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The '''Mirage Arena''' is a new world introduced in ''[[Kingdom Hearts Birth by Sleep]]'', specifically for the game's multiplayer mode, [[Joint Struggle]].
The '''Mirage Arena''' is a new world introduced in ''[[Kingdom Hearts Birth by Sleep]]'', specifically for the game's arena and multiplayer modes.


==Development and purpose==
==Development and purpose==
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{{section-stub}}
{{section-stub}}


==Joint Struggle==
==Setting==
{{Main|Joint Struggle}}
The Mirage Arena has a futuristic look that resembles that of [[Space Paranoids]]. The main area of the Mirage Arena is called the '''Hub'''. It appears as a large, mostly hollow, blue sphere floating in space. There are several small, flashing electrical towers on the outer surface, as well a very large version of the same type of tower and a thin, grey tower. At the bottom of the sphere is a grey, triangular shape, while at the top is a large, saucer-like structure with cables running underneath. The structure is surrounded by two concentric rings that constantly rotate about the sphere. The rings have circuitry running along the outer edge, and a pattern of triangles on the inner edge. There are also ghostly rings around the bottom of the sphere and another half-ring running around the center of the structure.
In the Mirage Arena, a gameplay mode for up to three players known as Joint Struggle is held. Here, players can interact in the '''Lobby''' and later battle the Unversed cooperatively. Joint Struggle features unique abilities that cannot be used in other types of gameplay, and allows bonuses to be obtained for the game's single-player story mode.


Upon entering the area, the players choose their name, the color of their armor, and finally, whether to play in an online or offline lobby. Once there, the player has access to several events.
The lobby is in the center of the sphere. In the center of the blue, tiled floor is a large, circular indentation with rings of neon lights. On one side is a circular transporter to the exit, and on the other side is a computer console and a [[Moogle]] that runs a Medal Shop. Hanging from the top of the sphere is a bulbous machine, projecting a sphere of moving light.
===List of Joint Struggle Events===
*'''New Event''' - The host can freely select an event to gather players in order to battle against or with them.


*'''Arena Mode''' - The player can choose which area and difficulty they want, and the silhouettes of the final bosses of the arena are selected depending on the difficulty.
Floating a distance from the large sphere is a hemispherical platform with a [[Save Point]] and a transporter to the lobby. The player enters and exits the Mirage Arena from this platform.


*'''VS. Arena Mode''' - The player can choose this to initiate VS. Mode, so the players can choose how many players are allowed and to form teams to battle each other.
While most events occur in different areas in other worlds, some Arena matches take place in a '''Battle Arena'''<!--confirm name-->, in which red screens of various shapes surround a circular field colored various shades of blue. The surrounding space can be seen through the windows in this area. A third area, also used for battle, places players in a room with a dark floor and walls.<!--confirm-->


*'''Command Board ''' - This option can allow the player to play against two other players in a Command Board game. The host is free to choose the location of the boards.
==Events==
When entering the lobby, players have the option to either over the internet or offline. All events can be played online with multiple players, while all but Versus Mode can be played with one player.


*'''Rumble Racing''' - The players can engage in a race in [[Disney Town]].
Once in the lobby, events can be selected from the console. A player connected to the internet can choose to either host an event or join an existing one. Once all players have chosen to participate in an event, the event can begin once all players go to the center of the lobby and press {{button|start}}.
 
Participating in events earns players Medals, which can be exchanged for [[Deck Command]]s and key items from the Moogle.
 
===List of Events===
*'''Versus Mode''': (Multiplayer only.) Players face each other in battle. Both team matches and free-for-all matches are available. Up to six players can participate with pre-made Command Decks, or up to three can play with their own Decks.<!--more info-->
*[[Arena Mode]]: Players face off against rounds of enemies. Up to three players can participate.<!--match limits?-->
*[[Command Board]]: Players face off in a Command Board game. Up to three players can participate. The host in a multiplayer game is free to choose the location of the boards.
*[[Rumble Racing]]: Players engage in a race in [[Disney Town]]. Up to six players can participate.


==Characters==
==Characters==
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File:Moogle.png|[[Moogle|Moogles]]
File:Moogle.png|[[Moogle|Moogles]]
</gallery>
</gallery>
==Appearance==
From its exterior appearance, the Mirage Arena appears similar to [[Space Paranoids]]. A central orb in the middle, several protrusions and large, strap-like objects surround it.
On the inside, the world has an appearance similar to a space station. In the Lobby, glowing neon steps highlight a dark floor. A wide window gives a view of space, and a [[Moogle]] stands in the corner running the Medal Shop. When you set records in the Arena's games, you can get medals and exchange them for rare items in the shop. Blue data screens are also displayed on the window. In the '''Battle Arena''', red screens surround the players as they battle Unversed on a terrain colored varying shades of blue. The surrounding space can also be seen through the windows in this area. A third area, also used for battle, places players in a room with a dark floor and walls.
The arena actually transports the players to different areas of other worlds, such as the play area in Land of Departure.


==Trivia==
==Trivia==
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==Gallery==
==Gallery==
<gallery>
<gallery>
File:Joint struggle2.jpg|Joint Struggle gameplay displaying Friend Cure, as well as the Battle Arena
File:Joint struggle2.jpg|Arena Mode gameplay, with one player reviving a fallen teammate
File:Mirage Arena Lobby.png|The Lobby of Mirage Arena
File:Mirage Arena Lobby.png|The Lobby of Mirage Arena
File:Joint Trinity.png|Trinity Limit
File:Joint Trinity.png|Trinity Limit
File:Mirage Arena Artwork.png|Artwork of an overview of the Mirage Arena lobby.
File:Mirage Arena Artwork.png|Artwork of an overview of the Mirage Arena lobby
</gallery>
</gallery>



Revision as of 07:49, 21 December 2010

The Mirage Arena is a new world introduced in Kingdom Hearts Birth by Sleep, specifically for the game's arena and multiplayer modes.

Development and purpose

The Mirage Arena was designed to be Kingdom Hearts Birth by Sleep's form of arena battles and multiplayer content, in contrast to previous forms of both elements in the Kingdom Hearts series. Previously, arena matches and long, seeded series of battles were conducted in Olympus Coliseum, and multiplayer was played through a special mode outside of the main game, such as Mission Mode. The Mirage Arena features the three protagonists, Terra, Ventus, and Aqua, in their armor in this world as well. To give the Mirage Arena's multiplayer and arena battles something that surpasses previous incarnations, new Unversed bosses were added to be exclusive to the Mirage Arena, and multiplayer can be more than just battling. Through Joint Struggle, players can also race in Disney Town and play a board game on the Command Board.

Originally, the Mirage Arena was meant to have a slight element of story to it, rather than be completely distant from any auxillary characters. The developers planned for Laguna Loire from Final Fantasy VIII to appear in the Mirage Arena as the head of the arena. However, the team was also planning Dissidia 012 Final Fantasy at the same time, and decided that if Laguna appeared in Kingdom Hearts Birth by Sleep, he could not appear in Dissidia 012 Final Fantasy. The team eventually decided they would rather have Laguna appear in the latter, and so Laguna was ultimately left out of the final product.[1] As of yet, no data has been found in game of his planned appearance. Template:Section-stub

Setting

The Mirage Arena has a futuristic look that resembles that of Space Paranoids. The main area of the Mirage Arena is called the Hub. It appears as a large, mostly hollow, blue sphere floating in space. There are several small, flashing electrical towers on the outer surface, as well a very large version of the same type of tower and a thin, grey tower. At the bottom of the sphere is a grey, triangular shape, while at the top is a large, saucer-like structure with cables running underneath. The structure is surrounded by two concentric rings that constantly rotate about the sphere. The rings have circuitry running along the outer edge, and a pattern of triangles on the inner edge. There are also ghostly rings around the bottom of the sphere and another half-ring running around the center of the structure.

The lobby is in the center of the sphere. In the center of the blue, tiled floor is a large, circular indentation with rings of neon lights. On one side is a circular transporter to the exit, and on the other side is a computer console and a Moogle that runs a Medal Shop. Hanging from the top of the sphere is a bulbous machine, projecting a sphere of moving light.

Floating a distance from the large sphere is a hemispherical platform with a Save Point and a transporter to the lobby. The player enters and exits the Mirage Arena from this platform.

While most events occur in different areas in other worlds, some Arena matches take place in a Battle Arena, in which red screens of various shapes surround a circular field colored various shades of blue. The surrounding space can be seen through the windows in this area. A third area, also used for battle, places players in a room with a dark floor and walls.

Events

When entering the lobby, players have the option to either over the internet or offline. All events can be played online with multiple players, while all but Versus Mode can be played with one player.

Once in the lobby, events can be selected from the console. A player connected to the internet can choose to either host an event or join an existing one. Once all players have chosen to participate in an event, the event can begin once all players go to the center of the lobby and press Start.

Participating in events earns players Medals, which can be exchanged for Deck Commands and key items from the Moogle.

List of Events

  • Versus Mode: (Multiplayer only.) Players face each other in battle. Both team matches and free-for-all matches are available. Up to six players can participate with pre-made Command Decks, or up to three can play with their own Decks.
  • Arena Mode: Players face off against rounds of enemies. Up to three players can participate.
  • Command Board: Players face off in a Command Board game. Up to three players can participate. The host in a multiplayer game is free to choose the location of the boards.
  • Rumble Racing: Players engage in a race in Disney Town. Up to six players can participate.

Characters

Trivia

  • The Mirage Arena follows a common thread in the Kingdom Hearts series, in this case the number 13. There are a total of 13 different Arena Matches in Mirage Arena.

Gallery

References

  1. ^ Interview "The FFVIII hero was actually supposed to have appeared in Kingom Heats Birth by Sleep, Nomura revealed. They'd even partially prepared a scenario where Laguna appears as the head of Mirage Arena. In the end, they decided that if they were to have a new character from FFVIII in Duodecim it would end up being Laguna, so they left him out of BbS."