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Raid Boss: Difference between revisions

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(some cleanup; reorganized Raid Boss section to try and be tighter, but please fact-check it to make sure I didn't misstate anything)
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The Raid Boss changes every two or three weeks. They are the main source of [[Lux]], making them an essential target for winning the daily {{nihongo|'''Team Battle'''|チームバトル|Chīmu Batoru}} and weekly {{nihongo|'''Union Ranking'''|ユニオンランキング|Yunion Rankingu}}.
The Raid Boss changes every two or three weeks. They are the main source of [[Lux]], making them an essential target for winning the daily {{nihongo|'''Team Battle'''|チームバトル|Chīmu Batoru}} and weekly {{nihongo|'''Union Ranking'''|ユニオンランキング|Yunion Rankingu}}.


The first attack on a Raid Boss is free, but further attacks require the Player to spend '''Battle Points''' (BP). The damage dealt to the Raid Boss is dependent on the DP spent, the {{nihongo|'''Chain Bonus'''|チェインボーナス|Chein Bōnasu}} awarded based on how many allied players have already attacked the boss, and the {{nihongo|'''Keyblade Bonus'''|キーブレードボーナス|Kīburēdo Bōnasu}} awarded based on using the [[Keyblade]] that the Raid Boss is weak to. The damage dealt can be multiplied by 10 by triggering the {{nihongo|'''EX Card Bonus'''|EXカードボーナス|EX Kādo Bōnasu}}.<!--how?-->
The first attack on a Raid Boss is free, but further attacks require the Player to spend '''Battle Points''' (BP). The damage dealt to the Raid Boss is dependent on the BP spent, the {{nihongo|'''Chain Bonus'''|チェインボーナス|Chein Bōnasu}} awarded based on how many allied players have already attacked the boss, and the {{nihongo|'''Keyblade Bonus'''|キーブレードボーナス|Kīburēdo Bōnasu}} awarded based on using the [[Keyblade]] that the Raid Boss is weak to. The damage dealt can be multiplied by 10 by triggering the {{nihongo|'''EX Card Bonus'''|EXカードボーナス|EX Kādo Bōnasu}}.<!--how?-->
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Revision as of 19:44, 29 May 2015

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Every time a Raid Boss (レイドボス出現, Reido bosu?) appears this image appears in a splash screen and much smaller version in the HUD.
Visualization of an incoming Raid Boss attack.

Raid Bosses (レイドボス Reido Bosu?) are powerful Heartless which appear in Kingdom Hearts χ[chi]. They attack the hub in Daybreak Town at certain intervals and have to be defeated by the Player's and rival teams to defend the town.

Story

While a Raid Boss is attacking Daybreak Town, the sky is covered by clouds of darkness. Template:Section-stub

Gameplay

The Raid Boss changes every two or three weeks. They are the main source of Lux, making them an essential target for winning the daily Team Battle (チームバトル Chīmu Batoru?) and weekly Union Ranking (ユニオンランキング Yunion Rankingu?).

The first attack on a Raid Boss is free, but further attacks require the Player to spend Battle Points (BP). The damage dealt to the Raid Boss is dependent on the BP spent, the Chain Bonus (チェインボーナス Chein Bōnasu?) awarded based on how many allied players have already attacked the boss, and the Keyblade Bonus (キーブレードボーナス Kīburēdo Bōnasu?) awarded based on using the Keyblade that the Raid Boss is weak to. The damage dealt can be multiplied by 10 by triggering the EX Card Bonus (EXカードボーナス EX Kādo Bōnasu?). Template:Section-stub

Each Raid Boss is accompanied by a rarer variant that drops more valuable rewards, usually named Subspecies (亜種 Ashu?), which has a chance to appear when the initial Raid Boss is defeated quickly enough.

List of the Raid Bosses