User:JTD95

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Joseph T. Dalton
Master Eraqus (Art) 01.png
Date of Birth
8th of July 1995
Member since:
16th of July 2009
KH Games I Own
Kingdom HeartsKingdom Hearts Final MixKingdom Hearts Re:Chain of MemoriesKingdom Hearts IIKingdom Hearts II Final MixKingdom Hearts 358/2 DaysKingdom Hearts Birth by SleepKingdom Hearts Birth by Sleep Final MixKingdom Hearts Re:codedKingdom Hearts 3D: Dream Drop DistanceKingdom Hearts HD 1.5 ReMIXKingdom Hearts HD 2.5 ReMIXKingdom Hearts HD 1.5 + 2.5 HD ReMIXKingdom Hearts HD 2.8 Final Chapter PrologueKingdom Hearts IIIKingdom Hearts III Re MindKingdom Hearts Melody of Memory

Hi, I'm Joseph but just call me JTD95 or simply JTD. I do some edits on here when I feel like it/have time. I draw a lot on my spare time and procrastinate my exams.

Projects

χ Cards Gallery

Worlds

KH1

COM

KH2

BBS

Coded

DDD

KHX

KH3

Worksheet: Castle Oblivion

Kingdom Hearts Chain of Memories

The interior of Castle Oblivion consists of simplistic white marble architecture with infrequent plinths, wall-carving, and sculptures made with a flower motif. It is divided into many White Rooms[?] which are shaped by the memories of those exploring them through the use of World cards and Map cards; though this second part may be due to the Organization's experiments with memory. Between each of the White Rooms is an Entrance Hall (入口ホール Iriguchi Hōru?) and Exit Hall (出口ホール Deguchi Hōru?) for each of the thirteen floors and twelve basements. The Entrance Halls contain "World Warps" which allow quick travel between the floors. The castle also contains a Pod Room (ポッドルーム Poddo Rūmu?), housing the pod within which Sora, Donald, and Goofy were put in hibernation; it is located on the thirteenth floor.

The thirteenth floor and the first basement each having a meeting room the Organization use; though only the top floor has a way to monitor the other floors, via a crystal ball. Naminé is kept in the top floor meeting room. The basement meeting room is dimly lit, and usually where Zexion can be found. Vexen additionally has a lab of some sort, where he was working on the replica project. Marluxia is also fought in sort of pocket dimension, where he freely shapes it to suit his needs; Sora seals the entrance, causing it to disappear.

The interior is implied to be incredibly vast, to the point one would get lost in it, as was the intention of Aqua; the Organization compensate by using Dark Corridors. Axel has complained that searching the castle is next to impossible, stating it's "like counting grains of dust in a room of sneezing people".

Kingdom Hearts II

In Kingdom Hearts II Final Mix Castle Oblivion's Station of Remembrance (追憶の園?) serve as a boss arena for both of Lexaeus and Larxene's Absent Silhouette and Replica Data battles. The Station of Oblivion (忘却の園?) also make a return for Marluxia's Absent Sillhouette and Replica Data fights.

Kingdom Hearts 358/2 Days

Kingdom Hearts coded

In Kingdom Hearts Re:coded, Castle Oblivion appears as a data recreation within the Datascape. Data-Sora arrives at the castle's Entrance Hall (入り口ホール?), where Data-Roxas will allow access to five separate white chambers modified to match the basic layouts of Destiny Islands (デスティニーアイランド?), Traverse Town (トラヴァースタウン?), Wonderland (ワンダーランド?), Olympus Coliseum (オリンポスコロシアム?), Agrabah (アグラバー?) and Hollow Bastion (ホロウバスティオン?). Images from each world appear in poster-esque fashion across the walls.

Data-Sora battles Data-Roxas in the Station of Sorrow (悲しみの園 Kanashimi no En?), a platform of stained glass disconnected from the rest of the world, reminiscent of the Stations of Dive to the Heart.

    • Pod Room - ポッドルーム (from the Ultimania)
Area Map in Kingdom Hearts Re:coded

minimaps

Kingdom Hearts Birth by Sleep

In Kingdom Hearts Birth by Sleep, the Land of Departure is shown to be transformed into Castle Oblivion. The world appears only in cutscene, but a new room can be seen, Room of Awakening (目覚めの部屋?) - better known as Chamber of Waking - where Ventus is left to rest. The outside of Castle Oblivion (忘却の城?) is also briefly shown as Aqua leaves.

Worksheet: The Final World

The Final World consists of an expansive sea and sky that seems to reach out into infinity. Deeper into the realm lies a labyrinth that consists of a multitude of crystalline cubes and pillars, suspended in the sky of what appears to be a Euclidean 3-torus, such that falling off the structure results in falling down to the structure. It is possible to rotate the structure by striking the glowing cubes.

According to Chirithy, The Final World is the edge of reality just before a heart ceases to exist, and so is nested closely to the Station of Awakening and the realm of sleep. Those who dream and/or visit the Station have a chance to catch a glimpse of The Final World, as Sora does when he begins his journey.[1] More generally, the Final World is inhabited by faded remnants of hearts, usually of people with attachments so strong that they cannot pass on.

  • The Final World - 終わりの世界
  • Realm of the Gods - 天界
    • Courtyard - 前庭
    • Corridors - 回廊
    • Apex - 天の項
  • ???
  • The High Seas - カリブ海
    • Northern Waters - 北海域
  • The Labyrinth of Ice - 氷の迷宮
    • Middle Tier - 中層
  • Monsters, Inc. - モンスターズ・インク
    • Lobby & Offices - ロビー&オフィス
  • Galaxy Toys - ギャラクシートイズ
    • Main Floor: 1F - ホール:1F
  • The Forest - 森
    • Marsh - 沼
  • The City - 中心街
    • Central District - 中央エリア

Gameplay Section Transition

Cavern of Remembrance

The balloons filled with Drive Orbs at certain points of the Cavern of Remembrance indicate that Sora must use the Drive Form abilities to get past a certain area. Sora needs to use High Jump (acquired from Valor Form) to get over the wall at the entrance (hence the red coloration). At the entrance of the Mineshaft, Sora needs to use Quick Run (acquired from Wisdom Form), hence the blue coloration of the balloons, and so forth. Whenever Sora enters into the corresponding Drive Form, the balloons light up. These balloons drop large quantities of Drive Orbs when attacked, making them ideal for leveling Master Form.

After the Transport to Remembrance is cleared the first time, the enemies that spawn within will vary each time the room is entered. Sorcerers, Snipers, Dragoons, and Creepers appear in one group, while Berserkers, Assassins, Dancers, and Samurai appear in the other.

It is possible to go through the Cavern without actually getting the High Jump ability or the Dodge Roll ability. One just needs to have Aerial Dodge and Glide, for if they fall at the entrance and climb up the rocks in the first room. Also, Master Form's Aerial Dodge will enable the player to jump to the door of the first area of the Cavern[?] without touching the ground level, preventing Heartless from spawning in that room. It is also possible to advance the Cavern without having Wisdom Form and Master Form at their maximum levels by entering Master Form in midair, then immediately using the Aerial Dodge ability to travel extra height or distance. To carry out this trick successfully, before performing the jump, the Command Menu cursor should be on the Drive command and Master Form should be selected within the Drive menu. Hence, Sora can enter Master Form very quickly by pressing X twice.

Garden of Assemblage

In both games, the color of the available portals will start off in a blueish color but will shift to a pink color once that particular Organization member has been defeated.

In Kingdom Hearts II Final Mix, the portals in the Garden of Assemblage activate after the episode attached to their member is cleared. For Absent Silhouettes, this only requires defeating the Absent Silhouette, while for the members that are fought in-person, this requires completing the entire world episode they appear in; thus, the five portals matching the members fought at The World That Never Was do not activate until the game is completed. The battles presented here are primarily replications of the original battles against the Organization members earlier in the game (with Sora taking Roxas's place from the latter's earlier battle with Axel and only the first and final parts of the battle against Xemnas are used here).

Also as there is no Save Point location in the Garden of Assemblage, it is wise to retreat to the Restoration Site as any victories will be undone if Sora is defeated and has to use a Continue if he is defeated in a later battle, and would therefore have to redo the previous battle again. Also retreating is useful if he needs to use a Save Point as there is none located nearby. Completing all the Organization XIII's Replica Data battles will earn Sora a Proof through a Treasure Chest.

In Kingdom Hearts III Re Mind, once the Limitcut Episode begins, most of the portals for the Real Organization XIII's Recreated Data are available. Master Xehanort and Xion's portals are initially left in a black color due to not being activated and can only be turned on by clearing the other eleven portals. For these particular data battles, unlike the ones from Kingdom Hearts II Final Mix, the battles presented here are original and do not replicate the battles from the main game, as the arena for the ones represented here is brand new and the battle is focused as a 1-on-1 battle against each Organization member individually with just Sora. Completing all 13 battles is necessary to complete the Limitcut Episode.

As the Limitcut Episode is a separate gameplay feature from the main game, it uses the completed save data file for the player to access which affects both Sora's level and available items. As such, unlike the real Garden of Assemblage from Kingdom Hearts II Final Mix, the digital replica does have a Save Point available and a Moogle Shop to acquire more items if necessary.

Favorites

Heartless

Nobodies

Unversed

Dream Eaters

I really don't like the Dream Eaters, but a few of them are cute, and some even are decently cool.

Keyblade

Trivia

  • I have tourette syndrome.
  • I have a BA in acting.
  • Favorite tv shows are Avatar, the Last Airbender, Attack on Titan, and Boy Meets World.
  1. ^ Kingdom Hearts III, Chirithy: "The edges of sleep and death touch, and one can't help the occasional crossover."