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No Time to Think: Difference between revisions

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==Composition==
==Composition==
"No Time to Think" is approximately thirty-three seconds long in ''[[Kingdom Hearts (game)|Kingdom Hearts]]''. In ''Kingdom Hearts HD 1.5 ReMIX'', the piece is approximately thirty-four seconds long.
"No Time to Think" is approximately thirty-three seconds long in ''{{c|Kingdom Hearts|game}}''. In ''Kingdom Hearts HD 1.5 ReMIX'', the piece is approximately thirty-four seconds long.


The piece has a time signature of 4/4 time. Regardless of the game, and has a tempo of 168 beats per minute.
The piece has a time signature of 4/4 time. Regardless of the game, and has a tempo of 168 beats per minute.

Revision as of 16:08, 21 March 2019

Kingdom Hearts
No Time to Think
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimormura
Length 0:33
Kingdom Hearts Re:coded
No Time to Think
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimmomura
Kingdom Hearts HD 1.5 ReMIX
No Time to Think
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura

"No Time to Think" is a musical composition by Yoko Shimomura that appears in the Kingdom Hearts series.

Appearances

Kingdom Hearts/Kingdom Hearts HD 1.5 ReMIX

"No Time to Think" is used primarily in cutscenes.

Cutscenes

  • Olympus Coliseum: "Cloud Defeated," "Cerberus Appears"
  • Neverland: "Walk the Plank"

Kingdom Hearts Re:coded

In Kingdom Hearts Re:coded, "No Time to Think" is used in cutscenes, and the field theme for Hollow Bastion: Inside Riku's Data (The Escape)

Cutscenes

  • "Outside the Data," "Facing Maleficent"

Kingdom Hearts Union χ

In Kingdom Hearts Union χ, "No Time to Think is used in one cutscene.

Cutscenes

  • "The Magic Lamp"

Composition

"No Time to Think" is approximately thirty-three seconds long in Kingdom Hearts. In Kingdom Hearts HD 1.5 ReMIX, the piece is approximately thirty-four seconds long.

The piece has a time signature of 4/4 time. Regardless of the game, and has a tempo of 168 beats per minute.

Albums