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Hostile Program: Difference between revisions

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{{CharacterBoss
{{Game|KH2|FM2}}
|name=Hostile Program
{{Character
|image=[[Image:Hostile.jpg|300px|The Hostile Program]]
|name=Hostile Program
|game=Kingdom Hearts II
|katakana=危険プログラム
|location=[[Space Paranoids]]
|romaji=Kiken Puroguramu
|HP=640
|jpname=Dangerous Program
|experience=None
|fr=Programme Belliqueux
|learn=Horizontal Slash (Sora) Jackpot (Goofy)
|de=Aggressives Programm
|items=None
|image=[[File:Hostile Program KHII.png|300px]]
|type=Data Program
|game1=Kingdom Hearts II
|command=Freeze
|type=Construct
|info=Horizontal Slash for Sora, HP+4 for [[Donald]], [[Jackpot]] for [[Goofy]], and HP+15 for Tron
|spec=CharacterBoss
|journalKH2=An executable called from the DTD dataspace to destroy the town.
|KH2HP1=640
|FM2HP1=960
|KH2EXP=0
|KH2loc1=Space Paranoids
|KH2enc1=Episode 1
|KH2LV1=28
|KH2phys=×1.0
|KH2fire=×0.5
|KH2bliz=×0.5
|KH2thun=×0.5
|KH2dark=×0.5
|KH2neut=×0.5
|FM2neut=×1.0
|KH2reward='''Sora:''' Drive gauge +1, [[Horizontal Slash]]<br>'''Donald:''' Max HP +4<br>'''Goofy:''' [[Jackpot]]<br>'''Tron:''' Max HP +15
|FM2reward='''Sora:''' Drive gauge +1, [[Vicinity Break]]<br>'''Donald:''' Max HP +4<br>'''Goofy:''' [[Jackpot]]<br>'''Tron:''' Max HP +15
|KH2world=Space Paranoids
|FM2tab=*
|KH2battlename=The Corrupted
|KH2battlefile=The Corrupted KHII.ogg
}}
}}
The {{nihongo|'''Hostile Program'''|危険プログラム|Kiken Puroguramu|"Dangerous Program" in the Japanese version}} is a boss from ''[[Kingdom Hearts II]]''.
The '''Hostile Program''' is an executable deployed by the [[Master Control Program]] to destroy [[Hollow Bastion]] in ''[[Kingdom Hearts II]]''. It serves as a boss during [[Sora]]'s first visit to [[Space Paranoids]].
Upon realizing the threat of [[Tron]] and [[Sora]], the [[Master Control Program]] had [[Commander Sark]] deploy a special program virus called the Hostile Program. It caused chaos for the computer world as well as the real world in [[Hollow Bastion]]. It somewhat combined the attributes of the [[Strafer]], the [[Magnum Loader]], and the [[Devastator]], though it itself is not a [[Heartless]]. The Hostile Program was the first boss of [[Space Paranoids]]. When the Hostile Program is hit a certain number of times, the outer shell will fall off. It battles largely using lasers. It has three eyes, each similar to the ones Heartless have. 


During battle, the Hostile Program moves only in a circle around the room and fires many lasers at the party. After defeating the Hostile Program, Tron gives Sora the [[Photon Debugger]] [[keyblade]].
==Story==
 
==Journal Entries==
===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
''An executable called from the DTD dataspace to destroy the town.''
The Hostile Program is found in the [[DTD]] as part of an emergency self-destruct program for the town. While its being loaded into the [[I/O Tower]], [[Tron]] and [[Sora]] face off against it. After Sora confirms Tron helps out Users because they're friends, they work together to fight the Hostile Program. The Hostile Program has its armor chipped away by the attacks until ultimately crashing and being deleted, saving the town.
 
== Strategy ==
 
The Hostile Program is quite simple. Collect the clusters which drop until you have maxed out the gauge, then cast the "Freeze" Reaction command. The Hostile Program will then stop momentarily.


Switch into your Drive Form and begin unleashing your strongest attacks. A simple strategy would be to use your "Setup" Limit command, as the Hostile Program is quite weak against this attack.
==Design==
The Hostile Program is large and robotic in appearance. It has a smooth, oval-shaped upper body that is indigo in coloration and lined with light grey and red computer circuitry. Nine red, conical spikes protrude from the upper body, and an opening on the front side of it reveals the Hostile Program's three glowing, yellow eyes, which are arranged in a triangular pattern. A smaller opening appears just below this one.


Keep an eye on the large clusters that the Hostile Program towards you. It will either collide into you, or rapidly fire several lasers at you. These can easily be avoided, but may outnumber you. Once the Hostile Program has taken enough damage, it will begin to charge around the room several times, so quickly run to the center.
The Hostile Program's lower body is small, predominantly silver, and lined with indigo and red circuitry. It ends in four small, silver appendages.  


It's second attack is similar to a laser pointer, emitting from it's hands. This attack is slow, but you will need to avoid them. A second occasion is when the Hostile Program sends these beams swarming all over the palce. It can be tricky to avoid, so watch the pattern carefully. Try dodging and jumping, although I can't guarentee you won't get hit at least once.
This enemy's arms are not attached to its body. Instead, they hover at its sides. The arms are translucent, violet tubes with pink spikes in them. The Hostile Program has grey "elbows" lined with indigo and red circuitry, and both its hands end in three pink, squared-off fingers with black and red circuitry on them.


If they begin spinning around the room, you need to jump. If they begin to move in a vertical motion, wait until you are able to pass underneath them and get out of it's path. When they start spinning around the room quickly, you might see it as a nightmare to avoid it, but watch the pattern, as you will eventually get the hang of it.
The Hostile Program's name reflects its nature as a computer program tasked with eliminating Sora and his friends.
==Strategy==
The battle against the Hostile Program is relatively straightforward. Sora must first collect the clusters that drop whenever he attacks the boss until a gauge is filled. He must then use the "Freeze" [[Reaction Command]] to temporarily immobilize the Hostile Program. After a short while, the boss comes to and forces Sora to repeat this process from square one.  


Because this battle requires to collect orbs, equip Explosion. This easily increases the amount of orbs that drop.
To deal as much damage to the Hostile Program as possible while it is incapacitated, Sora should rely on his [[Drive Forms]] and Tron's [[Complete Compilement]] Limit. The Hostile Program's laser attacks can be avoided with relative ease through a combination of well-timed jumps and dodges, but when the boss starts charging around the battlefield, Sora must run to the center of the area to avoid taking damage.


==Trivia==
In the original, PlayStation 2 version of ''Kingdom Hearts II'', Sora can use the Explosion ability to exponentially increase the amount of orbs the Hostile Program drops when hit. A bug in the PlayStation 3's PlayStation 2 emulator causes the Hostile Program to become invincible, rather than fire lasers. This issue can be corrected via a bug fix available through the PlayStation Network.
*The Hostile Program, along with [[the Experiment]] in [[Halloween Town]], [[Hayner]], and [[Riku]], are the only four boss characters in the game who are not Disney or Final Fantasy characters or connected to the Heartless or Nobodies in some way. These characters are located in the journal entries as '''antagonists''', with red squares.
{{Atk-o|KH2}}
*Hostile Program could not be defeated on early copies of PlayStation 3. Instead of firing lasers, it became invincible. This bug can now be fixed by downloading an update from PlayStation Network.
{{Atk|{{nihongo|'''Shock'''|ショック|<br>Shokku}}|Physical|—|x1.5|X|Retreats while knocking enemies back with a shockwave of light.}}
*As you fight it, pieces of its armor and body are destroyed, and the final part is its gray central body and claw.
{{Atk|{{nihongo|'''Cluster'''|クラスター|<br>Kurasutā}}|Thunder|—|x1.0|△|Fires projectiles from both hands that chase Sora.}}
*The apprearance of Hostile Program may be formed from data stored of the Heartless that only the MCP may have had access to.
{{Atk|{{nihongo|'''Vulcan'''|バルカン|<br>Barukan}}|Thunder|—|x1.5<br>Hit 2+: x0|△|Fires a Vulcan cannon randomly, followed up with a concentrated attack when an opponent is hit.}}
{{Atk|{{nihongo|'''Boost'''|ブースト|<br>Būsuto}}|Physical|—|x2.0<br>Hit 2+: x0.25|△|Flies alongside the wall at high speed.|Used at lower than half HP when its armor is destroyed. Doesn't take damage the first time the attack is used.}}
{{Atk|{{nihongo|'''Laser'''|レーザー|<br>Rēzā}}|Physical|—|x0.75<br>Hit 2+: x0.25|X|Fires lasers that follow a fixed trajectory.}}
{{Atk|{{nihongo|'''Recover Data'''|データ修復|<br>Dēta Shūfuku}}|—|—|{{Note|Recovers 59 HP to self}}|—|Laser rains from the ceiling and the user recovers HP.}}
{{Atk-c}}
{{rc|o}}
{{rc|{{nihongo|'''Freeze'''|フリーズ|<br>Furīzu}}|—|—|Can be used when the Energy gauge is full.<br>The Hostile Program freezes in place until the energy gauge empties (about 10 seconds); its attacks immediately cease and all projectiles and lasers vanish when it freezes.}}
{{rc|c}}


{{OtherBosses}}
==Video==
{| class="video"
! Hostile Program – ''Kingdom Hearts II''
|-
| {{#widget:YouTube|id=lFAAWLvgxmQ|width=320|height=240}}
|}


==Gallery==
<gallery>
File:Hostile Program (Portrait) KHII.png|Hostile Program's journal portrait in ''Kingdom Hearts II''.
File:Hostile Program (Portrait) KHIIHD.png|Hostile Program's journal portrait in ''Kingdom Hearts HD 2.5 ReMIX''.
</gallery>


[[fr:Programme Belliqueux]]
{{KH2}}
[[Category:Kingdom Hearts II bosses]]
[[Category:Space Paranoids]]
[[Category: Space Paranoids]]
[[Category:Original characters]]
[[Category:Original characters]]
[[Category:Kingdom Hearts II characters]]

Latest revision as of 09:15, 8 March 2024

Hostile Program

Hostile Program KHII.png

Japanese 危険プログラム
Rōmaji Kiken Puroguramu
Translation Dangerous Program

Type Construct
Game Kingdom Hearts II
Themes Header.png

KHII tracks
Battle theme - The Corrupted
Hostile Program

Kingdom Hearts II
An executable called from the DTD dataspace to destroy the town.

Location HP Strength Defense EXP
Space Paranoids
Episode 1
640 27 15 0
Physical Fire Blizzard
×1.0 ×0.5 ×0.5
Thunder Dark Neutral
×0.5 ×0.5 ×0.5

Rewards
Sora: Drive gauge +1, Horizontal Slash
Donald: Max HP +4
Goofy: Jackpot
Tron: Max HP +15
World(s)
Space Paranoids
Location HP Strength Defense EXP
Space Paranoids
Episode 1
960 27 15 0
Physical Fire Blizzard
×1.0 ×0.5 ×0.5
Thunder Dark Neutral
×0.5 ×0.5 ×1.0

Rewards
Sora: Drive gauge +1, Vicinity Break
Donald: Max HP +4
Goofy: Jackpot
Tron: Max HP +15
World(s)
Space Paranoids

The Hostile Program is an executable deployed by the Master Control Program to destroy Hollow Bastion in Kingdom Hearts II. It serves as a boss during Sora's first visit to Space Paranoids.

Story[edit]

Kingdom Hearts II[edit]

The Hostile Program is found in the DTD as part of an emergency self-destruct program for the town. While its being loaded into the I/O Tower, Tron and Sora face off against it. After Sora confirms Tron helps out Users because they're friends, they work together to fight the Hostile Program. The Hostile Program has its armor chipped away by the attacks until ultimately crashing and being deleted, saving the town.

Design[edit]

The Hostile Program is large and robotic in appearance. It has a smooth, oval-shaped upper body that is indigo in coloration and lined with light grey and red computer circuitry. Nine red, conical spikes protrude from the upper body, and an opening on the front side of it reveals the Hostile Program's three glowing, yellow eyes, which are arranged in a triangular pattern. A smaller opening appears just below this one.

The Hostile Program's lower body is small, predominantly silver, and lined with indigo and red circuitry. It ends in four small, silver appendages.

This enemy's arms are not attached to its body. Instead, they hover at its sides. The arms are translucent, violet tubes with pink spikes in them. The Hostile Program has grey "elbows" lined with indigo and red circuitry, and both its hands end in three pink, squared-off fingers with black and red circuitry on them.

The Hostile Program's name reflects its nature as a computer program tasked with eliminating Sora and his friends.

Strategy[edit]

The battle against the Hostile Program is relatively straightforward. Sora must first collect the clusters that drop whenever he attacks the boss until a gauge is filled. He must then use the "Freeze" Reaction Command to temporarily immobilize the Hostile Program. After a short while, the boss comes to and forces Sora to repeat this process from square one.

To deal as much damage to the Hostile Program as possible while it is incapacitated, Sora should rely on his Drive Forms and Tron's Complete Compilement Limit. The Hostile Program's laser attacks can be avoided with relative ease through a combination of well-timed jumps and dodges, but when the boss starts charging around the battlefield, Sora must run to the center of the area to avoid taking damage.

In the original, PlayStation 2 version of Kingdom Hearts II, Sora can use the Explosion ability to exponentially increase the amount of orbs the Hostile Program drops when hit. A bug in the PlayStation 3's PlayStation 2 emulator causes the Hostile Program to become invincible, rather than fire lasers. This issue can be corrected via a bug fix available through the PlayStation Network.

Technique Element Status Power Guard?
Shock (ショック
Shokku
?)
Physical x1.5 X
Retreats while knocking enemies back with a shockwave of light.
Cluster (クラスター
Kurasutā
?)
Thunder x1.0
Fires projectiles from both hands that chase Sora.
Vulcan (バルカン
Barukan
?)
Thunder x1.5
Hit 2+: x0
Fires a Vulcan cannon randomly, followed up with a concentrated attack when an opponent is hit.
Boost (ブースト
Būsuto
?)
Physical x2.0
Hit 2+: x0.25
Flies alongside the wall at high speed.
Used at lower than half HP when its armor is destroyed. Doesn't take damage the first time the attack is used.
Laser (レーザー
Rēzā
?)
Physical x0.75
Hit 2+: x0.25
X
Fires lasers that follow a fixed trajectory.
Recover Data (データ修復
Dēta Shūfuku
?)
Symbol - Crown.png
Laser rains from the ceiling and the user recovers HP.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.
Reaction Commands
Reaction Command Element Power Description
Freeze (フリーズ
Furīzu
?)
Can be used when the Energy gauge is full.
The Hostile Program freezes in place until the energy gauge empties (about 10 seconds); its attacks immediately cease and all projectiles and lasers vanish when it freezes.

Video[edit]

Hostile Program – Kingdom Hearts II

Gallery[edit]