User:JTD95

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Joseph T. Dalton
Master Eraqus (Art) 01.png
Date of Birth
8th of July 1995
Member since:
16th of July 2009
KH Games I Own
Kingdom HeartsKingdom Hearts Final MixKingdom Hearts Re:Chain of MemoriesKingdom Hearts IIKingdom Hearts II Final MixKingdom Hearts 358/2 DaysKingdom Hearts Birth by SleepKingdom Hearts Birth by Sleep Final MixKingdom Hearts Re:codedKingdom Hearts 3D: Dream Drop DistanceKingdom Hearts HD 1.5 ReMIXKingdom Hearts HD 2.5 ReMIXKingdom Hearts HD 1.5 + 2.5 HD ReMIXKingdom Hearts HD 2.8 Final Chapter PrologueKingdom Hearts IIIKingdom Hearts III Re MindKingdom Hearts Melody of Memory

Hi, I'm Joseph but just call me JTD95 or simply JTD. I do some edits on here when I feel like it/have time. I draw a lot on my spare time and procrastinate my exams.

Projects

χ Cards Gallery

Worlds

KH1

COM

KH2

BBS

Coded

DDD

KHX

KH3

Worksheet: Hollow Bastion

Kingdom Hearts

Artwork of Castle Gates.

Sora, Donald, and Goofy enter Hollow Bastion at the Rising Falls (逆巻く滝の底 Sakamaku Taki no Soko?, lit. "Bottom of the Reverse-Winding Waterfall"), appropriately named as there are waterfalls that run up instead of down. This area, as well as all other areas on the bottom reaches of the castle, contains magical bubbles that can transport the team under the solid water, or can be frozen to be used as platforms. Jumping on icy floating rocks and ledges takes the party to some broken stairs with a lift at the end. The lift takes Sora to the Castle Gates (正門 Seimon?, lit. "Main Gates"), the main entrance of Hollow Bastion which is made up of a set of balconies and lifts running both outside and inside the castle. From here, the party can travel down into the underground water system or enter the castle itself.

Going down the nearby platform or leaping off the edge of the balcony takes the party to Base Level (基部 Kibu?), an area full of ledges, switches, and enemies. Successfully climbing to the balcony near the entrance earns extra treasures, while taking a nearby bubble carries them to the Waterway (虚ろなる城:地下水路 Utsuronaru Shiro: Chika Suiro?, lit. "Hollow Castle: Underground Waterway"), where a series of gates, switches, and bubbles must be navigated to operate the castle gate controls. Off of the Waterway is a small room called the Dungeon (地下牢 Chika Rō?, lit. "Underground Dungeon").

Artwork of the Entrance Hall.

Going through the doors at the other end of the Castle Gates area takes the party to the massive two-level Entrance Hall (虚ろなる城:エントランス Utsoronaru Shiro: Entoransu?, lit. "Hollow Castle: Entrance"), where a fight against Riku takes place. To continue onwards through the castle a puzzle at the end of the hall must be solved. When solved it'll allow access to the second half of the Castle Gates. Taking the left door in the Entrance Hall leads the party to the Library (虚ろなる城:書庫 Utsuronaru Shiro: Shoko?, lit. "Hollow Castle: Archive"), which is also the site of a large puzzle involving organizing the Hollow Bastion Library books. The room also contains one of the world's save points. After the world's Keyhole has been lock, Belle, Yuffie, Leon and Aerith can be found here.

Also accessible from the Library is the first of many entrances to the Lift Stop (トロッコ乗場 Torokko Noriba?, lit. "Minecart Boarding Place"), a junction point for many of the castle's lifts, which snake throughout the castle through magical tram lines. Each route is separated from the others by mystical barriers, and many passages and hallways also converge at this hub. The ceiling of the Lift Stop is decorated with stained glass.

Artwork of the Castle Chapel.

By taking the lift on the other side of the Castle Gates, the party can continuing up the castle to reach the Great Crest (虚ろなる城:大紋壁 Utsuronaru Shiro: Daimon Kabe?, lit. "Hollow Castle: Great Crest Wall"), which consists of three large balconies on opposite side of the castle's enormous Heartless emblem. From the first balcony, Sora can travel by use of the castle's largest lift, and after a slow journey across the front of the bastion, the party is dropped off at the second balcony. From there they can take the Lift Stop up to the third balcony, which further leads to the next area, the High Tower (高楼 Kōrō?, lit. "Skyscraper"). Located here is a smaller Heartless crest that can be moved to create a route up to the upper levels of the castle. The High Tower is divided into two areas which is connected by a passage through the Lift Stop. At the second level of the High Tower is an entrance which eventually leads to the Castle Chapel (虚ろなる城:礼拝堂 Utsuronaru Shiro: Raihaidō?, lit. "Hollow Castle: Chapel"), where Maleficent is fought. After her defeat, a portal to a secret area of the chapel can be temporarily found here, leading a fight against Maleficent in her dragon form. The portal later appears again for a fight against Xemnas.

After defeating Maleficent twice, one of the walls to the right of the Castle Chapel will reveal a hidden entrance. Through there the Lift Stop can be quickly accessed which ultimately leads to the Grand Hall (虚ろなる城:大広間 Utsuronaru Shiro: Ōhiroma?, lit. "Hollow Castle: Grand Hall"), where the Princesses of Heart are held captive and the Final Keyhole forms. Inside the Grand Hall is a Heartless Emblem-shaped portal leading to a small dimension known as the Dark Depths (闇の淵 Yami no Fuchi?). Here, Sora and company fight off the Behemoth guarding the Keyhole from being sealed.

Kingdom Hearts Chain of Memories

Riku inside his old room, reliving memories of the past.

In Kingdom Hearts Chain of Memories, Hollow Bastion appears within Castle Oblivion as a memory. The world can be explored through boxed-in areas that draw heavy inspiration from the various balconies across the castle, as well as the Lift Stop areas. In cutscenes, areas such the Castle Gates, the Library, the Entrance Hall, and the Castle Chapel are visited. The secret part of the Castle Chapel also serve as arena for the fight against Dragon Maleficent

When Riku visits the memories of Hollow Bastion, a new area called Riku's Room is shown in cutscene. It's quite similar to the Library in design, but is a lot smaller with also a bed in it.

Kingdom Hearts II

Main article: Radiant Garden

Kingdom Hearts coded

Hollow Bastion I

In Kingdom Hearts coded Hollow Bastion is divided into two worlds. Hollow Bastion I and Hollow Bastion II. The former one is very similar to the Hollow Bastion from Kingdom Hearts. The Rising Falls are briefly seen in cutscenes, but Data-Sora's real journey here starts at the Castle Gates (正門?).

He then goes to the Waterway (地下水路?) as soon as he finds the gate is locked shut to find a way to unlock the gate. After opening the gate, he soon joins with Goofy at the Entrance Hall (LL) (エントランス(下部) Entoransu (Kabu)?, lit. "Entrance (Lower Level)"). After examining the Heartless slot on a door, Data-Sora and Goofy visit the library, which is broken down into Library 1 (書庫1 Shoko Ichi?, lit. "Archive 1"), Library 2 (書庫2 Shoko Ni?, lit. "Archive 2"), Library 3 (書庫3 Shoko San?, lit. "Archive 3") and Library 4 (書庫4 Shoko Yon?, lit. "Archive 4"), to search for the missing emblems. Data-Sora also chases after Donald in the Waterway.

After the party is set, they travel to the Great Crest (大紋壁 ?) via a huge lift, leading to the High Tower (高楼?). After obtaining the last emblem, they can finally chase after Pete who waits in the Grand Hall. Data-Sora encounters Pete and Data-Riku at the Keyhole / Chapel (鍵穴:礼拝堂 Kagiana: Raihaidō?, lit. "Keyhole: Chapel").

Entrance Hall (UL) (エントランス(上部)?)

Grand Hall (大広間?), Data Tunnel, Central Corruption

Area Map of Hollow Bastion I in Kingdom Hearts Re:coded

minimaps

Hollow Bastion II

Hollow Bastion II is set within Data-Riku, who is lying comatose in the Grand Hall. Entering Data-Riku will take Data-Sora to Inside Riku's Data (リク データ内部 Riku Dēta Naibu?), where five doors are located. These five entry points lead to desaturated versions of past worlds from the game that are overrun by Bug Blox.

Inside Riku's Data, the main hub of Hollow Bastion II.

The first door takes Data-Sora to the Destiny Islands (デスティニーアイランド Desutinī Airando?). The second takes him to Traverse Town, divided into the First District (1番街 Ichiban Machi?) and Second District (2番街 Niban Machi?). The third takes him to Wonderland at the Clearing (中央広場 Chūō Hiroba?, lit. "Central Square"), leading to the Lotus Forest (ハスの森 Hasu no Mori?). The fourth takes him to Agrabah at the Cave / Hall of Beginnings (魔法の洞窟 始まりの間 Mahō no Dōkutsu Hajimari no Ma?), where he must travel backwards out of the cave to the Cave / Entrance (タイガーヘッド Taigā Heddo?, lit. "Tiger Head"). The final door takes him to Hollow Bastion's Chapel (礼拝堂 Raihaidō?) where he encounters the bugged Data-Riku.

After clearing all five doors, an exit appears leading to a side-scrolling segment through Inside Riku's Data, and ends with an encounter against Dragon Maleficent at the Chapel (Dragon's Lair) (礼拝堂(竜の間) Raihaidō (Ryū no Ma)?). Data-Sora also revisits the Grand Hall before a 3D shooting segment takes place in the Data Tunnel (データホール?). Data-Sora then fights and defeats Sora's Heartless at the Central Corruption (変異データ中枢 Hen'i Dēta Chūsū?, lit. "Central Data Mutation").

Area Map of Hollow Bastion II in Kingdom Hearts Re:coded

minimaps

Worksheet: Radiant Garden

Kingdom Hearts II

Radiant Garden

Sora first arrives in the Radiant Garden (still known as Hollow Bastion at the time) at the Marketplace (商店街 Shōten Machi?, lit. "Shopping District"), which houses the world's Moogle Shop, as well as Scrooge McDuck and the accessory, weapon, and items shops of his nephews Huey, Dewey, and Louie. Down the stairs past the item shop is the Borough (住宅街 Jūtakugai?, lit. "Residential Area"), a residential area where Merlin's House (マーリンの家 Mārin no Ie?) is located. It's also the Hollow Bastion Restoration Committee's base of operations, as well as where the 100 Acre Wood book is located.

Artwork of the Marketplace.

Continuing on leads to the Bailey (城壁広場 Jōheki Hiroba?, lit. "Castle Walls Square") which has a great view of the varies valleys outside of the town. Far off in the distance, the Villain's Vale can be seen. From here the Restoration Site (建設中通路 Kensetsu-chū Tsūro?) can be accessed. The area contain some equipment used to restore the town and the castle, and is changed after the first visit to Space Paranoids, by the brick walls to the left being shattered, now offering a slightly quicker path through the area.

Passing through the Restoration Site leads to the Postern (城通用口 Shiro Tsūyō Kuchi?), the site of a save point and the base entrance to the castle itself. Going inside, the party must navigate the twisting and maze-like Corridors (廊下 Rōka?) before reaching the end at Ansem's Study (アンセムの研究室 Ansemu no Kenkyūshitsu?, lit. "Ansem's Laboratory"). The room contains a desk, several bookshelves, broken containers formerly filled with hearts, as well as a portrait of Terra-Xehanort. A secret passage can be found here that leads to Ansem the Wise's computer room. Ansem's Computer contains a complex data system and an elaborate network copied from ENCOM, which was updated and modified for research purposes. From here the party can transport inside the computer and access the Space Paranoids world. On the other side of the computer room is a small balcony overlooking the Heartless Manufactory (ハートレス製造施設?), which can also be accessed by use of the elevator found there. Below the Manufactory area is an inaccessible Underground Facility (地下施設?), only seen in cutscenes. The area contains a long downward spiral staircase with a long hallway at the end, with several prison cells on each side of the corridor. A the end lies the entrance to the Chamber of Repose.

The Villain's Vale surrounded by a swarm of Heartless.

After the events of the first visit to Space Paranoids, the layout of the Bailey is altered; the outer wall of the town are broken down, and the Castle Gate (城門前 Jōmon Mae?, lit. "Gate Before the Castle") can now be accessed from here. From the Castle Gate, Sora can reach the long and winding Ravine Trail (谷間の道 Tanima no Michi?) that eventually leads to the Crystal Fissure (結晶の狭間 Kesshō no Hazama?, lit. "Crystal Interstice"), a small cave-like area with glowing crystals. From here The Great Maw (大渓谷 Dai Keikoku?, lit. "Great Valley") is accessed, a large open area where the climax of the Battle of the 1000 Heartless takes place. The next and last location down this route is the Dark Depths (闇の淵 Yami no Fuchi?), where Sora and his friends encounter Xemnas, Axel, Saïx, and Maleficent.

The Dark Depths is the closest Sora can come to the Villain's Vale (ヴィラン砦 Viran Toride?, lit. "Villain's Fort"), which contains five ramshackle set of towers arranged in a castle configuration, with pipes twirling around them, rising from a pile of ruined masonry and machinery. A big Heartless emblem can be seen atop of the tower in the middle. Villain's Vale contains a room inside, also known as Villain's Vale (ヴィラン砦の一室 Viran Toride no Isshitsu?, lit. "Chamber of the Villain's Fort"), which acts as a base of operations for Maleficent and Pete.

Area Map of Radiant Garden in Kingdom Hearts II

minimaps

Cavern of Remembrance

An overview of the Depths.

As the Battle of the 1000 Heartless attack begins, a hole in the castle wall at the Postern appears, revealing the entrance to the Cavern of Remembrance (追憶の洞 Tsuioku no Hora?). Climbing down the hole leads to the cave's first area called the Depths (最深部 Saishinbu?). The area appears at first to be a small cave with a stream of water pouring down a high ledge, next to a Drive Orb crystal, however, past the ledge is a short tunnel leading to an immense, beautiful crystalline cave, containing many ledges, stalactites, and stalagmites which can be ascended to reach an ornate door, as well as a healthy population of powerful Heartless.

Through the door lies the lowest part of the Mineshaft (坑道 Kōdō?), a purple, deep, and winding pit cave which is crisscrossed with pipes across multiple "floors". Each floor contains openings in the pipes that require specialized, maximum leveled Growth Abilities to traverse, as well as the appropriate Drive Form for each obstacle; the first two are also guarded by event battles with several waves of Heartless. Crossing the first chasm with Quick Run brings Sora to another ornate door, as well as a passage leading to an upper cubby of the Depths, where he can dislodge a stalactite in order to create a shortcut.

The Garden of Assemblage.

Both the door and the cubby lead to the Mining Area (採鉱部 Saikōbu?), a complex area of pistons, vents, and engines that is initially inert. By activating the engines lying at the very bottom of the chamber, Sora awakens the powerful machinery that he must navigate to reach the next room. Passing through the door leads to the second floor of the Mineshaft, which is much greener and has several pipes that must be bypassed with Aerial Dodge in order to reach the next door. Through this door is the busy Engine Chamber (機関部 Kikanbu?), filled with conveyor belts, pistons, scalding jets of steam bursting from pipes, and more powerful Heartless, as well as several hidden balconies. At the end of this is another door leading to the final section of the Mineshaft, with a final pipe obstacle which must be threaded using Glide.

Exiting the cavern through this door brings Sora to the Transport to Remembrance (追憶への誘い Tsuioku e no Izunai?, lit. "Invitation to Remembrance"), a long balcony hallway built in the same style as Castle Oblivion, with Radiant Garden's characteristic inverted waterfalls against the open sides of the path. The hall is bursting with powerful Nobodies, and Sora's initial traversal of it requires him to conquer three separate event battles, each with multiple waves of Nobodies.

The final door leads out of the subterranean caves to the Garden of Assemblage (集積の庭園 Shūseki no Teien?), which can be used to bring to face against the Organization XIII's Replica Data as well as a secret passageway, veiled by an illusion, back to the Restoration Site.

Area Map of Cavern of Remembrance in Kingdom Hearts II

minimaps

Kingdom Hearts Birth by Sleep

Artwork of Radiant Garden.

In Kingdom Hearts Birth by Sleep, Radiant Garden is shown in its originally glory, before it got turned into Hollow Bastion. The world's castle is shown to originally have a relevantly pastel palette, with the castle sitting on top of a large town filled with trees, grass, and flowers. The walls surrounding the town have several massive fountains, and are generally covered in climbers plants. Outside the walls is an ocean, with several green mountains in the distance.

The Central Square (中央広場 Chūō Hiroba?) is a town square located in the middle of the world, filled with beautiful flowers and trees, as well as many homes surrounding the area. Going northwest leads to the massive Gardens (庭園 Teien?) area. Ascending the garden and leaving through a gate will lead to the Front Doors (正面扉口 Shōmen Tobira Kuchi?), a small circular area with stairs leading to a wide open space outside the castle's gates.

Artwork of the Fountain Court.

By heading east from the Central Square, Terra, Aqua, and Ven will arrive at the Castle Town (住宅街 Jūtakugai?, lit. "Residential Area"), a smaller back street with a Moogle Shop. Also located here is Merlin's House (マーリンの家 Mārin no Ie?), where the Hunny Pot Board can acquired. Continuing through the tunnel at the end of Castle Town will lead to the Fountain Court (噴水広場 Funsui Hiroba?, lit. "Fountain Square"), home to several large fountain layered on top of each other. By climbing the fountains and heading for the exit will take the characters to the Aqueduct (水路 Suiro?), Radiant Garden's irrigation system. Running up some stairs and across the outer walls will eventually lead down to the world's Reactor (動力炉 Dōryoku-ro?, lit. "Power Reactor"), where the Trinity Armor is fought. The Reactor can also be accessed through a broken gate at the Gardens Area.

Heading south from the Central Square will lead to a pair of stairs, one on either side, which leads down to the Entryway (エントランス Entoransu?, lit. "Entrance"). A resting area within the wall which also houses a save point. Heading outside is the Outer Gardens (城外庭園 Jōgai Teien?, lit. "Outer Castle Gardens"), a lotus shaped platform surrounded by water with even more flower beds. In the middle of the area is a fountain with a secret door in it, which leads down to the Purification Facility (浄化施設 Jōka Shisetsu?), a large platform in an open area situated below the gardens.

Area Map in Kingdom Hearts Birth by Sleep

minimaps

Kingdom Hearts III

The re completed castle
Radiant Garden's castle restored to its full glory.

In Kingdom Hearts III, the world appears to finally have been restored to its former self, and is almost identical to how it appeared in Kingdom Hearts Birth by Sleep. The world itself is inaccessible, but appears in several cutscenes. Areas show are the computer room in Ansem's Study, as well as the Central Square outside of the castle.

The Garden of Assemblage in the Limitcut episode
The digital replica of the Garden of Assemblage.

In Kingdom Hearts III Re Mind, Merlin's House (マーリンの家?) becomes playable during the Limitcut Episode, and retains its appearance from Kingdom Hearts II. Though the outside portion resembles its appearance as Castle Town in Kingdom Hearts Birth by Sleep. Inside, by accessing Cid's computer, a data version of the Garden of Assemblage (集積の庭園?) can be entered, though it looks relatively different. The digital replica lacks a sky and replaces the waterfalls with dark streams of data, as well as dark pillars seen between them. The passage which used to lead to the Restoration Site is simply replaced with a wall. From the garden the Real Organization XIII's Recreated Data can be fought. Master Xehanort and Xion's portals are unavailable until the eleven other members have been beaten. The area also contains a save point and a Moogle Shop. All thirteen battles take place at the Data-Organization XIII Arena, which consists of massively detailed circular platforms, with noen blue and purple lines springing out of the platform. Surrounding the arena are dark and ominous clouds.

Through Data Greeting, areas such as the Central Square, Merlin's House, Garden of Assemblage, and the Data-Organization XIII Arena can be freely explored.

Favorites

Heartless

Nobodies

Unversed

Dream Eaters

I really don't like the Dream Eaters, but a few of them are cute, and some even are decently cool.

Keyblade

Trivia

  • I have tourette syndrome.
  • I have a BA in acting.
  • Favorite tv shows are Avatar, the Last Airbender, Attack on Titan, and Boy Meets World.