Kingdom Hearts
Go for It!
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Arranger Yoko Shimomura
Composer Yoko Shimormura
Length 2:05
Kingdom Hearts Chain of Memories
Go for It!
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Arranger Yoko Shimomura
Composer Yoko Shimomura
Kingdom Hearts Re:Chain of Memories
Go for It!
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Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 2:16
Kingdom Hearts 358/2 Days
Go for It!
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Arranger Yoko Shimomura
Composer Yoko Shimomura
Kingdom Hearts coded
Go for It!
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Arranger Yoko Shimomura
Composer Yoko Shimomura
Kingdom Hearts HD 1.5 ReMIX
Go for It!
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Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 2:06
Kingdom Hearts III
Go for It! -Into the Clouds-
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Arranger Natsumi Kameoka
Composer Yoko Shimomura
Orchestrator Natsumi Kameoka
Length 2:22

"Go for It!" is a musical composition by Yoko Shimomura that appears in the Kingdom Hearts series. It is the battle theme of Olympus Coliseum. A new arrangement introduced in Kingdom Hearts III, titled "Go for It! -Into the Clouds-", appears as one of the battle themes of Olympus.

AppearancesEdit

"Go for It!" is the battle theme of Olympus Coliseum in Kingdom Hearts, Kingdom Hearts Chain of Memories, Kingdom Hearts II, Kingdom Hearts 358/2 Days, Kingdom Hearts Birth by Sleep, Kingdom Hearts Re:coded, Kingdom Hearts Union χ, and Kingdom Hearts Dark Road.

"Go for It! -Into the Clouds-" is the battle theme of the Realm of the Gods in Olympus in Kingdom Hearts III.

Kingdom HeartsEdit

Kingdom Hearts Chain of MemoriesEdit

Sora's StoryEdit

Kingdom Hearts Re:codedEdit

Events
  • Olympus Coliseum: Cloud
Cutscenes
  • Olympus Coliseum: "Cloud Again," "Can't Take a Hint"

Kingdom Hearts 358/2 DaysEdit

Cutscenes

Kingdom Hearts Birth by SleepEdit

Ventus's StoryEdit

Mini-games
Cutscenes
  • Olympus Coliseum: "Hero Hopefuls", "Who to Train?", "Phil Checks on Herc", "An Important Match"

Kingdom Hearts IIIEdit

CompositionEdit

"Go for It!" is approximately two minutes and five seconds in Kingdom Hearts. In Kingdom Hearts Re:Chain of Memories, the piece is two minutes and sixteen seconds long. In Kingdom Hearts HD 1.5 ReMIX, the piece is two minutes and six seconds long. Regardless of the game, the piece has a time signature of 4/4 time. With the exception of Kingdom Hearts III, which has a tempo of 143 beats per minute, all games play the piece at a tempo of 144 beats per minute.

For instrumentation, each version uses the same instruments, including some of the MIDI instrument sound fonts. The typical instrumentation includes: a complete strings section- violin, viola, cello, and stringed bass, flute, clarinet, trumpet, French horn, trombone, tuba, crash cymbals, triangle, xylophone, snare drum, bass drum, and chimes.

Overall, the piece establishes a heroic tone due to the use of fanfare rhythms and articulations. While the introduction fanfare in Kingdom Hearts III is slightly different from the other versions in the series, the dynamic and grand atmosphere is still evident. Unique to this style of playing is the use of multiple tonguing, in this case double tonguing, the brass instruments- namely, trumpets. This eight and two sixteenth-note rhythmic figure creates a sense of drive and forward motion, a nod to the encouragement and excitement of the coliseum. The snare drum establishes a consistent, rhythmic foundation that helps connect and maintain the accompanying parts. The strings section is primarily used as the chordal background, favoring the longer note durations over the main melody's livelier and shorter note values. In the bass line, and also heard in the opening introduction measures, the rhythm follows an accented emphasis on the "up" beats- traditionally counted as the "and" of whichever "down"/numeric beat that precedes it.

AlbumsEdit

Notes and referencesEdit

  1. ^ "Go for It! -Into the Clouds-"