No Time to Think: Difference between revisions
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{{Game|KH1|FM1|RCO|HD1|1P2}} | |||
<div class="tabber goright"> | |||
<div class="tabbertab" title="KH" style="float:right; width:360px;"> | |||
{{InfoTrack | |||
|game=KH | |||
|tracktitle=No Time to Think | |||
|artist=Yoko Shimomura | |||
|composer=Yoko Shimormura | |||
|length=0:33 | |||
}} | |||
</div> | |||
<div class="tabbertab" title="KHREC" style="float:right; width:360px;"> | |||
{{InfoTrack | |||
|game=KHREC | |||
|tracktitle=No Time to Think | |||
|artist=Yoko Shimomura | |||
|composer=Yoko Shimmomura | |||
|length= | |||
}} | |||
</div> | |||
<div class="tabbertab" title="KHHD" style="float:right; width:360px;"> | |||
{{InfoTrack | |||
|game=KHHD | |||
|tracktitle=No Time to Think | |||
|artist=Yoko Shimomura | |||
|composer=Yoko Shimomura | |||
|length= | |||
}} | |||
</div></div> | |||
"'''No Time to Think'''" is a musical composition by Yoko Shimomura that appears in the [[Kingdom Hearts (series)|''Kingdom Hearts'' series]]. | |||
==Appearances== | |||
===''Kingdom Hearts''=== | |||
"No Time to Think" is used primarily in cutscenes. | |||
====Cutscenes==== | |||
*Olympus Coliseum: "Cloud Defeated," "Cerberus Appears" | |||
*Neverland: "Walk the Plank" | |||
===''Kingdom Hearts Re:coded''=== | |||
In ''[[Kingdom Hearts Re:coded]]'', "No Time to Think" is used in cutscenes, and the field theme for Hollow Bastion: Inside Riku's Data (The Escape) | |||
====Cutscenes==== | |||
*"Outside the Data," "Facing Maleficent" | |||
==Composition== | |||
"No Time to Think" is approximately thirty-three seconds long in ''[[Kingdom Hearts (game)|Kingdom Hearts]]''. In ''Kingdom Hearts HD 1.5 ReMIX'', the piece is approximately thirty-four seconds long. | |||
The piece has a time signature of 4/4 time. Regardless of the game, and has a tempo of 168 beats per minute. | |||
<!--Insert theory on style/music analysis/difference in variations between games, and instrumentation for each game--> | |||
{{stub}} | |||
==Albums== | |||
<gallery> | |||
File:Kingdom Hearts Original Soundtrack Cover.png|Disc 1, Track 27 in the ''[[Kingdom Hearts Original Soundtrack]]''|link=Kingdom Hearts Original Soundtrack | |||
File:Kingdom Hearts Original Soundtrack Complete Cover.png|Disc 1, Track 27 in the ''[[Kingdom Hearts Original Soundtrack Complete]]''|link=Kingdom Hearts Original Soundtrack Complete | |||
File:Kingdom Hearts HD 1.5 ReMIX Original Soundtrack Cover.png|Disc 1, Track 27 in the ''[[Kingdom Hearts HD 1.5 ReMIX Original Soundtrack]]''|link=Kingdom Hearts HD 1.5 ReMIX Original Soundtrack | |||
</gallery> | |||
{{Music}} |
Revision as of 02:16, 11 June 2018
"No Time to Think" is a musical composition by Yoko Shimomura that appears in the Kingdom Hearts series.
Appearances
Kingdom Hearts
"No Time to Think" is used primarily in cutscenes.
Cutscenes
- Olympus Coliseum: "Cloud Defeated," "Cerberus Appears"
- Neverland: "Walk the Plank"
Kingdom Hearts Re:coded
In Kingdom Hearts Re:coded, "No Time to Think" is used in cutscenes, and the field theme for Hollow Bastion: Inside Riku's Data (The Escape)
Cutscenes
- "Outside the Data," "Facing Maleficent"
Composition
"No Time to Think" is approximately thirty-three seconds long in Kingdom Hearts. In Kingdom Hearts HD 1.5 ReMIX, the piece is approximately thirty-four seconds long.
The piece has a time signature of 4/4 time. Regardless of the game, and has a tempo of 168 beats per minute.
Albums
Disc 1, Track 27 in the Kingdom Hearts Original Soundtrack
Disc 1, Track 27 in the Kingdom Hearts Original Soundtrack Complete
Disc 1, Track 27 in the Kingdom Hearts HD 1.5 ReMIX Original Soundtrack