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Mirage Arena: Difference between revisions

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Revision as of 01:52, 3 February 2012

The Mirage Arena is a new world introduced in Kingdom Hearts Birth by Sleep, specifically for the game's arena and multiplayer modes.

Setting

The Mirage Arena has a futuristic look that resembles that of Space Paranoids. The main area of the Mirage Arena is called the Hub. It appears as a large, mostly hollow, blue sphere floating in space. There are several small, flashing electrical towers on the outer surface, as well a very large version of the same type of tower and a thin, grey tower. At the bottom of the sphere is a grey, triangular shape, while at the top is a large, saucer-like structure with cables running underneath. The structure is surrounded by two concentric rings that constantly rotate about the sphere. The rings have circuitry running along the outer edge, and a pattern of triangles on the inner edge. There are also ghostly rings around the bottom of the sphere and another half-ring running around the center of the structure.

The lobby is in the center of the sphere. In the center of the blue, tiled floor is a large, circular indentation with rings of neon lights. On one side is a circular transporter to the exit, and on the other side is a computer console and a Moogle that runs a Medal Shop. Hanging from the top of the sphere is a bulbous machine, projecting a sphere of moving light.

Floating a distance from the large sphere is a hemispherical platform with a Save Point and a transporter to the lobby. The player enters and exits the Mirage Arena from this platform.

While most events occur in different areas in other worlds, some Arena matches take place in a Battle Arena, in which red screens of various shapes surround a circular field colored various shades of blue. The surrounding space can be seen through the windows in this area. A third area, also used for battle, places players in a room with a dark floor and walls.

Development and purpose

The Mirage Arena was designed to be Kingdom Hearts Birth by Sleep's form of arena battles and multiplayer content, in contrast to previous forms of both elements in the Kingdom Hearts series. Previously, arena matches and long, seeded series of battles were conducted in Olympus Coliseum, and multiplayer was played through a special mode outside of the main game, such as Mission Mode. The Mirage Arena features the three protagonists, Terra, Ventus, and Aqua, in their armor in this world as well. To give the Mirage Arena's multiplayer and arena battles something that surpasses previous incarnations, new Unversed bosses were added to be exclusive to the Mirage Arena, and multiplayer can be more than just battling. Additionally, players can also race in Disney Town and play a board game on the Command Board.

Originally, the Mirage Arena was meant to have a slight element of story to it, rather than be completely distant from any auxillary characters. The developers planned for Laguna Loire from Final Fantasy VIII to appear in the Mirage Arena as the head of the arena. However, the team was also planning Dissidia 012 Final Fantasy at the same time, and decided that if Laguna appeared in Kingdom Hearts Birth by Sleep, he could not appear in Dissidia 012 Final Fantasy. The team eventually decided they would rather have Laguna appear in the latter, and so Laguna was ultimately left out of the final product.[1] Template:Section-stub

Events

When entering the lobby, players have the option to play either over the internet or offline. All events can be played online with multiple players, while all but Versus Mode can be played with one player.

Once in the lobby, events can be selected from the console. A player connected to the internet can choose to either host an event or join an existing one. Once all players have chosen to participate in an event, the event can begin once all players go to the center of the lobby and press Start.

Participating in events earns players Medals, which can be exchanged for Deck Commands and key items from the Moogle.

List of Events

  • Versus Mode: (Multiplayer only.) Players face each other in battle. Both team matches and free-for-all matches are available. Up to six players can participate with pre-made Command Decks, or up to three can play with their own Decks.
  • Arena Mode: Players face off against rounds of enemies. Up to three players can participate.
  • Command Board: Players face off in a Command Board game. Up to three players can participate. The host in a multiplayer game is free to choose the location of the boards.
  • Rumble Racing: Players engage in a race in Disney Town. Up to six players can participate.

Characters

Moogle's Medal Shop

The medals the player earns can be freely traded to the Moogle for items. However, some items are only available after achieving a certain arena level, or getting to a certain point in the current character's save file. Items marked "N/A" under arena level in the following table are available immediately.

Item Type Cost Arena Level Notes
Group Cure Friendship 180 N/A None
Group Cura Friendship 360 5 None
Group Curaga Friendship 500 10 None
Group Esuna Friendship 360 5 None
Confetti Friendship 150 N/A None
Fireworks Friendship 400 5 None
Taunt Friendship 100 N/A None
Victory Pose Friendship 100 N/A None
Vanish Friendship 750 N/A None
Trinity Limit Friendship 1400 N/A None
Voltage Stack Friendship 1800 5 None
Unison Rush Friendship 3000 10 None
Zantetsuken Attack 1000 8 Only Terra can purchase this.
Flame Salvo Shotlock 900 5 Only Aqua can purchase this.
Photon Charge Shotlock 1600 10 None
Bio Barrage Shotlock 2500 15 None
Risky Ticket Etc. 150 N/A Allows one-time entry into Risky Riches regardless of arena level.
Sentinel Ticket Etc. 200 N/A Allows one-time entry into Sinister Sentinel regardless of arena level.
Ringer Ticket Etc. 250 5 Allows one-time entry into Dead Ringer regardless of arena level.
Threat Ticket Etc. 400 5 Allows one-time entry into Combined Threat regardless of arena level.
Treasure Ticket Etc. 600 5 Allows one-time entry into Treasure Tussle regardless of arena level.
Chill Ticket Etc. 550 5 Allows one-time entry into A Time to Chill regardless of arena level.
Shimmering Crystal Etc. 300 N/A None
Fleeting Crystal Etc. 350 N/A None
Pulsing Crystal Etc. 300 N/A None
Wellspring Crystal Etc. 300 N/A None
Soothing Crystal Etc. 400 N/A None
Hungry Crystal Etc. 350 N/A None
Abounding Crystal Etc. 400 N/A None
Chaos Crystal Etc. 500 10 None
Secret Gem Etc. 1500 15 None
Giga Magic Recipe Etc. 2000 10 None
Giga Attack Recipe Etc. 2000 10 None

Gallery

References

  1. ^ Interview "The FFVIII hero was actually supposed to have appeared in Kingom Heats Birth by Sleep, Nomura revealed. They'd even partially prepared a scenario where Laguna appears as the head of Mirage Arena. In the end, they decided that if they were to have a new character from FFVIII in Duodecim it would end up being Laguna, so they left him out of BbS."