Unlike all my other Game Data (Reviews), I am designing the data for Kingdom Hearts Birth by Sleep to be both a review and a guide.
Data Install:
Congratulations! I cleared the whole game on Critical!
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Beginner
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Standard
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Proud
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Critical
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Critical Mode is new to me like most people, so even though I like a good challenge, some points were unbelievable. In Enchanted Dominion, I had to use all 6 or so of my potions on the bridge before dying in throne room once I got in there. If I recall correctly, My level was in the double digits before I was able to defeat Wheel Master. Getting onto a tangent, the stickers for the Sticker Album are in the most impossible of places. In Castle of Dreams, I failed the first time around escorting Cinderella to the ball. Nothing notable about Dwarf Woodlands. In Radiant Garden, The battle with Trinity Armor was smooth. I took caution in the battle with Braig causing it to be much longer than average. Disney Town was..."interesting". It took me forever to get the machine room going. Pete's Rec Room seemed kinda pointless yet fun. In Olympus Coliseum, it took me forever to defeat Dark Zack. In Deep Space, the Expirement 221 battle was annoying. The last Disney world and last nothing-notable-about world: Neverland. Then, the battle with Master Eraqus was fairly quick and easy. Keyblade Graveyard: The tornadoes were annoying. Master Xehanort was way too easy. It's hilarious how easy it was to Shotlock and Combo him a few times before victory. He dare call himself a Master!? Anyway, Terra-Xehanort was a worthy opponent. I spent around 3-4 hours training before I could beat him.
In Dwarf Woodlands, it was annoying trying to find the dwarfs and escorting Snow White was worse than escorting Cinderella in Terra's story. Then Castle of Dreams was so-so. I racked up a lot of EXP but finding dress items was annoying. The one thing more annoying then dwarfs or a dress, was the warp holes (reminiscent of Saffron City in Poke'mon) in Enchanted Dominion. I don't appreciate Square Enix Teasing me with treasure chests because I'm being warped from one dead end to the next. I had a little trouble (Mandrakes) when starting out in Radiant Garden. Olympus Coliseum went quick and then the first battle with Metamorphosis got on my nerves. When in Deep Space, I had trouble realizing where to find it for it's second showdown. In Neverland I had trouble (Mandrakes) in the Indian Village. Then more trouble (Mandrakes) befell me when in the Keyblade Graveyard. The final battle with Vanitas was just about as easy as Marluxia's second form.
A common thing between the three stories is that the first world is the hardest because since it is the start, almost no abilities and every stat including HP is the lowest (well DUH!). In addition to the obviousness, you have very little variety of Deck Commands. I had this trouble with Terra and Ventus, but with Aqua it was unbelievable. It took me a few hours to get past Castle of Dreams. Dwarf Woodlands wasn't bad but when I got to Enchanted Dominion, Maleficent's goons gave me a run for my money. I had to restart the save file to right before entering so I could train in the other worlds. There was nothing notable about Radiant Garden, Disney Town, or Olympus Coliseum. Deep Space was annoying because I kept going back and forth in an odd confusion of not knowing where to go. Then in Neverland the Rainbow Falls were annoying. I kept falling off because of the stupid Unversed. Both Vanitas battles weren't much of a challenge, but Braig and Ventus-Vanitas were.
The first Terra-Xehanort battle took me a few tries, but when I FINALly got to the FINAL boss of the FINAL episode, I stubbornly refused to level up and retry no matter how many dozen times I was KO'd. When I FINALly beat the FINAL episode, the battle took me just about an hour (Me and my over-exaggerated carefulness Xp). The new unorganized strategy of mine was only go on the offense right after the Guardian returned from the ground. Well, not only that but a couple times I used shotlock right as the Guardian sinks into the ground. Then I realized I would get a lot more damage in by using Mine Seeker "right as..." just like the shotlock which I could use again after enough of the gauge was restored by the other attacks. After I got him down to his last HP bar I was "dodge-waiting" 10-20 minutes for the Guardian to sink into the ground again before it hit me: "Wait. Maybe he doesn't use that attack anymore." It was then that I went back to "Blizzard-ing" but now was happening between the Guardians attacks. Most of the time he was dodging so damage was still rare. When a little less then a quarter of his last HP bar was left, I was expecting to go into the light part but it never happened. I actually beat him without going into the light, but Aqua went into the darkness.
My tentative statement is that TX is harder than VR.
Superbosses

Terra

Ventus
One of the hardest bosses in the game becomes one of the easiest with the perfect strategy. Make the first two commands Tornado. Right as the battle starts waste no time...:
- getting to the remnant
- pressing

- paying close attention to when the tornado fades.
- repeating step 2 and 3 right when you see the remnant fall to the ground.
- pressing
right when you see the remnant fall to the ground the 2nd time.
With this strategy you will have him beat in less than 30 seconds like I am seemingly the first one to do.
| Vanitas Remnant defeated in less than 30 seconds!
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Aqua
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| HP
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999
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| Rewards
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Terra

Ventus

Aqua
| Match #2: Wheels of Misfortune
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| How To Unlock
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| Clear Aqua's Story
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| Clear Aqua's Story
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| Clear Castle of Dreams
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| Battle Level
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★
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| Location
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Castle of Dreams
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| Rewards
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| 90 Medals
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| N/A
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| N/A
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| HP Boost
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| Match #3: Risky Riches
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| How To Unlock
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| Reach Arena Level 8 or purchase Risky Ticket
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| Reach Arena Level 8 or purchase Risky Ticket
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| Reach Arena Level 8 or purchase Risky Ticket
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| Battle Level
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★
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| Location
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Neverland
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| Rewards
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| Match #4: Weaver Fever
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| How To Unlock
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| Clear Enchanted Dominion
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| Clear Terra's Story
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| Clear Terra's Story
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| Battle Level
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★★
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| Location
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Enchanted Dominion
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| Rewards
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| 120 Medals
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| HP Boost
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| N/A
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| N/A
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| Match #5: Sinister Sentinel
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| How To Unlock
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| Reach Arena Level 3 or purchase Sentinel Ticket
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| Reach Arena Level 3 or purchase Sentinel Ticket
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| Reach Arena Level 3 or purchase Sentinel Ticket
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| Battle Level
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★★
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| Location
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Mirage Arena
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| Rewards
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| Match #6: Dead Ringer
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| How To Unlock
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| Reach Arena Level 5 or purchase Ringer Ticket
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| Reach Arena Level 5 or purchase Ringer Ticket
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| Reach Arena Level 5 or purchase Ringer Ticket
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| Battle Level
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★★
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| Location
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Deep Space
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| Rewards
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| Match #7: Combined Threat
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| How To Unlock
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| Reach Arena Level 7 or purchase Threat Ticket
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| Reach Arena Level 7 or purchase Threat Ticket
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| Reach Arena Level 7 or purchase Threat Ticket
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| Battle Level
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★★★
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| Location
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Deep Space
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| Rewards
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| Match #8: Treasure Tussle
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| How To Unlock
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| Reach Arena Level 15 or purchase Treasure Ticket
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| Reach Arena Level 15 or purchase Treasure Ticket
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| Reach Arena Level 15 or purchase Treasure Ticket
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| Battle Level
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★★★
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| Location
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Disney Town
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| Rewards
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| Match #9: Harsh Punishment
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| How To Unlock
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| Reach Arena Level 10
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| Reach Arena Level 10
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| Reach Arena Level 10
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| Battle Level
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★★★
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| Location
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Mirage Arena
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| Rewards
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| Match #10: A Time to Chill
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| How To Unlock
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| Clear Aqua's Story or Reach Arena Level 13 or purchase Chill Ticket
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| Clear Aqua's Story or Reach Arena Level 13 or purchase Chill Ticket
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| Clear Olympus Coliseum or Reach Arena Level 13 or purchase Chill Ticket
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| Battle Level
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★★★★
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| Location
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Olympus Coliseum
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| Rewards
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| 375 Medals
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| N/A
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| HP Boost
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| HP Boost
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| Match #11: Copycat Crisis
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| How To Unlock
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| Reach Arena Level 17
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| Reach Arena Level 17
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| Reach Arena Level 17
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| Battle Level
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★★★★
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| Location
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Land of Departure
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| Rewards
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| 450 Medals
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| HP Boost
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| N/A
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| N/A
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| Match #13: Villains' Vendetta
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| How To Unlock
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| Reach Arena Level 30
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| Reach Arena Level 30
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| Reach Arena Level 30
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| Battle Level
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★★★★★
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| Location
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Mirage Arena
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| Rewards
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