List of Kingdom Hearts series tracks
A Date with Fate
A Date with Fate is Zack's theme. It is a remix of the main theme of Crisis Core: FINAL FANTASY VII. Within Crisis Core proper, the theme appears with different variations, notably Succession, SOLDIER Battle, and Under the Apple Tree.
A Day in Agrabah
A Fight to the Death
A Fight to the Death plays during the battle against Xemnas in his Kingdom Hearts.
A New Day is Dawning
A New Day is Dawning is one of the songs in Atlantica's minigames in Kingdom Hearts II.
A Night on the Bare Mountain
A Night on Bare Mountain, originally composed by Modest Mussorgsky, is rearranged as a boss theme for Chernabog.
A Piece of Peace
A Piece of Peace is a simple and calm song heard in Kingdom Hearts
A Twinkle in the Sky
A Twinkle in the Sky is the theme for the Lanes Between in Kingdom Hearts II.
A Very Small Wish
A Very Small Wish was first introduced in Kingdom Hearts and is the field theme for Monstro.
A Walk in Andante
A Walk in Andante is a song used in cutscenes, first introduced in Kingdom Hearts.
Access The Grid
Adventures in the Savannah
Adventures in the Savannah appears in Kingdom Hearts II. It is the field theme of Pride Land.
All for One
All for One appears in Kingdom Hearts 3D: Dream Drop Distance and is the battle theme of the Country of the Musketeers.
Always on My Mind
Always on My Mind is a theme that plays at the end of Kingdom Hearts after sealing the Door to Darkness.
An Adventure in Atlantica
An Adventure in Atlantica was introduced in Kingdom Hearts. It is Atlantica's battle theme.
An Intense Situation
An Intense Situation is a musical theme introduced in Kingdom Hearts
Another Side -Battle Ver.-
Another Side -Battle Ver.- is a battle remake for Another Side. It appears in Kingdom Hearts 358/2 Days.
Another Side first appears in Kingdom Hearts in the secret episode, Another Side, Another Story [Deep Dive].
Any Time, Any Place
Any Time, Any Place is a song that appears in Kingdom Hearts II. It is sung a capella by Sora, Donald, and Goofy.
Apprehension is a fast-paced theme that appears in Kingdom Hearts II.
Arabian Daydream is a rearrangement of Arabian Dream. It plays in the Carpet minigame in Kingdom Hearts II.
Arabian Dream is introduced in Kingdom Hearts. It is the battle theme in Agrabah and is also used in a single boss battle.
Asteroids Attack! is a theme in Kingdom Hearts II that plays when playing the Stardust Sweep and Asteroid Sweep Gummi Routes.
Battleship Bravery is a theme in Kingdom Hearts II that plays when playing the Assault of the Dreadnaught Gummi Route.
Beauty and the Beast
Beauty and the Beast is a short theme heard in Kingdom Hearts II. It is based on the song of the same name from the Disney movie Beauty and the Beast.
Beneath the Ground
Beneath the Ground is a theme heard during matches in the Underdrome in Kingdom Hearts II.
Beyond the Door
Beyond the Door is a piece that first appears towards the ending of Kingdom Hearts.
Bibbidi-Bobbidi-Boo first appears in Kingdom Hearts Birth by Sleep. It is the field theme for Castle of Dreams. It is also heard while playing the Royal Board in the Command Board. The song is based on the eponymous song from the 1950 film Cinderella as part of a spell used by the Fairy Godmother.
Big Race appears in Kingdom Hearts Birth by Sleep during the Opening of the Rumble Races, as well as during the Results page.
Black Powder is a battle theme that is heard in Kingdom Hearts Birth by Sleep
Blast Away! -Gummi Ship I-
Blast Away! -Gummi Ship I- is a theme heard in Kingdom Hearts while playing the Gummi Ship routes between Traverse Town, Wonderland, Deep Jungle, and Olympus Coliseum. A short version plays in "Blast Off!"
Blast Away! -Gummi Ship II-
Blast Away! -Gummi Ship II- is a theme heard in Kingdom Hearts while playing the Gummi Ship routes between Agrabah, Atlantica, Monstro, and Neverland. It also plays as one of the songs in Ice Cream Beat in Kingdom Hearts Birth by Sleep.
Blast Away! -Gummi Ship III-
Blast Away! -Gummi Ship III- is a theme heard in Kingdom Hearts while playing the Gummi Ship routes between Hollow Bastion and End of the World.
Blast Off! is a theme used during the Gummi Ship: Blasting Off scenes in Kingdom Hearts II.
Bounce-O-Rama is a theme introduced in Kingdom Hearts, and plays during various mini-games in Kingdom Hearts and Kingdom Hearts II.
Bounce-O-Rama (Speed Up Ver.)
Bounce-O-Rama (Speed Up Ver.) is a theme used during various mini-games in Kingdom Hearts II. It is a sped up version of Bounce-O-Rama.
Broken Reality is a musical piece heard in Kingdom Hearts 3D: Dream Drop Distance.
Bustin' Up on the Beach
Bustin' Up on the Beach is a theme heard in Kingdom Hearts. It serves as a battle theme in Destiny Islands.
"Byte bashing" is a theme heard in Kingdom Hearts II and serves as the battle theme for Space Paranoids.
CALLING -KINGDOM MIX-
"Calling" is the theme song for Joshua and plays whenever he appears in a cutscene in Dream Drop Distance.
Captain Hook's Pirate Ship
Captain Hook's Pirate Ship is a theme heard in Kingdom Hearts and Kingdom Hearts Chain of Memories. It is served as a field theme in Captain Hook's pirate ship of Neverland.
Castle Escapade is a theme heard in Kingdom Hearts Birth by Sleep. It serves as a battle theme in Castle of Dreams.
Castle Oblivion is a theme heard in Kingdom Hearts Chain of Memories and Kingdom Hearts Re:coded. It serves as the field theme of Castle Oblivion.
Cavern of Remembrance
Cheers for the Brave
Cheers for the Brave is a track heard in Kingdom Hearts Birth by Sleep and Kingdom Hearts 3D: Dream Drop Distance. It appears during some mentions of King Mickey and/or The Games in Olympic Coliseum.
Cloudchasers is a theme heard in Kingdom Hearts II that plays when playing the Phantom Storm and Sunlight Storm Gummi Routes.
Critical Drive is an alternate version of Deep Drive, which is the main battle theme of The World That Never Was.
Crossing the Finish Line
Crossing the Finish Line plays at the end of Gummi Ship missions in Kingdom Hearts II.
Dance to the Death
Dance to the Death plays during a select few boss battles.
Dark Impetus plays during the battle with the Unknown in Birth by Sleep.
Darkness of the Unknown
Darkness of the Unknown is comprised of three movements, each played during a different phase of the final boss battle.
Desire for All That Is Lost
Desire for All That Is Lost is a forlorn theme that places strong emphasis on a piano.
Destiny Islands is the field theme of Destiny Islands.
Destiny's Force, though commonly associated with fighting a Darkside, plays in a variety of occasions.
Disappeared is a haunting boss theme that plays during the battles against Xemnas.
Dimiss is a boss theme of the Final Episode in Kingdom Hearts: Birth by Sleep.
Dive into the Heart -Destati-
Enter the Darkness
Enter the Darkness is a boss theme that plays during the battle against Vanitas.
Enter the Void
Enter the Void is the optional boss theme while fighting against the Vanitas Remnant.
Face It!, comprising primarily of cellos, an organ, and a timpani, plays during a select few boss battles.
Fight and Away
Fight and Away, is a common boss theme in Kingdom Hearts 358/2 Days.
Friends in My Heart
Friends in My Heart plays in Kingdom Hearts and Kingdom Hearts II.
Forgotten Challenge is the battle theme of Castle Oblivion.
Forze del Male
Forze del Male is played in two fights against Ansem, Seeker of Darkness. "Forze del Male" is Italian for "Forces of Evil".
Forze dell'Oscurita is a boss theme in Kingdom Hearts: Birth by Sleep Final Mix. "Forze dell'Oscurita" is Italian for "Forces of Darkness".
Gearing Up is a track in Kingdom Hearts II that plays during Gummi Ship construction in Kingdom Hearts II.
Gigabyte Mantis is the boss theme of Commantis in The Grid in Kingdom Hearts 3D: Dream Drop Distance.
Go for It! 
Go for It!, besides being Olympus Coliseum's battle theme, plays during a single boss battle.
Graceful Assassin, which is also Marluxia's title in Organization XIII, plays while Sora fights his illusion in the first of two battles against him.
Guardando nel buio
Guardando nel buio, another notable reorchestration of Destati, plays while fighting the World of Chaos. "Guardando nel buio" is Italian for "Looking in the Dark".
Having a Wild Time
Having a Wild Time, while normally the battle theme of Deep Jungle, also plays during two boss battles.
Hand in Hand -Reprise-
Hand in Hand -Reprise- plays in the post-credits cutscenes of Kingdom Hearts and Kingdom Hearts II. While the Kingdom Hearts version also plays in the final cutscene of Reverse/Rebirth mode of Kingdom Hearts Chain of Memories, the music was removed in Kingdom Hearts Re:Chain of Memories.
Hand in Hand
Hand in Hand is Traverse Town's battle theme in Kingdom Hearts and Kingdom Hearts Chain Of Memories.
Hand to Hand
Hand to Hand is a rearrangement of Hand in Hand and is Traverse Town's battle theme in Kingdom Hearts 3D: Dream Drop Distance.
He's a Pirate
He's a Pirate is a battle theme of Port Royal in Kingdom Hearts II. This theme is originally from the film Pirates of the Caribbean: The Curse of the Black Pearl.
Hunter of the Dark
Hunter of the Dark is the boss theme of the Secret Episode in Kingdom Hearts: Birth by Sleep Final Mix.
It's a Small World
Based on the popular song by brothers Robert B. and Richard M. Sherman, It's a Small World is featured as the first of five playable songs in Ice Cream Beat.
Just an Itty Bitty Too Much
L'Apprenti Sorcier is the theme that is played in Symphony of Sorcery. It also serves as a boss battle while fighting against Spellican. "L'Apprenti Sorcier" is French for "The Sorcerer's Apprentice".
L'Eminenza Oscura I & II
Both the tracks are the themes of the battle against Ansem, Seeker of Darkness in Kingdom Hearts 3D: Dream Drop Distance: L'Eminenza Oscura I plays during the first phase while battling Ansem while L'Eminenza Oscura II plays after Ansem melts with his Guardian in the second phase of the battle. "L'Eminenza Oscura" means in Italian "The Dark Eminence".
L'Impeto Oscuro is a remix of Birth by Sleep's Dark Impetus. "L'Impeto Oscuro" literally is Italian for "The Dark Impetus".
Laughter and Merriment
Laughter and Merriment is a theme first introduced in Kingdom Hearts II that plays during humorous cutscenes.
Let's Sing and Dance!
Lord of the Castle
Lord of the Castle, a bold orchestral theme featuring a bold piano arpeggio, plays as Marluxia's final boss theme.
"L'Oscurità dell'Ignoto" literally is Italian for "The Darkness of the Unknown".
Majestic Wings is exclusive to Kingdom Hearts 3D: Dream Drop Distance, and is Wargoyle's battle theme.
March Caprice for Piano and Orchestra
March Caprice for Piano and Orchestra is an arrangement played in the ending credits of Kingdom Hearts.
Master, Tell Me the Truth
Merlin's Magical House
Mickey Mouse Club March
Mickey Mouse Club March is an arrangement of the classic "Mickey Mouse March", first introduced in Kingdom Hearts. It serves as the field theme for Disney Castle in Kingdom Hearts II.
Mickey Mouse March
Mickey Mouse March is a rearrangement of Mickey Mouse Club March from Kingdom Hearts. It serves as the field theme for Disney Town in Kingdom Hearts Birth by Sleep.
Miracle is a short theme in Kingdom Hearts that plays when Kairi helps Heartless Sora turn back to a human.
Monstrous Monstro -Arena Ver.-
Monstrous Monstro -Arena Ver.- is a rearrangement of Monstrous Monstro from Kingdom Hearts, and appears in the Mirage Arena in Kingdom Hearts Birth by Sleep Final Mix.
Night of Fate
Night of Fate is the battle theme of Destiny Islands and the first visit to Traverse Town, and also plays when battling Leon.
No Time to Think
On the Debug!!
On the Debug!! is a track in Kingdom Hearts Re:coded that plays during the Find the System Sector event.
Once Upon a Time
Once Upon a Time is a track in Kingdom Hearts that plays during a cutscene in 100 Acre Wood (Sealing 100 Acre Wood's Keyhole).
One-Winged Angel (from FINAL FANTASY VII)
One-Winged Angel (from FINAL FANTASY VII), which originally played during the final battle against Safer∙Sephiroth, is rearranged for the fight against Sephiroth.
Oopsy-Daisy is a short track from Kingdom Hearts that plays when Sora meets Peter Pan. It also plays when the player loses a Flick Rush match in Kingdom Hearts 3D: Dream Drop Distance'.
Peaceful Hearts is the theme that plays during Cinderella's dance with Prince Charming in the Castle of Dreams. It also plays when Cinderella reunites with Prince Charming after Aqua defeats the Cursed Coach.
Precious Stars in the Sky
Pretty Pretty Abilities
Pretty Pretty Abilities is a track in Kingdom Hearts Re:coded that plays in the Stat, Command, and Gear Matrix menus.
Rage Awakened is a bold theme, featuring a violin as its most prominent instrument.
Revenge of Chaos
Revenge of Chaos, a brass-heavy song, plays during the final boss of Reverse/Rebirth against Ansem, Seeker of Darkness.
Riku is Riku's theme, and first appears in Kingdom Hearts II
Rinzler Recompiled is the battle theme for Rinzler in Kingdom Hearts 3D: Dream Drop Distance.
Rowdy Rumble, a fast-paced song, plays during a number of fast-paced boss battles.
Scherzo di Notte
Scherzo di Notte, normally the battle theme of Hollow Bastion, plays during one boss battle as well. In Italian, "Scherzo di Notte" literally means "Joke at Night"; the term "scherzo" however also identifies a musical form consisting in a short, swift but lively composition.
Scythe of Petals
Scythe of Petals, referring to Marluxia's weapon, plays during the final battle against him.
Shipmeisters' Shanty is a theme in Kingdom Hearts II that plays while building ships in the Gummi Ship Editor.
Shrouding Dark Cloud
Shrouding Dark Cloud plays frequently, and is most commonly associated with Heartless battles.
Sinister Shadows, though most prominently played in the Battle of the 1000 Heartless, is also featured in certain boss battles.
Spooks of Halloween Town
Spooks of Halloween Town, normally the battle theme of Halloween Town, plays during a single boss battle as well.
Squirming Evil is commonly associated with bosses from the Disney mythos.
Struggle Away, a recurring boss theme, plays in various battles in the recreated worlds Sora and Riku visit.
Sunset Horizons is a theme in Kingdom Hearts II that plays during the secret ending of Kingdom Hearts II called The Gathering.
Tension Rising is the theme normally used for battles with Heartless and Nobodies.
Terra is Terra's personal theme. It is mostly used in cutscenes, but was featured in one boss battle as well.
The 13th Dilemma
The 13th Dilemma is a theme also used for battles with the Organization.
The 13th Floor
The 13th Floor is the field theme for Castle Oblivion. It plays only when in between floors, and not on the actual 13th Floor.
The 13th Struggle
The 13th Struggle is a theme commonly used during boss battles with members of Organization XIII. It features a prominent organ and large brass section.
The 13th Reflection
The 13th Reflection is an eerily calm theme used for battles against the Organization members that were felled in Castle Oblivion.
The Afternoon Streets
The Afternoon Streets is the field theme to Twilight Town following Sora's awakening.
The Corrupted plays during a multitude of battles in Sora's second journeys to each world, either when fighting against Heartless or characters original to the series.
The Deep End
The Deep End is a boss theme that plays throughout the first game, in rather intense battles.
The Dread of Night
The Dread of Night is the boss battle theme of Anti Black Coat.
The Encounter is the theme most commonly associated with battles with Disney villains and enemies.
The Eye of Darkness
The Eye of Darkness is a heavily reochestrated version of Destati, featuring more brass and stronger vocals to give a more warlike feel.
The Fight for my Friends
The Fight for my Friends replaces Squirming Evil as the Disney Villains' boss theme in Chain of Memories and Re:Chain of Memories.
The Force in You
The Force in You is a boss theme associated with the Riku Replica, as it only plays during battles against him.
The Key is the boss battle theme and it is also the final boss theme of Aqua's story.
The Other Promise
The Other Promise is an orchestral rearrangement of Roxas, playing during his fight with Sora.
This is Halloween
This is Halloween, originally composed by Danny Elfman, is rearranged as a field theme for Halloween Town in the Kingdom Hearts series.
To Our Surprise
To Our Surprise, besides being Wonderland's battle theme, plays during a boss battle.
Traverse in Trance
Traverse in Trance is the field theme for Traverse Town in Kingdom Hearts 3D: Dream Drop Distance.
Unbreakable Chains is the boss battle theme and it is the final boss theme of Ventus' story.
Unforgettable is the boss battle theme when fighting against an Unversed boss.
UNTAMABLE is a boss theme of Kindgom Hearts 3D: Dream Drop Distance when fighting against Nightmare bosses.
Vector to the Heavens
Vector to the Heavens is a highly somber song that only plays during the boss battle between Roxas and Xion, during her final form. It utilizes strings and piano. It's a mix of Kairi and Xion's character themes and Dearly Beloved.
Villains of a Sort
Villains of a Sort is an ominous theme usually playing during Disney villains' schemes throughout the Kingdom Hearts series.
Vim and Vigor
Vim and Vigor is a melancholy song that plays in a variety of battles.
What A Surprise?!
What A Surprise?! is a track heard in Kingdom Hearts II Final Mix. It serves as the field theme for Christmas Town and features in few of its cutscenes.
Wild Blue is the theme that appears during a mini-game Dive Mode in Kingdom Hearts 3D: Dream Drop Distance.
Notes and references
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