User:Aid1043/Reaction Durability: Difference between revisions
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===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' enemy and Spirit has a hidden Reaction Endurance value. Each attack decreases the Reaction Endurance by a certain amount, called its '''{{nihongo|Reaction Value|リアクション値|Riakushon-chi}}'''. When a target's Reaction Endurance reaches 0, they will flinch or be blown away. If a creature with a current Reaction Endurance of 1 or greater is unharmed for at least 10 seconds, their Reaction Endurance will fully recover. If a creature with a current Reaction Endurance of 0 flinches, their Reaction Endurance will fully recover, while [[Young Xehanort]], [[Xemnas]], and the [[Spellican]] will also have their endurance restored after a short period of time. | In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', every enemy and Spirit has a hidden Reaction Endurance value. Each attack decreases the Reaction Endurance by a certain amount, called its '''{{nihongo|Reaction Value|リアクション値|Riakushon-chi}}'''. When a target's Reaction Endurance reaches 0, they will flinch or be blown away. If a creature with a current Reaction Endurance of 1 or greater is unharmed for at least 10 seconds, their Reaction Endurance will fully recover. If a creature with a current Reaction Endurance of 0 flinches, their Reaction Endurance will fully recover, while [[Young Xehanort]], [[Xemnas]], and the [[Spellican]] will also have their endurance restored after a short period of time. | ||
Ordinary [[Dream Eaters]] have a Reaction Endurance of 1. Certain strong Dream Eaters have a Reaction Endurance of 3 or 4; this includes the [[Kooma Panda]], [[Zolephant]], [[Drill Sye]], [[Halbird]], [[Eaglider]], [[Thunderaffe]], [[Cera Terror]], [[Tyranto Rex]], [[Aura Lion]], [[Pegaslick]], [[Electricorn]], [[Skelterwild]], [[Keeba Tiger]], [[Ryu Dragon]], [[Ursa Circus]], and [[Beatalike]]{{KHDDDHD}}{{?}}. Bosses have a unique Reaction Endurance value. | Ordinary [[Dream Eaters]] have a Reaction Endurance of 1. Certain strong Dream Eaters have a Reaction Endurance of 3 or 4; this includes the [[Kooma Panda]], [[Zolephant]], [[Drill Sye]], [[Halbird]], [[Eaglider]], [[Thunderaffe]], [[Cera Terror]], [[Tyranto Rex]], [[Aura Lion]], [[Pegaslick]], [[Electricorn]], [[Skelterwild]], [[Keeba Tiger]], [[Ryu Dragon]], [[Ursa Circus]], and [[Beatalike]]{{KHDDDHD}}{{?}}. Bosses have a unique Reaction Endurance value. |
Revision as of 23:11, 27 April 2024
Sandbox notes: - Find a good article title - I'd like to cover "Revenge Value" here, too, is there a name that covers both? - Is this a thing in BBS? - Add nihongo In certain games, enemies also have a '''Revenge Value''', a related mechanic that determines how many hits an enemy will take before retaliating.
Reaction Endurance (リアクション耐久値 Riakushon Taikyū-chi ) is a combat mechanic in the Kingdom Hearts series. It determines how many hits an enemy will take before flinching or being blown away.
Mechanics
Kingdom Hearts II
Kingdom Hearts 3D: Dream Drop Distance
In Kingdom Hearts 3D: Dream Drop Distance, every enemy and Spirit has a hidden Reaction Endurance value. Each attack decreases the Reaction Endurance by a certain amount, called its Reaction Value (リアクション値 Riakushon-chi ). When a target's Reaction Endurance reaches 0, they will flinch or be blown away. If a creature with a current Reaction Endurance of 1 or greater is unharmed for at least 10 seconds, their Reaction Endurance will fully recover. If a creature with a current Reaction Endurance of 0 flinches, their Reaction Endurance will fully recover, while Young Xehanort, Xemnas, and the Spellican will also have their endurance restored after a short period of time.
Ordinary Dream Eaters have a Reaction Endurance of 1. Certain strong Dream Eaters have a Reaction Endurance of 3 or 4; this includes the Kooma Panda, Zolephant, Drill Sye, Halbird, Eaglider, Thunderaffe, Cera Terror, Tyranto Rex, Aura Lion, Pegaslick, Electricorn, Skelterwild, Keeba Tiger, Ryu Dragon, Ursa Circus, and Beatalike[KH DDD HD] . Bosses have a unique Reaction Endurance value.