Game:Larxene
| Larxene | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Japanese | ラクシーヌ | |||||||||||||
| Rōmaji | Rakushīnu
| |||||||||||||
| Type | Organization XIII | |||||||||||||
| Games | Kingdom Hearts Chain of Memories Kingdom Hearts III | |||||||||||||
| ||||||||||||||
| ||||||||||||||
| Floor | HP | AP | EXP | ||||
|---|---|---|---|---|---|---|---|
| Sora | Riku
| ||||||
| 6F | B7F | 1120 | 5 | 2325 | |||
| 12F | B1F | 1680 | 15 | 6263 | |||
| Physical | Fire | Ice | Lightning | Neutral | |||
| x1.0 | x0.5 | x0.5 | Absorb | x1.0 | |||
| Stun | Percentage | Stop | |||||
| △ | X | X | |||||
| Warp | Bind | Confuse | Terror | ||||
| X | X | X | X | ||||
| Rewards | |||||||
| 6th floor Thunder (Value of 7) 12th floor Larxene Enemy Card | |||||||
| World(s) | |||||||
| Castle Oblivion | |||||||
| Enemy Card | |||||||
| |||||||
| Ability | Duration | Cost | |||||
| Dash | 15 cards | 65 CP | |||||
| Description | |||||||
| Increases running speed. Immune to lightning, but weak against special attacks. | |||||||
| Floor | HP | AP | EXP | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Sora | Riku | Regular | Beginner
| ||||||
| 6F | B7F | 920 | 690 | 6 | 1925 | ||||
| 12F | B1F | 1570 | 1178 | 15 | 5963 | ||||
| Physical | Fire | Ice | Lightning | Neutral | |||||
| x1.0 | x0.5 | x0.5 | Absorb | x1.0 | |||||
| Stun | Percentage | Stop | Warp | ||||||
| △ | X | X | X | ||||||
| Bind | Confuse | Terror | Magnet | Freeze | |||||
| ◯ | X | X | △ | △ | |||||
| Rewards | |||||||||
| 6th floor Thunder (Value of 7) 12th floor Larxene Enemy Card | |||||||||
| World(s) | |||||||||
| Castle Oblivion | |||||||||
| Enemy Card | |||||||||
| Ability | Duration | Cost | |||||||
| Dash | 15 cards | 65 CP | |||||||
| Description | |||||||||
| Increases running speed. Immune to lightning, but weak against special attacks. | |||||||||
| Location | HP | Strength | Defense | EXP | |||||||
| Keyblade Graveyard | 1600 | 59 | 30 | 0 | |||||||
| Physical | Fire | Blizzard | Thunder | Water | |||||||
| ×1.0 | ×0.5 | ×0.5 | ×0 | ×0.5 | |||||||
| Aero | Dark | Neutral | Rapid-fire | ||||||||
| ×0.5 | ×0.5 | ×1.0 | ×0.5 | ||||||||
| Freeze | Electrify | Stun | Hunny | ||||||||
| ✕ | ✕ | ✕ | ✕ | ||||||||
| Reaction Endurance |
Revenge Value |
Attraction Magnification |
Damage Limit | ||||||||
| 0 | 6.5 | ×0.5 | 24
| ||||||||
| Rewards | |||||||||||
| First Battle Sora: Max MP +5[3] Re Mind Sora: Max MP +3[3] | |||||||||||
| World(s) | |||||||||||
| Keyblade Graveyard | |||||||||||
| Larxene | |||||||
|---|---|---|---|---|---|---|---|
| Japanese | ラクシーヌ | ||||||
| Rōmaji | Rakushīnu
| ||||||
| Type | Organization XIII | ||||||
| Game | Kingdom Hearts II Final Mix | ||||||
| |||||||
| |||||||
| Location | HP | Strength | Defense | EXP | ||
| Port Royal | 1065 | 31 | 17 | 0 | ||
| Physical | Fire | Blizzard | ||||
| ×1.0 | ×0.5 | ×0.5 | ||||
| Thunder | Dark | Neutral | ||||
| ×0 | ×0.5 | ×1.0
| ||||
| Rewards | ||||||
| Sora: Max MP +10 Donald: Item slot Goofy: Max HP +4 Cloaked Thunder, Lost Illusion (100%) | ||||||
| World(s) | ||||||
| Port Royal | ||||||
| Larxene's Recreated Data | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Japanese | ラクシーヌの再現データ | |||||||||||
| Rōmaji | Rakushīnu no Saigen Dēta | |||||||||||
| Translation | Larxene's Recreated Data
| |||||||||||
| Type | Organization XIII | |||||||||||
| Games | Kingdom Hearts II Final Mix Kingdom Hearts Union χ Kingdom Hearts III Re Mind | |||||||||||
| ||||||||||||
| ||||||||||||
| Location | HP | Strength | Defense | EXP | ||
| Radiant Garden Garden of Assemblage |
2715 | 86 | 51 | 0 | ||
| Physical | Fire | Blizzard | ||||
| ×1.0 | ×0.5 | ×0.5 | ||||
| Thunder | Dark | Neutral | ||||
| ×0 | ×0.5 | ×1.0
| ||||
| Rewards | ||||||
| Lost Illusion (100%) | ||||||
| World(s) | ||||||
| Radiant Garden | ||||||
| Location | HP | Strength | Defense | EXP | |||||||
| Radiant Garden (Garden of Assemblage) |
3000 | 110 | 57 | 0 | |||||||
| Resistances (Not staggered) | |||||||||||
| Physical | Fire | Blizzard | Thunder | Water | |||||||
| ×0.2 | ×0.1 | ×0.1 | ×0 | ×0.1 | |||||||
| Aero | Dark | Neutral | Rapid-fire | ||||||||
| ×0.1 | ×0.1 | ×0.2 | ×0.5 | ||||||||
| Resistances (Staggered) | |||||||||||
| Physical | Fire | Blizzard | Thunder | Water | |||||||
| ×1.0 | ×0.5 | ×0.5 | ×0 | ×0.5 | |||||||
| Aero | Dark | Neutral | Rapid-fire | ||||||||
| ×0.5 | ×0.5 | ×1.0 | ×0.5 | ||||||||
| Reaction Endurance |
Revenge Value |
Attraction Magnification |
Damage Limit | ||||||||
| 0 | 6.5 | — | 13
| ||||||||
| Rewards | |||||||||||
| Magic Boost | |||||||||||
| World(s) | |||||||||||
| Radiant Garden | |||||||||||
Larxene appears as a boss in Kingdom Hearts Chain of Memories, while she is first fought by Sora because she is merely "playing with him", Larxene faces him a second time with a goal of elimination in mind after she learns of Axel's betrayal.
In Kingdom Hearts II Final Mix, her Absent Silhouette and Data Rematch appear as optional boss.
In Kingdom Hearts III, Larxene, along with Luxord and Marluxia appear as a boss battle in the Keyblade Graveyard. A data replica of her is also a optional boss in Kingdom Hearts III Re Mind.
Strategy[edit]
Kingdom Hearts Chain of Memories[edit]
First battle[edit]
For the first battle against Larxene, make sure to have relatively even HP and CP. This should be done to make sure that Sora will not only have a decent amount of cards in his deck, shortening the time spent reloading and worrying about an eventual lack of cards, but also that he will not be defeated by Larxene's first few attacks.
At the start of the battle, begin to attack Larxene with Sleights and either Magic or Attack Cards. Be wise when carrying out these attacks, especially when Sora's cards are being used in Sleights. Larxene will mainly use cards of a relatively low value, so her slashing attacks can be easily Card Broken. If not stopped they will hit multiple times, however, Sora may then need to use a Donald card (in the hopes that he uses Cure or one of its upgrades) or a Cure card to heal himself immediately afterwards. Using the Donald card is risky, however, as he may cast Thunder on Larxene, which will heal her. Larxene may also use an Attack Card to throw her Foudre at Sora, this can be avoided by simply running out of the way. Larxene's Magic Cards cause her to cast a Thundaga spell at Sora, something easily avoided through Dodge Roll or a Card Break. Larxene will only use one Sleight to counter, Lightning Bolt, which causes her to shoot lightning from the tips of her Foudre at Sora, drawing him closer to her and stunning him for a time, opening him up to an attack. When Larxene's HP dwindles, her Magic Card will change so that she can bombard Sora with slashes and then a Thunder spell, something best avoided through a Card Break.
While the battle with Larxene will be tedious, Enemy Cards such as Oogie Boogie and Jafar can make the battle a lot easier.
Second battle[edit]
Larxene takes a final stand against Sora and has higher HP. This not only means the battle will be a lot longer, but that Larxene will be much more powerful. Donald and Goofy return to aid Sora during the battle, allowing the use of Friend Cards. Make use of Sora's arsenal of Sleights. Enemy Cards like Jafar, Captain Hook, Maleficent, and Oogie Boogie will also be useful, and before activating the cutscene that leads to the battle by talking to a defeated Riku Replica, be sure to head back to the Destiny Islands and save the game. This will restore Sora's HP and can be used to restart the battle with Larxene. Donald will also restore Sora's HP before the second battle with Larxene, regardless.
In this rematch, Larxene's attacks will be the same as those used in the first battle. She only has access to one new Sleight, Teleport Rush, a deadly attack comprised of multiple slash attacks. This can easily deplete Sora's HP to zero or at least the Alarm Zone if not careful, so be sure to Card Break this Sleight once Larxene activates it. Use offensive attacks and defense abilities such as Curaga evenly, and Larxene will fall with relative ease.
- Deck
- Attacks
| Technique | Element | Status | Power | Cards | |
|---|---|---|---|---|---|
| Continuous Attack (連続攻撃 Renzoku Kōgeki) |
Physical | — | x0.4 | ||
| Larxene swings her knives up. If it hits, she follows up with a strike from her other hand. | |||||
| Knife Throw (ナイフスロー Naifu Surō) |
Physical | — | x0.4 | ||
| Larxene throws 6 knives forwards, sticking into Sora if they hit. | |||||
| Thundara (サンダラ Sandara) |
Lightning | — | x0.8 | ||
| Used when Larxene has a lot of HP. Larxene summons multiple lightning strikes at Sora's location. | |||||
| Elixir (エリックサー Erikkusā) |
— | — | — | ||
| Instantly reloads all Attack Cards and Magic Cards. | |||||
| Angry Rush (アングリーラッシュ Angurī Rasshu) |
Knife | Physical | — | x0.4 |
|
| Thunder | Lightning[4] | — | x1.0[5] | ||
| Replaces Thundara when Larxene's HP is low. Larxene strikes four times before summoning a thunderbolt. The attack stops if Larxene misses or the attack is negated. | |||||
| Lightning Bolt (ライトニングボルト Raitoningu Boruto) |
Lightning | Stun | x0.5 | ||
| Larxene discharges electricity from her hands. When it hits, it lifts Sora from the ground, dealing continuous damage. | |||||
| Teleport Rush (テレポートラッシュ Terepōto Rasshu) |
Physical[6] | — | x0.4[6] | ||
| Used in the second fight. Larxene repeatedly teleports to Sora's side, attacking 4-6 times with Continuous Attack or Knife Throw. | |||||
Kingdom Hearts Re:Chain of Memories[edit]
First battle[edit]
The first battle against Larxene should not be that much of a challenge. Friend Cards will be available during the battle, so they should either be saved for Sleights or individual use as Sora starts to run out of cards (only if they are a high value). The Oogie Boogie and Jafar Enemy Cards will come in handy during this battle, so make sure Sora has enough CP to equip at least one, if not both. Otherwise, he should have a wide value range of Attack and Magic Cards within his deck, one or two cards with a value of zero, an Item Card such as a Potion with a high value to fully restore all used cards to Sora's deck if necessary. Make sure to have at least one Cure Card with a high value in the deck, as well.
At the start of the battle, immediately Lock-On to Larxene to keep track of her fast movements. She may attempt to slash Sora, but this attack can be avoided with either a Dodge Roll or a Card Break. Her Magic Cards still will cause a barrage of lightning to rain down on Sora, this avoidable only through a Card Break. If Larxene stocks two Magic Cards and one Attack Card into a Sleight, prepare for her to use the powerful Mega Volt ability. This Sleight has Larxene throw her Foudre to the ground and bombard Sora with lightning. A Card Break or Sleight of a higher value is the best way to avoid this attack. As Card Breaks will lower Larxene's defenses, this will be the time to attack her with physical combos, magic, or Sleights. Larxene will also simply throw her Foudre at Sora. These projectiles can either be jumped over, dodged with Dodge Roll, or stopped with a Card Break.
As Larxene's HP starts to dwindle, she will gain access to a new and potentially deadly Sleight, Teleport Rush. During Teleport Rush's execution, Larxene will teleport rapidly to Sora's location and slash him several times. With good timing, each combo can be dodged with Dodge Roll, but it is best to Card Break this attack before Sora's HP hits the Alarm Zone. At low HP, Larxene's Attack Cards will allow her to slash Sora and then hit him with lightning. Dodge Roll can be used to avoid the combo, but again, it is best if it is Card Broken. Larxene may activate the Yellow Opera Enemy Card, which will increase the damage dealt by her lightning-based attacks.
Second battle[edit]
Larxene returns with more HP and a new Enemy Card (she now has both the Larxene and Yellow Opera Enemy Cards) and a new Sleight. The second battle against Larxene should not be any different than the previous battle. Larxene will use many attacks from the first battle, including her slashing combo, the lightning barrage, and the Foudre throwing technique. Her Mega Volt and Teleport Rush Sleights also make a return. Each of these attacks can be avoided with the same strategies used during the first battle. She also now has the Blade Storm Sleight, which allows her to throw her knives to all areas of the battlefield, which then fire several beams of lightning in all directions. The beams move slowly and will lift Sora off the ground and stun him when he lands. Should Larxene activate her Enemy Card, her speed will greatly increase.
It is important, as with the last battle, to attack only when Larxene is reloading her deck or recovering from a Card Break. This way, Sora will not take damage from an immediate counterattack. Be sure to heal if necessary, as well as make full use of the Oogie Boogie, Jafar, Maleficent, or even Vexen Enemy Cards. Make sure not to abuse Sleights, allowing Sora a greater number of cards to use throughout the battle.
- Deck
- Attacks

