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Pirate's Gigue: Difference between revisions

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(Creating article; Going back and analyzing these tracks, I have newfound appreciation for even "commonplace" themes like battle themes. It's nuts what all is going on here.)
Tag: Removed redirect
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#REDIRECT [[List of Kingdom Hearts series tracks#Pirate's Gigue]]
{{Game|KH1|FM1|COM|REC|HD1|1P2}}
{{tab|o-info|360px}}
{{tab|KH}}
{{InfoTrack
|game=KH
|tracktitle=Pirate's Gigue
|artist=Yoko Shimomura
|composer=Yoko Shimomura
|length=1:45
}}
{{tab|c}}
{{tab|COM}}
{{InfoTrack
|game=KHCOM
|tracktitle=Pirate's Gigue
|artist=Yoko Shimomura
|composer=Yoko Shimomura
|length=<!--Not originally released on OST-->
}}
{{tab|c}}
{{tab|Re:COM}}
{{InfoTrack
|game=KHRECOM
|tracktitle=Pirate's Gigue
|artist=Yoko Shimomura
|composer=Yoko Shimomura
|length=1:57
}}
{{tab|c}}
{{tab|KHHD1.5}}
{{InfoTrack
|game=KHHD
|tracktitle=Pirate's Gigue
|artist=Yoko Shimomura
|composer=Yoko Shimomura
|length=1:45
}}
{{tab|c}}{{tab|c}}
 
"'''Pirate's Gigue'''" is a musical composition by Yoko Shimomura. It is used throughout the [[Kingdom Hearts (series)|''Kingdom Hearts'' series]] primarily as the main battle theme for [[Neverland]].
 
==Appearances==
===''[[Kingdom Hearts (game)|Kingdom Hearts]]'' and ''[[Kingdom Hearts Final Mix]]''===
"Pirate's Gigue" serves as the battle theme for Neverland.
 
====Events====
*Neverland: "Defeat the [[Heartless]]"
 
===''[[Kingdom Hearts Chain of Memories]]'' and ''[[Kingdom Hearts Re:Chain of Memories]]''===
"Pirate's Gigue" serves as the battle theme for Neverland.
 
==Composition==
"Pirate's Gigue" is approximately one minute and forty-five seconds long in ''Kingdom Hearts'' and the [[Kingdom Hearts HD 1.5 ReMIX|HD remake]] of ''Kingdom Hearts Final Mix''. In ''Kingdom Hearts Re:Chain of Memories'', the piece is slightly extended to one minute and fifty-seven seconds. Regardless of the game, the piece has a time signature of 6/8<!--or 3/8? Feels more like 6/8 to me, though. Regardless, it's definitely a compound meter. Might also change towards middle...-->, and a tempo of 83 beats per minute, where the dotted quarter note gets the beat.
 
For instrumentation, each version uses the same instruments, though for games not in the HD remakes, some voices are covered through electronic means- such as synthesizer. In general, the instrumentation includes: a complete strings section- violin, viola, cello, and stringed bass, flute, oboe, clarinet, trumpet, French horn, trombone, euphonium, tuba, xylophone, marimba, snare drum, timpani, crash cymbals, tambourine, and castanets. <!--Double check me that that is all the auxiliary percussion instruments. It's hard to individually pull out and identify each instrument. In short, especially if you listen to the HD remake, practically the entire orchestra is playing in this piece.-->
 
True to its namesake, a {{w|gigue}} is a lively piece of music that was often meant for dancing. The compound {{w|metre|meter}} supports this, with specific beats being slightly brought out either by rhythmic value or through accents. This translates to as if someone were to dance- the accented rhythms would line up with when one would step while dancing. Humorously, and a bit contradictive, gigues were originally dances performed only by nobility; the version appearing in the ''Kingdom Hearts'' series is meant to be played for pirates. This long-standing tradition has since faded away, with a gigue being a style of dance music.
 
A constant cycle of tension and release persists throughout the duration of the piece. A slight crescendo at the introduction of the piece implies a build-up of "tension" as it continues towards the first "release"- the first melody played by the violins. In a call-and-response fashion, the longer or stretched rhythms of the violin's melody is answered by a brief, quick flourish in the flute. Such musical phrasing continues throughout the piece with several different instrument groups playing both "question" and "answer" parts. "Pirate's Gigue" has a very thick texture that features almost the entire orchestra at some point.
 
==Albums==
<gallery>
File:Kingdom Hearts Original Soundtrack Cover.png|Disc 2, Track 16 in the ''[[Kingdom Hearts Original Soundtrack]]''|link=Kingdom Hearts Original Soundtrack
File:Kingdom Hearts Original Soundtrack Complete Cover.png|Disc 2, Track 16 in the ''[[Kingdom Hearts Original Soundtrack Complete]]''|link=Kingdom Hearts Original Soundtrack Complete
File:Kingdom Hearts Original Soundtrack Complete Cover.png|Disc 8, Track 2 in the ''Kingdom Hearts Original Soundtrack Complete|link=Kingdom Hearts Original Soundtrack Complete
File:Kingdom Hearts HD 1.5 ReMIX Original Soundtrack Cover.png|Disc 2, Track 16 in the ''[[Kingdom Hearts HD 1.5 ReMIX Original Soundtrack]]''|link=Kingdom Hearts HD 1.5 ReMIX Original Soundtrack
</gallery>
{{Music}}

Revision as of 14:54, 23 June 2020

Kingdom Hearts
Pirate's Gigue
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 1:45
Kingdom Hearts Chain of Memories
Pirate's Gigue
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Kingdom Hearts Re:Chain of Memories
Pirate's Gigue
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 1:57
Kingdom Hearts HD 1.5 ReMIX
Pirate's Gigue
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 1:45

"Pirate's Gigue" is a musical composition by Yoko Shimomura. It is used throughout the Kingdom Hearts series primarily as the main battle theme for Neverland.

Appearances

Kingdom Hearts and Kingdom Hearts Final Mix

"Pirate's Gigue" serves as the battle theme for Neverland.

Events

Kingdom Hearts Chain of Memories and Kingdom Hearts Re:Chain of Memories

"Pirate's Gigue" serves as the battle theme for Neverland.

Composition

"Pirate's Gigue" is approximately one minute and forty-five seconds long in Kingdom Hearts and the HD remake of Kingdom Hearts Final Mix. In Kingdom Hearts Re:Chain of Memories, the piece is slightly extended to one minute and fifty-seven seconds. Regardless of the game, the piece has a time signature of 6/8, and a tempo of 83 beats per minute, where the dotted quarter note gets the beat.

For instrumentation, each version uses the same instruments, though for games not in the HD remakes, some voices are covered through electronic means- such as synthesizer. In general, the instrumentation includes: a complete strings section- violin, viola, cello, and stringed bass, flute, oboe, clarinet, trumpet, French horn, trombone, euphonium, tuba, xylophone, marimba, snare drum, timpani, crash cymbals, tambourine, and castanets.

True to its namesake, a gigue is a lively piece of music that was often meant for dancing. The compound meter supports this, with specific beats being slightly brought out either by rhythmic value or through accents. This translates to as if someone were to dance- the accented rhythms would line up with when one would step while dancing. Humorously, and a bit contradictive, gigues were originally dances performed only by nobility; the version appearing in the Kingdom Hearts series is meant to be played for pirates. This long-standing tradition has since faded away, with a gigue being a style of dance music.

A constant cycle of tension and release persists throughout the duration of the piece. A slight crescendo at the introduction of the piece implies a build-up of "tension" as it continues towards the first "release"- the first melody played by the violins. In a call-and-response fashion, the longer or stretched rhythms of the violin's melody is answered by a brief, quick flourish in the flute. Such musical phrasing continues throughout the piece with several different instrument groups playing both "question" and "answer" parts. "Pirate's Gigue" has a very thick texture that features almost the entire orchestra at some point.

Albums