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  • encouraging the star not to give up hope, Sora offers to help reconnect the pair, and the star whispers the person's name to him. When Sora meets Yozora
    3 KB (430 words) - 18:15, 23 March 2022
  • "The Star Fortress" is a musical composition by Tsuyoshi Sekito that appears in Kingdom Hearts III. It is used in the Gummi Ship mini-game. "The Star Fortress"
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  • "Star Explorer" is a musical composition by Tsuyoshi Sekito that appears in Kingdom Hearts III. It is used in the Gummi Ship mini-game. "Star Explorer"
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  • determines the default name of the Gummi Ship. If Riku wins, it will be named Highwind. If Sora wins, it will be named what the player enters before the race
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  • Distance. It plays during the credits. Credits "Dream Drop Distance -The Next Awakening-" lasts eight minutes and 56 seconds in Kingdom Hearts 3D: Dream Drop
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  • Riku, unbeknownst to Sora, looks back at the door to see the Keyhole of the Destiny Islands. Sora and Riku befriend Kairi, and the three quickly become
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  • journey. The ringtone of the Gummiphone is a short chiptune jingle of the chorus of "Sora", arranged by Yuki Hirose. Disc 1, Track 14 in the Kingdom Hearts
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  • Oathkeeper (category Keyblades (Sora))
    Nomura: "The Keyblades the boy who knows Sora is holding are the Oathkeeper and Oblivion from the first game. The precious "Oathkeeper", which Sora received
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  • Vitality, he will begin the game with 120 HP and 100 MP. By the end of the game, he should have 135 MP and 270 HP. The second set of options are Guardian
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  • one of the mini-games in Kingdom Hearts III. After the conclusion of the Dark Seeker Saga, Nomura considered Verum Rex as the next game in the series and
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  • Trophies (redirect from Proud Player Sora) (category Game elements)
    collecting the trophy. In addition, the tutorial text explaining the purpose of the trophies will not appear until the player has obtained the "Twilight
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  • which is at the very bottom door vault area. Taking the elevator at the end of room will take the party back to upper level of the door vault. Sora, Donald
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  • and the two say Sora's name while looking at a shooting star. Back at the Dark Margin, Aqua begins to cry tears of joy having heard the name of the little
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  • shown along with Hayner, Pence, and Olette at the ending of the game. At the ending to the game, a scene of the Organization's unseen members is shown. When
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  • Mickey Mouse (redirect from The King)
    explains that the Organization used the memories they stole from Sora at Castle Oblivion to create a copy of Sora to do their bidding; if Sora does not get
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  • III. The game opening theme is the orchestral arrangement of "Hikari", while "Sanctuary -after the battle-" is used as the game ending theme. The game
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  • points. The first is entered through the wooden door north from the smaller island. The second is on the doorway at the top of the large tree to the north
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  • The Mysterious Tower (category The Mysterious Tower)
    off by Hayner, Pence, and Olette, the three take the train and arrive at the base of the tower. Getting off the train, the trio meet Pete, who is loitering
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  • incomplete package compared to the rest of the world, the team decided to re-release the international version of the game in Japan. Even more cut content
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  • extra turn at the start of the battle. However, if an enemy attacks Data-Sora from the back, Data-Sora will be caught in a back attack, giving the enemy an
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  • it. Disc 1, Track 14 in the Kingdom Hearts - III, II.8, Unchained χ & Union χ [Cross] - Original Soundtrack Star Explorer The Star Fortress
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  • of the house. The party can go out one of two windows from the bedroom: one next to the bed which leads to the garage roof, and the other over the desk
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  • something happening at the clock tower in London. They go to the clock tower (Big Ben) in London where Sora seals the Keyhole on the clock face. Tinker Bell
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  • trailer, Sora also manually inserts the Keyblade into Destiny Islands's Keyhole in the Secret Place; in the final version of the game, the Keyblade would shoot
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  • lit. "The Story of The Starry-Skied Hill"), which is the same area as Wood: Hill from the first game, but set during the night. From here Sora can play
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  • Hearts to battle Sora, the Replica Xehanorts appear and dragged the guardians into a dark void. The guardians along with the future Sora and a restored Kairi
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  • Station. "Game Central Station" is the field theme of Game Central Station in Kingdom Hearts Union χ. Game Central Station: "Let's Split Up", "To the Unknown"
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  • ), where Sora slept while Naminé fixed his memories. Towards the end of the game Sora and party can access the simulation via DiZ's machine, but are limited
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  • where it is the boss theme of Kefka Palazzo. In Kingdom Hearts Union χ, only the fourth phase of the song appears, and it is the boss theme of the Mysterious
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  • Neverland (redirect from The Night Sea)
    towards the horizon by the Crocodile. Peter Pan and Tinker Bell take Sora to the Clock Tower, where Wendy is waiting. Sora repairs one of the clock faces
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  • teleports to the tower in the middle of the island they are on. Sora, Donald, and Goofy follow him to the top of the tower, where he wields the χ-blade in
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  • with Pinocchio despite the mischief the puppet gets into. When Sora, Donald, and Goofy rescue Geppetto, the old man returns the favor on a larger scale
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  • remnants from the manor spread around. By using the sewer tunnels down at the ruins, Sora can travel back to the Bridge, and by further traversing the sewer tunnels
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  • opposite it. The area is mostly the same as it was in the first game, but the three pillars atop of the gizmo shop are now missing. Down by the fountain there's
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  • Ultima Weapon (category Keyblades (Sora))
    adorn the weapon, one engraved into the hilt and the other at the base of the teeth. The blade has been segmented into three tines, representing the Roman
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  • and "Sora". This section of the article is a stub. You can help by expanding it. Disc 1, Track 2 in the Kingdom Hearts Tribute Album Riku Kairi Sora
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  • finished KH3 are interested in the "girl" that Lea and Isa were looking for, and the existence of the "NAMELESS STAR" in the Final World. Can you give us
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  • Pride Lands (redirect from The Pridelands)
    correspond with the later events in the film. The setting includes the Pride Lands itself, as well as the Jungle and the Elephant Graveyard. The Pride Lands
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  • in The Great Maw. However, this area wasn't included in the final game and the scene was moved to the Land of Departure. Sora first arrives in the Radiant
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  • cleared, the thorns will vanish. After beating the game, a massive dark portal will appear inside the Hall of the Cornerstone. Entering the portal will transport
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  • End of the World (category End of the World)
    his words to Sora at the beginning of the game), and engages in battle with the trio. Sora comes out victorious, and then the mountains of the islands split
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  • difficulty of the game to a greater extent than simply changing the difficulty options. During Sora's Dive to the Heart at the start of the game, after choosing
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  • The World That Never Was (category The World That Never Was)
    resembling the Dark City where skyscrapers suddenly erupt from the ground in order to repel Sora. Powering through a tunnel at the end leads to the next area
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  • Moogle Shop (category Game elements)
    after the destruction of their respective home worlds. After Sora uses the green Trinity Mark in the Accessory Shop in the First District, the Item Workshop
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  • damage. The Lock-On Gauge appears to the right of the left side of the HP Gauge, between the HP Gauge and the Formation Indicator, and takes the form of
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  • Clash", and "Eye of the Storm". These themes represent Sora's journey through The Caribbean. The fifth and final movement features the following tracks:
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  • stairs lead to the rest of the island. Taking the left set of stairs, Sora arrives at the Harbor (港, Minato?), where he first encounters the undead pirates
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  • body: a small star towards the center of their body, a medium-sized star directly above the smaller star, and a larger star on their left ear. The fur on their
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  • II, and is the longest and hardest in the game. The tournament consists of fifty matches with the cup's rules changing every ten matches. A boss is fought
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  • Donald Duck (category Country of the Musketeers)
    castle, they will find someone they know. Granting Sora a card, the figure leaves, and the others are compelled to follow. Sora, using the card, goes deeper
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  • tenth measure, it is accompanied by the sixteenth note runs for the next nine measures. The melody mainly plays off of a pattern of half notes and quarter
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  • colorful than the darker version seen in the original game. The Kingdom Hearts Final Mix versions are clad in light blue, with bright green sleeves, the blue gradating
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  • Dark Figure (redirect from The One Behind)
    down. The Lingering Will pushes Sora out of the way, freeing him, and takes the blow for him, causing it to fall apart and dematerialize. After Sora fights
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  • Ava's actions and inside the book is a memo of the five chosen to be the next Union leaders. Ventus was informed of the names on the memo are Brain, Ephemer
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  • appeared throughout the other pages Sora collected, joining in the escapades on each page. When Sora finally put the final page into the book, Piglet was
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  • Pete and rescue Meg. The Olympus Coliseum itself remain the same as it was in the first game. The Coliseum Gates will take Sora to the Coliseum Foyer (コロシアム:ロビー
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  • weapon in the game, and possibly the weakest in the entire series, with its only rivals being the Struggle Bats in Kingdom Hearts II and the Wooden Stick
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  • thirty-nine seconds long in the HD remake. Regardless of the game, the piece plays at a tempo of 132 beats per minute. The piece has a brief introduction
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  • also appears in the Disney animated series Tangled: The Series, which reveals that he is actually the prince of the Dark Kingdom and the son of King Edmund
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  • Back in the castle halls, Sora confronts Naminé. The Riku Replica arrives, but Sora defeats him. When Sora tries to help him, the replica catches Sora off-guard
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  • Xehanort (redirect from The Boy in Black) (section The Gathering)
    including the mass release of Heartless into the Realm of Light, the creation of the Nobodies and Organization XIII, and the formation of the real Organization
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  • Roxas (redirect from The Key of Destiny) (category The World That Never Was)
    vanishes, and the pod in the center of the room opens. Roxas's anger drains away when he sees Sora slumbering in the pod. Sadly smiling, he says to Sora, "You're
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  • Wonderland (redirect from The Falsewood)
    in the center of the wood. Knocking the nut from the tree and consuming it will return Sora to a shrunken state. At the end of the forest is a passage to
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  • Goofy (category Country of the Musketeers)
    castle, they will find someone they know. Granting Sora a card the figure leaves, and the others are compelled to follow. Sora, using the card, goes deeper
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  • needed] Ventus was tossed to the Lanes by the Star Shard, Xehanort and the χ-Blade. In the third case, the armor is shown to repair the helmets immediately to
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  • Bros. Ultimate is a fighting game for the Nintendo Switch being the sixth game in the Super Smash Bros. series, a fighting game franchise featuring characters
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  • Shot. The former has the Troll charge towards Sora in a straight line; if deflected or blocked (this move will break Sora's guard), the Troll will briefly
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  • Piano and Orchestra", and "Sora". This section of the article is a stub. You can help by expanding it. Disc 1, Track 2 in the Kingdom Hearts Melody of Memory
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  • Atlantica (redirect from The Shore)
    Over the next few days, Sebastian and Flounder keep an eye on Ariel, while Sora and the others try to find Ursula, to no avail. On the night of the second
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  • overthrow the Organization. While Sora and Riku wander Castle Oblivion, Axel works for the two parties of the already divided Organization members in the castle
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  • unbeknownst to Sora, looks back at the door to see the Keyhole of the Destiny Islands. Riku, Sora, and Kairi quickly forge a powerful friendship. During the next
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  • Xion (category The World That Never Was)
    hopes of finding the whereabouts of the missing Sora. After Aqua speaks with Ansem the Wise about Sora, Xion is seen sitting atop the Twilight Town clock
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  • Darknesses" Toy Box: "The First of the Xehanorts" San Fransokyo: "A Riku From the Past?" Keyblade Graveyard: "Thirteen and Seven", "Good-bye, Sora" Keyblade Graveyard:
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  • remake, the piece is three minutes and one second long. The in-game versions have a time signature of 4/4 time and tempo of 120 beats per minute. The piece has
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  • him. The darkness takes the form of the King of Toys, but Buzz regains his senses and helps Sora defeat it. Though the toys remain trapped in the alternate
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  • Wayfinders so the three of them would never be truly apart. The next day, arriving to see the exam proceedings, Xehanort rigs the test with orbs of light attacking
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  • transitioning into the key of Gb [G flat] Major.The next section of the piano collections version contains a rendition of "Vector to the Heavens." Xion's
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  • Marluxia (redirect from The Graceful Assassin) (category The World That Never Was)
    point, and it is Game Over if the counter hits zero. Sora can increase the counter with the Reaction Command "Restore Count", in which Sora grabs Marluxia's
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  • varieties. The first Overspec will see the command be marked with a C symbol next to its name, which increases the amount the command fills the Command Gauge
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  • stronger the deeper Data-Sora dives in; excluding the Gold Tricholoma, Eliminator, and Data-Riku, the enemies's levels are equal to the floor number. The Avatar
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  • Agrabah (redirect from The Palace)
    Passing through the buried city will take Sora and Carpet to a tower, located in the middle of a massive sinkhole, which houses the room called the Ruined Chamber
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  • doing. In the manga, the monitors through which the Organization watches Sora are "Nomura-brand", a reference to Tetsuya Nomura, the director of the Kingdom
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  • time Sora casts the correct spell, it will chime with joy and relinquish Tech Points. If Sora gets all three charades correct, it will reward Sora with
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  • Beast's Castle (redirect from The West Hall)
    to unlock the gate to the next world. During Sora and the gang's second visit to the castle, they arrive in time for a ball that Beast is holding for Belle
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  • pass to enter the games, but when Sora starts winning the tournament, Hades instructs Cloud to kill Sora as well. When Cloud fails to kill Sora, Hades has
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  • Nightmarish Abyss, the phantoms suddenly take the form of Terra and Aqua, while Sora himself takes on Ventus's appearance. Sora is confused, but the phantoms attempt
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  • jump at Sora first and Mickey jumps at Riku. Smiling at each other, Kairi welcomes Sora back home as he hands her back the good luck charm. While Sora and
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  • as one of five stages in the AR video experience. The scene shows Sora defeating Shadows in an area themed around the Dive to the Heart accompanied by scenes
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  • Kingdom of Corona (redirect from The Kingdom) (section The Forest)
    point in the direction of the Kingdom. Following the Hills is the Marsh (沼, Numa?), a large, dark, misty swamp area. Heading towards the end of the area is
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  • end of the railroad accessway on the east side. Sliding on the railways will take the party through a tunnel leading back to the South District. Hiro's Garage
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  • Flowmotion (category Game elements)
    passes near the Pearl, Sora uses Rail Slide to travel along the contrails, instructing Donald and Goofy to keep the ship safe while he deals with the Heartless
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  • which modify the behavior of the Heartless within the room, "green map cards", which modify the status of Sora or the Heartless in the hero's favor, "blue
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  • reflected in the piece's key. The main melody is played by the oboe, with the low brass accompaniment playing primarily on the subdivision. The piano part
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  • activate the equipped Finish command. The higher the clock level is when using the Finish command, the more powerful it is. Once the command has been used, the
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  • Town. "Before the Daylight" is the field theme of Daybreak Town in Kingdom Hearts Union χ. Daybreak Town (Main Story): "A New Accessory", "The Foretellers"
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  • What's Next" The Mysterious Tower: "The Mark of Mastery Exam", "The Keyblade War", "To Where Worlds Sleep", "When Worlds Dream", "Lea's Request", "The Return"
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  • Hearts III. It is the field theme of the The Final World. "Stranded Beyond" is the field theme of The Final World in Kingdom Hearts III. The Final World: "Sea
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  • Pete (category Country of the Musketeers)
    Donald, and Goofy arrive at the tower with Sora. After the duo tell Sora about Pete's past, he gloats that the worlds will soon be his thanks to Maleficent;
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  • Xemnas (redirect from The Superior of the In-Between) (category The World That Never Was)
    to observe Sora, Roxas's original being. The Princesses of Heart sense his incredible power, and Sora, Donald, Goofy, and the Beast go to the Chapel to
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  • allowing Sora to confront the Nightmare within the musical book. "Dearly Beloved" plays in the opening menu of every Kingdom Hearts game to date. Likewise
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  • signature of 4/4. However, the tempos vary according to the game. In the original Kingdom Hearts, and Kingdom Hearts HD 1.5 ReMIX, the piece plays at 148 beats
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  • Crossroad". The album version changes the balance of the song, most notably bringing out the main violin and reducing the bass choir. The structure of the track
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  • they happen to be. If the meal is constructed by the player, the Bonus will not be displayed until the meal is consumed, but if the player selects "Chef's
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  • worlds from the game that are overrun by Bug Blox. The first door takes Data-Sora to the Destiny Islands (デスティニーアイランド, Desutinī Airando?). The second takes
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  • Shot. The former has the Troll charge towards Sora in a straight line; if deflected or blocked (this move will break Sora's guard), the Troll will briefly
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  • Aqua (section The Gathering)
    his mission to save the Realm of Light from the Heartless, the two locate the Kingdom Key D behind the door in the secret place in the remains of Destiny
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  • place on the Destiny Islands, the version used is the one first introduced in Kingdom Hearts II. However, during the Ice Cream Beat mini-game, the track follows
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  • determines the difficulty level of the song, the opponent's base score, and the opponent's name. The opponent's score can be lowered outside of the base range
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  • Escapade", and "Risky Romp", returning to the melody of "Dearly Beloved" for the piece's conclusion. This section of the article is a stub. You can help by expanding
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  • names, while the English version of the game has a character limit of 11. The name of the Spirit defaults to the name of the breed, meaning the name of each
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  • Race to the Tower! Cutscenes Toy Box: "The Dread and Breakfast" Kingdom of Corona: "Fleeing Is His Specialty", "Beneath the Lanterns", "To the Tower!"
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  • orchestrated. Also, the piano is introduced towards the end of the piece for one chord in the lower extremes of the bass clef. While the piece starts out
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  • extra damage, removes their sigil, and will never miss (unlike fire or blizzard magic). The sigil will also vanish if the Gold Beat is frozen.
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  • original Kingdom Hearts to remake the world. They serve as the final antagonists of the Dark Seeker Saga. The true purpose of the original Organization XIII led
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  • heard during the Mr. Sakurai Presents video presentation on Sora, where it is played while Masahiro Sakurai talks about the rest of Sora's attacks outside
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  • Theater Mode (category Game elements)
    Final Mix+. It allows the player to re-watch all cutscenes in the game. Theater Mode is usually found in the Opening Menu of the game. In Kingdom Hearts Birth
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  • tango accordion join in the second half of the piece, and the entire composition is played over the sound of seashore waves. This is the field theme of Wonderland
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  • Castle of Dreams (redirect from The Chateau)
    to flee before the spell wears off, leaving behind one of her glass slippers. The next day, the Player returns to the world and sees the Royal Decree about
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  • Gula reveals the contents of the Lost Page and how the traitor will be the one to end the world, with one fated strike the Clock Tower bell will toll that
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  • Caprice for Piano and Orchestra Birth by Sleep -A Link to the Future- Dream Drop Distance -The Next Awakening- Rhapsody in Tres for Piano, Chorus and Orchestra
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  • Oscuro", the next boss theme of Young Xehanort. This section of the article is a stub. You can help by expanding it. Disc 3, Track 21 in the Kingdom Hearts
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  • (KH)" Keyblade. The "Soul Eater (KH)" Sword. The "Buster Sword (KH)" Sword. The "Sora (KH)" Light Armor. The "Riku (KH)" Light Armor. The "Cloud (KH)" Light
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  • Situation Command (category Game elements)
    enemies will add to the form value for each enemy; if multiple enemies are hit in unison, the second enemy will contribute half of the form value as the first
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  • Re:coded: Chapter 1" "The Other Promise" is heard in all trailers for Kingdom Hearts 358/2 Days, as well as on the official site of the game "The Other Promise"
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  • octave tremolos juxtaposed next to a short trumpet soli in strict eighth notes. The reprise follows the same chord structure as the introduction, with simpler
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  • III-." It is primarily used in the Gummi Ship mini-game, and it is also a playable song in the Ice Cream Beat mini-game. Gummi Ship Routes Traverse Town
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  • to them at the crossroads in the grassy plain, asking which path they will take: the road to light or the road to darkness. Riku chooses the middle road
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  • as the rest of Big Hero 6 fight in the city. While the whole group rests to eat ice cream at the bridge, Hiro tells Sora about his deceased brother Tadashi
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  • piano, chorus and orchestra Birth by Sleep -A Link to the Future- Dream Drop Distance -The Next Awakening- March Caprice for "Melody of Memory"
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  • change the fact that the Organization has cast off Xion, though. Our plans have split, diverged, and advance now to the next stage. The No. i project and Replica
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  • Rush mini-game. Traverse Town: Flick Rush (Finals) This section of the article is a stub. You can help by expanding it. Disc 2, Track 16 in the Kingdom Hearts:
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  • "The Coolest Contest" is a musical composition by Tsuyoshi Sekito that appears in Kingdom Hearts III. It is used in the Frozen Slider mini-game. Arendelle:
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  • Hearts HD 2.5 ReMIX, the piece is extended to two minutes and six seconds. Regardless of the game, the piece has transitions between the time signatures of
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  • "Reality in the Dark" is a musical composition that appears in Kingdom Hearts IV. It was first made available before the release of the game as a special
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  • for the Keyholes and the Princesses. When the villains observe Sora sealing the Deep Jungle Keyhole, Maleficent assures them that it will take the boy
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  • "Beneath the Ground" is a musical composition by Yoko Shimomura that appears in Kingdom Hearts II. It is the theme of the Underdrome mini-game. Underdrome
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  • compared to the original, reducing the dissonance of the track, it retains the unsettling tone of the original arrangement. The Caribbean: "The Dead Man's
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  • by the Sherman Brothers for the Winnie the Pooh franchise. It is the field theme of the 100 Acre Wood. "Winnie the Pooh" is the field theme of the 100
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  • are looking for the "new shadow". Its Japanese name, "Next Shadow", reflects the fact that it was introduced after the Neoshadow. At the start of this battle
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  • Paranoids: "The Game Grid", "An Escape Route", "A Sea of Data" This section of the article is a stub. You can help by expanding it. Disc 5, Track 23 in the Kingdom
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  • originally from the Square Enix game Final Fantasy V, where it is the boss theme of Gilgamesh. In Kingdom Hearts Union χ, it is the boss theme of the Weapon Master
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  • Kingdom Hearts III. It is originally from the Square Enix game Einhänder. A new arrangement was made for the song's appearance in Kingdom Hearts III, named
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  • approximately four minutes and seven seconds in the original Kingdom Hearts Final Mix. In the HD remake of the same game, the track is slightly reduced to four minutes
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  • "Another Key" is the post-credit ending of Kingdom Hearts Melody of Memory. It uses in-game graphics and voice acting and ends with the phase "An Oath to
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  • between the in-game version and the original soundtrack album. The album version changes the balance of the song, most notably bringing out the main violin
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  • throughout the piece, namely at the end. For instrumentation, the piano is featured alongside the entire orchestra. The exclusivity of the piano is given
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  • named "Vector to the Heavens -Xion-". It is the boss theme of Xion. The use of the word "Vector" in the title of the song was inspired by the term used in
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  • altered between the in-game version and the original soundtrack album. The balance of the song was adjusted, bringing out the violin melody. The melody of "Destati"
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  • Hearts III. It is primarily used in the Gummi Ship mini-game. "Crossing the Finish Line" appears in various menus. Gummi Ship: Finish Story: Mission Results
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  • Regardless of the game, the piece's tempo is 140 beats per minute. The opening theme is a variation of the "Blast Away!" theme. This section of the article is
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  • in the Dive Mode mini-game. Dive Mode The Grid The World That Never Was Dive Mode La Cité des Cloches Country of the Musketeers This section of the article
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  • seamlessly looping back to the beginning, sans the harp introduction. The piece is notable for its unusual grandness in the scope of the game it is found in. Intended
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  • him. The darkness takes the form of the King of Toys, but Buzz regains his senses and helps Sora defeat it. Though the toys remain trapped in the alternate
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  • the Disney featurette Winnie the Pooh and the Blustery Day and has since become a recurring theme for Tigger in the Winnie the Pooh franchise. In Kingdom
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  • established by the chorus. The original "Destati" motif plays in the middle register of the clarinet during this section. The natural tone of the clarinet and
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  • five, the woodwind section (primarily flutes) and strings become the melodic line. As the piece continues, the strings and synthesizer continue the melodic
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  • retained in the movie by the animators, as the complexity of her rig was such that the alternative option would have distorted her braid. The game version
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  • of Memory. It is used in the Dive Mode mini-game. Dive Mode Traverse Town La Cité des Cloches Prankster's Paradise Country of the Musketeers Symphony of
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  • originally from the Square Enix game Einhänder. It is the boss theme of the Schwarzgeist's Monitor. Misty Stream: Schwarzgeist This section of the article is
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  • appears in Kingdom Hearts III. It is the theme of the Flash Tracer mini-game. San Fransokyo: Flash Tracer This section of the article is a stub. You can help
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  • used in the Fruitball mini-game. Disney Town: Fruitball This section of the article is a stub. You can help by expanding it. Disc 2, Track 7 in the Kingdom
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  • Hearts Birth by Sleep. It is used in the Rumble Racing mini-game. Rumble Racing: Opening, Results This section of the article is a stub. You can help by
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  • Birth by Sleep. It is a playable song in the Ice Cream Beat mini-game. Disney Town: Ice Cream Beat This section of the article is a stub. You can help by expanding
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  • appears in Kingdom Hearts III. It is the theme of the Frozen Slider mini-game. Arendelle: Frozen Slider This section of the article is a stub. You can help
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  • Kingdom Hearts III. It is used in the Flash Tracer mini-game. San Fransokyo: Flash Tracer (Summary) This section of the article is a stub. You can help by
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  • Distance. It is used in the Flick Rush mini-game. Traverse Town: Flick Rush Menus Online Battle: Seek Opponent This section of the article is a stub. You
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  • It is used in the Gummi Ship mini-game. "Engage!" is the battle theme of Gummi Ship battles in Kingdom Hearts III. This section of the article is a stub
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  • Hearts III. It is used in the Verum Rex: Beat of Lead mini-game. Toy Box: Verum Rex: Beat of Lead (Summary) This section of the article is a stub. You can
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  • III. It is the theme of the Festival Dance mini-game. Mini-games Kingdom of Corona: Festival Dance Cutscenes Kingdom of Corona: "It's for the Lost Princess"
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  • of Memory. It is used in the Flick Rush mini-game. Traverse Town: Flick Rush (Win) Menus VS Battle Summary This section of the article is a stub. You can
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  • Memory. It is used in the Flick Rush mini-game. Mini-games Traverse Town: Flick Rush (Menu) Menus VS Battles This section of the article is a stub. You
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  • used in the Gummi Ship mini-game. "Lock, Load, and Blast!" is the battle theme of Gummi Ship bosses in Kingdom Hearts III. This section of the article
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  • Distance. It is associated with the Light Cycle mini-game. Battles The Grid: Commantis Mini-games The Grid: Light Cycle Cutscenes The Grid: "Light Cycle Battle"
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  • Kingdom Hearts II. It is used in the Gummi Ship mini-game. Gummi Ship Phantom Storm Sunlight Storm This section of the article is a stub. You can help by
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  • Kingdom Hearts II. It is used in the Gummi Ship mini-game. Gummi Ship Asteroid Sweep Stardust Sweep This section of the article is a stub. You can help
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  • Kingdom Hearts II. It is used in the Gummi Ship mini-game. Gummi Ship Splash Island Floating Island This section of the article is a stub. You can help
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  • Kingdom Hearts II. It is used in the Gummi Ship mini-game. Gummi Ship Ancient Highway Broken Highway This section of the article is a stub. You can help
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  • Kingdom Hearts Birth by Sleep. The song is based on "It's a Small World" from the Disney attraction of the same name, written by the Sherman Brothers. It is a
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  • is one of the field themes of The Caribbean. "A Pirate's Freedom" is the field theme of Port Royal in The Caribbean in Kingdom Hearts III. The Caribbean:
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  • is primarily used in the Gummi Ship mini-game. Gummi Ship Assault of the Dreadnought Raid Bosses Gummi Hound This section of the article is a stub. You
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  • "On the Battlefield", "Game Over", "The Tower", "High Definition", "Spotted", "Ralph and a Cy-Bug", "Sorting Out the Facts" This section of the article
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  • "Ready, Rookie?", "Game Over", "The Tower", "A Medal!", "Fused Together", "A Common Enemy", "Ralph and a Cy-Bug" This section of the article is a stub.
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  • Hollow Bastion", "To the Game Grid" This section of the article is a stub. You can help by expanding it. Disc 2, Track 19 in the Kingdom Hearts II Original
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  • is used in the Classic Kingdom mini-game. Although the track first appeared in the χ3 mode of Kingdom Hearts Union χ, it is grouped with the Kingdom Hearts
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  • of the End of the World. "End of the World" is the field theme of the End of the World in Kingdom Hearts. End of the World: "End of the World", "Remains
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  • Kingdom Hearts III. It is used in the Gummi Ship mini-game. Gummi Ship: Blasting Off Gummi Ship: Embark Menu This section of the article is a stub. You can help
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  • Awakened-" are the battle themes of The Caribbean in Kingdom Hearts III. The Caribbean: "After the Black Pearl!", "Parley with Luxord", "The Long Game" This section
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  • each game starts the piece in 3/4 time signature, uses a rallentando to slightly slow down towards the middle of the piece, and then resumes the original
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  • composition by Yoko Shimomura that appears in the Kingdom Hearts series. It is primarily used in the Gummi Ship mini-game. "Shipmeisters' Shanty" appears in various
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  • Olympus: Cherry Flan This section of the article is a stub. You can help by expanding it. Disc 2, Track 8 in the Kingdom Hearts Birth by Sleep & 358/2
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  • although the original has more electronic instrumentation and lacks an introduction. Likewise, the B section of "Zero Hour -The Chase-" has the exact same
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  • variation of the opening motif. The flute is "interrupted" by the drums, signaling a return to the first theme. Similar to the field theme, the tone throughout
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  • one minute long, regardless of the game it appears in. The piece has a tempo of 108 beats per minute. In both versions, the instrumentation includes: piano
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  • around the twelve second mark the harp returns, reclaiming the melodic line. Fifteen seconds into the piece, the violins join the harp, increasing the dynamic
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  • Dwarf Woodlands (redirect from The Mine)
    near the clearing and at the center is the dwarfs home, The Cottage (ドワーフの部屋, Dowāfu no Heya?, lit. "Dwarf's Room"). The following area is called the Deep
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  • four minutes and twelve seconds long. The in-game versions have a time signature of 4/4 time. Regardless of the game, each version has a slight decrease
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  • brevity. The strings section, regardless of the instrument, plays in the pizzicato style. Meanwhile, the marimba doubles the main melody alongside the treble
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  • It celebrates the union of Princess Ariel, a mermaid, and Prince Eric, a human. This song is available after Sora obtains Thundaga from the Groundshaker
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  • Hearts HD 1.5 ReMIX, the piece is approximately thirty-four seconds long. The piece has a time signature of 4/4 time. Regardless of the game, and has a tempo
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  • Glide over the shockwave. Alternately, if the Dustflier performs the shockwave on the lower ground, move to the top of the Plaza steps to avoid the shockwave
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  • regardless of the game it appears in. In Kingdom Hearts, the instrumentation includes: strings, flute, snare drum, timpani, and piano. In the HD remake, the instrumentation
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  • Regardless of the game, the piece has a time signature of 4/4, and a tempo of 96 beats per minute. For instrumentation, each version uses the same instruments
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  • Regardless of the game, the piece has a time signature of 4/4. For tempo, in Kingdom Hearts III and the piano collections version, the piece has a tempo
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  • Olympus Coliseum: "Inside the Coliseum" Olympus Coliseum: Break the Urns Country of the Musketeers: "The Heart That Beats Inside", "To the Opéra!", "All for One"
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  • seconds, the piece begins an eight measure pattern that smoothly loops for the remainder of the piece. The introduction of the piece uses the primary "Dearly
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  • all connected Sora Which means... Sora, Donald, and Goofy We are free to come and go Donald And sing! Sora, Donald, and Goofy So don't be sad, and always
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  • decides to leave the group to go his own way. Quest 555: Inside the Clock Tower Pt. 10 Ephemer begins to question the secrets of the world and the Book of Prophecies
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  • plays at the end of each day whenever Roxas watches the sunset on top of the Twilight Town clock tower by himself or with Axel and Xion. "Day 08 - The Icing
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  • Traverse Town: "A Vision of Riku" The Grid: "The Box's Contents" Prankster's Paradise: "Sora Catches Some Air" The World that Never Was: "Pleasant Dreams
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  • maintain the accompanying parts. The strings section is primarily used as the chordal background, favoring the longer note durations over the main melody's
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  • and talks to Sebastian in Atlantica. In the mission, Sora have to raise the mermaid icon to the top of the bar. The trick to this segment is that to press
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  • of Kingdom Hearts II Final Mix, the piece is extended to two minutes and eighteen seconds. Regardless of the game, the piece has a time signature of 4/4
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  • Hearts II, the instrumentation is the same save for the melody voicing; the harmonica is now replaced by a soprano saxophone. In the remake, the instrumentation
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  • heard in the lower strings, but other than that, the piece is relatively calm in tone. The piano maintains control of the melody throughout the piece. While
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  • Eric. As a reward, Sora receives the Mysterious Abyss Keyblade. Ursula's HP Gauge. Ursula finishes singing "Ursula's Revenge". In the English version, despite
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  • The Dream is a musical composition by Yoko Shimomura that appears in the Kingdom Hearts series. "The Dream" appears primarily in cutscenes. It is used
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  • yet seen an album release. The piece is a medley of "Lazy Afternoons" and "At Dusk, I Will Think of You...". This section of the article is a stub. You can
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  • introduction to the force that awaits. At the drastic tempo increase, the organ's melody flows seamlessly to the actual looped part of the track- and the heart of
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  • -opening version-", which are the original versions of the songs, and the softer "Sanctuary -after the battle-" and "Passion -after the battle-". An instrumental
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  • fifty-four seconds long in Kingdom Hearts. In the HD remake, the piece is one minute and fifty-six seconds long. The in-game versions have a time signature of 4/4
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  • vibrato, and the like. The opening theme lasts for the first fifty seconds on the piece, and, as the opening statement of the composition, lays the foundation
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  • alternate arrangement of the track. While the supporting voices are the same as the regular track, this version does not directly quote the melody of Danny Elfman's
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  • Kingdom Hearts Union χ. The piece is a medley of "Before the Daylight" and "Wake Up, World!". Medals Orchestra Sora This section of the article is a stub. You
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  • section of the article is a stub. You can help by expanding it. Disc 1, Track 17 in the Kingdom Hearts Original Soundtrack Disc 1, Track 17 in the Kingdom
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  • help guide the new Union leaders and explains that they must erase the memories of the Keyblade War from the minds of the Dandelions. As the truth about
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  • "Pinocchio Atop the Tower", "Yet Another Imposter" This section of the article is a stub. You can help by expanding it. Disc 2, Track 7 in the Kingdom Hearts:
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  • of Kingdom Hearts II Final Mix, the piece is extended to one minute and forty-six seconds. Regardless of the game, the piece has a time signature of 4/4
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  • "Diamond in the Rough", "Aladdin's Been Caught", "The Magic Carpet", "The Magic Lamp", "Genie of the Lamp", "The First Wish", "Prince Ali Ababwa", "The Second
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  • Reaction Command (redirect from Begin Game) (category Game elements)
    extend the level of combat. By pressing in specific contexts, the player character will perform a specific action indicated by the title of the command
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  • Regardless of the game, the piece has a time signature of 12/8, and a tempo of 83 beats per minute, where the dotted quarter note gets the beat. For instrumentation
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  • concept, the strings accompany in the background, playing in the pizzicato style. Meanwhile, the flute and oboe converse with each other as the dominate
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  • it is used as the final boss theme for Safer∙Sephiroth. The versions used in the Kingdom Hearts series borrow only the main sections of the original version
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  • cutscenes. It plays when Sora uses the Keyblade to seal the Keyhole of a world, signaling the closing of each world. Traverse Town: "Sealing Traverse Town's
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  • Was: "Naminé and Roxas", "The Depths of Oblivion", "To End It All",[KH II FM] "The Final Battle" Medals Illustrated KH II Sora & Riku [EX] Cutscenes Keyblade
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  • "Musicals are Fun") is the first Song Mission sung in Atlantica in Kingdom Hearts II. Sora must first complete Timeless River and complete the Splash Island Gummi
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  • "Enter the Darkness". This section of the article is a stub. You can help by expanding it. "Enter the Darkness" plays as the background music for the Kingdom
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  • has been connected", "The Keyhole" Traverse Town: "The Man in the Cloak in the First District" Wonderland: "It's time you learned the truth" Agrabah: "Maleficent's
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  • Forest, The Struggle - Round 1: Hayner, The Struggle - Round 2: Vivi, The Struggle - Round 3: Setzer; Search the Back Wall,; Defeat the Vivis; Face and Defeat
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  • Kingdom Hearts II adding the use of vocals, the overall nature and structure of the piece is the same throughout the series. The slightly increased tempo
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  • Hearts Magical AR Stage features "The 13th Struggle" as one of five stages in the AR video experience. The scene shows Sora facing off against Heartless and
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  • de Xion"; "Organization XIII", the theme of Organization XIII; and "Sora", the character theme of Sora. This section of the article is a stub. You can help
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  • Summer Vacation Is Over" Dive to the Heart: "Why Sora Was Chosen", "Time to Sleep" The World That Never Was: "Why Sora Was Chosen", "Roxas"[KH II FM], "Good-bye
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  • All the adults who know her unanimously say she's a levelheaded girl, but she's actually a bit of a ditz. Sora The boy chosen by the Keyblade—the key to
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  • The Dread of Night is a musical composition by Yoko Shimomura that appears in the Kingdom Hearts series. It is the boss theme of special powerful Nightmare
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  • minute. It has a time signature of 4/4 time and is written in the key of Bb [B flat] Major for the entire piece. "La Pace" does not have an introduction or
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  • Days (Days 1-24): Runs concurrently with the finale of Kingdom Hearts, from Kairi's rescue to the end of the game. "Secret Story from Kingdom Hearts Concert
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  • This song becomes available after Sora and the others move Prince Eric's Stone Statue into Ariel's Grotto by using Magnet. It was originally composed by
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  • Curious Book" Traverse Town: "Sora meets Rhyme" Country of the Musketeers: "Protecting the Princess" Traverse Town: "Cut from the Same Cloth" Daybreak Town
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  • that appears in the Kingdom Hearts series. It is the battle theme of the End of the World and one of the battle themes of the Dive to the Heart. "Fragments
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  • appears in the Kingdom Hearts series. It is the main theme of the Square Enix series The World Ends with You. A new arrangement was made for the song's appearance
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