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Water (element)

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This article is about the element.
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Water (水/ウォータ Mizu/Wōta?) is an element that appears in Kingdom Hearts 358/2 Days, Kingdom Hearts 3D: Dream Drop Distance, Kingdom Hearts III, and Kingdom Hearts Dark Road. The Water element is associated with the Damage Drain and Submerge status effects.

In other games, attacks involving Water usually deal Blizzard-type damage, like Dumbo's Splash or Demyx's attacks in Kingdom Hearts II.

Kingdom Hearts 358/2 Days[edit]

In Kingdom Hearts 358/2 Days, the Water element can only be used by enemies. It inflicts the Damage Drain status effect, which party members can resist.

Attacks and abilities[edit]

Enemies

Enemy Attack Damage Drain Chance Description
Turquoise March Water Bullet (水弾
Mizu-dan
?)
100% Charges up a bullet which it then fires from its head.
Bubble Beat Tracking Water Bullet (追尾する水の弾
Tsuibi suru Mizu no Dan
?)
50% Fires three consecutive water projectiles that follow the target.
Novashadow Rush (突進
Tosshin
?)
30% Jumps in the air and charges head-first at the target.
Zip Slasher Spin Slash (回転斬り
Kaitengiri
?)
[1]
100% Spins its sword-arms around itself, then thrusts forward and stabs the target.
Wavecrest Water Breath (水ブレス
Mizu Buresu
?)
20% Swings up while blowing out a water flow like a laser.
Ruler of the Sky Water Bullet (水弾
Mizu-dan
?)
40% Fires large bullets from its tail that follow the target.

Weakness and Resistance[edit]

Party members[edit]

Unlike in other games, Water Resistance does not reduce the damage from Water-type attacks, but lowers the chance of being Damage Drained. Demyx has an innate resistance to Water, while some Ring Panels provide Water Resistance when equipped.

Character Water Resistance
LV 1-9 LV 10-19 LV 20-29 LV 30-39 LV 40-49 LV 50-59 LV 60-69 LV 70-79 LV 80-89 LV 90+
Demyx 10% 20% 30% 40% 50% 60% 70% 80% 90% 100%
Equipment Water Resistance Description
Storm's Eye +30%
Full Circle +20%
Might Crown +10%
Master's Circle +100%
Parting of Waters +100%

Kingdom Hearts 3D: Dream Drop Distance[edit]

Attacks and abilities[edit]

Party members[edit]

The Water Boost ability raises the damage dealt with Water attacks by 10% for each Water Boost installed, up to a maximum of 3.

Attack Type Description
Water Blaster Link Attack Make your Spirit fire a stream of water. Use Circle Pad to control the stream's direction.
Bubble Blaster Link Attack Snipe enemies from astride Tatsu Steed. Use Circle Pad to turn and hold A to fire a barrage of bubbles.
Wavesurfer Link Style Imbue your Keyblade with water and assail foes with a series of spin attacks.

Dream Eaters

Both Spirit and Nightmare Dream Eaters can use these attacks. For Spirits, it may depend on their current disposition.
Dream Eater Attack Type Description
Wheeflower Propeller Strike (プロペラ攻撃
Puropera Kōgeki
?, lit. "Propeller Attack")
Attack Command
Force of July (打ち上げ花
Uchiage Hana
?, lit. "Launch Flower")
Attack Command
Thorn Whip (トゲのムチ
Toge no Muchi
?)
Attack Command
Vine Binder (ツタ縛り
Tsuta Shibari
?, lit. "Ivy Bind")
Attack Command
Waterga (ウォタガ
Wotaga
?)
Evolved Command Submerge the opponent with an explosion of water.
Sir Kyroo Ribbit Combo (ケロコンボ
Kero Konbo
?)
Attack Command Slashes downward, sideward, then performs a spin attack.
Ribbit Blade (ケロブレイド
Kero Bureido
?)
Attack Command Slashes downward.
Ribbit Strike (ケロアタック
Kero Atakku
?, lit. "Ribbit Attack")
Attack Command Slashes sideward.
Ribbit Spin (ケロニードル
Kero Nīdoru
?, lit. "Ribbit Needle")
Attack Command Performs a spin attack.
Aqua Raid (アクアレイド
Akua Reido
?)
Magic Command Fires a blade of water.
Waterga (ウォタガ
Wotaga
?)
Evolved Command Submerge the opponent with an explosion of water.
Fin Fatale Tailfin Slash (尾ヒレ斬り
Ohire Kiri
?)
Attack Command Jumps up and swings its tail.
Land Swimmer (地面泳ぎ突進
Jimen Oyogi Tosshin
?, lit. "Ground Swim Rush")
Attack Command Rushes forward in a trail of water, before jumping out.
Fishapult (チャージ突進
Chāji Tosshin
?, lit. "Charge Rush")
Attack Command Charges before shooting itself forward.
Power Spout (水流噴射
Suiryū Funsha
?, lit. "Water Jet Spray")
Magic Command Shoots a blast of water.
Waterga (ウォタガ
Wotaga
?)
Evolved Command Submerge the opponent with an explosion of water.
Zolephant Snout Combo (ノーズコンボ
Nōzu Konbo
?, lit. "Nose Combo")
Attack Command
Torrent (水流
Suiryū
?, lit. "Water Current")
Magic Command
Waterga (ウォタガ
Wotaga
?)
Evolved Command Submerge the opponent with an explosion of water.
Tatsu Steed Bubble Launch (シャボン弾
Shabon-dan
?, lit. "Soap Bullet")
Magic Command Shoots a bubble into the air, which falls down on the target.
Bubble Mk-II (シャボン弾弐
Shabon-dan Ni
?, lit. "Soap Bullet II")
Magic Command Shoots a bubble.
Bubble Spray (シャボン散弾
Shabon Sandan
?, lit. "Soap Buckshot")
Magic Command
Bubble Bomb (シャボン爆発
Shabon Bakuhatsu
?, lit. "Soap Explosion")
Magic Command
Bubble Mine (シャボン機雷
Shabon Kirai
?, lit. "Soap Mine")
Magic Command Shoots a slow moving bubble.
Bubble Brane (シャボン障壁
Shabon Shōheki
?, lit. "Soap Barrier")
Magic Command Surrounds itself with a ring of bubbles.
Waterga (ウォタガ
Wotaga
?)
Evolved Command Submerge the opponent with an explosion of water.
Toximander Waterga (ウォタガ
Wotaga
?)
Evolved Command Submerge the opponent with an explosion of water.
Drak Quack Slobber (なめまわす
Namemawasu
?, lit. "Lick All Over")
Attack Command
R & R Seal Waterga (ウォタガ
Wotaga
?)
Evolved Command Submerge the opponent with an explosion of water.
Ducky Goose Slobber (なめまわす
Namemawasu
?, lit. "Lick All Over")
Attack Command
Fishboné Tailfin Slash (尾ヒレ斬り
Ohire Kiri
?)
Attack Command Jumps up and swings its tail.
Land Swimmer (地面泳ぎ突進
Jimen Oyogi Tosshin
?, lit. "Ground Swim Rush")
Attack Command Rushes forward in a trail of water, before jumping out.
Fishapult (チャージ突進
Chāji Tosshin
?, lit. "Charge Rush")
Attack Command Charges before shooting itself forward.
Power Spout (水流噴射
Suiryū Funsha
?, lit. "Water Jet Spray")
Magic Command Shoots a blast of water.

Enemies

Enemy Attack Description
Ursula Bubble Breath (泡ブレス
Awa Buresu
?)
Shoots 8 water bubbles from mouth.
Ursula's Tentacle Water Bubble Throw (水泡投げ
Suihō Nage
?)
Collects water at the tip, turns it into a water bubble, and throws it.
Ansem, Seeker of Darkness (Second battle) Dark Rain (ダークレイン
Dāku Rein
?)

Weakness and Resistance[edit]

Party members[edit]

The Water Screen ability lowers the damage taken from Water attacks by 10% for each Water Screen installed, up to a maximum of 5.

Dream Eaters

Both Spirit and Nightmare Dream Eaters have an innate resistance or weakness to Water. For Spirits, their Water Resistance can be increased by adding the following Commands when creating a Spirit:
Command Bonus
Poison Dive Defense +2, Water Resistance +10
Balloon Magic +1, Water Resistance +10
Balloonra Magic +2, Water Resistance +20
Balloonga Magic +3, Water Resistance +30
Poison Magic +2, Water Resistance +10
Resistance
Enemy Resistance
Komory Bat x0.90
Toximander x0.90
Necho Cat x0.85
Wheeflower x0.40
Zolephant x0.55
Woeflower x0.80
Peepsta Hoo x0.95
Sir Kyroo x0.45
Fin Fatale x0.50
Tatsu Steed x0.45
Jestabocky x0.90
Me Me Bunny x0.90
Ducky Goose x0.85
Ghostabocky x0.90
Majik Lapin x0.90
Skelterwild x0.90
Frootz Cat x0.85
Kab Kannon x0.90
Sudo Neku x0.60
Ursa Circus x0.95
Beatalike[KH DDD HD] x0.50
Tubguin Ace[KH DDD HD] x0.70
Weakness
Enemy Weakness
Meow Wow x1.05
Tama Sheep x1.20
Yoggy Ram x1.65
Pricklemane x1.40
Kooma Panda x1.05
Drill Sye x1.10
Escarglow x1.10
KO Kabuto x1.10
Cyber Yog x1.20
Eaglider x1.50
Thunderaffe x1.15
Staggerceps x1.10
Chef Kyroo x1.60
Tatsu Blaze x1.45
Cera Terror x1.05
Tyranto Rex x1.60
Aura Lion x1.15
Pegaslick x1.10
Electricorn x1.10
Ryu Dragon x1.60
Drak Quack x1.40
Keeba Tiger x1.15
Meowjesty x1.05
Immunity
Enemy Resistance
R & R Seal x0

Enemies

Resistance
Enemy Resistance
Commantis x0.80
Chill Clawbster x0.40
Spellican x0.80
Ansem, Seeker of Darkness (Second battle) x0.80
Young Xehanort x0.80
Julius x0.60
Weakness
Enemy Weakness
Ursula's Tentacles x1.50
Char Clawbster x1.30

Kingdom Hearts III[edit]

Attacks and abilities[edit]

Party members[edit]

The Water Boost ability raises the damage dealt with Water attacks by 20% for each Water Boost installed.

Attack Type Description
Water Magic Surround yourself with water that arcs toward the target and creates a small splash on impact.
Costs 11 MP.
Watera Magic Surround yourself with water that arcs toward the target and creates a large splash on impact.
Costs 15 MP.
Waterga Magic Surround yourself with water that arcs toward the target and creates a huge splash on impact.
Costs 22 MP.
Waterza Grand Magic
Highwind: Keyblade Transformation Attack (Final hit) Formchange
Pirate Ship: Water Bullet Attraction
Splash Run: Boat Rush
Splash Run: Jump
Splash Run: Finish
Attraction
Sea Spectacle: Water During Activation
Sea Spectacle: Mermaid Dive
Sea Spectacle: Splash
Sea Spectacle: Finish
Link Summon

Enemies

Enemy Attack Description
Water Core Wave Attack (ウェーブアタック
Wēbu Atakku
?)
Transforms into a stream of water and charges. During this state, it is invincible to all non-Fire type attacks.
Water Shot (ウォーターショット
Wōtā Shotto
?)
Launches six loosely homing water projectiles.
Water Upper (ウォーターアッパー
Wōtā Appā
?)
Raises a water pillar directly beneath an opponent. Can be blocked from behind.
Marine Rumba Water Vulcan (ウォーターバルカン
Wōtā Barukan
?)
Shoots its water spheres forward in three directions.
Water Snipe (ウォータースナイプ
Wōtā Sunaipu
?)
Merges its three water spheres and fires the resulting sphere forward.
Spear Lizard Water (ウォータ
Wōta
?)
Shoots water in an arc-shaped motion.
Float Bubble (フロートバブル
Furōto Baburu
?)
Generates bubbles directly in front of itself and launches them forward. Has a 100% chance to inflict the Sneeze status effect for 15 seconds.
Lich Afterimage Water (残像ウォータ
Zanzō Wōta
?)
[2]
Moves around at high speed, leaving an afterimage in its wake; the afterimage explodes and vanishes after throwing a water ball. Used in The Caribbean and San Fransokyo.

Weakness and Resistance[edit]

Party members[edit]

Several pieces of armor provide Water Resistance when equipped. Equipping the Water Syphon ability allows the user to recover MP when taking Water-type damage.

Equipment Water Resistance Description
Buster Band+ +10% Grants a huge boost in Defense and a slight boost in all resistances except Dark Resistance.
Cosmic Belt+ +10% Grants an incredible boost in Defense and a slight boost in all resistances.
Elven Bandanna +20% Grants a small boost in Defense and Water Resistance.
Divine Bandanna +30% Grants a large boost in Defense and Water Resistance.
Aqua Chaplet +50% Grants a slight boost in Defense and an incredible boost in Water Resistance.
Abas Chain +15% Grants a slight boost in Defense and a small boost in all resistances except Dark Resistance.
Aegis Chain +15% Grants a small boost in Defense and all resistances except Dark Resistance.
Acrisius +20% Grants a moderate boost in Defense and a small boost in all resistances except Dark Resistance.
Acrisius+ +20% Grants a large boost in Defense and a small boost in all resistances except Dark Resistance.
Cosmic Chain +20% Grants a huge boost in Defense and a small boost in all resistances except Dark Resistance.
Petite Ribbon +20% Grants a small boost in Defense and all resistances.
Ribbon +30% Grants a moderate boost in Defense and a large boost in all resistances.
Royal Ribbon +40% Grants a large boost in Defense and a huge boost in all resistances.
Umbrella Rosette +20% Grants a small boost in Defense and Water Resistance, and a slight boost in Dark Resistance.
Hero's Belt +20% Grants a moderate boost in Defense and a small boost in Thunder, Water, and Aero Resistances.

Enemies

Resistance
Enemy Resistance
Gold Beat x0.70
Chaos Carriage x0.80
Spear Lizard x0.70
Reaper x0.50
Gambler x0.70
Berserker x0.70
Spiked Turtletoad x0.50
Turtletoad x0.50
Gigas: Power Class x0.75
Gigas: Speed Class x0.75
Gigas: Gunner Class x0.75
Ice Titan x0.70
Tornado Titan x0.70
Demon Tower (Red eyes) x0.20
Demon Tide (Non-glowing core and separate parts) x0.50
Angelic Amber x0.70
King of Toys x0.50
Grim Guardianess x0.50
Flower Post x0.50
Lump of Horror (Normal form) x0.20
Marshmallow x0.70
Sköll x0.70
Davy Jones x0.70
Catastrochorus's tail 0.70
Darkubes x0.70
Lich (Kingdom of Corona/The Caribbean/San Fransokyo) x0.50
Xigbar x0.70
Luxord (Normal) x0.05
Larxene x0.50
Marluxia x0.50
Xion x0.70
Saïx x0.70
Ansem, Seeker of Darkness x0.50
Xemnas x0.80
Young Xehanort x0.80
Master Xehanort x0.70
Dark Inferno x0.70
Weakness
Enemy Weakness
Flame Core x2.00
Vermilion Samba x1.50
Ninja x1.50
Catastrochorus's volcano x1.50
Luxord (Staggered) x1.50
Immunity
Enemy Resistance
Water Core x0
Marine Rumba x0
Sorcerer x0

Kingdom Hearts Dark Road[edit]

Attacks and abilities[edit]

Party members[edit]

Three accessories raise the damage dealt with Water-based attacks.

Equipment Physical Aid Magical Aid Description
Blizzard Belt +5 +5 Slightly increases Strength and Magic when unleashing a water-element attack.
Blizzara Belt +8 +8 Slightly increases Strength and Magic when unleashing a water-element attack.
Blizzaga Belt +10 +10 Slightly increases Strength and Magic when unleashing a water-element attack.
Attack Type Card Description
Blizzard Magic Blue Rhapsody
Ariel
Monstro
A water-elemental magic attack.
Magic Pulse Magic Aqua A powerful water-element magic attack.
Black Hole Physical Roxas
Key Art #7
A powerful water-element physical attack.
Pulsing Flame Magic King Mickey B A powerful water-element magic attack.
Icicle Spear Physical Yuffie A water-element physical attack.

Weakness and Resistance[edit]

Party members[edit]

Four accessories raise Xehanort's Water Resistance.

Equipment Water Resistance Description
Blizzard Ring +2% Slightly increases resistance to water.
Blizzara Ring +4% Slightly increases resistance to water.
Blizzaga Ring +8% Slightly increases resistance to water.
Blizzaga Ring+ +8% Slightly increases Strength, Magic, and resistance to water.

Enemies

Resistance
Enemy
Blue Rhapsody
Possessor
Armored Knight
Flower Rider
Creeper Plant
Dire Plant
Red Rose
White Rose
Eggcognito
Gargoyle
Wyvern
Ice Plant
Dark Plant
Nimble Bee
Stinging Bee
Sleep Archer
Chill Ripper
Gummi Hammer
Ferry Reaper
Wight Knight
Polliwog
Margoyle
Pumpkin Soldier
Swaying Spook
Furious Reaper
Terrible Tomte
Strange Tree
Large Snowman
Search Ghost
Weakness
Enemy
Fat Bandit
Bandit
Red Bandit
Fire Plant
Morning Star
Powerwild
Sparkler
Poison Archer
Blitz Spear
Heat Saber
Pot Spider
Pot Scorpion
Pot Centipede
Flame Core
Ifrit
Jack O' Lantern
Driller Mole
Earth Gargoyle
Volcanic Lord
Immunity
Enemy
Icy Beast
Shiva
Blizzard Lord

Notes and references[edit]

  1. ^ Only the spin deals Water damage.
  2. ^ Only the water ball deals Water damage.