sky, Player sees Ralph head toward the penthouse. Welcome to Niceland
Proof of a Good Guy (ヒーローの証
Hīrō no Akashi
?, lit. "Proof of a Hero")
Ralph gets into an argument with Felix, ruining the game's 30th anniversary celebration and vowing not to return until he earns a hero's medal just like Felix. Player stays to investigate Ralph's potential connection with the Heartless. Welcome to Niceland
Missing (悪役は不在
Akuyaku wa Fuzai
?, lit. "Absence of a Villain")
As Felix searches for Ralph, Player encounters the glitched Flappy Bug Heartless they were following. Welcome to Niceland
I'm Gonna Wreck It!
Out of Order (故障中のゲーム
Koshō-chū no Gēmu
?, lit. "Game Out of Order")
The Fix-it Felix Jr. game is declared "out of order". Felix requests that Player find Ralph and tell him to come home. Welcome to Niceland
Cy-Bug Sector[KH Uχ]
A Different World (物々しい世界
Monomonoshī Sekai
?, lit. "A Heavily Guarded World")
Player and Chirithy enter Cy-Bug Sector, which is in full alert. They set off in search of Ralph, encountering more Heartless on their way. A Nameless Planet
Pep Talk (出撃前
Shutsugeki Mae
?, lit. "Before the Sortie")
Sergeant Calhoun gives a pep talk to her Space Marines, Ralph hiding among them. Meanwhile, Player continues their search, with Chirithy more convinced than ever that Ralph is connected to darkness. A Nameless Planet
Ready, Rookie? (ゲームスタート
Gēmu Sutāto
?, lit. "Game Start")
Sergeant Calhoun and her men begin their mission to eliminate all Cy-Bugs. Player prepares to fight hostile Cy-Bugs themselves. A Nameless Planet
Hero's Duty Troopers
On the Battlefield (戦場のキーブレード使い
Senjō no Kīburēdo Tsukai
?, lit. "Keyblade Wielder on the Battlefield")
As the Space Marines trek forward, Player rushes past them. A Nameless Planet
Game Over (ゲームオーバー
Gēmu Ōbā
?)
The Hero's Duty game ends, and a beacon of light rises from the central tower to kill the remaining Cy-Bugs. Ralph ignores Sergeant Calhoun's scolding and heads toward the tower to get a medal. Player gives chase, encountering more glitched Heartless. Hero's Duty Troopers
A Nameless Planet
The Tower (塔のふもと
Tō no Fumoto
?, lit. "Base of the Tower")
Player follows Ralph and the Heartless to the tower. Hero's Duty Troopers
A Nameless Planet
High Definition (解像度違いの出会い
Kaizōdo Chigai no Deai
?, lit. "Meeting of Different Resolutions")
Fix-It Felix enters Cy-Bug Sector looking for Ralph and meets Sergeant Calhoun. A Nameless Planet
A Medal! (ヒーローのメダル
Hīrō no Medaru
?, lit. "Hero's Medal")
Ralph reaches the top of the tower and takes the hero medal, but on his way out, he trips on a Cy-Bug egg and falls into an escape pod with the creature. As Player prepares to fight a swarm of Cy-Bugs, Ephemer comes to their aid, as he was chasing a Darkling to the same tower. Olympus Coliseum
Hero's Duty Troopers
Fused Together (融合
Yūgō
?, lit. "Fusion")
A Cy-Bug fuses with the Darkling and escapes the tower. Hero's Duty Troopers
Spotted (目撃
Mokugeki
?, lit. "Eyewitness")
The escape pod containing Ralph and the Cy-Bug swerves past Felix and Calhoun. A Nameless Planet
A Common Enemy (共同戦線
Kyōdō Sensen
?, lit. "United Front")
Sergeant Calhoun joines forces with Player and Ephemer to take down the Darkling Cy-Bug. Hero's Duty Troopers
Ralph and a Cy-Bug (行ってしまった1匹と一人
Itteshimatta 1-biki to Hitori
?, lit. "One Man and One Creature Leaving")
The Cy-Bug dealt with, Ralph and the Cy-Bug's escape becomes the main problem to solve. Hero's Duty Troopers
A Nameless Planet
Sorting Out the Facts (情報整理
Jōhō Seiri
?, lit. "Sorting Information")
Ephemer heads back to Daybreak Town to report to the other Union leaders while Player remains behind to investigate Ralph and the glitches. A Nameless Planet
Candy Kingdom[KH Uχ]
A Sweet Encounter (キャンディの森での出会い
Kyandi no Mori de no Deai
?, lit. "Meeting in the Candy Forest")
Wreck-It Ralph and the Cy-Bug crash land in Candy Kingdom, where Ralph loses his medal and encounters Vanellope von Schweetz. Sergeant Calhoun warns Fix-It Felix about the danger the Cy-Bug poses to the Sugar Rush game, and Felix convinces her to let him help solve the problem. Player follows them in search of Ralph. Laughter and Merriment
Game Central Station
The Candy-Filled Kingdom
Ticket to a Better Life (幸せへの切符
Shiawase e no Kippu
?, lit. "Ticket to Happiness")
Vanellope steals Ralph's medal, both of them believing the medal is their ticket to a better life for themselves. Laughter and Merriment
Vanellope (ヴァネロペとの出会い
Vanerope to no Deai
?, lit. "Meeting Vanellope")
Vanellope begins glitching uncontrollably and is found by Player. She tells Player that she is a racer and leads them to the racetrack. The Candy-Filled Kingdom
The Empty Racetrack (予選レースは中止
Yosen Rēsu wa Chūshi
?, lit. "Preliminary Race Canceled")
Vanellope discovers that King Candy has canceled the race on account of rampaging Heartless. King Candy blames Vanellope for the ordeal and flees, leaving Player to defeat the Heartless. The Candy-Filled Kingdom
The Fastest Racer
I'm in the Race! (レースエントリー
Rēsu Entorī
?, lit. "Race Entry")
As Player is occupied with the Heartless, Vanellope throws Ralph's medal into the cup, officially entering the race. Suddenly, a Chocolate Monster appears, demanding their medal back. Player defends Vanellope from the new threat. The Fastest Racer
King Candy's Request (キャンディ大王からの依頼
Kyandi Daiō kara no Irai
?)
King Candy thanks Player and requests that they find Vanellope, as he is determined to prevent her from racing. As King Candy and Sour Bill haul away the Chocolate Monster, Player and Chirithy realize that the creature is actually Ralph. The Candy-Filled Kingdom
A Danger to All (危険なプログラム
Kiken'na Puroguramu
?, lit. "Dangerous Program")
King Candy enters the code of Sugar Rush, where the Heartless's code is wired in and Vanellope's block of code is left isolated. Strange Whispers
A Broken Kart (壊された手作りカート
Kowasareta Tedzukuri Kāto
?, lit. "Broken Handmade Kart")
Player finds Vanellope, who thanks them for saving her. Meanwhile, Ralph finds the pair and prepares to attack to retrieve his medal; when Heartless suddenly assault Vanellope and her precious race kart, Ralph instead descends to protect her. The Candy-Filled Kingdom
The Fastest Racer
To the Kart Bakery (カート工場へ出発!
Kāto Kōjō e Shuppatsu!
?, lit. "Off to the Kart Factory!")
Vanellope explains to Ralph that she stole his medal to enter the race, and winning the race is the only way to earn another one. Ralph begrudgingly agrees to help her win back his medal, starting with building her a new kart. The Candy-Filled Kingdom
Baking a Kart (カートを作ろう!
Kāto o Tsukurō!
?, lit. "Let's Make a Kart!")
Player fends off a group of Heartless while Vanellope and Ralph play the kart baking mini-game. Go! Go! Rumble Racer
A Real Kart (最高のカート
Saikō no Kāto
?, lit. "The Best Kart")
Vanellope's kart comes out an eclectic mess, but she loves it regardless. King Candy arrives to arrest the racer, so she, Ralph, and Player abscond on the new kart. Little Lovely Moments
The Fastest Racer
A Secret Entrance (秘密の入口
Himitsu no Iriguchi
?)
Vanellope directs Ralph to the secret entrance to her home, with Player defending them from more Heartless. The Fastest Racer
The Glitch (プログラムの不具合
Puroguramu no Fuguai
?, lit. "Glitch in the Program")
King Candy loses Vanellope in the chase, but his ability to control the Heartless raises suspicion with Player and Chirithy. Inside her secret home, Vanellope explains that she is a glitch, forced to hide and unable to leave her game. The Candy-Filled Kingdom
The Fastest Racer
Racing Practice (カートの練習
Kāto no Renshū
?, lit. "Kart Practice")
Ralph creates a racetrack for Vanellope inside her mountain home. Player leaves to let Vanellope train for the upcoming race. The Candy-Filled Kingdom
Practice Continues (周辺警備へ
Shūhen Keibi e
?, lit. "To Secure the Area")
Vanellope is still practicing with Ralph, so Player decides to come back later. The Candy-Filled Kingdom
Vanellope May Know (ヴァネロペとブロックノイズ
Vanerope to Burokku Noizu
?, lit. "Vanellope and Block Noise")
Chirithy and Player decide that Ralph is not actually a bad guy with ties to darkness. However, because Vanellope has a power related to glitches, they conclude that she might know something that could help. The Candy-Filled Kingdom
A Visit to the Castle (置いてけぼりのフェリックス
Oitekebori no Ferikkusu
?, lit. "Felix Left Behind")
Felix visits King Candy's castle to search for Ralph. Suspicious of Felix's intentions, Sour Bill opens a trapdoor, locking Felix away. The Candy-Filled Kingdom
A Difficult Decision (苦渋の決断
Kujū no Ketsudan
?, lit. "A Bitter Decision")
King Candy convinces Ralph that Vanellope must not race for her own safety. In order to save his friend, Ralph makes the decision to destroy her kart, leaving Vanellope in tears. As the pair split up, Player and Chirithy decide to follow Ralph and discover the true source behind Vanellope's glitches. The Candy-Filled Kingdom
Tears of the Light
"My Hero" (ヴァネロペにもらったメダル
Vanerope ni Moratta Medaru
?, lit. "Medal Received from Vanellope")
Back in Niceland, Ralph laments that all he wanted was to be accepted. Angry at himself, he throws his medal at the "Out of Order" sign, revealing a view of the Sugar Rush arcade cabinet. Realizing something, Ralph grabs player and rushes back to Candy Kingdom. Tears of the Light
The Candy-Filled Kingdom
Talk! (何かを知ってるサワービル
Nanika o Shitteru Sawā Biru
?, lit. "Sour Bill Knows Something")
Ralph finds Sour Bill and asks him why, if Vanellope is supposedly a glitch, her picture is on the arcade cabinet. Sour Bill runs away, and Ralph and Player give chase. The Candy-Filled Kingdom
The Fastest Racer
King Candy's Agenda (キャンディ大王の闇
Kyandi Daiō no Yami
?, lit. "King Candy's Darkness")
Sour Bill explains that King Candy locked away Vanellope's code, making her a glitch. If she were to cross the finish line, the code would reboot, and everyone's memories of Vanellope would be restored; that is why King Candy must prevent her from racing. Ralph and Player head to the fungeon to rescue Vanellope and Felix. The Candy-Filled Kingdom
To the Fungeon (地下牢へ
Chikarō e
?, lit. "To the Dungeon")
Ralph busts through the trapdoor to the fungeon. The Candy-Filled Kingdom
Success! (潜入成功
Sen'nyū Seikō
?, lit. "Successful Infiltration")
Ralph and Player make it into the fungeon. Ralph wants to fix Vanellope's kart before returning to her, so they search for Felix first. The Candy-Filled Kingdom
A Happy Reunion? (再会
Saikai
?, lit. "Reunion")
Ralph rescues Felix, but Felix refuses to fix the kart on account of all of the trouble Ralph has caused. The two share their feelings and eventually reconcile, with Felix agreeing to help. The Candy-Filled Kingdom
Friends Once Again (仲直り
Nakanaori
?, lit. "Reconciliation")
Ralph breaks into Vanellope's cell and returns her cart. Friends once more, they prepare to head to the racetrack. Little Lovely Moments
Let the Race Begin! (レーススタート
Rēsu Sutāto
?, lit. "Race Start")
The race begins, with King Candy and Vanellope both entering. Suddenly, Sergeant Calhoun returns. She reveals that the Cy-Bug has fused with the candy and multiplied, placing all of Sugar Rush at risk. The Candy-Filled Kingdom
The Fastest Racer
Protect the Finish Line (ゴールを守れ!
Gōru o Mamore!
?, lit. "Defend the Goal!")
Sergeant Calhoun, Ralph, and Player continue to protect the finish line from candy- and Darkling-fused Cy-Bugs. The Fastest Racer
The Big Reveal (キャンディ大王の正体
Kyandi Daiō no Shōtai
?, lit. "King Candy's True Identity")
As Vanellope fights King Candy on the racetrack, her glitches begin to reveal King Candy's true form: Turbo, a disgruntled racing game character who had put multiple games out of order. Vanellope pulls ahead, but the swarm of Cy-Bugs has caused too much damage, so everyone begins to evacuate. The Fastest Racer
No Time to Think
Evacuate (脱出
Dasshutsu
?, lit. "Escape")
Vanellope cannot evacuate, as she is still a glitch. Unwilling to leave a friend behind, Ralph defends her from Cy-Bugs alongside Sergeant Calhoun and Player. The Fastest Racer
A Great Plan (逆転の一手
Gyakuten no Itte
?, lit. "Single-handed Turnaround")
Vanellope begs Ralph to leave her behind and save himself. Instead, Ralph hatches a plan, with Player accompanying him to the mountain. The Candy-Filled Kingdom
Wreck it! (火口をぶっ壊せ!
Kakō o Bukkowase!
?, lit. "Smash the Crater!")
Up on the mountain, Ralph begins to smash the candy into the soda volcano below while Player fends off Heartless. The Fastest Racer
The Greatest Virus (最強のウイルス
Saikyō no Uirusu
?, lit. "The Strongest Virus")
Ralph's efforts are put to a stop by Turbo, who has fused with a Cy-Bug, dramatically increasing his power. Player tries to help, but must first work their way through a swarm of candy Cy-Bugs. The Fastest Racer
Eye of the Storm
The Final Stage (ファイナルステージ
Fainaru Sutēji
?)
Player and Ralph must fight Turbo in the final battle. Eye of the Storm
Up We Go (上に参りまーす
Ue ni Mairima-su
?)
Turbo grabs Ralph and flies him high into the air. Eye of the Storm
Being Me (悪役にもできること
Akuyaku ni mo Dekiru Koto
?, lit. "What Even a Villain Can Do")
Ralph breaks free from Turbo's grasp, dropping onto the mountain to destroy its top and sacrificing himself in the process. Vanellope rushes in to save him and Player, and the mountain explodes behind them. The volcano creates a beacon that lures in all Cy-Bugs, including Turbo, putting and end to them forever. However, the powerful Nightmare Cy-bug remains; unable to get answers out of the creature, Player eliminates it. Eye of the Storm
Link to All
Titanic Clash
Sugar Rush Royalty (シュガー・ラッシュの王女
Shugā Rasshu no Ōjo
?, lit. "Princess of Sugar Rush")
Chirithy theorizes a connection between Darklings and the light of Keyblade Wielders akin to that between the Cy-Bugs and the beacon. Back at the racetrack, Felix fixes the finish line, and Vanellope finally ends the race. Her code is restored, but she opts to keep her glitch powers anyway. Chirithy comments on the deceiving nature of appearances, musing that a dark version of one's self could be lingering inside their own heart. Player and Chirithy leave for Daybreak Town to share their findings about the Darklings, leaving the residents of Game Central Station to their happy ending. The Candy-Filled Kingdom
  1. ^ a b c "Dearly Beloved -Unchained χ Version-"
  2. ^ Occurs between "Chirithy's Fate" and "The Dream" in Kingdom Hearts χ.
  3. ^ a b The order of "Fellow Keyblade Wielders" and "Chirithy and Chirithy" is swapped in Kingdom Hearts χ.
  4. ^ If Player is in the Vulpes Union, Ira will appear instead of Ava.
  5. ^ a b Kingdom Hearts HD 1.5 ReMIX version
  6. ^ If Player is a member of the of the Unicornis, Anguis, Vulpes, or Leopardus Union.
  7. ^ If Player is a member of the Ursus Union.
  8. ^ If Player is a member of the Unicornus, Vulpes, or Leopardus Union.
  9. ^ If Player is a member of the Anguis or Ursus Union.
  10. ^ If Player is a member of the Unicornus or Vulpes Union.
  11. ^ If Player is a member of the Anguis, Ursus, or Leopardus Union.
  12. ^ If Player is a member of the Vulpes Union.
  13. ^ If Player is a member of the Unicornis, Anguis, Ursus, or Leopardus Union.
  14. ^ Erroneously placed at the end of the list in the international release.
  15. ^ Kingdom Hearts Union χ credits version
  16. ^ a b c In Kingdom Hearts Union χ, the scene is not in Theater Mode and is only viewable in the Moogle O' Glory event.
  17. ^ Placed between "The Strength of a Heart" and "Dark-Winged Angel" in the Japanese version.