Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts Dream Drop Distance HD

Anti Black Coat: Difference between revisions

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*The model of the Anti-Black Coat is the same as the hooded [[Young Xehanort]]. This model is also used by the members of the [[Real Organization XIII]] when they appear from [[Xigbar]]'s shots at the beginning of [[The World That Never Was]]-->
*The model of the Anti-Black Coat is the same as the hooded [[Young Xehanort]]. This model is also used by the members of the [[Real Organization XIII]] when they appear from [[Xigbar]]'s shots at the beginning of [[The World That Never Was]]-->


==Battle==
==Strategy==
===Strategy===
Riku should maintain a hit-and-run/block strategy when fighting the Anti Black Coat, as the Nightmare attacks every time Riku staggers him. He can avoid a majority of the boss's attacks with well-timed [[Dodge Roll]]s or [[Dark Barrier]]. To damage the boss, he should rely on using his [[commands]] like [[Balloon]] spells or [[Shadowbreaker]] at the right moment mostly when the Nightmare is close and not about to teleport. [[Curaga]] is essential during this battle as well, for it can quickly replenish Riku's [[HP]] if he is hit by the Anti Black Coat's "Shadow Steal" technique, that can be avoided by either blocking or dodging forward. The Nightmare can use this technique at any random moment, noticeably when combined with other attacks or when he is idling, and if he follows this attack by any other one while Riku is getting freed, it can become a guaranteed [[Game Over]]. Provided Riku has [[Once More]] and [[Second Chance]] equipped, the [[HP orb]]s that are spread across the battlefield can act as a failsafe in case Curaga is still in cool down or if [[Leaf Bracer]] isn't equipped. Riku may as well combine [[Doubleflight]] followed by [[Firaga Burst]] and [[Ice Barrage]] for a temporary safe spot, making him avoid most of the boss's attacks while dealing major damage, as most of said attacks cannot hit Riku, with the exception of Poison Arrow. Shadow Steal can still hit Riku while in midair if he isn't in a sufficient height.
Riku should maintain a hit-and-run/block strategy when fighting the Anti Black Coat, as the Nightmare attacks every time Riku staggers him. He can avoid a majority of the boss's attacks with well-timed [[Dodge Roll]]s or [[Dark Barrier]]. To damage the boss, he should rely on using his [[commands]] like [[Balloon]] spells or [[Shadowbreaker]] at the right moment mostly when the Nightmare is close and not about to teleport. [[Curaga]] is essential during this battle as well, for it can quickly replenish Riku's [[HP]] if he is hit by the Anti Black Coat's "Shadow Steal" technique, that can be avoided by either blocking or dodging forward. The Nightmare can use this technique at any random moment, noticeably when combined with other attacks or when he is idling, and if he follows this attack by any other one while Riku is getting freed, it can become a guaranteed [[Game Over]]. Provided Riku has [[Once More]] and [[Second Chance]] equipped, the [[HP orb]]s that are spread across the battlefield can act as a failsafe in case Curaga is still in cool down or if [[Leaf Bracer]] isn't equipped. Riku may as well combine [[Doubleflight]] followed by [[Firaga Burst]] and [[Ice Barrage]] for a temporary safe spot, making him avoid most of the boss's attacks while dealing major damage, as most of said attacks cannot hit Riku, with the exception of Poison Arrow. Shadow Steal can still hit Riku while in midair if he isn't in a sufficient height.
{{Atk-o|DDD}}
{{Atk-o|DDD}}
{{Atk|{{nihongo|'''Wild Arcanum'''|ワイルドアルカナム|Wairudo Arukanamu}}
{{Atk|{{nihongo|'''Wild Arcanum'''|ワイルドアルカナム|Wairudo Arukanamu}}
|{{AT|att}} Physical
|—
|—
|
|0.5 x6
|—
|O
|O
|Swings and thrust his weapon six times with a blade in hand.
|Swings and thrust his weapon six times with a blade in hand.
}}
}}
{{Atk|{{nihongo|'''Poison Arrow'''|ポイズンアロー|Poizun Arō}}
{{Atk|{{nihongo|'''Poison Arrow'''|ポイズンアロー|Poizun Arō}}
|
|{{AT|mag}} Dark
|Poison
|Poison (100%/10s)
|
|0.25 per hit
|△
|△
|Launches a series of curved projectiles that inflict Poison when they make contact.
|Launches a series of curved projectiles that inflict Poison when they make contact.
}}
}}
{{Atk|{{nihongo|'''Scissor Bite'''|シザーバイト|Shizā Baito}}
{{Atk-m|{{nihongo|'''Scissor Bite'''|シザーバイト|Shizā Baito}}
|
|(horizontal)
|{{AT|mag}} Physical
|—
|—
|1.5
|△
|Strikes vertically (from below) or horizontally (sent towards the target) with an "X"-shaped mass of red and black energy.
|
|(vertical)
|{{AT|mag}} Physical
|—
|—
|0.4 per hit
|△
|△
|Strikes vertically (from below) or horizontally (sent towards the target) with an "X"-shaped mass of red and black energy.
}}
}}
{{Atk|{{nihongo|'''Shadow Steal'''|シャドウスティール|Shadō Sutīru}}
{{Atk-m|{{nihongo|'''Shadow Steal'''|シャドウスティール|Shadō Sutīru}}
|
|(tentacle)
|
|{{AT|mag}} Physical
|—
|—
|0.05
|△
|△
|Knocks the target upwards with a vertical blade erupting from a dark red line racing through the ground. The red line will constantly aim at the target. If the hit lands on Riku, his HP gets put to 1 and HP orbs are scattered across the arena.  
|Knocks the target upwards with a vertical blade erupting from a dark red line racing through the ground. The red line will constantly aim at the target. If the hit lands on Riku, his HP gets put to 1 and 20 HP orbs are scattered across the arena.  
|Each HP orb grabbed by the Anti Black Coat Nightmare heals around 1/5 of his current HP bar. Riku's HP will stay at 1 until he gets freed, regardless of the heals from his Dream Eaters.
|Each HP orb grabbed by the Anti Black Coat Nightmare heals around 1/5 of his current HP bar. Riku's HP will stay at 1 until he gets freed, regardless of the heals from his Dream Eaters.
|(restraint)
|{{AT|mag}} Physical
|—
|(Reduce to 1 HP)
|X
}}
}}
{{Atk-c}}
{{Atk-c}}

Revision as of 17:48, 16 September 2023

Anti Black Coat

Anti Black Coat from the Ultimania

Japanese アンチブラックコート
Rōmaji Anchi Burakku Kōto

Type Nightmare Dream Eater
Game Kingdom Hearts 3D: Dream Drop Distance
Themes Header.png

KH3D tracks
Battle theme - The Dread of Night
Anti Black Coat

Kingdom Hearts 3D: Dream Drop Distance
A mysterious menace clad in a black coat.
He can teleport and attack from all ranges to get the drop on you. Don't be too tenacious: just look for an opening and strike when you can.
Location Level HP EXP Strength Magic Defense
Reaction Endurance Reality Endurance
The World That Never Was 38 1380 0 50 55 26
40 1438 0 53 57 27
Reality Shifts disabled
Resistances Fire Blizzard Thunder Water Dark Light
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Status Effects Stun Mini Sleep Blind Stop Freeze
x0 x0 x0 x0 x0 x0
Confuse Poison Magnet Slow Ignite Bind
x0 x0 x0 x0 x0 x0
Zero Gravity Time Bomb Zantetsuken
x0 x0 x0
Rewards
None
Worlds
The World That Never Was

The Anti Black Coat is a Nightmare Dream Eater that appears in Kingdom Hearts 3D: Dream Drop Distance. He is the physical manifestation of a nightmare that has trapped Sora.

Story

Kingdom Hearts 3D: Dream Drop Distance

The Anti Black Coat appears when Riku tries to wake Sora from his deep sleep. He battles the Keyblade wielder and vanishes upon his defeat.

Design

As its name suggests, the Anti Black Coat wears a black coat. Its circular, red eyes are visible from underneath the coat's hood. It bears the Nightmare Dream Eater insignia on its back and magenta flame designs on its sleeves and coattails.

Strategy

Riku should maintain a hit-and-run/block strategy when fighting the Anti Black Coat, as the Nightmare attacks every time Riku staggers him. He can avoid a majority of the boss's attacks with well-timed Dodge Rolls or Dark Barrier. To damage the boss, he should rely on using his commands like Balloon spells or Shadowbreaker at the right moment mostly when the Nightmare is close and not about to teleport. Curaga is essential during this battle as well, for it can quickly replenish Riku's HP if he is hit by the Anti Black Coat's "Shadow Steal" technique, that can be avoided by either blocking or dodging forward. The Nightmare can use this technique at any random moment, noticeably when combined with other attacks or when he is idling, and if he follows this attack by any other one while Riku is getting freed, it can become a guaranteed Game Over. Provided Riku has Once More and Second Chance equipped, the HP orbs that are spread across the battlefield can act as a failsafe in case Curaga is still in cool down or if Leaf Bracer isn't equipped. Riku may as well combine Doubleflight followed by Firaga Burst and Ice Barrage for a temporary safe spot, making him avoid most of the boss's attacks while dealing major damage, as most of said attacks cannot hit Riku, with the exception of Poison Arrow. Shadow Steal can still hit Riku while in midair if he isn't in a sufficient height.

Technique Element Status Power Block?
Wild Arcanum (ワイルドアルカナム Wairudo Arukanamu?) Attack Command Physical 0.5 x6 O
Swings and thrust his weapon six times with a blade in hand.
Poison Arrow (ポイズンアロー Poizun Arō?) Magic Command Dark Poison (100%/10s) 0.25 per hit
Launches a series of curved projectiles that inflict Poison when they make contact.
Scissor Bite (シザーバイト Shizā Baito?) (horizontal) Magic Command Physical 1.5

(vertical) Magic Command Physical 0.4 per hit

Strikes vertically (from below) or horizontally (sent towards the target) with an "X"-shaped mass of red and black energy.
Shadow Steal (シャドウスティール Shadō Sutīru?) (tentacle) Magic Command Physical 0.05

(restraint) Magic Command Physical (Reduce to 1 HP)

X
Knocks the target upwards with a vertical blade erupting from a dark red line racing through the ground. The red line will constantly aim at the target. If the hit lands on Riku, his HP gets put to 1 and 20 HP orbs are scattered across the arena.

Each HP orb grabbed by the Anti Black Coat Nightmare heals around 1/5 of his current HP bar. Riku's HP will stay at 1 until he gets freed, regardless of the heals from his Dream Eaters.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Video

Anti Black Coat – Kingdom Hearts Dream Drop Distance HD (Riku)